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Archives/BF1942/levels/Dustbowl Modded/DustBowl_Modded.rfa
bf1942/levels/DustBowl_Modded/objects/Stationary_Weapons/TOW/Objects.con
rem ******************************************
rem - B242
rem - TowDummy and TOW_Unlimited
rem ******************************************
ObjectTemplate.create SimpleObject TowDummy
ObjectTemplate.geometry Tow_Dummy
ObjectTemplate.create FireArms TOW
ObjectTemplate.setNetworkableInfo Vehicle_TOW_Info
ObjectTemplate.saveInSeparateFile 1
ObjectTemplate.geometry TOW_Body
ObjectTemplate.aiTemplate TOW_Launcher
ObjectTemplate.projectileTemplate AdvancedTOW_Projectile
ObjectTemplate.visibleDummyProjectileTemplate TowDummy
ObjectTemplate.projectilePosition 0/0/1
ObjectTemplate.magSize 35
ObjectTemplate.numOfMag 15
ObjectTemplate.velocity 280
ObjectTemplate.magType 0
ObjectTemplate.reloadtime 0.2
ObjectTemplate.recoilSpeed 50.0
ObjectTemplate.roundOfFire 0.25
ObjectTemplate.autoReload 1
ObjectTemplate.setAutomaticReset 1
ObjectTemplate.altFireOnce 1
ObjectTemplate.fireInCameraDof 1
ObjectTemplate.addDevFire 0
ObjectTemplate.setInputFire c_PIAltFire
ObjectTemplate.addRootSpeed 0
ObjectTemplate.addSkeletonIK Bip01_R_Hand .3/-0.1/-.05 -30/80/90
rem ObjectTemplate.addSkeletonIK Bip01_L_Hand -.5/-0.3/0 30/-100/-90
ObjectTemplate.addTemplate e_MuzzHeavy
ObjectTemplate.startoneffects 1
ObjectTemplate.setPosition 0/0.1/0.8
ObjectTemplate.setRotation 0/0/0
ObjectTemplate.addTemplate e_MuzzPriest
ObjectTemplate.startoneffects 1
ObjectTemplate.setPosition 0/0.1/-6
ObjectTemplate.setRotation 179.99/0/0
rem *** Sound TOW ***
ObjectTemplate.loadSoundScript Sounds/TOW.ssc
rem ******************************************
rem - BF242
rem - updated for stationary tow cockpit
rem - TOW_Unlimited
rem ******************************************
ObjectTemplate.create FireArms TOW_Unlimited
ObjectTemplate.setNetworkableInfo Vehicle_TOW_Info
ObjectTemplate.saveInSeparateFile 1
rem ObjectTemplate.geometry TOW_Body
ObjectTemplate.aiTemplate Static_TOW
ObjectTemplate.projectileTemplate AdvancedTOW_Projectile
ObjectTemplate.visibleDummyProjectileTemplate TowDummy
ObjectTemplate.projectilePosition 0/0/1
ObjectTemplate.magSize -1
ObjectTemplate.numOfMag 1
ObjectTemplate.velocity 200
ObjectTemplate.magType 0
ObjectTemplate.reloadtime 7.0
ObjectTemplate.recoilSpeed 50.0
ObjectTemplate.roundOfFire 0.25
ObjectTemplate.autoReload 1
ObjectTemplate.setAutomaticReset 1
ObjectTemplate.FireOnce 1
ObjectTemplate.fireInCameraDof 1
ObjectTemplate.addDevFire 0
ObjectTemplate.setInputFire c_PIFire
ObjectTemplate.addRootSpeed 0
ObjectTemplate.addSkeletonIK Bip01_R_Hand .3/0/0.1 -30/80/90
ObjectTemplate.addSkeletonIK Bip01_L_Hand 0/-0.4/0 30/-100/-90
ObjectTemplate.addTemplate e_MuzzHeavy
ObjectTemplate.startoneffects 1
ObjectTemplate.setPosition 0/0.1/0.8
ObjectTemplate.setRotation 0/0/0
ObjectTemplate.addTemplate e_MuzzPriest
ObjectTemplate.startoneffects 1
ObjectTemplate.setPosition 0/0.1/-6
ObjectTemplate.setRotation 179.99/0/0
rem *** Sound TOW ***
ObjectTemplate.loadSoundScript Sounds/TOW.ssc
rem - B242
rem - TowDummy and TOW_Unlimited
rem ******************************************
ObjectTemplate.create SimpleObject TowDummy
ObjectTemplate.geometry Tow_Dummy
ObjectTemplate.create FireArms TOW
ObjectTemplate.setNetworkableInfo Vehicle_TOW_Info
ObjectTemplate.saveInSeparateFile 1
ObjectTemplate.geometry TOW_Body
ObjectTemplate.aiTemplate TOW_Launcher
ObjectTemplate.projectileTemplate AdvancedTOW_Projectile
ObjectTemplate.visibleDummyProjectileTemplate TowDummy
ObjectTemplate.projectilePosition 0/0/1
ObjectTemplate.magSize 35
ObjectTemplate.numOfMag 15
ObjectTemplate.velocity 280
ObjectTemplate.magType 0
ObjectTemplate.reloadtime 0.2
ObjectTemplate.recoilSpeed 50.0
ObjectTemplate.roundOfFire 0.25
ObjectTemplate.autoReload 1
ObjectTemplate.setAutomaticReset 1
ObjectTemplate.altFireOnce 1
ObjectTemplate.fireInCameraDof 1
ObjectTemplate.addDevFire 0
ObjectTemplate.setInputFire c_PIAltFire
ObjectTemplate.addRootSpeed 0
ObjectTemplate.addSkeletonIK Bip01_R_Hand .3/-0.1/-.05 -30/80/90
rem ObjectTemplate.addSkeletonIK Bip01_L_Hand -.5/-0.3/0 30/-100/-90
ObjectTemplate.addTemplate e_MuzzHeavy
ObjectTemplate.startoneffects 1
ObjectTemplate.setPosition 0/0.1/0.8
ObjectTemplate.setRotation 0/0/0
ObjectTemplate.addTemplate e_MuzzPriest
ObjectTemplate.startoneffects 1
ObjectTemplate.setPosition 0/0.1/-6
ObjectTemplate.setRotation 179.99/0/0
rem *** Sound TOW ***
ObjectTemplate.loadSoundScript Sounds/TOW.ssc
rem ******************************************
rem - BF242
rem - updated for stationary tow cockpit
rem - TOW_Unlimited
rem ******************************************
ObjectTemplate.create FireArms TOW_Unlimited
ObjectTemplate.setNetworkableInfo Vehicle_TOW_Info
ObjectTemplate.saveInSeparateFile 1
rem ObjectTemplate.geometry TOW_Body
ObjectTemplate.aiTemplate Static_TOW
ObjectTemplate.projectileTemplate AdvancedTOW_Projectile
ObjectTemplate.visibleDummyProjectileTemplate TowDummy
ObjectTemplate.projectilePosition 0/0/1
ObjectTemplate.magSize -1
ObjectTemplate.numOfMag 1
ObjectTemplate.velocity 200
ObjectTemplate.magType 0
ObjectTemplate.reloadtime 7.0
ObjectTemplate.recoilSpeed 50.0
ObjectTemplate.roundOfFire 0.25
ObjectTemplate.autoReload 1
ObjectTemplate.setAutomaticReset 1
ObjectTemplate.FireOnce 1
ObjectTemplate.fireInCameraDof 1
ObjectTemplate.addDevFire 0
ObjectTemplate.setInputFire c_PIFire
ObjectTemplate.addRootSpeed 0
ObjectTemplate.addSkeletonIK Bip01_R_Hand .3/0/0.1 -30/80/90
ObjectTemplate.addSkeletonIK Bip01_L_Hand 0/-0.4/0 30/-100/-90
ObjectTemplate.addTemplate e_MuzzHeavy
ObjectTemplate.startoneffects 1
ObjectTemplate.setPosition 0/0.1/0.8
ObjectTemplate.setRotation 0/0/0
ObjectTemplate.addTemplate e_MuzzPriest
ObjectTemplate.startoneffects 1
ObjectTemplate.setPosition 0/0.1/-6
ObjectTemplate.setRotation 179.99/0/0
rem *** Sound TOW ***
ObjectTemplate.loadSoundScript Sounds/TOW.ssc