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Archives/BF1942/levels/Dustbowl Modded/DustBowl_Modded.rfa
bf1942/levels/DustBowl_Modded/objects/effects/DCX_Gas_e_smokegrenade/Effects.con
rem *************************
rem *** smoke effect ***
rem *************************
ObjectTemplate.create EffectBundle DCX_Gas_e_SmokeGrenade
ObjectTemplate.saveInSeparateFile 1
ObjectTemplate.loadSoundScript Sounds/SmokeGranade.ssc
rem -------------------------------------
ObjectTemplate.addTemplate DCX_Gas_Em_SmokeGranade_Smoke
ObjectTemplate.timeToLive CRD_NONE/60/0/0
ObjectTemplate.setPosition 0/0/0
rem ObjectTemplate.addTemplate DCX_GasGrenadeDamageEmitter
rem ObjectTemplate.addTemplate DCX_Gas_Em_SmokeGranade_Damage
rem -------------------------------------
rem *** Em_ExplGranade_Smoke ***
ObjectTemplate.create Emitter DCX_Gas_Em_SmokeGranade_Smoke
ObjectTemplate.template DCX_Gas_Fx_SmokeGranade_Smoke
ObjectTemplate.looping 1
ObjectTemplate.startAtCreation 1
ObjectTemplate.addEmitterSpeed 1
ObjectTemplate.emitterSpeedScale 0.5
ObjectTemplate.lodDistance 180
ObjectTemplate.delay CRD_NONE/3.7/3.7/0
ObjectTemplate.timeToLive CRD_NONE/0.1/0/0
ObjectTemplate.intensity CRD_NONE/100/150/0
ObjectTemplate.relativePositionInDof CRD_NONE/-1.2/0/0
ObjectTemplate.positionalSpeedInDof CRD_UNIFORM/2/0/0
ObjectTemplate.positionalSpeedInUp CRD_UNIFORM/2/0/0
ObjectTemplate.rotationalSpeedInDof CRD_NONE/0/0/0
ObjectTemplate.rotationalSpeedInUp CRD_NONE/0/0/0
ObjectTemplate.rotationalSpeedInRight CRD_NONE/0/0/0
ObjectTemplate.startRotation CRD_UNIFORM/100/0/0
rem *** Fx_ExplGranade_Smoke ***
ObjectTemplate.create SpriteParticle DCX_Gas_Fx_SmokeGranade_Smoke
ObjectTemplate.timeToLive CRD_NONE/11/0/0
ObjectTemplate.size CRD_UNIFORM/3.5/3.5/0
ObjectTemplate.gravityModifier CRD_NONE/0/0/0
ObjectTemplate.sizeOverTime 0/0.6|1/1.0|2/1.2
ObjectTemplate.gravityModifierOverTime 0.001/0.001|0.005/0.005|0.001/0.001
ObjectTemplate.texture \DC_Extended\DCX_GREENSmokeGrenade\DCX_GREENiggy-smokepuff1
ObjectTemplate.initRotation CRD_UNIFORM/1/180/0
ObjectTemplate.XYSizeRatio CRD_NONE/1.0/0/0
ObjectTemplate.destBlendMode BMInvSourceAlpha
ObjectTemplate.rotationSpeed CRD_NONE/0/0/0
ObjectTemplate.rotationSpeedOverTime 0/2.04004|26/3.36|64/3.84002|100/6
ObjectTemplate.colorRGBAOverTime 100/0/0/0/0|100/0/0/0/0|100/0/0/0/0|0/255/255/255/255|0/255/255/255/255|0/255/255/255/255|0/255/255/255/255|55/255/255/255/255|55/255/255/255/255
rem *** Em_ExplGranade_Smoke ***
ObjectTemplate.create Emitter DCX_Gas_Em_SmokeGranade_Damage
ObjectTemplate.template DCX_GasGrenadeDamageEmitter
ObjectTemplate.looping 1
ObjectTemplate.startAtCreation 1
ObjectTemplate.addEmitterSpeed 1
ObjectTemplate.emitterSpeedScale 0.5
ObjectTemplate.lodDistance 180
ObjectTemplate.delay CRD_NONE/3.7/3.7/0
ObjectTemplate.timeToLive CRD_NONE/0.1/0/0
ObjectTemplate.intensity CRD_NONE/100/150/0
ObjectTemplate.relativePositionInDof CRD_NONE/-1.2/0/0
ObjectTemplate.positionalSpeedInDof CRD_UNIFORM/2/0/0
ObjectTemplate.positionalSpeedInUp CRD_UNIFORM/2/0/0
ObjectTemplate.rotationalSpeedInDof CRD_NONE/0/0/0
ObjectTemplate.rotationalSpeedInUp CRD_NONE/0/0/0
ObjectTemplate.rotationalSpeedInRight CRD_NONE/0/0/0
ObjectTemplate.startRotation CRD_UNIFORM/100/0/0
ObjectTemplate.create SupplyDepot DCX_GasGrenadeDamageEmitter
rem ObjectTemplate.setnetworkableInfo GasGrenadeDamageProjectileInfo
ObjectTemplate.delay CRD_NONE/30/30/0
ObjectTemplate.radius 10
ObjectTemplate.team 0
rem ObjectTemplate.setHealth -1 -2.0 0
ObjectTemplate.setHealth -1 -1.5 0
ObjectTemplate.workOnVehicles 0
ObjectTemplate.workOnSoldiers 1