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Archives/BF1942/levels/Dustbowl Modded/DustBowl_Modded.rfa
bf1942/levels/DustBowl_Modded/objects/effects/e_DCX_HydraSmoke/effects.con
rem
rem *** e_Hydrasmoke ***
rem
ObjectTemplate.create EffectBundle e_DCX_HydraSmoke
ObjectTemplate.saveInSeparateFile 1
rem ObjectTemplate.timeToLive CRD_NONE/1/0/0
ObjectTemplate.timeToLive CRD_NONE/.5/0/0
rem -------------------------------------
ObjectTemplate.addTemplate Em_DCX_HydraSmoke_Smoke
ObjectTemplate.addTemplate Em_rocketFume_Fire
rem -------------------------------------

rem *** Em_HydraSmoke_Smoke ***
ObjectTemplate.create Emitter Em_DCX_HydraSmoke_Smoke
ObjectTemplate.template Fx_DCX_HydraSmoke_Smoke
ObjectTemplate.looping 1
ObjectTemplate.startAtCreation 1
ObjectTemplate.addEmitterSpeed 1
ObjectTemplate.emitterSpeedScale 1
ObjectTemplate.startProbability 1
ObjectTemplate.lodDistance 800
ObjectTemplate.timeToLive CRD_NONE/.5/0/0
rem ObjectTemplate.intensity CRD_NONE/50/0/0
ObjectTemplate.intensity CRD_NONE/25/0/0
ObjectTemplate.positionalSpeedInUp CRD_UNIFORM/0/0.5/1
ObjectTemplate.positionalSpeedInRight CRD_UNIFORM/0/0.5/1

rem *** Fx_HydraSmoke_Smoke ***
ObjectTemplate.create SpriteParticle Fx_DCX_HydraSmoke_Smoke
rem ObjectTemplate.timeToLive CRD_NORMAL/1.5/1.51/0
ObjectTemplate.timeToLive CRD_NORMAL/.5/.51/0
ObjectTemplate.size CRD_NONE/1/0/0
ObjectTemplate.gravityModifier CRD_NONE/0/0/0
ObjectTemplate.drag CRD_NONE/20/0/0
ObjectTemplate.sizeOverTime 0/0.15|50/0.25|100/1
ObjectTemplate.texture e_fire4
ObjectTemplate.useMipMaps 1
ObjectTemplate.initRotation CRD_UNIFORM/0/180/1
ObjectTemplate.XYSizeRatio CRD_NONE/1/0/0
ObjectTemplate.srcBlendMode BMSourceAlpha
ObjectTemplate.destBlendMode BMInvSourceAlpha
ObjectTemplate.rotationSpeed CRD_UNIFORM/20/50/1
rem ObjectTemplate.colorRGBAOverTime 0/255/255/255/255|100/255/255/255/0
ObjectTemplate.colorRGBAOverTime 0/55/55/55/255|25/255/255/255/255|100/255/255/255/0