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Archives/BF1942/levels/Dustbowl Modded/DustBowl_Modded.rfa
bf1942/levels/DustBowl_Modded/objects/effects/e_Heliwater/objects.con
rem *** e_heliWater ***
rem *** Water hovering effect for helicopters
rem *** By Apache , 20/11/2004
rem *** Copyright (c) 2004 DCX Team
rem *******************************

ObjectTemplate.create EffectBundle e_heliWater
ObjectTemplate.saveInSeparateFile 1
ObjectTemplate.loadSoundScript Sounds/WaterExplosion.ssc
rem -------------------------------------

ObjectTemplate.addTemplate Em_HeliFoam
ObjectTemplate.addTemplate Em_HeliSpray
ObjectTemplate.addTemplate Em_HeliRipple
ObjectTemplate.timeToLive CRD_NONE/-1/0/0
rem -------------------------------------
ObjectTemplate.minDistanceUnderwaterSurface 0
ObjectTemplate.maxDistanceUnderwaterSurface 20


rem *** Em_HeliFoam***
ObjectTemplate.create Emitter Em_HeliFoam
ObjectTemplate.template Fx_HeliFoam
ObjectTemplate.looping 1
ObjectTemplate.lodDistance 900
ObjectTemplate.timeToLive CRD_NONE/0.4/0/0
ObjectTemplate.intensity CRD_NONE/90/0/0
ObjectTemplate.relativePositionInDof CRD_UNIFORM/8/-8/0
ObjectTemplate.relativePositionInRight CRD_UNIFORM/8/-8/0
ObjectTemplate.relativePositionInUp CRD_NONE/5/0/0
ObjectTemplate.positionalSpeedInDof CRD_UNIFORM/6/-6/0
ObjectTemplate.positionalSpeedInUp CRD_NONE/0/0/0
ObjectTemplate.positionalSpeedInRight CRD_UNIFORM/6/-6/0
ObjectTemplate.RotationalSpeedInDof CRD_UNIFORM/0/0/0
ObjectTemplate.RotationalSpeedInUp CRD_NONE/0/0/0
ObjectTemplate.RotationalSpeedInRight CRD_UNIFORM/5/-5/0
ObjectTemplate.StartRotation CRD_NONE/1/0/0
ObjectTemplate.moveToWaterSurface 1



rem *** Fx_HeliFoam ***
ObjectTemplate.create SpriteParticle Fx_HeliFoam
ObjectTemplate.timeToLive CRD_UNIFORM/1/2/0
ObjectTemplate.size CRD_UNIFORM/.2/.05/0
ObjectTemplate.gravityModifier CRD_NONE/1/0/0
ObjectTemplate.drag CRD_NONE/0.5/0/0
ObjectTemplate.sizeOverTime 0/1.56034|100/3.00005
ObjectTemplate.gravityModifierOverTime 0/-.3|50/.1|100/0.299997
ObjectTemplate.texture e_fire4
ObjectTemplate.initRotation CRD_UNIFORM/360/0/0
ObjectTemplate.XYSizeRatio CRD_UNIFORM/.7/1.3/0
ObjectTemplate.destBlendMode BMInvSourceAlpha
ObjectTemplate.rotationSpeed CRD_UNIFORM/2/5/1
ObjectTemplate.colorRGBAOverTime 0/225/237/255/70|13/234/242/255/50|43/225/235/255/30|100/225/237/255/0


rem *** Em_HeliRipple ***
ObjectTemplate.create Emitter Em_HeliRipple
ObjectTemplate.template Fx_HeliRipples
ObjectTemplate.looping 1
ObjectTemplate.startAtCreation 1
ObjectTemplate.timeToLive CRD_NONE/2.1/0/0
ObjectTemplate.intensity CRD_NONE/3/0/0
ObjectTemplate.relativePositionInUp CRD_NONE/.1/0/0
ObjectTemplate.positionalSpeedInUp CRD_NONE/1/0/0
ObjectTemplate.startRotation CRD_NONE/90/0/0
ObjectTemplate.moveToWaterSurface 1

rem *** Fx_HeliRipples***
ObjectTemplate.create Particle Fx_HeliRipples
ObjectTemplate.geometry watermesh_ring_m1
ObjectTemplate.timeToLive CRD_NONE/1/0/0
ObjectTemplate.size CRD_NONE/2.5/0/0
rem ObjectTemplate.drag CRD_NONE/10/10/0
ObjectTemplate.gravityModifier CRD_NONE/0/0/0
ObjectTemplate.sizeModifier 10/10/10
ObjectTemplate.sizeOverTime 0/1.2|100/3
ObjectTemplate.gravityModifierOverTime 0/0.5|86/0.530015|100/1
ObjectTemplate.alphaOverTime 0/0|20/0.600009|100/0

rem *** Em_HeliSpray***
ObjectTemplate.create Emitter Em_HeliSpray
ObjectTemplate.template Fx_HeliSpray
ObjectTemplate.looping 1
rem ObjectTemplate.AddEmitterSpeed 1
rem ObjectTemplate.EmitterSpeedScale 1
ObjectTemplate.LodDistance 800
rem ObjectTemplate.IntensityAtSpeed 1
ObjectTemplate.timeToLive CRD_NONE/0.4/0/0
ObjectTemplate.intensity CRD_NONE/100/0/0
rem ObjectTemplate.intensityOverTime
ObjectTemplate.relativePositionInDof CRD_UNIFORM/10/0/1
ObjectTemplate.relativePositionInRight CRD_UNIFORM/10/0/1
ObjectTemplate.relativePositionInUp CRD_NONE/.5/0/0
ObjectTemplate.positionalSpeedInDof CRD_UNIFORM/2/0/0
ObjectTemplate.positionalSpeedInUp CRD_UNIFORM/3/4/0
ObjectTemplate.positionalSpeedInRight CRD_UNIFORM/2/-2/0
ObjectTemplate.RotationalSpeedInDof CRD_UNIFORM/5/-5/0
ObjectTemplate.RotationalSpeedInUp CRD_UNIFORM/5/1/0
ObjectTemplate.RotationalSpeedInRight CRD_UNIFORM/5/-5/0
ObjectTemplate.StartRotation CRD_NONE/1/0/0
ObjectTemplate.moveToWaterSurface 1


rem *** Fx_HeliSprayParticle ***


ObjectTemplate.create SpriteParticle Fx_HeliSpray
ObjectTemplate.timeToLive CRD_UNIFORM/.7/1/0
ObjectTemplate.size CRD_UNIFORM/.7/.3/0
ObjectTemplate.gravityModifier CRD_NONE/1/0/0
ObjectTemplate.drag CRD_NONE/0.5/0/0
ObjectTemplate.sizeOverTime 0/1.56034|100/3.00005
ObjectTemplate.gravityModifierOverTime 0/-.3|50/.-.5|100/0.299997
rem ObjectTemplate.texture e_fire4
ObjectTemplate.texture water_ono_I
ObjectTemplate.initRotation CRD_UNIFORM/360/0/0
ObjectTemplate.XYSizeRatio CRD_UNIFORM/.7/1.3/0
ObjectTemplate.destBlendMode BMInvSourceAlpha
ObjectTemplate.rotationSpeed CRD_UNIFORM/2/5/1
ObjectTemplate.colorRGBAOverTime 0/225/237/255/51|13/234/242/255/212|43/255/255/255/255|100/225/237/255/0