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Archives/BF1942/levels/Dustbowl Modded/DustBowl_Modded.rfa
bf1942/levels/DustBowl_Modded/objects/vehicles/Air/AH1/Sounds/FireHigh.ssc
newPatch
load @ROOT/Sound/@RTD/HCannon2Mono.wav
randomStartPitch .05/0
minDistance 5
relativePosition 0/0/3
dopplerOff
priority 10
*** Distance Volume ***
beginEffect
controlDestination Volume
controlSource Distance
envelope Ramp
param 4
param 4
param 1
param -1
endEffect
load @ROOT/Sound/@RTD/HCannon2Mono.wav
randomStartPitch .05/0
relativePosition 0/0/3
dopplerOff
minDistance 30
priority 8
*** Distance Volume ***
beginEffect
controlDestination Volume
controlSource Distance
envelope Ramp
param 4
param 4
param 0
param 1
endEffect
*** Distance Volume ***
beginEffect
controlDestination Volume
controlSource Distance
envelope Ramp
param 75
param 75
param 1
param -1
endEffect
load @ROOT/Sound/@RTD/HCannon2Mid.wav
randomStartPitch .05/0
relativePosition 0/0/3
dopplerOff
minDistance 30
dopplerOff
priority 6
*** Distance Volume ***
beginEffect
controlDestination Volume
controlSource Distance
envelope Ramp
param 75
param 75
param 0
param 1
endEffect
beginEffect
controlDestination Volume
controlSource Distance
envelope Ramp
param 125
param 175
param 1
param -1
endEffect
load @ROOT/Sound/@RTD/HCannon2Far.wav
randomStartPitch .05/0
volume 1
relativePosition 0/0/3
dopplerOff
minDistance 25
stop FinishSample
dopplerOff
priority 3
*** Distance Volume ***
beginEffect
controlDestination Volume
controlSource Distance
envelope Ramp
param 100
param 100
param 0
param 1
endEffect
beginEffect
controlDestination Volume
controlSource Distance
envelope Ramp
param 200
param 500
param 1
param -1
endEffect