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Archives/BF1942/levels/Dustbowl Modded/DustBowl_Modded.rfa
bf1942/levels/DustBowl_Modded/objects/vehicles/Air/DCX_Mi24SE/Objects.con
rem *** DCX_MI24SE ***
rem ******************************************
rem - DesertCombat
rem - Version .39
rem - July 16th
rem - Revision 2
rem ******************************************
rem allow passengers to exit without opening the doors
ObjectTemplate.create PlayerControlObject MI24-SE
rem ObjectTemplate.create PlayerControlObject DCX_MI24SE
ObjectTemplate.setNetworkableInfo DCX_MI24SE_body_info
ObjectTemplate.saveInSeparateFile 1
ObjectTemplate.hasMobilePhysics 1
ObjectTemplate.hasDynamicShadow 1
ObjectTemplate.drag 1.0
ObjectTemplate.mass 2000
ObjectTemplate.inertiaModifier 0.7/0.7/1.85
ObjectTemplate.hasCollisionPhysics 1
ObjectTemplate.hasResponsePhysics 1
ObjectTemplate.explosionRadius 8
ObjectTemplate.explosionDamage 5
ObjectTemplate.hasArmor 1
ObjectTemplate.angleMod 1
ObjectTemplate.speedMod 2
ObjectTemplate.hitpoints 300
ObjectTemplate.maxhitpoints 300
ObjectTemplate.material 63
ObjectTemplate.criticalDamage 20
ObjectTemplate.hpLostWhileCriticalDamage 1.5
ObjectTemplate.explosionForceMod 15
ObjectTemplate.hpLostWhileUpSideDown 100
ObjectTemplate.damageFromWater 1
ObjectTemplate.setSinkingSpeedMod 1
ObjectTemplate.hpLostWhileDamageFromWater 0.02
ObjectTemplate.addArmorEffect 100 em_StukaDamage .2/1/0
ObjectTemplate.addArmorEffect 65 em_StukaDamage 0/0.102/0
ObjectTemplate.addArmorEffect 65 em_PlaneDamage 0/0.103/0
ObjectTemplate.addArmorEffect 40 e_warning_heli_iraqi 0/-1/2.7
ObjectTemplate.addArmorEffect 40 em_StukaDamage 0/0.102/0
ObjectTemplate.addArmorEffect 40 em_PlaneDamage 0/0.103/0
ObjectTemplate.addArmorEffect 20 e_StukaFire 0/0.6/0
ObjectTemplate.addArmorEffect 20 e_warning_heli_iraqi 0/-1/2.7
ObjectTemplate.addArmorEffect 0 e_DCXExpl1 0/0/0
ObjectTemplate.addArmorEffect -1 WaterWaterExplosion 0/0/0
ObjectTemplate.dontClearTeamOnExit 1
ObjectTemplate.aiTemplate DCX_MI24SE
rem -------------------------------------
ObjectTemplate.addTemplate DCX_MI24SE_Floater
ObjectTemplate.setPosition 2/0/-4
ObjectTemplate.addTemplate DCX_MI24SE_Floater
ObjectTemplate.setPosition -2/0/-4
ObjectTemplate.addTemplate DCX_MI24SE_Floater
ObjectTemplate.setPosition 2.0/0/4
ObjectTemplate.addTemplate DCX_MI24SE_Floater
ObjectTemplate.setPosition -2.0/0/4
ObjectTemplate.addTemplate lodDCX_MI24SE
rem -------------------------------------
ObjectTemplate.setSoldierExitLocation -2/0/-0.5 0/0/0
ObjectTemplate.GUIIndex 108
ObjectTemplate.setVehicleIcon "Vehicle/icon_mi24d.dds"
ObjectTemplate.setVehicleIconPos 88/98
ObjectTemplate.setNumberOfWeaponIcons 2
ObjectTemplate.setPrimaryAmmoIcon "Ammo/Icon_at2.dds"
ObjectTemplate.setPrimaryAmmoBar ABAmmoBarReloadBar
ObjectTemplate.setSecondaryAmmoIcon "Ammo/Icon_crv7.dds"
ObjectTemplate.setSecondaryAmmoBar ABAmmoBarReloadBar
ObjectTemplate.setCrossHairType CHTIcon
ObjectTemplate.setVehicleCategory VCAir
ObjectTemplate.setVehicleType VTDiveBomber
ObjectTemplate.setToolTipType TTDiveBomber
rem ObjectTemplate.setMinimapIcon "Minimap/minimap_icon_heli1_16x16.tga"
ObjectTemplate.setMinimapIcon "Minimap/minimap_icon_mi24_16x16.tga"
rem *** lodDCX_MI24SE ***
ObjectTemplate.create LodObject lodDCX_MI24SE
ObjectTemplate.hasMobilePhysics 1
ObjectTemplate.hasCollisionPhysics 1
ObjectTemplate.hasResponsePhysics 1
rem -------------------------------------
ObjectTemplate.addTemplate DCX_MI24SEComplex
ObjectTemplate.addTemplate DCX_MI24SESimple
ObjectTemplate.addTemplate DCX_MI24SEWreck
rem -------------------------------------
ObjectTemplate.lodSelector DCX_MI24SELodSelector
rem *** DCX_MI24SEComplex ***
ObjectTemplate.create Bundle DCX_MI24SEComplex
ObjectTemplate.hasMobilePhysics 1
ObjectTemplate.hasCollisionPhysics 1
ObjectTemplate.hasResponsePhysics 1
rem -------------------------------------
ObjectTemplate.addTemplate lodDCX_MI24SECockpit
ObjectTemplate.addTemplate DCX_MI24SECamera
ObjectTemplate.setPosition 0/0.75/2.4
ObjectTemplate.addTemplate DCX_MI24SEEntry
ObjectTemplate.setPosition 0/0.5/2.375
ObjectTemplate.addTemplate DCX_MI24SESeat
ObjectTemplate.setPosition 0/0/2.7
ObjectTemplate.addTemplate DCX_MI24SEDummyEngineRack
ObjectTemplate.setPosition 0/2.111/-1.441
ObjectTemplate.addTemplate DCX_MI24SEDummyRearEngine
ObjectTemplate.setPosition 0/2.848/-12.346
ObjectTemplate.addTemplate DCX_MI24SELGEngine
ObjectTemplate.setPosition 0/0/0
ObjectTemplate.addTemplate DCX_MI24SEEngineRack1
ObjectTemplate.setPosition 0/2.5/3
ObjectTemplate.addTemplate DCX_MI24SEEngineRack2
ObjectTemplate.setPosition 0/2.5/-3
ObjectTemplate.addTemplate DCX_MI24SEEngineRack3
ObjectTemplate.setPosition 0/2.5/0
ObjectTemplate.addTemplate DCX_MI24SE_RearStand
ObjectTemplate.setPosition 0.000/0.021/-11.205
ObjectTemplate.addTemplate Mi24D_AT2Rack
ObjectTemplate.setPosition 0/0/-2.685
ObjectTemplate.addTemplate DCX_MI24SE_S5Rack
ObjectTemplate.setPosition 0/0/-2.277
ObjectTemplate.addTemplate DCX_MI24SEGGunControl
ObjectTemplate.setPosition 0/-0.5/4.125
ObjectTemplate.addTemplate DCX_MI24SE_Passenger_PCO3
ObjectTemplate.addTemplate DCX_MI24SE_Passenger_PCO4
ObjectTemplate.addTemplate DCX_MI24SE_Passenger_PCO5
ObjectTemplate.addTemplate DCX_MI24SE_Passenger_PCO6
rem -------------------------------------
rem *** DCX_MI24SE_RearStand ***
ObjectTemplate.create Bundle DCX_MI24SE_RearStand
ObjectTemplate.setGeometry DCX_MI24SE_RearStand
ObjectTemplate.hasMobilePhysics 1
ObjectTemplate.hasCollisionPhysics 1
ObjectTemplate.hasResponsePhysics 1
rem -------------------------------------
rem -------------------------------------
rem *** DCX_MI24SE_S5Rack
ObjectTemplate.create Bundle DCX_MI24SE_S5Rack
ObjectTemplate.hasMobilePhysics 1
ObjectTemplate.hasCollisionPhysics 1
ObjectTemplate.hasResponsePhysics 1
rem -------------------------------------
ObjectTemplate.addTemplate DCX_MI24SE_S5Arms
ObjectTemplate.addTemplate DCX_MI24SE_S5Pod
ObjectTemplate.setPosition -2.689/-0.310/0
ObjectTemplate.addTemplate DCX_MI24SE_S5Pod
ObjectTemplate.setPosition -2.119/-0.140/0
ObjectTemplate.addTemplate DCX_MI24SE_S5Pod
ObjectTemplate.setPosition 2.689/-0.310/0
ObjectTemplate.addTemplate DCX_MI24SE_S5Pod
ObjectTemplate.setPosition 2.119/-0.140/0
rem -------------------------------------
rem *** DCX_MI24SE_GUNRACK ***
ObjectTemplate.create Bundle DCX_MI24SE_Gunrack
ObjectTemplate.setNetworkableInfo DCX_MI24SE_body_info
ObjectTemplate.loadSoundScript Sounds/UH-60Turret.ssc
ObjectTemplate.hasCollisionPhysics 1
rem -------------------------------------
ObjectTemplate.addTemplate DCX_MI24SE__Cannon
ObjectTemplate.setPosition 0/0/-.2
ObjectTemplate.setRotation 0/0/0
rem -------------------------------------
rem *** DCX_MI24SE_S5Pod
ObjectTemplate.create Bundle DCX_MI24SE_S5Pod
ObjectTemplate.setGeometry DCX_MI24SE_RcktPod
ObjectTemplate.hasMobilePhysics 1
ObjectTemplate.hasCollisionPhysics 1
ObjectTemplate.hasResponsePhysics 1
rem -------------------------------------
rem -------------------------------------
rem *** DCX_MI24SE_AT2Rack
ObjectTemplate.create Bundle DCX_MI24SE_AT2Rack
ObjectTemplate.hasMobilePhysics 1
ObjectTemplate.hasCollisionPhysics 1
ObjectTemplate.hasResponsePhysics 1
rem -------------------------------------
ObjectTemplate.addTemplate DCX_MI24SE_AT2ArmsDummy
ObjectTemplate.addTemplate DCX_MI24SE_AT2Tray
ObjectTemplate.setPosition -3.805/-0.656/0
ObjectTemplate.addTemplate DCX_MI24SE_AT2Tray
ObjectTemplate.setPosition 3.805/-0.656/0
rem -------------------------------------
rem *** DCX_MI24SE_AT2Tray
ObjectTemplate.create Bundle DCX_MI24SE_AT2Tray
ObjectTemplate.setGeometry DCX_MI24SE_RcktTray
ObjectTemplate.hasMobilePhysics 1
ObjectTemplate.hasCollisionPhysics 1
ObjectTemplate.hasResponsePhysics 1
rem -------------------------------------
rem -------------------------------------
rem *** DCX_MI24SEDummyEngineRack ***
ObjectTemplate.create RotationalBundle DCX_MI24SEDummyEngineRack
ObjectTemplate.setNetworkableInfo DCX_MI24SE_body_info
ObjectTemplate.hasMobilePhysics 1
ObjectTemplate.hasCollisionPhysics 1
ObjectTemplate.hasResponsePhysics 1
rem -------------------------------------
ObjectTemplate.addTemplate DCX_MI24SEDummyEngine
ObjectTemplate.setPosition 0/0/0
ObjectTemplate.setRotation 0/270/0
rem -------------------------------------
ObjectTemplate.setMinRotation -2/-2/-2
ObjectTemplate.setMaxRotation 2/2/2
ObjectTemplate.setMaxSpeed 150/150/-150
ObjectTemplate.setAcceleration 150/150/-150
ObjectTemplate.setInputToRoll c_PIRoll
ObjectTemplate.setInputToPitch c_PIPitch
ObjectTemplate.setAutomaticReset 1
rem *** DCX_MI24SEDummyRearEngineRack ***
ObjectTemplate.create RotationalBundle DCX_MI24SEDummyRearEngineRack
ObjectTemplate.setNetworkableInfo DCX_MI24SE_body_info
ObjectTemplate.hasMobilePhysics 1
ObjectTemplate.hasCollisionPhysics 1
ObjectTemplate.hasResponsePhysics 1
rem -------------------------------------
ObjectTemplate.addTemplate DCX_MI24SEDummyRearEngine
ObjectTemplate.setPosition 0/0/0
ObjectTemplate.setRotation 0/270/0
rem -------------------------------------
rem *** DCX_MI24SEEngineRack1 ***
ObjectTemplate.create RotationalBundle DCX_MI24SEEngineRack1
ObjectTemplate.hasMobilePhysics 1
ObjectTemplate.hasCollisionPhysics 1
ObjectTemplate.hasResponsePhysics 1
rem -------------------------------------
ObjectTemplate.addTemplate DCX_MI24SEHoverEngine1
ObjectTemplate.setPosition 0/0/0
ObjectTemplate.setRotation 0/270/0
rem -------------------------------------
ObjectTemplate.setMinRotation -20/-20/-20
ObjectTemplate.setMaxRotation 20/20/20
ObjectTemplate.setMaxSpeed 150/150/-150
ObjectTemplate.setAcceleration 350/350/-350
ObjectTemplate.setInputToRoll c_PIYaw
ObjectTemplate.setInputToPitch c_PIPitch
ObjectTemplate.setAutomaticReset 1
rem *** DCX_MI24SEEngineRack2 ***
ObjectTemplate.create RotationalBundle DCX_MI24SEEngineRack2
ObjectTemplate.hasMobilePhysics 1
ObjectTemplate.hasCollisionPhysics 1
ObjectTemplate.hasResponsePhysics 1
rem -------------------------------------
ObjectTemplate.addTemplate DCX_MI24SEHoverEngine2
ObjectTemplate.setPosition 0/0/0
ObjectTemplate.setRotation 0/270/0
rem -------------------------------------
ObjectTemplate.setMinRotation -20/-20/-20
ObjectTemplate.setMaxRotation 20/20/20
ObjectTemplate.setMaxSpeed 150/150/150
rem ObjectTemplate.setAcceleration 150/150/150
ObjectTemplate.setAcceleration 350/350/350
ObjectTemplate.setInputToRoll c_PIYaw
ObjectTemplate.setInputToPitch c_PIPitch
ObjectTemplate.setAutomaticReset 1
rem *** DCX_MI24SEEngineRack3 ***
ObjectTemplate.create RotationalBundle DCX_MI24SEEngineRack3
ObjectTemplate.hasMobilePhysics 1
ObjectTemplate.hasCollisionPhysics 1
ObjectTemplate.hasResponsePhysics 1
rem -------------------------------------
ObjectTemplate.addTemplate DCX_MI24SEHoverEngine3
ObjectTemplate.setPosition 0/0/0
ObjectTemplate.setRotation 0/270/0
rem -------------------------------------
ObjectTemplate.setMinRotation -20/-20/-20
ObjectTemplate.setMaxRotation 20/20/20
ObjectTemplate.setMaxSpeed 150/150/-150
rem ObjectTemplate.setAcceleration 150/150/-150
ObjectTemplate.setAcceleration 350/350/-350
ObjectTemplate.setInputToRoll c_PIRoll
ObjectTemplate.setInputToPitch c_PIPitch
ObjectTemplate.setAutomaticReset 1
rem *** DCX_MI24SEFrontLandingGear ***
ObjectTemplate.create LandingGear DCX_MI24SE_FrontLandingGear
ObjectTemplate.loadSoundScript ../Common/Sounds/LandingGear.ssc
ObjectTemplate.hasMobilePhysics 1
ObjectTemplate.hasCollisionPhysics 1
ObjectTemplate.hasResponsePhysics 1
rem -------------------------------------
ObjectTemplate.addTemplate DCX_MI24SEFrontGearRotation
rem -------------------------------------
ObjectTemplate.setMaxRotation 20/90/0
ObjectTemplate.setMaxSpeed 0/90/0
ObjectTemplate.setAcceleration 0/180/0
ObjectTemplate.setGearDownHeight 20
ObjectTemplate.setGearUpHeight 18
ObjectTemplate.setGearDownEngineInput 0.4
ObjectTemplate.setGearUpEngineInput 0.7
rem **** DCX_MI24SEFrontGearRotation ***
ObjectTemplate.create RotationalBundle DCX_MI24SEFrontGearRotation
ObjectTemplate.loadSoundScript ../Common/Sounds/LandingGear.ssc
ObjectTemplate.geometry DCX_MI24SE_FrontWheGear
ObjectTemplate.hasMobilePhysics 1
ObjectTemplate.hasCollisionPhysics 0
ObjectTemplate.hasResponsePhysics 1
rem -------------------------------------
ObjectTemplate.addTemplate DCX_MI24SE_FrontWheSpring_l
ObjectTemplate.setPosition -0.148/-0.555/-0.393
ObjectTemplate.addTemplate DCX_MI24SE_FrontWheSpring_r
ObjectTemplate.setPosition 0.148/-0.555/-0.393
rem -------------------------------------
ObjectTemplate.setMinRotation -20/0/0
ObjectTemplate.setMaxRotation 20/0/0
ObjectTemplate.setMaxSpeed 40/0/0
ObjectTemplate.setAcceleration 80/0/0
ObjectTemplate.setInputToYaw c_PIYaw
ObjectTemplate.setAutomaticReset 1
rem *** DCX_MI24SEFrontHatch ***
ObjectTemplate.create LandingGear DCX_MI24SE_FrontHatch
ObjectTemplate.geometry DCX_MI24SE_FrontWheHatch
ObjectTemplate.hasMobilePhysics 1
ObjectTemplate.hasCollisionPhysics 1
ObjectTemplate.hasResponsePhysics 1
rem -------------------------------------
rem -------------------------------------
ObjectTemplate.setMinRotation 0/-165/0
ObjectTemplate.setMaxSpeed 0/165/0
ObjectTemplate.setAcceleration 0/330/0
ObjectTemplate.setGearDownHeight 20
ObjectTemplate.setGearUpHeight 18
ObjectTemplate.setGearDownEngineInput 0.4
ObjectTemplate.setGearUpEngineInput 0.7
rem *** DCX_MI24SERearLandingGear_l ***
ObjectTemplate.create LandingGear DCX_MI24SE_RearLandingGear_l
ObjectTemplate.setGeometry DCX_MI24SE_RearWheGear_l
ObjectTemplate.hasMobilePhysics 1
ObjectTemplate.hasCollisionPhysics 1
ObjectTemplate.hasResponsePhysics 1
rem -------------------------------------
ObjectTemplate.addTemplate DCX_MI24SE_RearWheSpring_l
ObjectTemplate.setPosition 0/-1.838/0
rem -------------------------------------
ObjectTemplate.setMaxRotation 0/0/75
ObjectTemplate.setMaxSpeed 0/0/75
ObjectTemplate.setAcceleration 0/0/150
ObjectTemplate.setGearDownHeight 20
ObjectTemplate.setGearUpHeight 18
ObjectTemplate.setGearDownEngineInput 0.4
ObjectTemplate.setGearUpEngineInput 0.7
rem *** DCX_MI24SE_RearHatch_l ***
ObjectTemplate.create LandingGear DCX_MI24SE_RearHatch_l
ObjectTemplate.setGeometry DCX_MI24SE_RearWheHatch_l
ObjectTemplate.hasMobilePhysics 1
ObjectTemplate.hasCollisionPhysics 1
ObjectTemplate.hasResponsePhysics 1
rem -------------------------------------
rem -------------------------------------
ObjectTemplate.setMinRotation 0/0/-135
ObjectTemplate.setMaxSpeed 0/0/135
ObjectTemplate.setAcceleration 0/0/270
ObjectTemplate.setGearDownHeight 20
ObjectTemplate.setGearUpHeight 18
ObjectTemplate.setGearDownEngineInput 0.4
ObjectTemplate.setGearUpEngineInput 0.7
rem *** DCX_MI24SERearLandingGear_r ***
ObjectTemplate.create LandingGear DCX_MI24SE_RearLandingGear_r
ObjectTemplate.setGeometry DCX_MI24SE_RearWheGear_r
ObjectTemplate.hasMobilePhysics 1
ObjectTemplate.hasCollisionPhysics 1
ObjectTemplate.hasResponsePhysics 1
rem -------------------------------------
ObjectTemplate.addTemplate DCX_MI24SE_RearWheSpring_r
ObjectTemplate.setPosition 0/-1.838/0
rem -------------------------------------
ObjectTemplate.setMinRotation 0/0/-75
ObjectTemplate.setMaxSpeed 0/0/-75
ObjectTemplate.setAcceleration 0/0/150
ObjectTemplate.setGearDownHeight 20
ObjectTemplate.setGearUpHeight 18
ObjectTemplate.setGearDownEngineInput 0.4
ObjectTemplate.setGearUpEngineInput 0.7
rem *** DCX_MI24SERearHatch_r ***
ObjectTemplate.create LandingGear DCX_MI24SE_RearHatch_r
ObjectTemplate.setGeometry DCX_MI24SE_RearWheHatch_r
ObjectTemplate.hasMobilePhysics 1
ObjectTemplate.hasCollisionPhysics 1
ObjectTemplate.hasResponsePhysics 1
rem -------------------------------------
rem -------------------------------------
ObjectTemplate.setMaxRotation 0/0/135
ObjectTemplate.setMaxSpeed 0/0/-135
ObjectTemplate.setAcceleration 0/0/270
ObjectTemplate.setGearDownHeight 20
ObjectTemplate.setGearUpHeight 18
ObjectTemplate.setGearDownEngineInput 0.4
ObjectTemplate.setGearUpEngineInput 0.7
rem *** lodDCX_MI24SECockpit ***
ObjectTemplate.create LodObject lodDCX_MI24SECockpit
rem -------------------------------------
ObjectTemplate.addTemplate DCX_MI24SECockpitExternal
ObjectTemplate.addTemplate DCX_MI24SECockpitInternal
ObjectTemplate.setposition 0/1.12/0
rem -------------------------------------
ObjectTemplate.lodSelector DCX_MI24SECockpitSelector
rem *** DCX_MI24SECockpitExternal ***
ObjectTemplate.create Bundle DCX_MI24SECockpitExternal
ObjectTemplate.hasDynamicShadow 1
ObjectTemplate.geometry DCX_MI24SE_Fus_M1
rem *** DCX_MI24SECockpitInternal ***
ObjectTemplate.create SimpleObject DCX_MI24SECockpitInternal
ObjectTemplate.geometry DCX_MI24SE_Cockpit
rem *** DCX_MI24SECockpitSelector ***
LodSelectorTemplate.create DistCompareSelector DCX_MI24SECockpitSelector
LodSelectorTemplate.addLodDistance 10
LodSelectorTemplate.addLodComparison 0.5
rem *** DCX_MI24SECamera ***
ObjectTemplate.create Camera DCX_MI24SECamera
ObjectTemplate.setMinRotation -70/-60/0
ObjectTemplate.setMaxRotation 70/1/0
ObjectTemplate.setMaxSpeed 90/90/0
ObjectTemplate.setAcceleration 5000/-5000/0
ObjectTemplate.setInputToYaw c_PIMouseLookX
ObjectTemplate.setInputToPitch c_PIMouseLookY
ObjectTemplate.toggleMouseLook 1
ObjectTemplate.OutsideHudOffset 0/0/3.1
rem *** DCX_MI24SESeat ***
ObjectTemplate.create SeatObject DCX_MI24SESeat
ObjectTemplate.seatFlags c_SeatShowHalfBodySoldier
rem *** lodDCX_MI24SEPropeller ***
ObjectTemplate.create LodObject lodDCX_MI24SEPropeller
rem -------------------------------------
ObjectTemplate.addTemplate DCX_MI24SEPropellerStatic
ObjectTemplate.addTemplate DCX_MI24SEPropellerBlurred
rem -------------------------------------
ObjectTemplate.lodSelector mustangPropSelector
rem *** DCX_MI24SEPropellerStatic ***
ObjectTemplate.create Bundle DCX_MI24SEPropellerStatic
ObjectTemplate.geometry DCX_MI24SE_Prop
ObjectTemplate.setPosition 1/2/1
ObjectTemplate.setRotation 0/270/0
rem *** DCX_MI24SEPropellerBlurred ***
ObjectTemplate.create Bundle DCX_MI24SEPropellerBlurred
ObjectTemplate.geometry DCX_MI24SE_Prop_Blur
ObjectTemplate.addTemplate e_heliWater
ObjectTemplate.setPosition 0/0/-20
ObjectTemplate.setRotation 0/-270/0
rem ObjectTemplate.hasCollisionPhysics 1
rem LodSelectorTemplate.create CompareSelector mustangPropSelector
rem LodSelectorTemplate.addLodComparison 0.08
rem *** lodDCX_MI24SERearPropeller ***
ObjectTemplate.create LodObject lodDCX_MI24SERearPropeller
rem -------------------------------------
ObjectTemplate.addTemplate DCX_MI24SERearPropellerStatic
ObjectTemplate.addTemplate DCX_MI24SERearPropellerBlurred
rem -------------------------------------
ObjectTemplate.lodSelector mustangPropSelector
rem *** DCX_MI24SERearPropellerStatic ***
ObjectTemplate.create SimpleObject DCX_MI24SERearPropellerStatic
ObjectTemplate.geometry DCX_MI24SE_RearProp
ObjectTemplate.setPosition 1/2/1
ObjectTemplate.setRotation 0/270/0
rem *** DCX_MI24SERearPropellerBlurred ***
ObjectTemplate.create SimpleObject DCX_MI24SERearPropellerBlurred
ObjectTemplate.geometry DCX_MI24SE_RearProp_Blur
LodSelectorTemplate.create CompareSelector mustangPropSelector
LodSelectorTemplate.addLodComparison 0.08
rem *** DCX_MI24SEGGunControl ***
ObjectTemplate.create PlayerControlObject DCX_MI24SEGGunControl
ObjectTemplate.setNetworkableInfo DCX_MI24SE_ggun_info
ObjectTemplate.aiTemplate DCX_MI24SECannon
rem ---------------------------------
ObjectTemplate.sonarPos 1
ObjectTemplate.addTemplate DestroyerSonar
ObjectTemplate.detectionRadius 2000.0
ObjectTemplate.scanForEnemySonars c_True
ObjectTemplate.addTemplate DCX_MI24SEGGunTurret
ObjectTemplate.setPosition 0/-0.478/0.821
ObjectTemplate.addTemplate DCX_MI24SEEntry
ObjectTemplate.setPosition 0/0/0
ObjectTemplate.addTemplate DCX_MI24SEGunnerSeat
ObjectTemplate.setPosition 0/0/0
rem ObjectTemplate.addTemplate DCX_MI24SE_AT2Rack
rem ObjectTemplate.setPosition 0/0.5/-6.61
rem ---------------------------------
ObjectTemplate.setSoldierExitLocation -3/0.05/1 0/0/0
ObjectTemplate.GUIIndex 54
ObjectTemplate.setVehicleIcon "Vehicle/icon_mi24d.dds"
ObjectTemplate.setVehicleIconPos 97/110
ObjectTemplate.setNumberOfWeaponIcons 1
ObjectTemplate.setPrimaryAmmoIcon "Ammo/Icon_bullet.tga"
ObjectTemplate.setPrimaryAmmoBar ABAmmoBar
ObjectTemplate.setHasTurretIcon 1
ObjectTemplate.setCrossHairType CHTIcon
ObjectTemplate.setVehicleCategory VCLand
ObjectTemplate.setVehicleType VTDiveBomber
ObjectTemplate.setToolTipType VTFighter
rem *** DCX_MI24SEGGunTurret ***
ObjectTemplate.create RotationalBundle DCX_MI24SEGGunTurret
ObjectTemplate.setNetworkableInfo DCX_MI24SE_ggun_info
ObjectTemplate.setGeometry DCX_MI24SE_GGun_Turret
rem -----------------------------------
ObjectTemplate.addTemplate DCX_MI24SEGGunMount
ObjectTemplate.setPosition 0/-0.238/0.007
rem -----------------------------------
ObjectTemplate.setMinRotation -60/0/0
ObjectTemplate.setMaxRotation 60/0/0
ObjectTemplate.setMaxSpeed 90/0/0
ObjectTemplate.setAcceleration 5000/0/0
ObjectTemplate.setInputToYaw c_PIMouseLookX
rem *** DCX_MI24SEGGunMount ***
ObjectTemplate.create RotationalBundle DCX_MI24SEGGunMount
ObjectTemplate.setNetworkableInfo DCX_MI24SE_ggun_info
ObjectTemplate.setGeometry DCX_MI24SE_GGun_Mount
rem -----------------------------------
ObjectTemplate.addTemplate DCX_MI24SEGunnerCamera
rem ObjectTemplate.setPosition 0/0.5/0.75
ObjectTemplate.setPosition 0/-0.2/0.25
ObjectTemplate.addTemplate DCX_MI24SEGGunBarrel
ObjectTemplate.setPosition 0/-0.025/0.551
ObjectTemplate.addTemplate DCX_MI24SEGGunCannon
ObjectTemplate.setPosition 0/0.005/1.205
rem ObjectTemplate.addTemplate DCX_MI24SE_AT2Arms
rem ObjectTemplate.setPosition 0/0/1.25
rem -----------------------------------
ObjectTemplate.setMinRotation 0/-10/0
ObjectTemplate.setMaxRotation 0/60/0
ObjectTemplate.setMaxSpeed 0/90/0
ObjectTemplate.setAcceleration 0/5000/0
ObjectTemplate.setInputToPitch c_PIMouseLookY
rem *** DCX_MI24SEGGunBarrel ***
ObjectTemplate.create RotationalBundle DCX_MI24SEGGunBarrel
ObjectTemplate.setNetworkableInfo DCX_MI24SE_ggun_info
ObjectTemplate.setAttachToListener 1
ObjectTemplate.setGeometry DCX_MI24SE_GGun_Barrel
rem -----------------------------------
rem -----------------------------------
ObjectTemplate.setMaxSpeed 0/0/5000
ObjectTemplate.setAcceleration 0/0/5000
ObjectTemplate.setInputToRoll c_PIFire
rem *** DCX_MI24SEGunnerCamera ***
ObjectTemplate.create Camera DCX_MI24SEGunnerCamera
ObjectTemplate.setMinRotation -60/-20/0
ObjectTemplate.setMaxRotation 60/60/0
ObjectTemplate.setMaxSpeed 90/90/0
ObjectTemplate.setAcceleration 5000/1000/0
ObjectTemplate.OutsideHudOffset 0/-0.95/-0.5
rem *** DCX_MI24SEGunnerSeat ***
ObjectTemplate.create SeatObject DCX_MI24SEGunnerSeat
ObjectTemplate.seatFlags c_SeatShowHalfBodySoldier
rem *** DCX_MI24SE_Passenger_PCO3 ***
ObjectTemplate.create PlayerControlObject DCX_MI24SE_Passenger_PCO3
ObjectTemplate.NameTagOffset 0/0.2/0
ObjectTemplate.setNetworkableInfo DCX_MI24SE_ggun_info
ObjectTemplate.aiTemplate DCX_MI24SEPassenger3
rem -------------------------------------
ObjectTemplate.addTemplate DCX_MI24SEPassengerEntry
ObjectTemplate.setPosition 0/0/-2.599
ObjectTemplate.addTemplate DCX_MI24SEDoorBot_l
ObjectTemplate.setPosition -1.06/-0.997/0.838
ObjectTemplate.addTemplate DCX_MI24SE_MG_Holder
ObjectTemplate.setPosition -0.970/0.3/0.065
ObjectTemplate.setRotation 90/0/0
rem ObjectTemplate.addTemplate DCX_MI24SE_LeftSupplyDispenser
rem ObjectTemplate.setPosition -.7/-1.2/0.5
rem -------------------------------------
ObjectTemplate.setSoldierExitLocation -0.63/0/0.065 -90/0/0
ObjectTemplate.setVehicleIconPos 83/81
ObjectTemplate.GUIIndex 108
ObjectTemplate.setVehicleIcon "Vehicle/icon_mi24d.dds"
ObjectTemplate.setNumberOfWeaponIcons 1
ObjectTemplate.setPrimaryAmmoIcon "Ammo/Icon_bullet.tga"
ObjectTemplate.setPrimaryAmmoBar ABAmmoBar
ObjectTemplate.setSecondaryAmmoIcon "Ammo/Icon_medkit_64x32.tga"
ObjectTemplate.setSecondaryAmmoBar ABAmmoBarHeatBar
ObjectTemplate.setCrossHairType CHTIcon
ObjectTemplate.setVehicleCategory VCLand
ObjectTemplate.setVehicleType VTDiveBomber
ObjectTemplate.setToolTipType TTApc
rem *** DCX_MI24SEDoorBot_l ***
ObjectTemplate.create RotationalBundle DCX_MI24SEDoorBot_l
ObjectTemplate.setNetworkableInfo DCX_MI24SE_door_info
ObjectTemplate.setGeometry DCX_MI24SE_DoorBot_l
ObjectTemplate.hasMobilePhysics 1
ObjectTemplate.hasCollisionPhysics 1
ObjectTemplate.hasResponsePhysics 1
rem -----------------------------------
rem -----------------------------------
ObjectTemplate.setMaxRotation 0/0/120
ObjectTemplate.setMaxSpeed 0/0/120
ObjectTemplate.setAcceleration 0/0/1000
ObjectTemplate.setInputToRoll c_PIPitch
rem *** DCX_MI24SEDoorTop_l ***
ObjectTemplate.create RotationalBundle DCX_MI24SEDoorTop_l
ObjectTemplate.setNetworkableInfo DCX_MI24SE_door_info
ObjectTemplate.setGeometry DCX_MI24SE_DoorTop_l
ObjectTemplate.hasMobilePhysics 1
ObjectTemplate.hasCollisionPhysics 1
ObjectTemplate.hasResponsePhysics 1
rem -----------------------------------
rem -----------------------------------
ObjectTemplate.setMinRotation 0/0/-120
ObjectTemplate.setMaxSpeed 0/0/-120
ObjectTemplate.setAcceleration 0/0/1000
ObjectTemplate.setInputToRoll c_PIPitch
rem *** DCX_MI24SE_Passenger_PCO4 ***
ObjectTemplate.create PlayerControlObject DCX_MI24SE_Passenger_PCO4
ObjectTemplate.NameTagOffset 0/0.2/0
ObjectTemplate.setNetworkableInfo DCX_MI24SE_ggun_info
ObjectTemplate.aiTemplate DCX_MI24SEPassenger4
rem -------------------------------------
ObjectTemplate.addTemplate DCX_MI24SEPassengerEntry
ObjectTemplate.setPosition 0/0/-2.599
ObjectTemplate.addTemplate DCX_MI24SE_MG_Holder
ObjectTemplate.setPosition 0.970/0.3/0.065
ObjectTemplate.setRotation -90/0/0
ObjectTemplate.addTemplate DCX_MI24SEDoorBot_r
ObjectTemplate.setPosition 1.06/-0.997/0.838
rem ObjectTemplate.addTemplate DCX_MI24SE_RightSupplyDispenser
rem ObjectTemplate.setPosition .7/-1.2/0.5
rem -------------------------------------
ObjectTemplate.setSoldierExitLocation 0.63/0/0.065 90/0/0
ObjectTemplate.GUIIndex 108
ObjectTemplate.setVehicleIcon "Vehicle/icon_mi24d.dds"
ObjectTemplate.setVehicleIconPos 63/91
ObjectTemplate.setNumberOfWeaponIcons 1
ObjectTemplate.setPrimaryAmmoIcon "Ammo/Icon_bullet.tga"
ObjectTemplate.setPrimaryAmmoBar ABAmmoBar
ObjectTemplate.setSecondaryAmmoIcon "Ammo/Icon_medkit_64x32.tga"
ObjectTemplate.setSecondaryAmmoBar ABAmmoBarHeatBar
ObjectTemplate.setCrossHairType CHTIcon
ObjectTemplate.setVehicleCategory VCLand
ObjectTemplate.setVehicleType VTDiveBomber
ObjectTemplate.setToolTipType TTApc
rem *** DCX_MI24SEDoorBot_r ***
ObjectTemplate.create RotationalBundle DCX_MI24SEDoorBot_r
ObjectTemplate.setNetworkableInfo DCX_MI24SE_door_info
ObjectTemplate.setGeometry DCX_MI24SE_DoorBot_r
ObjectTemplate.hasMobilePhysics 1
ObjectTemplate.hasCollisionPhysics 1
ObjectTemplate.hasResponsePhysics 1
rem -----------------------------------
rem -----------------------------------
ObjectTemplate.setMinRotation 0/0/-120
ObjectTemplate.setMaxSpeed 0/0/-120
ObjectTemplate.setAcceleration 0/0/1000
ObjectTemplate.setInputToRoll c_PIPitch
rem *** DCX_MI24SEDoorTop_r ***
ObjectTemplate.create RotationalBundle DCX_MI24SEDoorTop_r
ObjectTemplate.setNetworkableInfo DCX_MI24SE_door_info
ObjectTemplate.setGeometry DCX_MI24SE_DoorTop_r
ObjectTemplate.hasMobilePhysics 1
ObjectTemplate.hasCollisionPhysics 1
ObjectTemplate.hasResponsePhysics 1
rem -----------------------------------
rem -----------------------------------
ObjectTemplate.setMaxRotation 0/0/120
ObjectTemplate.setMaxSpeed 0/0/120
ObjectTemplate.setAcceleration 0/0/1000
ObjectTemplate.setInputToRoll c_PIPitch
rem *** T72MG_Holder ***
ObjectTemplate.create RotationalBundle DCX_MI24SE_MG_Holder
ObjectTemplate.setNetworkableInfo DCX_MI24SE_ggun_info
ObjectTemplate.loadSoundScript Sounds/T72Turret.ssc
ObjectTemplate.geometry tripod_stick_m1
rem -------------------------------------
ObjectTemplate.addTemplate DCX_MI24SE_MG_console
ObjectTemplate.setPosition 0/0.0/0
ObjectTemplate.addTemplate DCX_MI24SEPassengerSeat2
ObjectTemplate.setPosition 0/-.1/0.523
ObjectTemplate.setRotation -179.999/0/0
rem -------------------------------------
ObjectTemplate.setMinRotation -45/0/0
ObjectTemplate.setMaxRotation 45/0/0
ObjectTemplate.setMaxSpeed 90/0/0
ObjectTemplate.setAcceleration 5000/0/0
ObjectTemplate.setInputToYaw c_PIMouseLookX
ObjectTemplate.setAutomaticYawStabilization 1
rem *** T72_MG_console ***
ObjectTemplate.create RotationalBundle DCX_MI24SE_MG_console
ObjectTemplate.setNetworkableInfo DCX_MI24SE_ggun_info
rem -------------------------------------
ObjectTemplate.addTemplate NSVT
ObjectTemplate.setPosition 0/.1/-.349
ObjectTemplate.setRotation -179.999/0/0
ObjectTemplate.addTemplate DCX_MI24SEPassengerCamera
ObjectTemplate.setPosition 0/0.4/0.5
ObjectTemplate.setRotation -179.999/0/0
rem -------------------------------------
ObjectTemplate.setMinRotation 0/-60/0
ObjectTemplate.setMaxRotation 0/45/0
ObjectTemplate.setMaxSpeed 0/90/0
ObjectTemplate.setAcceleration 0/-5000/0
ObjectTemplate.setInputToPitch c_PIMouseLookY
ObjectTemplate.setAutomaticPitchStabilization 1
rem *** DCX_MI24SE_Passenger_PCO5 ***
ObjectTemplate.create PlayerControlObject DCX_MI24SE_Passenger_PCO5
ObjectTemplate.NameTagOffset 0/0.6/0
ObjectTemplate.setNetworkableInfo DCX_MI24SE_ggun_info
ObjectTemplate.aiTemplate DCX_MI24SEPassenger5
rem -------------------------------------
ObjectTemplate.addTemplate DCX_MI24SEPassengerEntry
ObjectTemplate.setPosition 0/0/-2.599
ObjectTemplate.addTemplate DCX_MI24SEM230BaseLeft
ObjectTemplate.setPosition -3.770/-1.06/-2.489
ObjectTemplate.setRotation 0/0/0
ObjectTemplate.addTemplate DCX_MI24SEPassengerSeat
ObjectTemplate.setPosition -0.270/0.3/-1.089
ObjectTemplate.setRotation -90/0/0
rem -------------------------------------
ObjectTemplate.setSoldierExitLocation -2.63/0/-1.089 -90/0/0
ObjectTemplate.GUIIndex 108
ObjectTemplate.setVehicleIcon "Vehicle/icon_mi24d.dds"
ObjectTemplate.setVehicleIconPos 79/64
ObjectTemplate.setNumberOfWeaponIcons 1
ObjectTemplate.setPrimaryAmmoIcon "Ammo/Icon_bullet.tga"
ObjectTemplate.setPrimaryAmmoBar ABAmmoBar
rem ObjectTemplate.setSecondaryAmmoIcon "Ammo/Icon_landmine_64x32.tga"
rem ObjectTemplate.setsecondaryAmmoBar ABAmmoBarReloadBar
ObjectTemplate.setCrossHairType CHTIcon
ObjectTemplate.setVehicleCategory VCLand
ObjectTemplate.setVehicleType VTDiveBomber
ObjectTemplate.setToolTipType VTFighter
ObjectTemplate.setHasTurretIcon 1
rem ***********************************************
rem *** DCX_MI24SEGGunTurretLeft ***
ObjectTemplate.create RotationalBundle DCX_MI24SEGGunTurretLeft
ObjectTemplate.setNetworkableInfo DCX_MI24SE_ggun_info
ObjectTemplate.setGeometry DCX_MI24SE_GGun_Turret
rem -----------------------------------
ObjectTemplate.addTemplate DCX_MI24SEGGunMountAux
ObjectTemplate.setPosition 0/-0.238/0.007
rem -----------------------------------
ObjectTemplate.setMinRotation -180/0/0
ObjectTemplate.setMaxRotation 15/0/0
ObjectTemplate.setMaxSpeed 90/0/0
ObjectTemplate.setAcceleration 5000/0/0
ObjectTemplate.setInputToYaw c_PIMouseLookX
rem *** DCX_MI24SEM230Base Left ***
ObjectTemplate.create RotationalBundle DCX_MI24SEM230BaseLeft
ObjectTemplate.setNetworkableInfo DCX_MI24SE_ggun_info
ObjectTemplate.setGeometry AH64_M230_Mount
rem -----------------------------------
ObjectTemplate.addTemplate DCX_MI24SEM230Rotation
ObjectTemplate.setPosition 0/0/-0.1425
rem -----------------------------------
ObjectTemplate.setMinRotation -180/0/0
ObjectTemplate.setMaxRotation 15/0/0
ObjectTemplate.setMaxSpeed 90/0/0
ObjectTemplate.setAcceleration 5000/0/0
ObjectTemplate.setInputToYaw c_PIMouseLookX
rem *** DCX_MI24SEM230Base right ***
ObjectTemplate.create RotationalBundle DCX_MI24SEM230BaseRight
ObjectTemplate.setNetworkableInfo DCX_MI24SE_ggun_info
ObjectTemplate.setGeometry AH64_M230_Mount
rem -----------------------------------
ObjectTemplate.addTemplate DCX_MI24SEM230Rotation
ObjectTemplate.setPosition 0/0/-0.1425
rem -----------------------------------
ObjectTemplate.setMinRotation -15/0/0
ObjectTemplate.setMaxRotation 180/0/0
ObjectTemplate.setMaxSpeed 90/0/0
ObjectTemplate.setAcceleration 5000/0/0
ObjectTemplate.setInputToYaw c_PIMouseLookX
rem *** DCX_MI24SEM230Rotation ***
ObjectTemplate.create RotationalBundle DCX_MI24SEM230Rotation
ObjectTemplate.setNetworkableInfo DCX_MI24SE_ggun_info
rem -----------------------------------
ObjectTemplate.addTemplate DCX_MI24SEGunnerCamera
rem ObjectTemplate.setPosition 0/-0.110/-0.300
ObjectTemplate.setPosition 0/-0.2/0.25
ObjectTemplate.addTemplate DCX_MI24SEM230Cannon
rem -----------------------------------
ObjectTemplate.setMinRotation 0/-10/0
ObjectTemplate.setMaxRotation 0/60/0
ObjectTemplate.setMaxSpeed 0/90/0
ObjectTemplate.setAcceleration 0/5000/0
ObjectTemplate.setInputToPitch c_PIMouseLookY
rem *************************************************
rem *** DCX_MI24SEGGunMountAux ***
ObjectTemplate.create RotationalBundle DCX_MI24SEGGunMountAux
ObjectTemplate.setNetworkableInfo DCX_MI24SE_ggun_info
ObjectTemplate.setGeometry DCX_MI24SE_GGun_Mount
rem -----------------------------------
ObjectTemplate.addTemplate DCX_MI24SEGunnerCamera
rem ObjectTemplate.setPosition 0/0.5/0.75
ObjectTemplate.setPosition 0/-0.2/0.25
ObjectTemplate.addTemplate DCX_MI24SEGGunBarrel
ObjectTemplate.setPosition 0/-0.025/0.551
ObjectTemplate.addTemplate DCX_MI24SEGGunCannon
ObjectTemplate.setPosition 0/0.005/1.205
rem -----------------------------------
ObjectTemplate.setMinRotation 0/-25/0
ObjectTemplate.setMaxRotation 0/80/0
ObjectTemplate.setMaxSpeed 0/90/0
ObjectTemplate.setAcceleration 0/5000/0
ObjectTemplate.setInputToPitch c_PIMouseLookY
rem *************************************************
rem ***************************************************
rem *** DCX_MI24SE_Passenger_PCO6 ***
ObjectTemplate.create PlayerControlObject DCX_MI24SE_Passenger_PCO6
ObjectTemplate.NameTagOffset 0/0.8/0
ObjectTemplate.setNetworkableInfo DCX_MI24SE_ggun_info
ObjectTemplate.aiTemplate DCX_MI24SEPassenger6
rem -------------------------------------
ObjectTemplate.addTemplate DCX_MI24SEPassengerEntry
ObjectTemplate.setPosition 0/0/-2.599
ObjectTemplate.addTemplate DCX_MI24SEM230BaseRight
ObjectTemplate.setPosition 3.770/-1.06/-2.489
ObjectTemplate.setRotation 0/0/0
ObjectTemplate.addTemplate DCX_MI24SEPassengerSeat
ObjectTemplate.setPosition 0.270/0.3/-1.089
ObjectTemplate.setRotation 90/0/0
rem -------------------------------------
ObjectTemplate.setSoldierExitLocation 2.63/0/-1.089 90/0/0
ObjectTemplate.GUIIndex 108
ObjectTemplate.setVehicleIcon "Vehicle/icon_mi24d.dds"
ObjectTemplate.setVehicleIconPos 35/88
ObjectTemplate.setNumberOfWeaponIcons 1
ObjectTemplate.setPrimaryAmmoIcon "Ammo/Icon_bullet.tga"
ObjectTemplate.setPrimaryAmmoBar ABAmmoBar
rem ObjectTemplate.setSecondaryAmmoIcon "Ammo/Icon_landmine_64x32.tga"
rem ObjectTemplate.setsecondaryAmmoBar ABAmmoBarReloadBar
ObjectTemplate.setCrossHairType CHTIcon
ObjectTemplate.setVehicleCategory VCLand
ObjectTemplate.setVehicleType VTDiveBomber
ObjectTemplate.setToolTipType VTFighter
ObjectTemplate.setHasTurretIcon 1
rem *******************************************************
rem *** DCX_MI24SEGGunTurret ***
ObjectTemplate.create RotationalBundle DCX_MI24SEGGunTurretRight
ObjectTemplate.setNetworkableInfo DCX_MI24SE_ggun_info
ObjectTemplate.setGeometry DCX_MI24SE_GGun_Turret
rem -----------------------------------
ObjectTemplate.addTemplate DCX_MI24SEGGunMountAux
ObjectTemplate.setPosition 0/-0.238/0.007
rem -----------------------------------
ObjectTemplate.setMinRotation -15/0/0
ObjectTemplate.setMaxRotation 180/0/0
ObjectTemplate.setMaxSpeed 90/0/0
ObjectTemplate.setAcceleration 5000/0/0
ObjectTemplate.setInputToYaw c_PIMouseLookX
rem *********************************************************
rem *** DCX_MI24SEPassengerCamera
ObjectTemplate.create Camera DCX_MI24SEPassengerCamera
beginrem
ObjectTemplate.setMinRotation -90/0/0
ObjectTemplate.setMaxRotation 90/0/0
ObjectTemplate.setMaxSpeed 500/0/0
ObjectTemplate.setAcceleration 1000/0/0
endrem
ObjectTemplate.setMaxSpeed 0/0/0
ObjectTemplate.setAcceleration 0/0/0
ObjectTemplate.setInputToYaw c_PIMouseLookX
ObjectTemplate.setInputToPitch c_PIMouseLookY
rem ObjectTemplate.setInputToRoll c_PIMenuSelect3
rem *** DCX_MI24SEPassengerSeat ***
ObjectTemplate.create SeatObject DCX_MI24SEPassengerSeat
ObjectTemplate.seatFlags c_SeatShowFullBodySoldier
ObjectTemplate.seatAnimationUpperBody Ub_PassengerInM3a1
ObjectTemplate.seatAnimationLowerBody Lb_PassengerInM3a1
rem *** DCX_MI24SEPassengerSeat2 ***
ObjectTemplate.create SeatObject DCX_MI24SEPassengerSeat2
ObjectTemplate.seatFlags c_SeatShowStandingSoldier
ObjectTemplate.seatFlags c_SeatIsOutside
rem *** DCX_MI24SEPassengerEntry ***
ObjectTemplate.create EntryPoint DCX_MI24SEPassengerEntry
ObjectTemplate.setEntryRadius 4
rem *** DCX_MI24SEEntry ***
ObjectTemplate.create EntryPoint DCX_MI24SEEntry
ObjectTemplate.setEntryRadius 4
rem *** DCX_MI24SESimple ***
ObjectTemplate.create SimpleObject DCX_MI24SESimple
ObjectTemplate.geometry DCX_MI24SE_Fus_L1
rem *** DCX_MI24SEWreck ***
ObjectTemplate.create SimpleObject DCX_MI24SEWreck
ObjectTemplate.geometry DCX_MI24SE_Wreck
rem *** DCX_MI24SELodSelector ***
LodSelectorTemplate.create DistCompareSelector2 DCX_MI24SELodSelector
LodSelectorTemplate.hasDestroyedLod 1
LodSelectorTemplate.addLodDistance 200
rem ******************************************
rem - DesertCombat
rem - Version .39
rem - July 16th
rem - Revision 2
rem ******************************************
rem allow passengers to exit without opening the doors
ObjectTemplate.create PlayerControlObject MI24-SE
rem ObjectTemplate.create PlayerControlObject DCX_MI24SE
ObjectTemplate.setNetworkableInfo DCX_MI24SE_body_info
ObjectTemplate.saveInSeparateFile 1
ObjectTemplate.hasMobilePhysics 1
ObjectTemplate.hasDynamicShadow 1
ObjectTemplate.drag 1.0
ObjectTemplate.mass 2000
ObjectTemplate.inertiaModifier 0.7/0.7/1.85
ObjectTemplate.hasCollisionPhysics 1
ObjectTemplate.hasResponsePhysics 1
ObjectTemplate.explosionRadius 8
ObjectTemplate.explosionDamage 5
ObjectTemplate.hasArmor 1
ObjectTemplate.angleMod 1
ObjectTemplate.speedMod 2
ObjectTemplate.hitpoints 300
ObjectTemplate.maxhitpoints 300
ObjectTemplate.material 63
ObjectTemplate.criticalDamage 20
ObjectTemplate.hpLostWhileCriticalDamage 1.5
ObjectTemplate.explosionForceMod 15
ObjectTemplate.hpLostWhileUpSideDown 100
ObjectTemplate.damageFromWater 1
ObjectTemplate.setSinkingSpeedMod 1
ObjectTemplate.hpLostWhileDamageFromWater 0.02
ObjectTemplate.addArmorEffect 100 em_StukaDamage .2/1/0
ObjectTemplate.addArmorEffect 65 em_StukaDamage 0/0.102/0
ObjectTemplate.addArmorEffect 65 em_PlaneDamage 0/0.103/0
ObjectTemplate.addArmorEffect 40 e_warning_heli_iraqi 0/-1/2.7
ObjectTemplate.addArmorEffect 40 em_StukaDamage 0/0.102/0
ObjectTemplate.addArmorEffect 40 em_PlaneDamage 0/0.103/0
ObjectTemplate.addArmorEffect 20 e_StukaFire 0/0.6/0
ObjectTemplate.addArmorEffect 20 e_warning_heli_iraqi 0/-1/2.7
ObjectTemplate.addArmorEffect 0 e_DCXExpl1 0/0/0
ObjectTemplate.addArmorEffect -1 WaterWaterExplosion 0/0/0
ObjectTemplate.dontClearTeamOnExit 1
ObjectTemplate.aiTemplate DCX_MI24SE
rem -------------------------------------
ObjectTemplate.addTemplate DCX_MI24SE_Floater
ObjectTemplate.setPosition 2/0/-4
ObjectTemplate.addTemplate DCX_MI24SE_Floater
ObjectTemplate.setPosition -2/0/-4
ObjectTemplate.addTemplate DCX_MI24SE_Floater
ObjectTemplate.setPosition 2.0/0/4
ObjectTemplate.addTemplate DCX_MI24SE_Floater
ObjectTemplate.setPosition -2.0/0/4
ObjectTemplate.addTemplate lodDCX_MI24SE
rem -------------------------------------
ObjectTemplate.setSoldierExitLocation -2/0/-0.5 0/0/0
ObjectTemplate.GUIIndex 108
ObjectTemplate.setVehicleIcon "Vehicle/icon_mi24d.dds"
ObjectTemplate.setVehicleIconPos 88/98
ObjectTemplate.setNumberOfWeaponIcons 2
ObjectTemplate.setPrimaryAmmoIcon "Ammo/Icon_at2.dds"
ObjectTemplate.setPrimaryAmmoBar ABAmmoBarReloadBar
ObjectTemplate.setSecondaryAmmoIcon "Ammo/Icon_crv7.dds"
ObjectTemplate.setSecondaryAmmoBar ABAmmoBarReloadBar
ObjectTemplate.setCrossHairType CHTIcon
ObjectTemplate.setVehicleCategory VCAir
ObjectTemplate.setVehicleType VTDiveBomber
ObjectTemplate.setToolTipType TTDiveBomber
rem ObjectTemplate.setMinimapIcon "Minimap/minimap_icon_heli1_16x16.tga"
ObjectTemplate.setMinimapIcon "Minimap/minimap_icon_mi24_16x16.tga"
rem *** lodDCX_MI24SE ***
ObjectTemplate.create LodObject lodDCX_MI24SE
ObjectTemplate.hasMobilePhysics 1
ObjectTemplate.hasCollisionPhysics 1
ObjectTemplate.hasResponsePhysics 1
rem -------------------------------------
ObjectTemplate.addTemplate DCX_MI24SEComplex
ObjectTemplate.addTemplate DCX_MI24SESimple
ObjectTemplate.addTemplate DCX_MI24SEWreck
rem -------------------------------------
ObjectTemplate.lodSelector DCX_MI24SELodSelector
rem *** DCX_MI24SEComplex ***
ObjectTemplate.create Bundle DCX_MI24SEComplex
ObjectTemplate.hasMobilePhysics 1
ObjectTemplate.hasCollisionPhysics 1
ObjectTemplate.hasResponsePhysics 1
rem -------------------------------------
ObjectTemplate.addTemplate lodDCX_MI24SECockpit
ObjectTemplate.addTemplate DCX_MI24SECamera
ObjectTemplate.setPosition 0/0.75/2.4
ObjectTemplate.addTemplate DCX_MI24SEEntry
ObjectTemplate.setPosition 0/0.5/2.375
ObjectTemplate.addTemplate DCX_MI24SESeat
ObjectTemplate.setPosition 0/0/2.7
ObjectTemplate.addTemplate DCX_MI24SEDummyEngineRack
ObjectTemplate.setPosition 0/2.111/-1.441
ObjectTemplate.addTemplate DCX_MI24SEDummyRearEngine
ObjectTemplate.setPosition 0/2.848/-12.346
ObjectTemplate.addTemplate DCX_MI24SELGEngine
ObjectTemplate.setPosition 0/0/0
ObjectTemplate.addTemplate DCX_MI24SEEngineRack1
ObjectTemplate.setPosition 0/2.5/3
ObjectTemplate.addTemplate DCX_MI24SEEngineRack2
ObjectTemplate.setPosition 0/2.5/-3
ObjectTemplate.addTemplate DCX_MI24SEEngineRack3
ObjectTemplate.setPosition 0/2.5/0
ObjectTemplate.addTemplate DCX_MI24SE_RearStand
ObjectTemplate.setPosition 0.000/0.021/-11.205
ObjectTemplate.addTemplate Mi24D_AT2Rack
ObjectTemplate.setPosition 0/0/-2.685
ObjectTemplate.addTemplate DCX_MI24SE_S5Rack
ObjectTemplate.setPosition 0/0/-2.277
ObjectTemplate.addTemplate DCX_MI24SEGGunControl
ObjectTemplate.setPosition 0/-0.5/4.125
ObjectTemplate.addTemplate DCX_MI24SE_Passenger_PCO3
ObjectTemplate.addTemplate DCX_MI24SE_Passenger_PCO4
ObjectTemplate.addTemplate DCX_MI24SE_Passenger_PCO5
ObjectTemplate.addTemplate DCX_MI24SE_Passenger_PCO6
rem -------------------------------------
rem *** DCX_MI24SE_RearStand ***
ObjectTemplate.create Bundle DCX_MI24SE_RearStand
ObjectTemplate.setGeometry DCX_MI24SE_RearStand
ObjectTemplate.hasMobilePhysics 1
ObjectTemplate.hasCollisionPhysics 1
ObjectTemplate.hasResponsePhysics 1
rem -------------------------------------
rem -------------------------------------
rem *** DCX_MI24SE_S5Rack
ObjectTemplate.create Bundle DCX_MI24SE_S5Rack
ObjectTemplate.hasMobilePhysics 1
ObjectTemplate.hasCollisionPhysics 1
ObjectTemplate.hasResponsePhysics 1
rem -------------------------------------
ObjectTemplate.addTemplate DCX_MI24SE_S5Arms
ObjectTemplate.addTemplate DCX_MI24SE_S5Pod
ObjectTemplate.setPosition -2.689/-0.310/0
ObjectTemplate.addTemplate DCX_MI24SE_S5Pod
ObjectTemplate.setPosition -2.119/-0.140/0
ObjectTemplate.addTemplate DCX_MI24SE_S5Pod
ObjectTemplate.setPosition 2.689/-0.310/0
ObjectTemplate.addTemplate DCX_MI24SE_S5Pod
ObjectTemplate.setPosition 2.119/-0.140/0
rem -------------------------------------
rem *** DCX_MI24SE_GUNRACK ***
ObjectTemplate.create Bundle DCX_MI24SE_Gunrack
ObjectTemplate.setNetworkableInfo DCX_MI24SE_body_info
ObjectTemplate.loadSoundScript Sounds/UH-60Turret.ssc
ObjectTemplate.hasCollisionPhysics 1
rem -------------------------------------
ObjectTemplate.addTemplate DCX_MI24SE__Cannon
ObjectTemplate.setPosition 0/0/-.2
ObjectTemplate.setRotation 0/0/0
rem -------------------------------------
rem *** DCX_MI24SE_S5Pod
ObjectTemplate.create Bundle DCX_MI24SE_S5Pod
ObjectTemplate.setGeometry DCX_MI24SE_RcktPod
ObjectTemplate.hasMobilePhysics 1
ObjectTemplate.hasCollisionPhysics 1
ObjectTemplate.hasResponsePhysics 1
rem -------------------------------------
rem -------------------------------------
rem *** DCX_MI24SE_AT2Rack
ObjectTemplate.create Bundle DCX_MI24SE_AT2Rack
ObjectTemplate.hasMobilePhysics 1
ObjectTemplate.hasCollisionPhysics 1
ObjectTemplate.hasResponsePhysics 1
rem -------------------------------------
ObjectTemplate.addTemplate DCX_MI24SE_AT2ArmsDummy
ObjectTemplate.addTemplate DCX_MI24SE_AT2Tray
ObjectTemplate.setPosition -3.805/-0.656/0
ObjectTemplate.addTemplate DCX_MI24SE_AT2Tray
ObjectTemplate.setPosition 3.805/-0.656/0
rem -------------------------------------
rem *** DCX_MI24SE_AT2Tray
ObjectTemplate.create Bundle DCX_MI24SE_AT2Tray
ObjectTemplate.setGeometry DCX_MI24SE_RcktTray
ObjectTemplate.hasMobilePhysics 1
ObjectTemplate.hasCollisionPhysics 1
ObjectTemplate.hasResponsePhysics 1
rem -------------------------------------
rem -------------------------------------
rem *** DCX_MI24SEDummyEngineRack ***
ObjectTemplate.create RotationalBundle DCX_MI24SEDummyEngineRack
ObjectTemplate.setNetworkableInfo DCX_MI24SE_body_info
ObjectTemplate.hasMobilePhysics 1
ObjectTemplate.hasCollisionPhysics 1
ObjectTemplate.hasResponsePhysics 1
rem -------------------------------------
ObjectTemplate.addTemplate DCX_MI24SEDummyEngine
ObjectTemplate.setPosition 0/0/0
ObjectTemplate.setRotation 0/270/0
rem -------------------------------------
ObjectTemplate.setMinRotation -2/-2/-2
ObjectTemplate.setMaxRotation 2/2/2
ObjectTemplate.setMaxSpeed 150/150/-150
ObjectTemplate.setAcceleration 150/150/-150
ObjectTemplate.setInputToRoll c_PIRoll
ObjectTemplate.setInputToPitch c_PIPitch
ObjectTemplate.setAutomaticReset 1
rem *** DCX_MI24SEDummyRearEngineRack ***
ObjectTemplate.create RotationalBundle DCX_MI24SEDummyRearEngineRack
ObjectTemplate.setNetworkableInfo DCX_MI24SE_body_info
ObjectTemplate.hasMobilePhysics 1
ObjectTemplate.hasCollisionPhysics 1
ObjectTemplate.hasResponsePhysics 1
rem -------------------------------------
ObjectTemplate.addTemplate DCX_MI24SEDummyRearEngine
ObjectTemplate.setPosition 0/0/0
ObjectTemplate.setRotation 0/270/0
rem -------------------------------------
rem *** DCX_MI24SEEngineRack1 ***
ObjectTemplate.create RotationalBundle DCX_MI24SEEngineRack1
ObjectTemplate.hasMobilePhysics 1
ObjectTemplate.hasCollisionPhysics 1
ObjectTemplate.hasResponsePhysics 1
rem -------------------------------------
ObjectTemplate.addTemplate DCX_MI24SEHoverEngine1
ObjectTemplate.setPosition 0/0/0
ObjectTemplate.setRotation 0/270/0
rem -------------------------------------
ObjectTemplate.setMinRotation -20/-20/-20
ObjectTemplate.setMaxRotation 20/20/20
ObjectTemplate.setMaxSpeed 150/150/-150
ObjectTemplate.setAcceleration 350/350/-350
ObjectTemplate.setInputToRoll c_PIYaw
ObjectTemplate.setInputToPitch c_PIPitch
ObjectTemplate.setAutomaticReset 1
rem *** DCX_MI24SEEngineRack2 ***
ObjectTemplate.create RotationalBundle DCX_MI24SEEngineRack2
ObjectTemplate.hasMobilePhysics 1
ObjectTemplate.hasCollisionPhysics 1
ObjectTemplate.hasResponsePhysics 1
rem -------------------------------------
ObjectTemplate.addTemplate DCX_MI24SEHoverEngine2
ObjectTemplate.setPosition 0/0/0
ObjectTemplate.setRotation 0/270/0
rem -------------------------------------
ObjectTemplate.setMinRotation -20/-20/-20
ObjectTemplate.setMaxRotation 20/20/20
ObjectTemplate.setMaxSpeed 150/150/150
rem ObjectTemplate.setAcceleration 150/150/150
ObjectTemplate.setAcceleration 350/350/350
ObjectTemplate.setInputToRoll c_PIYaw
ObjectTemplate.setInputToPitch c_PIPitch
ObjectTemplate.setAutomaticReset 1
rem *** DCX_MI24SEEngineRack3 ***
ObjectTemplate.create RotationalBundle DCX_MI24SEEngineRack3
ObjectTemplate.hasMobilePhysics 1
ObjectTemplate.hasCollisionPhysics 1
ObjectTemplate.hasResponsePhysics 1
rem -------------------------------------
ObjectTemplate.addTemplate DCX_MI24SEHoverEngine3
ObjectTemplate.setPosition 0/0/0
ObjectTemplate.setRotation 0/270/0
rem -------------------------------------
ObjectTemplate.setMinRotation -20/-20/-20
ObjectTemplate.setMaxRotation 20/20/20
ObjectTemplate.setMaxSpeed 150/150/-150
rem ObjectTemplate.setAcceleration 150/150/-150
ObjectTemplate.setAcceleration 350/350/-350
ObjectTemplate.setInputToRoll c_PIRoll
ObjectTemplate.setInputToPitch c_PIPitch
ObjectTemplate.setAutomaticReset 1
rem *** DCX_MI24SEFrontLandingGear ***
ObjectTemplate.create LandingGear DCX_MI24SE_FrontLandingGear
ObjectTemplate.loadSoundScript ../Common/Sounds/LandingGear.ssc
ObjectTemplate.hasMobilePhysics 1
ObjectTemplate.hasCollisionPhysics 1
ObjectTemplate.hasResponsePhysics 1
rem -------------------------------------
ObjectTemplate.addTemplate DCX_MI24SEFrontGearRotation
rem -------------------------------------
ObjectTemplate.setMaxRotation 20/90/0
ObjectTemplate.setMaxSpeed 0/90/0
ObjectTemplate.setAcceleration 0/180/0
ObjectTemplate.setGearDownHeight 20
ObjectTemplate.setGearUpHeight 18
ObjectTemplate.setGearDownEngineInput 0.4
ObjectTemplate.setGearUpEngineInput 0.7
rem **** DCX_MI24SEFrontGearRotation ***
ObjectTemplate.create RotationalBundle DCX_MI24SEFrontGearRotation
ObjectTemplate.loadSoundScript ../Common/Sounds/LandingGear.ssc
ObjectTemplate.geometry DCX_MI24SE_FrontWheGear
ObjectTemplate.hasMobilePhysics 1
ObjectTemplate.hasCollisionPhysics 0
ObjectTemplate.hasResponsePhysics 1
rem -------------------------------------
ObjectTemplate.addTemplate DCX_MI24SE_FrontWheSpring_l
ObjectTemplate.setPosition -0.148/-0.555/-0.393
ObjectTemplate.addTemplate DCX_MI24SE_FrontWheSpring_r
ObjectTemplate.setPosition 0.148/-0.555/-0.393
rem -------------------------------------
ObjectTemplate.setMinRotation -20/0/0
ObjectTemplate.setMaxRotation 20/0/0
ObjectTemplate.setMaxSpeed 40/0/0
ObjectTemplate.setAcceleration 80/0/0
ObjectTemplate.setInputToYaw c_PIYaw
ObjectTemplate.setAutomaticReset 1
rem *** DCX_MI24SEFrontHatch ***
ObjectTemplate.create LandingGear DCX_MI24SE_FrontHatch
ObjectTemplate.geometry DCX_MI24SE_FrontWheHatch
ObjectTemplate.hasMobilePhysics 1
ObjectTemplate.hasCollisionPhysics 1
ObjectTemplate.hasResponsePhysics 1
rem -------------------------------------
rem -------------------------------------
ObjectTemplate.setMinRotation 0/-165/0
ObjectTemplate.setMaxSpeed 0/165/0
ObjectTemplate.setAcceleration 0/330/0
ObjectTemplate.setGearDownHeight 20
ObjectTemplate.setGearUpHeight 18
ObjectTemplate.setGearDownEngineInput 0.4
ObjectTemplate.setGearUpEngineInput 0.7
rem *** DCX_MI24SERearLandingGear_l ***
ObjectTemplate.create LandingGear DCX_MI24SE_RearLandingGear_l
ObjectTemplate.setGeometry DCX_MI24SE_RearWheGear_l
ObjectTemplate.hasMobilePhysics 1
ObjectTemplate.hasCollisionPhysics 1
ObjectTemplate.hasResponsePhysics 1
rem -------------------------------------
ObjectTemplate.addTemplate DCX_MI24SE_RearWheSpring_l
ObjectTemplate.setPosition 0/-1.838/0
rem -------------------------------------
ObjectTemplate.setMaxRotation 0/0/75
ObjectTemplate.setMaxSpeed 0/0/75
ObjectTemplate.setAcceleration 0/0/150
ObjectTemplate.setGearDownHeight 20
ObjectTemplate.setGearUpHeight 18
ObjectTemplate.setGearDownEngineInput 0.4
ObjectTemplate.setGearUpEngineInput 0.7
rem *** DCX_MI24SE_RearHatch_l ***
ObjectTemplate.create LandingGear DCX_MI24SE_RearHatch_l
ObjectTemplate.setGeometry DCX_MI24SE_RearWheHatch_l
ObjectTemplate.hasMobilePhysics 1
ObjectTemplate.hasCollisionPhysics 1
ObjectTemplate.hasResponsePhysics 1
rem -------------------------------------
rem -------------------------------------
ObjectTemplate.setMinRotation 0/0/-135
ObjectTemplate.setMaxSpeed 0/0/135
ObjectTemplate.setAcceleration 0/0/270
ObjectTemplate.setGearDownHeight 20
ObjectTemplate.setGearUpHeight 18
ObjectTemplate.setGearDownEngineInput 0.4
ObjectTemplate.setGearUpEngineInput 0.7
rem *** DCX_MI24SERearLandingGear_r ***
ObjectTemplate.create LandingGear DCX_MI24SE_RearLandingGear_r
ObjectTemplate.setGeometry DCX_MI24SE_RearWheGear_r
ObjectTemplate.hasMobilePhysics 1
ObjectTemplate.hasCollisionPhysics 1
ObjectTemplate.hasResponsePhysics 1
rem -------------------------------------
ObjectTemplate.addTemplate DCX_MI24SE_RearWheSpring_r
ObjectTemplate.setPosition 0/-1.838/0
rem -------------------------------------
ObjectTemplate.setMinRotation 0/0/-75
ObjectTemplate.setMaxSpeed 0/0/-75
ObjectTemplate.setAcceleration 0/0/150
ObjectTemplate.setGearDownHeight 20
ObjectTemplate.setGearUpHeight 18
ObjectTemplate.setGearDownEngineInput 0.4
ObjectTemplate.setGearUpEngineInput 0.7
rem *** DCX_MI24SERearHatch_r ***
ObjectTemplate.create LandingGear DCX_MI24SE_RearHatch_r
ObjectTemplate.setGeometry DCX_MI24SE_RearWheHatch_r
ObjectTemplate.hasMobilePhysics 1
ObjectTemplate.hasCollisionPhysics 1
ObjectTemplate.hasResponsePhysics 1
rem -------------------------------------
rem -------------------------------------
ObjectTemplate.setMaxRotation 0/0/135
ObjectTemplate.setMaxSpeed 0/0/-135
ObjectTemplate.setAcceleration 0/0/270
ObjectTemplate.setGearDownHeight 20
ObjectTemplate.setGearUpHeight 18
ObjectTemplate.setGearDownEngineInput 0.4
ObjectTemplate.setGearUpEngineInput 0.7
rem *** lodDCX_MI24SECockpit ***
ObjectTemplate.create LodObject lodDCX_MI24SECockpit
rem -------------------------------------
ObjectTemplate.addTemplate DCX_MI24SECockpitExternal
ObjectTemplate.addTemplate DCX_MI24SECockpitInternal
ObjectTemplate.setposition 0/1.12/0
rem -------------------------------------
ObjectTemplate.lodSelector DCX_MI24SECockpitSelector
rem *** DCX_MI24SECockpitExternal ***
ObjectTemplate.create Bundle DCX_MI24SECockpitExternal
ObjectTemplate.hasDynamicShadow 1
ObjectTemplate.geometry DCX_MI24SE_Fus_M1
rem *** DCX_MI24SECockpitInternal ***
ObjectTemplate.create SimpleObject DCX_MI24SECockpitInternal
ObjectTemplate.geometry DCX_MI24SE_Cockpit
rem *** DCX_MI24SECockpitSelector ***
LodSelectorTemplate.create DistCompareSelector DCX_MI24SECockpitSelector
LodSelectorTemplate.addLodDistance 10
LodSelectorTemplate.addLodComparison 0.5
rem *** DCX_MI24SECamera ***
ObjectTemplate.create Camera DCX_MI24SECamera
ObjectTemplate.setMinRotation -70/-60/0
ObjectTemplate.setMaxRotation 70/1/0
ObjectTemplate.setMaxSpeed 90/90/0
ObjectTemplate.setAcceleration 5000/-5000/0
ObjectTemplate.setInputToYaw c_PIMouseLookX
ObjectTemplate.setInputToPitch c_PIMouseLookY
ObjectTemplate.toggleMouseLook 1
ObjectTemplate.OutsideHudOffset 0/0/3.1
rem *** DCX_MI24SESeat ***
ObjectTemplate.create SeatObject DCX_MI24SESeat
ObjectTemplate.seatFlags c_SeatShowHalfBodySoldier
rem *** lodDCX_MI24SEPropeller ***
ObjectTemplate.create LodObject lodDCX_MI24SEPropeller
rem -------------------------------------
ObjectTemplate.addTemplate DCX_MI24SEPropellerStatic
ObjectTemplate.addTemplate DCX_MI24SEPropellerBlurred
rem -------------------------------------
ObjectTemplate.lodSelector mustangPropSelector
rem *** DCX_MI24SEPropellerStatic ***
ObjectTemplate.create Bundle DCX_MI24SEPropellerStatic
ObjectTemplate.geometry DCX_MI24SE_Prop
ObjectTemplate.setPosition 1/2/1
ObjectTemplate.setRotation 0/270/0
rem *** DCX_MI24SEPropellerBlurred ***
ObjectTemplate.create Bundle DCX_MI24SEPropellerBlurred
ObjectTemplate.geometry DCX_MI24SE_Prop_Blur
ObjectTemplate.addTemplate e_heliWater
ObjectTemplate.setPosition 0/0/-20
ObjectTemplate.setRotation 0/-270/0
rem ObjectTemplate.hasCollisionPhysics 1
rem LodSelectorTemplate.create CompareSelector mustangPropSelector
rem LodSelectorTemplate.addLodComparison 0.08
rem *** lodDCX_MI24SERearPropeller ***
ObjectTemplate.create LodObject lodDCX_MI24SERearPropeller
rem -------------------------------------
ObjectTemplate.addTemplate DCX_MI24SERearPropellerStatic
ObjectTemplate.addTemplate DCX_MI24SERearPropellerBlurred
rem -------------------------------------
ObjectTemplate.lodSelector mustangPropSelector
rem *** DCX_MI24SERearPropellerStatic ***
ObjectTemplate.create SimpleObject DCX_MI24SERearPropellerStatic
ObjectTemplate.geometry DCX_MI24SE_RearProp
ObjectTemplate.setPosition 1/2/1
ObjectTemplate.setRotation 0/270/0
rem *** DCX_MI24SERearPropellerBlurred ***
ObjectTemplate.create SimpleObject DCX_MI24SERearPropellerBlurred
ObjectTemplate.geometry DCX_MI24SE_RearProp_Blur
LodSelectorTemplate.create CompareSelector mustangPropSelector
LodSelectorTemplate.addLodComparison 0.08
rem *** DCX_MI24SEGGunControl ***
ObjectTemplate.create PlayerControlObject DCX_MI24SEGGunControl
ObjectTemplate.setNetworkableInfo DCX_MI24SE_ggun_info
ObjectTemplate.aiTemplate DCX_MI24SECannon
rem ---------------------------------
ObjectTemplate.sonarPos 1
ObjectTemplate.addTemplate DestroyerSonar
ObjectTemplate.detectionRadius 2000.0
ObjectTemplate.scanForEnemySonars c_True
ObjectTemplate.addTemplate DCX_MI24SEGGunTurret
ObjectTemplate.setPosition 0/-0.478/0.821
ObjectTemplate.addTemplate DCX_MI24SEEntry
ObjectTemplate.setPosition 0/0/0
ObjectTemplate.addTemplate DCX_MI24SEGunnerSeat
ObjectTemplate.setPosition 0/0/0
rem ObjectTemplate.addTemplate DCX_MI24SE_AT2Rack
rem ObjectTemplate.setPosition 0/0.5/-6.61
rem ---------------------------------
ObjectTemplate.setSoldierExitLocation -3/0.05/1 0/0/0
ObjectTemplate.GUIIndex 54
ObjectTemplate.setVehicleIcon "Vehicle/icon_mi24d.dds"
ObjectTemplate.setVehicleIconPos 97/110
ObjectTemplate.setNumberOfWeaponIcons 1
ObjectTemplate.setPrimaryAmmoIcon "Ammo/Icon_bullet.tga"
ObjectTemplate.setPrimaryAmmoBar ABAmmoBar
ObjectTemplate.setHasTurretIcon 1
ObjectTemplate.setCrossHairType CHTIcon
ObjectTemplate.setVehicleCategory VCLand
ObjectTemplate.setVehicleType VTDiveBomber
ObjectTemplate.setToolTipType VTFighter
rem *** DCX_MI24SEGGunTurret ***
ObjectTemplate.create RotationalBundle DCX_MI24SEGGunTurret
ObjectTemplate.setNetworkableInfo DCX_MI24SE_ggun_info
ObjectTemplate.setGeometry DCX_MI24SE_GGun_Turret
rem -----------------------------------
ObjectTemplate.addTemplate DCX_MI24SEGGunMount
ObjectTemplate.setPosition 0/-0.238/0.007
rem -----------------------------------
ObjectTemplate.setMinRotation -60/0/0
ObjectTemplate.setMaxRotation 60/0/0
ObjectTemplate.setMaxSpeed 90/0/0
ObjectTemplate.setAcceleration 5000/0/0
ObjectTemplate.setInputToYaw c_PIMouseLookX
rem *** DCX_MI24SEGGunMount ***
ObjectTemplate.create RotationalBundle DCX_MI24SEGGunMount
ObjectTemplate.setNetworkableInfo DCX_MI24SE_ggun_info
ObjectTemplate.setGeometry DCX_MI24SE_GGun_Mount
rem -----------------------------------
ObjectTemplate.addTemplate DCX_MI24SEGunnerCamera
rem ObjectTemplate.setPosition 0/0.5/0.75
ObjectTemplate.setPosition 0/-0.2/0.25
ObjectTemplate.addTemplate DCX_MI24SEGGunBarrel
ObjectTemplate.setPosition 0/-0.025/0.551
ObjectTemplate.addTemplate DCX_MI24SEGGunCannon
ObjectTemplate.setPosition 0/0.005/1.205
rem ObjectTemplate.addTemplate DCX_MI24SE_AT2Arms
rem ObjectTemplate.setPosition 0/0/1.25
rem -----------------------------------
ObjectTemplate.setMinRotation 0/-10/0
ObjectTemplate.setMaxRotation 0/60/0
ObjectTemplate.setMaxSpeed 0/90/0
ObjectTemplate.setAcceleration 0/5000/0
ObjectTemplate.setInputToPitch c_PIMouseLookY
rem *** DCX_MI24SEGGunBarrel ***
ObjectTemplate.create RotationalBundle DCX_MI24SEGGunBarrel
ObjectTemplate.setNetworkableInfo DCX_MI24SE_ggun_info
ObjectTemplate.setAttachToListener 1
ObjectTemplate.setGeometry DCX_MI24SE_GGun_Barrel
rem -----------------------------------
rem -----------------------------------
ObjectTemplate.setMaxSpeed 0/0/5000
ObjectTemplate.setAcceleration 0/0/5000
ObjectTemplate.setInputToRoll c_PIFire
rem *** DCX_MI24SEGunnerCamera ***
ObjectTemplate.create Camera DCX_MI24SEGunnerCamera
ObjectTemplate.setMinRotation -60/-20/0
ObjectTemplate.setMaxRotation 60/60/0
ObjectTemplate.setMaxSpeed 90/90/0
ObjectTemplate.setAcceleration 5000/1000/0
ObjectTemplate.OutsideHudOffset 0/-0.95/-0.5
rem *** DCX_MI24SEGunnerSeat ***
ObjectTemplate.create SeatObject DCX_MI24SEGunnerSeat
ObjectTemplate.seatFlags c_SeatShowHalfBodySoldier
rem *** DCX_MI24SE_Passenger_PCO3 ***
ObjectTemplate.create PlayerControlObject DCX_MI24SE_Passenger_PCO3
ObjectTemplate.NameTagOffset 0/0.2/0
ObjectTemplate.setNetworkableInfo DCX_MI24SE_ggun_info
ObjectTemplate.aiTemplate DCX_MI24SEPassenger3
rem -------------------------------------
ObjectTemplate.addTemplate DCX_MI24SEPassengerEntry
ObjectTemplate.setPosition 0/0/-2.599
ObjectTemplate.addTemplate DCX_MI24SEDoorBot_l
ObjectTemplate.setPosition -1.06/-0.997/0.838
ObjectTemplate.addTemplate DCX_MI24SE_MG_Holder
ObjectTemplate.setPosition -0.970/0.3/0.065
ObjectTemplate.setRotation 90/0/0
rem ObjectTemplate.addTemplate DCX_MI24SE_LeftSupplyDispenser
rem ObjectTemplate.setPosition -.7/-1.2/0.5
rem -------------------------------------
ObjectTemplate.setSoldierExitLocation -0.63/0/0.065 -90/0/0
ObjectTemplate.setVehicleIconPos 83/81
ObjectTemplate.GUIIndex 108
ObjectTemplate.setVehicleIcon "Vehicle/icon_mi24d.dds"
ObjectTemplate.setNumberOfWeaponIcons 1
ObjectTemplate.setPrimaryAmmoIcon "Ammo/Icon_bullet.tga"
ObjectTemplate.setPrimaryAmmoBar ABAmmoBar
ObjectTemplate.setSecondaryAmmoIcon "Ammo/Icon_medkit_64x32.tga"
ObjectTemplate.setSecondaryAmmoBar ABAmmoBarHeatBar
ObjectTemplate.setCrossHairType CHTIcon
ObjectTemplate.setVehicleCategory VCLand
ObjectTemplate.setVehicleType VTDiveBomber
ObjectTemplate.setToolTipType TTApc
rem *** DCX_MI24SEDoorBot_l ***
ObjectTemplate.create RotationalBundle DCX_MI24SEDoorBot_l
ObjectTemplate.setNetworkableInfo DCX_MI24SE_door_info
ObjectTemplate.setGeometry DCX_MI24SE_DoorBot_l
ObjectTemplate.hasMobilePhysics 1
ObjectTemplate.hasCollisionPhysics 1
ObjectTemplate.hasResponsePhysics 1
rem -----------------------------------
rem -----------------------------------
ObjectTemplate.setMaxRotation 0/0/120
ObjectTemplate.setMaxSpeed 0/0/120
ObjectTemplate.setAcceleration 0/0/1000
ObjectTemplate.setInputToRoll c_PIPitch
rem *** DCX_MI24SEDoorTop_l ***
ObjectTemplate.create RotationalBundle DCX_MI24SEDoorTop_l
ObjectTemplate.setNetworkableInfo DCX_MI24SE_door_info
ObjectTemplate.setGeometry DCX_MI24SE_DoorTop_l
ObjectTemplate.hasMobilePhysics 1
ObjectTemplate.hasCollisionPhysics 1
ObjectTemplate.hasResponsePhysics 1
rem -----------------------------------
rem -----------------------------------
ObjectTemplate.setMinRotation 0/0/-120
ObjectTemplate.setMaxSpeed 0/0/-120
ObjectTemplate.setAcceleration 0/0/1000
ObjectTemplate.setInputToRoll c_PIPitch
rem *** DCX_MI24SE_Passenger_PCO4 ***
ObjectTemplate.create PlayerControlObject DCX_MI24SE_Passenger_PCO4
ObjectTemplate.NameTagOffset 0/0.2/0
ObjectTemplate.setNetworkableInfo DCX_MI24SE_ggun_info
ObjectTemplate.aiTemplate DCX_MI24SEPassenger4
rem -------------------------------------
ObjectTemplate.addTemplate DCX_MI24SEPassengerEntry
ObjectTemplate.setPosition 0/0/-2.599
ObjectTemplate.addTemplate DCX_MI24SE_MG_Holder
ObjectTemplate.setPosition 0.970/0.3/0.065
ObjectTemplate.setRotation -90/0/0
ObjectTemplate.addTemplate DCX_MI24SEDoorBot_r
ObjectTemplate.setPosition 1.06/-0.997/0.838
rem ObjectTemplate.addTemplate DCX_MI24SE_RightSupplyDispenser
rem ObjectTemplate.setPosition .7/-1.2/0.5
rem -------------------------------------
ObjectTemplate.setSoldierExitLocation 0.63/0/0.065 90/0/0
ObjectTemplate.GUIIndex 108
ObjectTemplate.setVehicleIcon "Vehicle/icon_mi24d.dds"
ObjectTemplate.setVehicleIconPos 63/91
ObjectTemplate.setNumberOfWeaponIcons 1
ObjectTemplate.setPrimaryAmmoIcon "Ammo/Icon_bullet.tga"
ObjectTemplate.setPrimaryAmmoBar ABAmmoBar
ObjectTemplate.setSecondaryAmmoIcon "Ammo/Icon_medkit_64x32.tga"
ObjectTemplate.setSecondaryAmmoBar ABAmmoBarHeatBar
ObjectTemplate.setCrossHairType CHTIcon
ObjectTemplate.setVehicleCategory VCLand
ObjectTemplate.setVehicleType VTDiveBomber
ObjectTemplate.setToolTipType TTApc
rem *** DCX_MI24SEDoorBot_r ***
ObjectTemplate.create RotationalBundle DCX_MI24SEDoorBot_r
ObjectTemplate.setNetworkableInfo DCX_MI24SE_door_info
ObjectTemplate.setGeometry DCX_MI24SE_DoorBot_r
ObjectTemplate.hasMobilePhysics 1
ObjectTemplate.hasCollisionPhysics 1
ObjectTemplate.hasResponsePhysics 1
rem -----------------------------------
rem -----------------------------------
ObjectTemplate.setMinRotation 0/0/-120
ObjectTemplate.setMaxSpeed 0/0/-120
ObjectTemplate.setAcceleration 0/0/1000
ObjectTemplate.setInputToRoll c_PIPitch
rem *** DCX_MI24SEDoorTop_r ***
ObjectTemplate.create RotationalBundle DCX_MI24SEDoorTop_r
ObjectTemplate.setNetworkableInfo DCX_MI24SE_door_info
ObjectTemplate.setGeometry DCX_MI24SE_DoorTop_r
ObjectTemplate.hasMobilePhysics 1
ObjectTemplate.hasCollisionPhysics 1
ObjectTemplate.hasResponsePhysics 1
rem -----------------------------------
rem -----------------------------------
ObjectTemplate.setMaxRotation 0/0/120
ObjectTemplate.setMaxSpeed 0/0/120
ObjectTemplate.setAcceleration 0/0/1000
ObjectTemplate.setInputToRoll c_PIPitch
rem *** T72MG_Holder ***
ObjectTemplate.create RotationalBundle DCX_MI24SE_MG_Holder
ObjectTemplate.setNetworkableInfo DCX_MI24SE_ggun_info
ObjectTemplate.loadSoundScript Sounds/T72Turret.ssc
ObjectTemplate.geometry tripod_stick_m1
rem -------------------------------------
ObjectTemplate.addTemplate DCX_MI24SE_MG_console
ObjectTemplate.setPosition 0/0.0/0
ObjectTemplate.addTemplate DCX_MI24SEPassengerSeat2
ObjectTemplate.setPosition 0/-.1/0.523
ObjectTemplate.setRotation -179.999/0/0
rem -------------------------------------
ObjectTemplate.setMinRotation -45/0/0
ObjectTemplate.setMaxRotation 45/0/0
ObjectTemplate.setMaxSpeed 90/0/0
ObjectTemplate.setAcceleration 5000/0/0
ObjectTemplate.setInputToYaw c_PIMouseLookX
ObjectTemplate.setAutomaticYawStabilization 1
rem *** T72_MG_console ***
ObjectTemplate.create RotationalBundle DCX_MI24SE_MG_console
ObjectTemplate.setNetworkableInfo DCX_MI24SE_ggun_info
rem -------------------------------------
ObjectTemplate.addTemplate NSVT
ObjectTemplate.setPosition 0/.1/-.349
ObjectTemplate.setRotation -179.999/0/0
ObjectTemplate.addTemplate DCX_MI24SEPassengerCamera
ObjectTemplate.setPosition 0/0.4/0.5
ObjectTemplate.setRotation -179.999/0/0
rem -------------------------------------
ObjectTemplate.setMinRotation 0/-60/0
ObjectTemplate.setMaxRotation 0/45/0
ObjectTemplate.setMaxSpeed 0/90/0
ObjectTemplate.setAcceleration 0/-5000/0
ObjectTemplate.setInputToPitch c_PIMouseLookY
ObjectTemplate.setAutomaticPitchStabilization 1
rem *** DCX_MI24SE_Passenger_PCO5 ***
ObjectTemplate.create PlayerControlObject DCX_MI24SE_Passenger_PCO5
ObjectTemplate.NameTagOffset 0/0.6/0
ObjectTemplate.setNetworkableInfo DCX_MI24SE_ggun_info
ObjectTemplate.aiTemplate DCX_MI24SEPassenger5
rem -------------------------------------
ObjectTemplate.addTemplate DCX_MI24SEPassengerEntry
ObjectTemplate.setPosition 0/0/-2.599
ObjectTemplate.addTemplate DCX_MI24SEM230BaseLeft
ObjectTemplate.setPosition -3.770/-1.06/-2.489
ObjectTemplate.setRotation 0/0/0
ObjectTemplate.addTemplate DCX_MI24SEPassengerSeat
ObjectTemplate.setPosition -0.270/0.3/-1.089
ObjectTemplate.setRotation -90/0/0
rem -------------------------------------
ObjectTemplate.setSoldierExitLocation -2.63/0/-1.089 -90/0/0
ObjectTemplate.GUIIndex 108
ObjectTemplate.setVehicleIcon "Vehicle/icon_mi24d.dds"
ObjectTemplate.setVehicleIconPos 79/64
ObjectTemplate.setNumberOfWeaponIcons 1
ObjectTemplate.setPrimaryAmmoIcon "Ammo/Icon_bullet.tga"
ObjectTemplate.setPrimaryAmmoBar ABAmmoBar
rem ObjectTemplate.setSecondaryAmmoIcon "Ammo/Icon_landmine_64x32.tga"
rem ObjectTemplate.setsecondaryAmmoBar ABAmmoBarReloadBar
ObjectTemplate.setCrossHairType CHTIcon
ObjectTemplate.setVehicleCategory VCLand
ObjectTemplate.setVehicleType VTDiveBomber
ObjectTemplate.setToolTipType VTFighter
ObjectTemplate.setHasTurretIcon 1
rem ***********************************************
rem *** DCX_MI24SEGGunTurretLeft ***
ObjectTemplate.create RotationalBundle DCX_MI24SEGGunTurretLeft
ObjectTemplate.setNetworkableInfo DCX_MI24SE_ggun_info
ObjectTemplate.setGeometry DCX_MI24SE_GGun_Turret
rem -----------------------------------
ObjectTemplate.addTemplate DCX_MI24SEGGunMountAux
ObjectTemplate.setPosition 0/-0.238/0.007
rem -----------------------------------
ObjectTemplate.setMinRotation -180/0/0
ObjectTemplate.setMaxRotation 15/0/0
ObjectTemplate.setMaxSpeed 90/0/0
ObjectTemplate.setAcceleration 5000/0/0
ObjectTemplate.setInputToYaw c_PIMouseLookX
rem *** DCX_MI24SEM230Base Left ***
ObjectTemplate.create RotationalBundle DCX_MI24SEM230BaseLeft
ObjectTemplate.setNetworkableInfo DCX_MI24SE_ggun_info
ObjectTemplate.setGeometry AH64_M230_Mount
rem -----------------------------------
ObjectTemplate.addTemplate DCX_MI24SEM230Rotation
ObjectTemplate.setPosition 0/0/-0.1425
rem -----------------------------------
ObjectTemplate.setMinRotation -180/0/0
ObjectTemplate.setMaxRotation 15/0/0
ObjectTemplate.setMaxSpeed 90/0/0
ObjectTemplate.setAcceleration 5000/0/0
ObjectTemplate.setInputToYaw c_PIMouseLookX
rem *** DCX_MI24SEM230Base right ***
ObjectTemplate.create RotationalBundle DCX_MI24SEM230BaseRight
ObjectTemplate.setNetworkableInfo DCX_MI24SE_ggun_info
ObjectTemplate.setGeometry AH64_M230_Mount
rem -----------------------------------
ObjectTemplate.addTemplate DCX_MI24SEM230Rotation
ObjectTemplate.setPosition 0/0/-0.1425
rem -----------------------------------
ObjectTemplate.setMinRotation -15/0/0
ObjectTemplate.setMaxRotation 180/0/0
ObjectTemplate.setMaxSpeed 90/0/0
ObjectTemplate.setAcceleration 5000/0/0
ObjectTemplate.setInputToYaw c_PIMouseLookX
rem *** DCX_MI24SEM230Rotation ***
ObjectTemplate.create RotationalBundle DCX_MI24SEM230Rotation
ObjectTemplate.setNetworkableInfo DCX_MI24SE_ggun_info
rem -----------------------------------
ObjectTemplate.addTemplate DCX_MI24SEGunnerCamera
rem ObjectTemplate.setPosition 0/-0.110/-0.300
ObjectTemplate.setPosition 0/-0.2/0.25
ObjectTemplate.addTemplate DCX_MI24SEM230Cannon
rem -----------------------------------
ObjectTemplate.setMinRotation 0/-10/0
ObjectTemplate.setMaxRotation 0/60/0
ObjectTemplate.setMaxSpeed 0/90/0
ObjectTemplate.setAcceleration 0/5000/0
ObjectTemplate.setInputToPitch c_PIMouseLookY
rem *************************************************
rem *** DCX_MI24SEGGunMountAux ***
ObjectTemplate.create RotationalBundle DCX_MI24SEGGunMountAux
ObjectTemplate.setNetworkableInfo DCX_MI24SE_ggun_info
ObjectTemplate.setGeometry DCX_MI24SE_GGun_Mount
rem -----------------------------------
ObjectTemplate.addTemplate DCX_MI24SEGunnerCamera
rem ObjectTemplate.setPosition 0/0.5/0.75
ObjectTemplate.setPosition 0/-0.2/0.25
ObjectTemplate.addTemplate DCX_MI24SEGGunBarrel
ObjectTemplate.setPosition 0/-0.025/0.551
ObjectTemplate.addTemplate DCX_MI24SEGGunCannon
ObjectTemplate.setPosition 0/0.005/1.205
rem -----------------------------------
ObjectTemplate.setMinRotation 0/-25/0
ObjectTemplate.setMaxRotation 0/80/0
ObjectTemplate.setMaxSpeed 0/90/0
ObjectTemplate.setAcceleration 0/5000/0
ObjectTemplate.setInputToPitch c_PIMouseLookY
rem *************************************************
rem ***************************************************
rem *** DCX_MI24SE_Passenger_PCO6 ***
ObjectTemplate.create PlayerControlObject DCX_MI24SE_Passenger_PCO6
ObjectTemplate.NameTagOffset 0/0.8/0
ObjectTemplate.setNetworkableInfo DCX_MI24SE_ggun_info
ObjectTemplate.aiTemplate DCX_MI24SEPassenger6
rem -------------------------------------
ObjectTemplate.addTemplate DCX_MI24SEPassengerEntry
ObjectTemplate.setPosition 0/0/-2.599
ObjectTemplate.addTemplate DCX_MI24SEM230BaseRight
ObjectTemplate.setPosition 3.770/-1.06/-2.489
ObjectTemplate.setRotation 0/0/0
ObjectTemplate.addTemplate DCX_MI24SEPassengerSeat
ObjectTemplate.setPosition 0.270/0.3/-1.089
ObjectTemplate.setRotation 90/0/0
rem -------------------------------------
ObjectTemplate.setSoldierExitLocation 2.63/0/-1.089 90/0/0
ObjectTemplate.GUIIndex 108
ObjectTemplate.setVehicleIcon "Vehicle/icon_mi24d.dds"
ObjectTemplate.setVehicleIconPos 35/88
ObjectTemplate.setNumberOfWeaponIcons 1
ObjectTemplate.setPrimaryAmmoIcon "Ammo/Icon_bullet.tga"
ObjectTemplate.setPrimaryAmmoBar ABAmmoBar
rem ObjectTemplate.setSecondaryAmmoIcon "Ammo/Icon_landmine_64x32.tga"
rem ObjectTemplate.setsecondaryAmmoBar ABAmmoBarReloadBar
ObjectTemplate.setCrossHairType CHTIcon
ObjectTemplate.setVehicleCategory VCLand
ObjectTemplate.setVehicleType VTDiveBomber
ObjectTemplate.setToolTipType VTFighter
ObjectTemplate.setHasTurretIcon 1
rem *******************************************************
rem *** DCX_MI24SEGGunTurret ***
ObjectTemplate.create RotationalBundle DCX_MI24SEGGunTurretRight
ObjectTemplate.setNetworkableInfo DCX_MI24SE_ggun_info
ObjectTemplate.setGeometry DCX_MI24SE_GGun_Turret
rem -----------------------------------
ObjectTemplate.addTemplate DCX_MI24SEGGunMountAux
ObjectTemplate.setPosition 0/-0.238/0.007
rem -----------------------------------
ObjectTemplate.setMinRotation -15/0/0
ObjectTemplate.setMaxRotation 180/0/0
ObjectTemplate.setMaxSpeed 90/0/0
ObjectTemplate.setAcceleration 5000/0/0
ObjectTemplate.setInputToYaw c_PIMouseLookX
rem *********************************************************
rem *** DCX_MI24SEPassengerCamera
ObjectTemplate.create Camera DCX_MI24SEPassengerCamera
beginrem
ObjectTemplate.setMinRotation -90/0/0
ObjectTemplate.setMaxRotation 90/0/0
ObjectTemplate.setMaxSpeed 500/0/0
ObjectTemplate.setAcceleration 1000/0/0
endrem
ObjectTemplate.setMaxSpeed 0/0/0
ObjectTemplate.setAcceleration 0/0/0
ObjectTemplate.setInputToYaw c_PIMouseLookX
ObjectTemplate.setInputToPitch c_PIMouseLookY
rem ObjectTemplate.setInputToRoll c_PIMenuSelect3
rem *** DCX_MI24SEPassengerSeat ***
ObjectTemplate.create SeatObject DCX_MI24SEPassengerSeat
ObjectTemplate.seatFlags c_SeatShowFullBodySoldier
ObjectTemplate.seatAnimationUpperBody Ub_PassengerInM3a1
ObjectTemplate.seatAnimationLowerBody Lb_PassengerInM3a1
rem *** DCX_MI24SEPassengerSeat2 ***
ObjectTemplate.create SeatObject DCX_MI24SEPassengerSeat2
ObjectTemplate.seatFlags c_SeatShowStandingSoldier
ObjectTemplate.seatFlags c_SeatIsOutside
rem *** DCX_MI24SEPassengerEntry ***
ObjectTemplate.create EntryPoint DCX_MI24SEPassengerEntry
ObjectTemplate.setEntryRadius 4
rem *** DCX_MI24SEEntry ***
ObjectTemplate.create EntryPoint DCX_MI24SEEntry
ObjectTemplate.setEntryRadius 4
rem *** DCX_MI24SESimple ***
ObjectTemplate.create SimpleObject DCX_MI24SESimple
ObjectTemplate.geometry DCX_MI24SE_Fus_L1
rem *** DCX_MI24SEWreck ***
ObjectTemplate.create SimpleObject DCX_MI24SEWreck
ObjectTemplate.geometry DCX_MI24SE_Wreck
rem *** DCX_MI24SELodSelector ***
LodSelectorTemplate.create DistCompareSelector2 DCX_MI24SELodSelector
LodSelectorTemplate.hasDestroyedLod 1
LodSelectorTemplate.addLodDistance 200