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Archives/BF1942/levels/Dustbowl Modded/DustBowl_Modded.rfa
bf1942/levels/DustBowl_Modded/objects/vehicles/Air/Mi28/Sounds/Dive2.ssc
load @ROOT/Sound/@RTD/DesertCombat/Warning/beep.wav
loop
minDistance 5
relativePosition 0/0/4
priority 2
*** Dive Pitch ***
beginEffect
controlDestination Pitch
controlSource Extern #map<Engine::DiveAngle>
envelope Ramp
param 0.2
param 1
param 0.95
param 0.05
param 2
param 2
endEffect
*** Speed Volume ***
beginEffect
controlDestination Volume
controlSource Speed
envelope Ramp
param 20
param 30
param 0
param 1
param 2
param 2
endEffect
*** Angle Volume ***
beginEffect
controlDestination Volume
controlSource Extern #map<Engine::DiveAngle>
envelope Ramp
param 0.2
param 0.7
param 0
param 1
param 2
param 2
endEffect
*** Distance Volume ***
beginEffect
controlDestination Volume
controlSource Distance
envelope Ramp
param 5
param 10
param 1
param -1
endEffect