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Archives/BF1942/levels/Dustbowl Modded/DustBowl_Modded.rfa
bf1942/levels/DustBowl_Modded/objects/vehicles/Air/Mi28/Sounds/Dive2.ssc
load @ROOT/Sound/@RTD/DesertCombat/Warning/beep.wav loop minDistance 5 relativePosition 0/0/4 priority 2 *** Dive Pitch *** beginEffect controlDestination Pitch controlSource Extern #map<Engine::DiveAngle> envelope Ramp param 0.2 param 1 param 0.95 param 0.05 param 2 param 2 endEffect *** Speed Volume *** beginEffect controlDestination Volume controlSource Speed envelope Ramp param 20 param 30 param 0 param 1 param 2 param 2 endEffect *** Angle Volume *** beginEffect controlDestination Volume controlSource Extern #map<Engine::DiveAngle> envelope Ramp param 0.2 param 0.7 param 0 param 1 param 2 param 2 endEffect *** Distance Volume *** beginEffect controlDestination Volume controlSource Distance envelope Ramp param 5 param 10 param 1 param -1 endEffect