This page is under construction
Archives/BF1942/levels/Dustbowl Modded/DustBowl_Modded.rfa
bf1942/levels/DustBowl_Modded/objects/vehicles/Air/Mi28/Weapons.con
rem **** Mi28cannonweapon ****
ObjectTemplate.create firearms Mi28cannonweapon
ObjectTemplate.networkableInfo Mi28_FireArm_Info
ObjectTemplate.loadSoundScript /Sounds/mi28_nosegun.ssc
ObjectTemplate.aiTemplate Mi28CannonAI
ObjectTemplate.projectileTemplate mi2825mmChaingunProjectile
ObjectTemplate.geometry Mi28_gunbarrel
ObjectTemplate.ProjectilePosition 0/0/2
ObjectTemplate.magSize 500
ObjectTemplate.numOfMag 1
ObjectTemplate.magType 0
ObjectTemplate.reloadtime 0.1
ObjectTemplate.recoilSpeed 50.0
ObjectTemplate.roundOfFire 6
ObjectTemplate.autoReload 1
ObjectTemplate.AmmoType 8
ObjectTemplate.setInputFire c_PIFire
Rem **** Deviation Begin ******
ObjectTemplate.velocity 1000
ObjectTemplate.setFireDev 0.2 0.25 0.05
ObjectTemplate.setMinDev 0.2
Rem **** Deviation End ******
ObjectTemplate.fireInCameraDof 1
rem objectTemplate.heatAddWhenFire 0.04
rem objectTemplate.coolDownPerSec 0.4
rem objectTemplate.timeDelayOnOverHeat 2
ObjectTemplate.addTemplate e_MuzzHeavy2
ObjectTemplate.startoneffects 1
ObjectTemplate.setPosition 0.0/0.0/1.9
ObjectTemplate.setRotation 0/0/0
ObjectTemplate.addTemplate e_shell1250mm
ObjectTemplate.startoneffects 1
ObjectTemplate.setPosition 0.01/0.07/0.5
ObjectTemplate.setRotation 0/0/0
rem **** mi28_FFARload ****
ObjectTemplate.create FireArms mi28_FFARload
ObjectTemplate.setNetworkableInfo Mi28_FireArm_Info
ObjectTemplate.setAsynchronyFire 1
ObjectTemplate.aiTemplate mi28_FFARload
ObjectTemplate.projectileTemplate HellfireRocket
ObjectTemplate.projectilePosition 0/0/0
ObjectTemplate.visibleDummyProjectileTemplate mi28_FARRpodDummy
ObjectTemplate.magSize 8
ObjectTemplate.numOfMag 2
ObjectTemplate.velocity 350
ObjectTemplate.autoReload 1
ObjectTemplate.reloadtime 10
ObjectTemplate.roundOfFire 2
ObjectTemplate.fireingForce 10
ObjectTemplate.setInputFire c_PIFire
ObjectTemplate.AmmoType 8
ObjectTemplate.addFireArmsPosition -1.842/-0.738/2.2785 0.5/-0.1/0
ObjectTemplate.addFireArmsPosition -1.99/-0.738/2.2785 0.6/-0.1/0
ObjectTemplate.addFireArmsPosition 1.842/-0.738/2.2785 -0.5/-0.1/0
ObjectTemplate.addFireArmsPosition 1.99/-0.738/2.2785 -0.6/-0.1/0
ObjectTemplate.addFireArmsPosition -1.842/-0.488/2.2785 0.5/-0.12/0
ObjectTemplate.addFireArmsPosition -1.99/-0.488/2.2785 0.6/-0.12/0
ObjectTemplate.addFireArmsPosition 1.842/-0.488/2.2785 -0.5/-0.12/0
ObjectTemplate.addFireArmsPosition 1.99/-0.488/2.2785 -0.6/-0.12/0
remObjectTemplate.addFireArmsPosition -2.267/-0.738/2.2785 0/0/0
remObjectTemplate.addFireArmsPosition -2.42/-0.738/2.2785 0/0/0
remObjectTemplate.addFireArmsPosition 2.267/-0.738/2.2785 0/0/0
remObjectTemplate.addFireArmsPosition 2.42/-0.738/2.2785 0/0/0
remObjectTemplate.addFireArmsPosition -2.267/-0.488/2.2785 0/0/0
remObjectTemplate.addFireArmsPosition -2.42/-0.488/2.2785 0/0/0
remObjectTemplate.addFireArmsPosition 2.267/-0.488/2.2785 0/0/0
remObjectTemplate.addFireArmsPosition 2.42/-0.488/2.2785 0/0/0
rem **** mi28_FARRpodDummy ****
ObjectTemplate.create SimpleObject mi28_FARRpodDummy
ObjectTemplate.geometry mi28_FARRpod
rem ------------------------------------------------
rem **** Mi28_S5Arms ****
ObjectTemplate.create FireArms Mi28_S5Arms
ObjectTemplate.setNetworkableInfo Mi28_FireArm_Info
ObjectTemplate.setAsynchronyFire 1
ObjectTemplate.aiTemplate Mi28DS5
ObjectTemplate.projectileTemplate HydraRocket
ObjectTemplate.projectilePosition 0/0/0
ObjectTemplate.magSize 32
ObjectTemplate.numOfMag 2
ObjectTemplate.velocity 150
ObjectTemplate.autoReload 1
ObjectTemplate.reloadtime 10
ObjectTemplate.setInputFire c_PIAltFire
ObjectTemplate.roundOfFire 6
ObjectTemplate.fireingForce 1
rem ***********added by Highway for launch effect**********
ObjectTemplate.visibleBarrelTemplate e_Hydrafire
ObjectTemplate.AmmoType 8
ObjectTemplate.addFireArmsPosition 1.503/-0.9525/5.83 -0.7/0/0
ObjectTemplate.addFireArmsPosition -1.503/-0.9525/5.83 0.7/0/0
ObjectTemplate.addFireArmsPosition 1.403/-0.9525/5.83 -0.7/0/0
ObjectTemplate.addFireArmsPosition -1.403/-0.9525/5.83 0.7/0/0
rem **** mi28MissileRack ****
ObjectTemplate.create FireArms mi28MissileRack
ObjectTemplate.setNetworkableInfo Mi28_FireArm_Info
ObjectTemplate.aiTemplate Mi28_stinger
ObjectTemplate.setAsynchronyFire 1
ObjectTemplate.projectileTemplate Aim9
ObjectTemplate.projectilePosition 0/0/10
ObjectTemplate.visibleDummyProjectileTemplate Aim9Dummy
ObjectTemplate.autoReload 1
ObjectTemplate.magSize 2
ObjectTemplate.numOfMag 2
ObjectTemplate.velocity 500
ObjectTemplate.roundOfFire 3
ObjectTemplate.reloadtime 5
ObjectTemplate.setInputFire c_PIAltFire
ObjectTemplate.AmmoType 7
ObjectTemplate.addFireArmsPosition -2.278/-0.086/2.4755 0.5/-0.0/0
ObjectTemplate.addFireArmsPosition 2.278/-0.086/2.4755 -0.5/-0.0/0
rem >>>>> mi28 25mm HEDP chaingun projectile <<<<<<<
ObjectTemplate.create Projectile mi2825mmChaingunProjectile
ObjectTemplate.createNotInGrid 1
ObjectTemplate.hasMobilePhysics 1
ObjectTemplate.hasCollisionPhysics 1
ObjectTemplate.hasResponsePhysics 1
ObjectTemplate.timeToLive CRD_NONE/4/0/0
ObjectTemplate.gravityModifier 0.2
ObjectTemplate.material 674
ObjectTemplate.material2 673
ObjectTemplate.damageType 1
ObjectTemplate.radius 5
ObjectTemplate.ForceOnExplosion 5
ObjectTemplate.explodeNearEnemyDistance 0
ObjectTemplate.stopAtEndEffect 1
ObjectTemplate.hasCollisionEffect 1
rem ObjectTemplate.loadSoundScript ..\..\common\Sounds\projectile.ssc
ObjectTemplate.create firearms Mi28cannonweapon
ObjectTemplate.networkableInfo Mi28_FireArm_Info
ObjectTemplate.loadSoundScript /Sounds/mi28_nosegun.ssc
ObjectTemplate.aiTemplate Mi28CannonAI
ObjectTemplate.projectileTemplate mi2825mmChaingunProjectile
ObjectTemplate.geometry Mi28_gunbarrel
ObjectTemplate.ProjectilePosition 0/0/2
ObjectTemplate.magSize 500
ObjectTemplate.numOfMag 1
ObjectTemplate.magType 0
ObjectTemplate.reloadtime 0.1
ObjectTemplate.recoilSpeed 50.0
ObjectTemplate.roundOfFire 6
ObjectTemplate.autoReload 1
ObjectTemplate.AmmoType 8
ObjectTemplate.setInputFire c_PIFire
Rem **** Deviation Begin ******
ObjectTemplate.velocity 1000
ObjectTemplate.setFireDev 0.2 0.25 0.05
ObjectTemplate.setMinDev 0.2
Rem **** Deviation End ******
ObjectTemplate.fireInCameraDof 1
rem objectTemplate.heatAddWhenFire 0.04
rem objectTemplate.coolDownPerSec 0.4
rem objectTemplate.timeDelayOnOverHeat 2
ObjectTemplate.addTemplate e_MuzzHeavy2
ObjectTemplate.startoneffects 1
ObjectTemplate.setPosition 0.0/0.0/1.9
ObjectTemplate.setRotation 0/0/0
ObjectTemplate.addTemplate e_shell1250mm
ObjectTemplate.startoneffects 1
ObjectTemplate.setPosition 0.01/0.07/0.5
ObjectTemplate.setRotation 0/0/0
rem **** mi28_FFARload ****
ObjectTemplate.create FireArms mi28_FFARload
ObjectTemplate.setNetworkableInfo Mi28_FireArm_Info
ObjectTemplate.setAsynchronyFire 1
ObjectTemplate.aiTemplate mi28_FFARload
ObjectTemplate.projectileTemplate HellfireRocket
ObjectTemplate.projectilePosition 0/0/0
ObjectTemplate.visibleDummyProjectileTemplate mi28_FARRpodDummy
ObjectTemplate.magSize 8
ObjectTemplate.numOfMag 2
ObjectTemplate.velocity 350
ObjectTemplate.autoReload 1
ObjectTemplate.reloadtime 10
ObjectTemplate.roundOfFire 2
ObjectTemplate.fireingForce 10
ObjectTemplate.setInputFire c_PIFire
ObjectTemplate.AmmoType 8
ObjectTemplate.addFireArmsPosition -1.842/-0.738/2.2785 0.5/-0.1/0
ObjectTemplate.addFireArmsPosition -1.99/-0.738/2.2785 0.6/-0.1/0
ObjectTemplate.addFireArmsPosition 1.842/-0.738/2.2785 -0.5/-0.1/0
ObjectTemplate.addFireArmsPosition 1.99/-0.738/2.2785 -0.6/-0.1/0
ObjectTemplate.addFireArmsPosition -1.842/-0.488/2.2785 0.5/-0.12/0
ObjectTemplate.addFireArmsPosition -1.99/-0.488/2.2785 0.6/-0.12/0
ObjectTemplate.addFireArmsPosition 1.842/-0.488/2.2785 -0.5/-0.12/0
ObjectTemplate.addFireArmsPosition 1.99/-0.488/2.2785 -0.6/-0.12/0
remObjectTemplate.addFireArmsPosition -2.267/-0.738/2.2785 0/0/0
remObjectTemplate.addFireArmsPosition -2.42/-0.738/2.2785 0/0/0
remObjectTemplate.addFireArmsPosition 2.267/-0.738/2.2785 0/0/0
remObjectTemplate.addFireArmsPosition 2.42/-0.738/2.2785 0/0/0
remObjectTemplate.addFireArmsPosition -2.267/-0.488/2.2785 0/0/0
remObjectTemplate.addFireArmsPosition -2.42/-0.488/2.2785 0/0/0
remObjectTemplate.addFireArmsPosition 2.267/-0.488/2.2785 0/0/0
remObjectTemplate.addFireArmsPosition 2.42/-0.488/2.2785 0/0/0
rem **** mi28_FARRpodDummy ****
ObjectTemplate.create SimpleObject mi28_FARRpodDummy
ObjectTemplate.geometry mi28_FARRpod
rem ------------------------------------------------
rem **** Mi28_S5Arms ****
ObjectTemplate.create FireArms Mi28_S5Arms
ObjectTemplate.setNetworkableInfo Mi28_FireArm_Info
ObjectTemplate.setAsynchronyFire 1
ObjectTemplate.aiTemplate Mi28DS5
ObjectTemplate.projectileTemplate HydraRocket
ObjectTemplate.projectilePosition 0/0/0
ObjectTemplate.magSize 32
ObjectTemplate.numOfMag 2
ObjectTemplate.velocity 150
ObjectTemplate.autoReload 1
ObjectTemplate.reloadtime 10
ObjectTemplate.setInputFire c_PIAltFire
ObjectTemplate.roundOfFire 6
ObjectTemplate.fireingForce 1
rem ***********added by Highway for launch effect**********
ObjectTemplate.visibleBarrelTemplate e_Hydrafire
ObjectTemplate.AmmoType 8
ObjectTemplate.addFireArmsPosition 1.503/-0.9525/5.83 -0.7/0/0
ObjectTemplate.addFireArmsPosition -1.503/-0.9525/5.83 0.7/0/0
ObjectTemplate.addFireArmsPosition 1.403/-0.9525/5.83 -0.7/0/0
ObjectTemplate.addFireArmsPosition -1.403/-0.9525/5.83 0.7/0/0
rem **** mi28MissileRack ****
ObjectTemplate.create FireArms mi28MissileRack
ObjectTemplate.setNetworkableInfo Mi28_FireArm_Info
ObjectTemplate.aiTemplate Mi28_stinger
ObjectTemplate.setAsynchronyFire 1
ObjectTemplate.projectileTemplate Aim9
ObjectTemplate.projectilePosition 0/0/10
ObjectTemplate.visibleDummyProjectileTemplate Aim9Dummy
ObjectTemplate.autoReload 1
ObjectTemplate.magSize 2
ObjectTemplate.numOfMag 2
ObjectTemplate.velocity 500
ObjectTemplate.roundOfFire 3
ObjectTemplate.reloadtime 5
ObjectTemplate.setInputFire c_PIAltFire
ObjectTemplate.AmmoType 7
ObjectTemplate.addFireArmsPosition -2.278/-0.086/2.4755 0.5/-0.0/0
ObjectTemplate.addFireArmsPosition 2.278/-0.086/2.4755 -0.5/-0.0/0
rem >>>>> mi28 25mm HEDP chaingun projectile <<<<<<<
ObjectTemplate.create Projectile mi2825mmChaingunProjectile
ObjectTemplate.createNotInGrid 1
ObjectTemplate.hasMobilePhysics 1
ObjectTemplate.hasCollisionPhysics 1
ObjectTemplate.hasResponsePhysics 1
ObjectTemplate.timeToLive CRD_NONE/4/0/0
ObjectTemplate.gravityModifier 0.2
ObjectTemplate.material 674
ObjectTemplate.material2 673
ObjectTemplate.damageType 1
ObjectTemplate.radius 5
ObjectTemplate.ForceOnExplosion 5
ObjectTemplate.explodeNearEnemyDistance 0
ObjectTemplate.stopAtEndEffect 1
ObjectTemplate.hasCollisionEffect 1
rem ObjectTemplate.loadSoundScript ..\..\common\Sounds\projectile.ssc