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Archives/BF1942/levels/Dustbowl Modded/DustBowl_Modded.rfa
bf1942/levels/DustBowl_Modded/objects/vehicles/Weapons/Missiles/DCX_Rocket_Hydra/Weapons.con

ObjectTemplate.create Projectile DCX_HydraRocket
ObjectTemplate.geometry Rocket_hydra
ObjectTemplate.timeToLive CRD_NONE/20/0/0
ObjectTemplate.hasCollisionPhysics 1
ObjectTemplate.setHasPointPhysics 0
ObjectTemplate.drag 1
ObjectTemplate.mass 5

rem *** DVC reduced smoke effect ***
rem ObjectTemplate.startEffectTemplate e_KatyushaFume
rem ObjectTemplate.startEffectTemplate e_RPGsmoke
ObjectTemplate.startEffectTemplate e_DCX_HydraSmoke

ObjectTemplate.hasCollisionEffect 1
ObjectTemplate.hasOnTimeEffect 0
ObjectTemplate.invisibleAtEndEffect 0
ObjectTemplate.dieAfterColl 1
ObjectTemplate.stopAtEndEffect 0
ObjectTemplate.invisible 0
ObjectTemplate.damageType 1

rem *** DVC changed material to mortar ***
rem ObjectTemplate.material 706
rem ObjectTemplate.material2 705
ObjectTemplate.material 713
ObjectTemplate.material2 712

rem *** DVC increased blast radius ***
rem ObjectTemplate.radius 5
ObjectTemplate.radius 10
ObjectTemplate.ProximityFusePrimer 0.1

ObjectTemplate.ForceOnExplosion 5
ObjectTemplate.gravityModifier 0

ObjectTemplate.addTemplate DCX_HydraRocket_Engine
ObjectTemplate.setPosition 0/0/-2
ObjectTemplate.setRotation 0/0/0

rem *** dvc added these to make them spiral ***
ObjectTemplate.addTemplate DCX_HydraRocket_Wing
ObjectTemplate.setPosition 1/0/-1.5
ObjectTemplate.setRotation 6/6/6

ObjectTemplate.addTemplate DCX_HydraRocket_Wing
ObjectTemplate.setPosition -1/0/-1.5
ObjectTemplate.setRotation -12/-12/-12

rem *** HydraDummy ***
ObjectTemplate.create SimpleObject DCX_HydraDummy
ObjectTemplate.geometry Rocket_hydra