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Archives/BF1942/levels/Dustbowl Modded/DustBowl_Modded.rfa
bf1942/levels/DustBowl_Modded/objects/vehicles/land/MLRS/Weapons.con
rem Highway fixed muzzle flash problems (fingers crossed)
rem *** MLRSGunBarrel ***
ObjectTemplate.create FireArms MLRSFireArmsBundle
ObjectTemplate.setNetworkableInfo MLRSGunInfo
ObjectTemplate.loadSoundScript Sounds/MLRSCannon.ssc
ObjectTemplate.aiTemplate MLRSMainGun
ObjectTemplate.setAsynchronyFire 1
ObjectTemplate.projectileTemplate MLRSRocket
ObjectTemplate.projectilePosition 0/0/0
ObjectTemplate.visibleDummyProjectileTemplate MLRSRocketDummy
ObjectTemplate.magSize 12
ObjectTemplate.numOfMag 10
ObjectTemplate.velocity 100
ObjectTemplate.autoReload 1
ObjectTemplate.reloadtime 6
ObjectTemplate.roundOfFire 1
ObjectTemplate.fireingForce 10
rem ***added for new launch effect****
ObjectTemplate.visibleBarrelTemplate e_MuzzMLRS
rem ObjectTemplate.visibleBarrelTemplate e_spandrelfire
Rem *** Top right
ObjectTemplate.addFireArmsPosition -.90/.95/2.15 1.5/0/0
ObjectTemplate.addFireArmsPosition -0.63/.95/2.15 0/1.5/0
ObjectTemplate.addFireArmsPosition -0.37/.96/2.15 0/0/0
Rem *** Bottom right
ObjectTemplate.addFireArmsPosition -.90/.70/2.15 -1.5/0/0
ObjectTemplate.addFireArmsPosition -0.63/.70/2.15 0/-1.5/0
ObjectTemplate.addFireArmsPosition -0.37/.70/2.15 0/0/0
Rem *** Top left
ObjectTemplate.addFireArmsPosition 0.35/.95/2.14 0/1.5/0
ObjectTemplate.addFireArmsPosition 0.60/.95/2.14 0/0/0
ObjectTemplate.addFireArmsPosition .87/.95/2.14 -1.5/0/0
Rem *** Bottom left
ObjectTemplate.addFireArmsPosition 0.35/.70/2.14 0/0/0
ObjectTemplate.addFireArmsPosition 0.60/.70/2.14 1.5/0/0
ObjectTemplate.addFireArmsPosition .87/.70/2.14 0/-1.5/0
Rem *** Rocket Dummy
ObjectTemplate.create SimpleObject MLRSRocketDummy
ObjectTemplate.geometry r_mlrsdummy_m1
rem *** MLRSGunBarrel ***
ObjectTemplate.create FireArms MLRSFireArmsBundle
ObjectTemplate.setNetworkableInfo MLRSGunInfo
ObjectTemplate.loadSoundScript Sounds/MLRSCannon.ssc
ObjectTemplate.aiTemplate MLRSMainGun
ObjectTemplate.setAsynchronyFire 1
ObjectTemplate.projectileTemplate MLRSRocket
ObjectTemplate.projectilePosition 0/0/0
ObjectTemplate.visibleDummyProjectileTemplate MLRSRocketDummy
ObjectTemplate.magSize 12
ObjectTemplate.numOfMag 10
ObjectTemplate.velocity 100
ObjectTemplate.autoReload 1
ObjectTemplate.reloadtime 6
ObjectTemplate.roundOfFire 1
ObjectTemplate.fireingForce 10
rem ***added for new launch effect****
ObjectTemplate.visibleBarrelTemplate e_MuzzMLRS
rem ObjectTemplate.visibleBarrelTemplate e_spandrelfire
Rem *** Top right
ObjectTemplate.addFireArmsPosition -.90/.95/2.15 1.5/0/0
ObjectTemplate.addFireArmsPosition -0.63/.95/2.15 0/1.5/0
ObjectTemplate.addFireArmsPosition -0.37/.96/2.15 0/0/0
Rem *** Bottom right
ObjectTemplate.addFireArmsPosition -.90/.70/2.15 -1.5/0/0
ObjectTemplate.addFireArmsPosition -0.63/.70/2.15 0/-1.5/0
ObjectTemplate.addFireArmsPosition -0.37/.70/2.15 0/0/0
Rem *** Top left
ObjectTemplate.addFireArmsPosition 0.35/.95/2.14 0/1.5/0
ObjectTemplate.addFireArmsPosition 0.60/.95/2.14 0/0/0
ObjectTemplate.addFireArmsPosition .87/.95/2.14 -1.5/0/0
Rem *** Bottom left
ObjectTemplate.addFireArmsPosition 0.35/.70/2.14 0/0/0
ObjectTemplate.addFireArmsPosition 0.60/.70/2.14 1.5/0/0
ObjectTemplate.addFireArmsPosition .87/.70/2.14 0/-1.5/0
Rem *** Rocket Dummy
ObjectTemplate.create SimpleObject MLRSRocketDummy
ObjectTemplate.geometry r_mlrsdummy_m1