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Archives/Bf1942/Levels/husky_003.rfa
Bf1942/Levels/husky/ai/conditions.con
if v_arg1 == host
rem ----- Host
rem --------------------------------------

rem *** Create Conditions ***

rem *** Husky ***


rem ** American **

rem * Assault *
aiStrategy.createConstantCondition trueCond Crisp Equal Friendly UnitConstant 1
aiStrategy.setConditionStrength Required


rem ** German **

rem * beachDefencePrereq *
aiStrategy.createConstantCondition min5CPCond Crisp EqualGreater Friendly ControlPoint 5
aiStrategy.setConditionStrength Required

rem * repulsePrereq *
aiStrategy.createConstantCondition minTwoEnemyCPCond Crisp EqualGreater Enemy ControlPoint 2
aiStrategy.setConditionStrength Required



rem --------------------------------------
endIf