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Archives/Bf1942/Levels/Operation Merkur/Operation_Merkur.rfa
bf1942/levels/Operation_Merkur/Init/SkyAndSun.con
rem *********************************************
rem Created by Battlecraft 1942. Copyright (c)2003 Digital Illusions CE
rem *********************************************
TextureManager.mipmaps 0
ObjectTemplate.create LensFlare TSun
ObjectTemplate.setLensFlareCount 7
ObjectTemplate.setBackFlareCount 2
ObjectTemplate.setCoronaCount 3
ObjectTemplate.initLensFlares
ObjectTemplate.setVisibilityAngleDeg 360
Object.create TSun
Object.isSaveable 0
Object.name sun
ObjectTemplate.setflarefadeall 0.2
ObjectTemplate.setcoronafadeall 0.6
GeometryTemplate.create StandardMesh SkyBox
GeometryTemplate.file Sky_Guada_m1
Sky.initSky
Sky.addCloud
Cloud.setName cloud_1
Cloud.setSrcBlend BMSourceAlpha
Cloud.setDstBlend BMInvSourceAlpha
Cloud.setTexScale 8
Cloud.setSpeed -0.03 0.015
Cloud.setHeight 150
Sky.changeOfsCloudHeight 200
Sky.changeOfsCloudDist 100
Sky.setCloudFog 1
Sky.setSun sun
sky.changeOfsSkyHeight 0
sky.setRotAngle 225
Rem **** Change to high Sun Angle.*** ########### RB
sky.sunLightDirectionVec 0.200000/0.530000/-1.000000
TextureManager.mipmaps 1
rem Created by Battlecraft 1942. Copyright (c)2003 Digital Illusions CE
rem *********************************************
TextureManager.mipmaps 0
ObjectTemplate.create LensFlare TSun
ObjectTemplate.setLensFlareCount 7
ObjectTemplate.setBackFlareCount 2
ObjectTemplate.setCoronaCount 3
ObjectTemplate.initLensFlares
ObjectTemplate.setVisibilityAngleDeg 360
Object.create TSun
Object.isSaveable 0
Object.name sun
ObjectTemplate.setflarefadeall 0.2
ObjectTemplate.setcoronafadeall 0.6
GeometryTemplate.create StandardMesh SkyBox
GeometryTemplate.file Sky_Guada_m1
Sky.initSky
Sky.addCloud
Cloud.setName cloud_1
Cloud.setSrcBlend BMSourceAlpha
Cloud.setDstBlend BMInvSourceAlpha
Cloud.setTexScale 8
Cloud.setSpeed -0.03 0.015
Cloud.setHeight 150
Sky.changeOfsCloudHeight 200
Sky.changeOfsCloudDist 100
Sky.setCloudFog 1
Sky.setSun sun
sky.changeOfsSkyHeight 0
sky.setRotAngle 225
Rem **** Change to high Sun Angle.*** ########### RB
sky.sunLightDirectionVec 0.200000/0.530000/-1.000000
TextureManager.mipmaps 1