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Archives/Bf1942/Levels/Operation Merkur/Operation_Merkur.rfa
bf1942/levels/Operation_Merkur/Sounds/River.con
rem *** River ***
ObjectTemplate.create AreaObject River_1
ObjectTemplate.saveInSeparateFile 1
ObjectTemplate.loadSoundScript River.ssc
ObjectTemplate.triggerRadius 50
ObjectTemplate.addLinePoint 0/0
ObjectTemplate.addLinePoint -200.00/0.00
ObjectTemplate.addLinePoint 0/0
rem *** River ***
ObjectTemplate.create AreaObject River_2
ObjectTemplate.saveInSeparateFile 1
ObjectTemplate.loadSoundScript River.ssc
ObjectTemplate.triggerRadius 50
ObjectTemplate.addLinePoint 0/0
ObjectTemplate.addLinePoint -200.00/0.00
ObjectTemplate.addLinePoint 0/0
rem *** River ***
ObjectTemplate.create AreaObject River_3
ObjectTemplate.saveInSeparateFile 1
ObjectTemplate.loadSoundScript River.ssc
ObjectTemplate.triggerRadius 50
ObjectTemplate.addLinePoint 0/0
ObjectTemplate.addLinePoint -200.00/0.00
ObjectTemplate.addLinePoint 0/0
rem *** River ***
ObjectTemplate.create AreaObject River_4
ObjectTemplate.saveInSeparateFile 1
ObjectTemplate.loadSoundScript River.ssc
ObjectTemplate.triggerRadius 50
ObjectTemplate.addLinePoint 0/0
ObjectTemplate.addLinePoint -200.00/0.00
ObjectTemplate.addLinePoint 0/0
ObjectTemplate.create AreaObject River_1
ObjectTemplate.saveInSeparateFile 1
ObjectTemplate.loadSoundScript River.ssc
ObjectTemplate.triggerRadius 50
ObjectTemplate.addLinePoint 0/0
ObjectTemplate.addLinePoint -200.00/0.00
ObjectTemplate.addLinePoint 0/0
rem *** River ***
ObjectTemplate.create AreaObject River_2
ObjectTemplate.saveInSeparateFile 1
ObjectTemplate.loadSoundScript River.ssc
ObjectTemplate.triggerRadius 50
ObjectTemplate.addLinePoint 0/0
ObjectTemplate.addLinePoint -200.00/0.00
ObjectTemplate.addLinePoint 0/0
rem *** River ***
ObjectTemplate.create AreaObject River_3
ObjectTemplate.saveInSeparateFile 1
ObjectTemplate.loadSoundScript River.ssc
ObjectTemplate.triggerRadius 50
ObjectTemplate.addLinePoint 0/0
ObjectTemplate.addLinePoint -200.00/0.00
ObjectTemplate.addLinePoint 0/0
rem *** River ***
ObjectTemplate.create AreaObject River_4
ObjectTemplate.saveInSeparateFile 1
ObjectTemplate.loadSoundScript River.ssc
ObjectTemplate.triggerRadius 50
ObjectTemplate.addLinePoint 0/0
ObjectTemplate.addLinePoint -200.00/0.00
ObjectTemplate.addLinePoint 0/0