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Archives/Bf1942/Levels/Normandy/Normandy.rfa
bf1942/levels/Normandy/objects/Vehicles/Land/Wespe/Sounds/Mid/wespeCannon.ssc
newPatch ################################################################################ ### Near Right### ################# load @ROOT/Sound/@RTD/WSAAAFIRE2.wav minDistance 3.8 relativePosition -1.2/.2/.5 randomStartPitch 0.05 / 0.05 volume .8 priority 10 *** Pitch *** beginEffect controlDestination Pitch controlSource Default envelope Linear param 0.85 param 0 endEffect *** Distance Volume *** beginEffect controlDestination Volume controlSource Distance envelope Ramp param 20 param 50 param 1 param -1 endEffect ################################################################################## ### Near Left ### ################# load @ROOT/Sound/@RTD/WSAAAFIRE2.wav minDistance 3.8 relativePosition 1/.2/.5 randomStartPitch 0.05 / 0.05 volume .8 priority 7 *** Distance Volume *** beginEffect controlDestination Volume controlSource Distance envelope Ramp param 20 param 50 param 1 param -1 endEffect ################################################################################################### ### Shell ### ############# load @ROOT/Sound/@RTD/wspfire.wav minDistance 3.8 relativePosition -.3/0/2 randomStartPitch 0.1 / -0.1 priority 6 *** Distance Volume *** beginEffect controlDestination Volume controlSource Distance envelope Ramp param 100 param 100 param 1 param -1 endEffect ##################### ### Shell Far 100 ### ##################### load @ROOT/Sound/@RTD/wspfire.wav minDistance 6 randomStartPitch 0.1 / 0.1 priority 1 *** Start Volume *** beginEffect controlDestination Volume controlSource Distance envelope Ramp param 100 param 100 param 0 param 1 endEffect *** Distance Volume *** beginEffect controlDestination Volume controlSource Distance envelope Ramp param 200 param 200 param 1 param -1 endEffect *** Time Delay *** beginEffect controlDestination Volume controlSource Time envelope Ramp param .33 param .33 param 0 param 1 endEffect trigger Volume ################################################################################################### ### Reverb ### ############## load @ROOT/Sound/@RTD/tigerrev.wav minDistance 8 relativePosition -.3/0/2.7 randomStartPitch 0.1 / 0.1 priority 1 *** Distance Volume *** beginEffect controlDestination Volume controlSource Distance envelope Ramp param 100 param 100 param 1 param -1 endEffect *** Time Delay *** beginEffect controlDestination Volume controlSource Time envelope Ramp param .15 param .15 param 0 param 1 endEffect trigger Volume ################## ### Reverb 100 ### ################## load @ROOT/Sound/@RTD/tigerrev.wav minDistance 8 randomStartPitch 0.1 / 0.1 priority -6 *** Start Volume *** beginEffect controlDestination Volume controlSource Distance envelope Ramp param 100 param 100 param 0 param 1 endEffect *** Distance Volume *** beginEffect controlDestination Volume controlSource Distance envelope Ramp param 200 param 200 param 1 param -1 endEffect *** Time Delay *** beginEffect controlDestination Volume controlSource Time envelope Ramp param .45 param .45 param 0 param 1 endEffect trigger Volume ################## ### after fire ### ################## load @ROOT/Sound/@RTD/postfiretnk.wav minDistance 1 relativePosition -.3/0/.3 randomStartPitch 0.08 / 0.08 priority 3 *** Time Delay *** beginEffect controlDestination Volume controlSource Time envelope Ramp param 0.15 param 0.15 param 0 param 1 endEffect trigger Volume *** Distance Volume *** beginEffect controlDestination Volume controlSource Distance envelope Ramp param 4 param 4 param 1 param -1 endEffect