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Archives/Bf1942/Levels/LD Omaha/LD_Omaha.rfa
bf1942/levels/LD_Omaha/objects/Common/Sounds/Mid/BigTower.ssc
newPatch
load @ROOT/Sound/@RTD/WWSXCGYAW.wav
loop
minDistance 10
volume .6
randomStartPitch 0.01 / 0.01
priority 1
*** Engine Pitch ***
beginEffect
controlDestination Pitch
controlSource Default
envelope Ramp
param 1
param 0
param .7
param .08
param 2
param .16
endEffect
*** Engine Volume ***
beginEffect
controlDestination Volume
controlSource Default
envelope Ramp
param 0
param 35
param 0
param 1
endEffect
*** Distance Volume ***
beginEffect
controlDestination Volume
controlSource Distance
envelope Ramp
param 40
param 80
param 1
param -1
endEffect
load @ROOT/Sound/@RTD/VEFTRTYAW.wav
loop
minDistance 10
randomStartPitch 0.01 / 0.01
priority -2
*** Engine Pitch ***
beginEffect
controlDestination Pitch
controlSource Default
envelope Ramp
param 1
param 0
param .35
param .04
param 2
param .4
endEffect
*** Engine Volume ***
beginEffect
controlDestination Volume
controlSource Default
envelope Ramp
param 0
param 35
param 0
param 1
endEffect
*** Distance Volume ***
beginEffect
controlDestination Volume
controlSource Distance
envelope Ramp
param 40
param 80
param 1
param -1
endEffect