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Archives/bf1942/levels/Pueblo_Mesa.rfa
bf1942/Levels/Pueblo_Mesa/Textures/ENVMAP_G_.rcm
[CubeMap]
PositiveX = bf1942\levels\Aberdeen\Textures\env_Aberdeen_02.dds
NegativeX = bf1942\levels\Aberdeen\Textures\env_Aberdeen_04.dds
PositiveY = bf1942\levels\Aberdeen\Textures\env_Aberdeen_05.dds
NegativeY = bf1942\levels\Aberdeen\Textures\env_Aberdeen_06.dds
PositiveZ = bf1942\levels\Aberdeen\Textures\env_Aberdeen_01.dds
NegativeZ = bf1942\levels\Aberdeen\Textures\env_Aberdeen_03.dds