This page is under construction
Archives/bf1942/levels/DS_Delfino_Square.rfa
Bf1942/levels/DS_Delfino_Square/Init/Terrain.con
rem
rem **** Initialize Terrain *****
rem
GeometryTemplate.create patchTerrain patchGeometry
GeometryTemplate.file bf1942\levels\DS_Delfino_Square\Heightmap
GeometryTemplate.materialMap bf1942\levels\DS_Delfino_Square\Materialmap
GeometryTemplate.materialSize 512
GeometryTemplate.targetTriCount 5000
GeometryTemplate.worldSize 2048
GeometryTemplate.yScale 0.6
GeometryTemplate.texBaseName bf1942\levels\DS_Delfino_Square\Textures\Tx
GeometryTemplate.texOffsetX 0
GeometryTemplate.texOffsetY 0
GeometryTemplate.detailTexName bf1942\levels\DS_Delfino_Square\Textures\Detail
GeometryTemplate.waterLevel 136
GeometryTemplate.waveHeight 0
GeometryTemplate.seaFloorLevel 0
GeometryTemplate.waveScale 0.01
GeometryTemplate.lodDistance 512


ObjectTemplate.create SimpleObject terrainObject
ObjectTemplate.geometry patchGeometry
objectTemplate.createNotInGrid 1

Object.create terrainObject
Object.setName track

Console.worldSize 1024

Terrain.ShadowAmbient 50/50/50
Terrain.ShadowBorderFadeTime 0.075
Terrain.ShadowSamplingCullY 5