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Archives/bf1942/levels/GCN_Block_City.rfa
Bf1942/levels/GCN_Block_City/standardmesh/skybox1.rs
subshader "m0" "StandardMesh/Default"
{
   lighting true;
   lightingSpecular false;
   materialDiffuse 0.59 0.59 0.59;
   materialSpecular 0.90 0.90 0.90;
   materialSpecularPower 1.00;
   texture "texture/skybox1";
}