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Archives/bf1942/levels/GCN_Block_City.rfa
Bf1942/levels/GCN_Block_City/standardmesh/skybox2.rs
subshader "skybox2_Material0" "StandardMesh/Default"
{
lighting true;
lightingSpecular false;
materialDiffuse 1.0 1.0 1.0;
texture "texture/skybox1";
}
{
lighting true;
lightingSpecular false;
materialDiffuse 1.0 1.0 1.0;
texture "texture/skybox1";
}