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Archives/bf1942/levels/GCN_Block_City.rfa
Bf1942/levels/GCN_Block_City/standardmesh/skybox2.rs
subshader "skybox2_Material0" "StandardMesh/Default"
{
   lighting true;
   lightingSpecular false;
   materialDiffuse 1.0 1.0 1.0;
   texture "texture/skybox1";
}