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Archives/bf1942/levels/GCN_Luigi_Circuit.rfa
Bf1942/levels/GCN_Luigi_Circuit/Textures/EnvMap.rcm
[CubeMap]
PositiveX = bf1942/levels/GCN_Luigi_Circuit/Textures/env_LF.dds
NegativeX = bf1942/levels/GCN_Luigi_Circuit/Textures/env_RT.dds
PositiveY = bf1942/levels/GCN_Luigi_Circuit/Textures/env_UP.dds
NegativeY = bf1942/levels/GCN_Luigi_Circuit/Textures/env_DN.dds
PositiveZ = bf1942/levels/GCN_Luigi_Circuit/Textures/env_FR.dds
NegativeZ = bf1942/levels/GCN_Luigi_Circuit/Textures/env_BK.dds