This page is under construction
Archives/bf1942/levels/Bergforsen.rfa
bf1942/levels/Bergforsen/Textures/ENVMAP_G_.rcm
[CubeMap]
PositiveX = silentheroes\levels\Bergforsen\Textures\env_Bergforsen_04.dds
NegativeX = silentheroes\levels\Bergforsen\Textures\env_Bergforsen_02.dds
PositiveY = silentheroes\levels\Bergforsen\Textures\env_Bergforsen_05.dds
NegativeY = silentheroes\levels\Bergforsen\Textures\env_Bergforsen_06.dds
PositiveZ = silentheroes\levels\Bergforsen\Textures\env_Bergforsen_03.dds
NegativeZ = silentheroes\levels\Bergforsen\Textures\env_Bergforsen_01.dds