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Archives/bf1942/levels/GC_Redemption.rfa
bf1942/Levels/GC_Redemption/Textures/ENVMAP_G_.rcm
[CubeMap] PositiveX = GC_Redux\levels\GC_Redemption\Textures\env_GC_Redemption_04.dds NegativeX = GC_Redux\levels\GC_Redemption\Textures\env_GC_Redemption_02.dds PositiveY = GC_Redux\levels\GC_Redemption\Textures\env_GC_Redemption_05.dds NegativeY = GC_Redux\levels\GC_Redemption\Textures\env_GC_Redemption_06.dds PositiveZ = GC_Redux\levels\GC_Redemption\Textures\env_GC_Redemption_03.dds NegativeZ = GC_Redux\levels\GC_Redemption\Textures\env_GC_Redemption_01.dds