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Archives/bf1942/levels/El_Alamein_001.rfa
bf1942/levels/El_Alamein/GameTypes/Ctf.con
run Ctf/SpawnpointManagerSettings
run Ctf/SoldierSpawnTemplates
run Ctf/SoldierSpawns
run Ctf/ObjectSpawnTemplates
run Ctf/ControlPointTemplates
if v_arg1 == host
rem ----- Host
rem ----------------------------------------------------------------------------
run Ctf/ObjectSpawns
run Ctf/ControlPoints
rem *** CREATE FLAG BASES ***
object.create UKbase
Object.absolutePosition 1694.08/60/804.904
Object.rotation 0/0/0
object.create GEbase
Object.absolutePosition 451.573/40.2/1271.61
Object.rotation 0/0/0
rem ----------------------------------------------------------------------------
else
rem ----- Join
rem ----------------------------------------------------------------------------
rem *** CREATE FLAG BASES ***
object.create FlagPole
Object.absolutePosition 1694.08/60/804.904
Object.rotation 0/0/0
object.create FlagPole
Object.absolutePosition 451.573/40.2/1271.61
Object.rotation 0/0/0
rem ----------------------------------------------------------------------------
endIf
run Ctf/SoldierSpawnTemplates
run Ctf/SoldierSpawns
run Ctf/ObjectSpawnTemplates
run Ctf/ControlPointTemplates
if v_arg1 == host
rem ----- Host
rem ----------------------------------------------------------------------------
run Ctf/ObjectSpawns
run Ctf/ControlPoints
rem *** CREATE FLAG BASES ***
object.create UKbase
Object.absolutePosition 1694.08/60/804.904
Object.rotation 0/0/0
object.create GEbase
Object.absolutePosition 451.573/40.2/1271.61
Object.rotation 0/0/0
rem ----------------------------------------------------------------------------
else
rem ----- Join
rem ----------------------------------------------------------------------------
rem *** CREATE FLAG BASES ***
object.create FlagPole
Object.absolutePosition 1694.08/60/804.904
Object.rotation 0/0/0
object.create FlagPole
Object.absolutePosition 451.573/40.2/1271.61
Object.rotation 0/0/0
rem ----------------------------------------------------------------------------
endIf