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Archives/bf1942/levels/SH_Dalen_001.rfa
bf1942/levels/SH_Dalen/ai/conditions.con

rem *** Start ***
aiStrategy.createConstantCondition NorStartCond Crisp EqualGreater Enemy ControlPoint 3
aiStrategy.setConditionStrength Required

aiStrategy.createConstantCondition SweStartCond Crisp Equal Friendly ControlPoint 5
aiStrategy.setConditionStrength Required

rem *** Single ***
aiStrategy.createConstantCondition NorSingleCond Crisp Equal Enemy ControlPoint 1
aiStrategy.setConditionStrength Required

aiStrategy.createConstantCondition SweSingleCond Crisp Equal Friendly ControlPoint 4
aiStrategy.setConditionStrength Required

rem *** Double ***
aiStrategy.createConstantCondition NorDoubleCond Crisp Equal Enemy ControlPoint 3
aiStrategy.setConditionStrength Required

aiStrategy.createConstantCondition SweDoubleCond Crisp Equal Friendly ControlPoint 3
aiStrategy.setConditionStrength Required

rem *** Double Igen ***
aiStrategy.createConstantCondition NorDouble2Cond Crisp Equal Enemy ControlPoint 2
aiStrategy.setConditionStrength Required

aiStrategy.createConstantCondition SweDouble2Cond Crisp Equal Friendly ControlPoint 2
aiStrategy.setConditionStrength Required

rem *** Panic ***
aiStrategy.createConstantCondition SwePanicCond Crisp Equal Friendly ControlPoint 1
aiStrategy.setConditionStrength Required

rem *** End ***
aiStrategy.createConstantCondition NorEndCond Crisp Equal Enemy ControlPoint 0
aiStrategy.setConditionStrength Required

aiStrategy.createConstantCondition SweEndCond Crisp Equal Friendly ControlPoint 0
aiStrategy.setConditionStrength Required