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archives/bf1942/levels/tgw_villiers_002.rfa
bf1942/levels/tgw_villiers/GameTypes/Ctf.con
run Ctf/SpawnpointManagerSettings
run Ctf/SoldierSpawnTemplates
run Ctf/SoldierSpawns
run Ctf/ObjectSpawnTemplates
run ctf/controlPointtemplates
if v_arg1 == host
run ctf/objectSpawns
run ctf/controlPoints
object.create GEBase
Object.absolutePosition 686.64/76.69/847.14
Object.rotation 0/0/0
object.create UKBase
Object.absolutePosition 269.17/77.99/205.42
Object.rotation 0/0/0
else
object.create FlagPole
Object.absolutePosition 686.64/76.69/847.14
Object.rotation 0/0/0
object.create FlagPole
Object.absolutePosition 269.17/77.99/205.42
Object.rotation 0/0/0
endIf
run Ctf/SoldierSpawnTemplates
run Ctf/SoldierSpawns
run Ctf/ObjectSpawnTemplates
run ctf/controlPointtemplates
if v_arg1 == host
run ctf/objectSpawns
run ctf/controlPoints
object.create GEBase
Object.absolutePosition 686.64/76.69/847.14
Object.rotation 0/0/0
object.create UKBase
Object.absolutePosition 269.17/77.99/205.42
Object.rotation 0/0/0
else
object.create FlagPole
Object.absolutePosition 686.64/76.69/847.14
Object.rotation 0/0/0
object.create FlagPole
Object.absolutePosition 269.17/77.99/205.42
Object.rotation 0/0/0
endIf