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Archives/Bf1942/Levels/Hill_Four_Hundred.rfa
bf1942/levels/Hill_Four_Hundred/AI/StrategicAreas.con
if v_arg1 == host
rem *** Create vehicle groups ***
aiSettings.createVehicleGroup land
aiSettings.createVehicleGroup infantry
aiSettings.createVehicleGroup any
aiSettings.createVehicleGroup sea
rem *** Add vehicles to the groups ***
aiSettings.addVehicleToVehicleGroup 0 land
aiSettings.addVehicleToVehicleGroup 1 any
aiSettings.addVehicleToVehicleGroup 2 sea
aiSettings.addVehicleToVehicleGroup 3 infantry
aiSettings.addVehicleToVehicleGroup 4 any
aiSettings.addVehicleToVehicleGroup 5 land
aiSettings.addVehicleToVehicleGroup 6 land
aiSettings.addVehicleToVehicleGroup 7 any
aiSettings.addVehicleToVehicleGroup 8 any
aiSettings.addVehicleToVehicleGroup 9 any
aiSettings.addVehicleToVehicleGroup 10 any
aiSettings.addVehicleToVehicleGroup 11 any
aiSettings.addVehicleToVehicleGroup 12 sea
aiSettings.addVehicleToVehicleGroup 13 any
aiSettings.addVehicleToVehicleGroup 14 land
aiSettings.addVehicleToVehicleGroup 15 any
aiSettings.addVehicleToVehicleGroup 16 any
aiSettings.addVehicleToVehicleGroup 17 any
rem *** Create categories ***
aiStrategicArea.createNewCategory land
aiStrategicArea.createNewCategory sea
rem *** Create strategic areas ***
aiStrategicArea.create Hill400 358.6/476.8 408.6/526.8 100 land
aiStrategicArea.create Allied_strike 864.8/192.6 874.8/202.6 50 land
aiStrategicArea.create Hill400_bunker_1 634.8/332.6 654.8/352.6 75 land
aiStrategicArea.create Hill400_Hillside 669.2/468.4 689.2/488.4 50 land
aiStrategicArea.create Hill400_bunker_2 612.9/502.2 642.9/532.2 75 land
aiStrategicArea.create Hill400_bunker_3 504/504.5 544/544.5 75 land
aiStrategicArea.setActive Hill400
aiStrategicArea.addObjectTypeFlag ControlPoint
aiStrategicArea.addNeighbour Allied_strike
aiStrategicArea.addNeighbour Hill400_bunker_1
aiStrategicArea.addNeighbour Hill400_Hillside
aiStrategicArea.addNeighbour Hill400_bunker_2
aiStrategicArea.addNeighbour Hill400_bunker_3
aiStrategicArea.setOrderPosition Infantry 409/527
aiStrategicArea.setOrderPosition Tank 414/510
aiStrategicArea.setOrderPosition Car 409/527
aiStrategicArea.setOrderPosition Boat 409/527
aiStrategicArea.setOrderPosition LandingCraft 409/527
aiStrategicArea.setOrderPosition Amphibius 409/527
aiStrategicArea.addAllowedVehicleGroup land
aiStrategicArea.addAllowedVehicleGroup infantry
aiStrategicArea.addAllowedVehicleGroup any
aiStrategicArea.addAllowedVehicleGroup sea
aiStrategicArea.setSide 1
aiStrategicArea.vehicleSearchRadius 80.0
aiStrategicArea.setActive Allied_strike
aiStrategicArea.addObjectTypeFlag Base
aiStrategicArea.addObjectTypeFlag ControlPoint
aiStrategicArea.addNeighbour Hill400
aiStrategicArea.addNeighbour Hill400_bunker_1
aiStrategicArea.addNeighbour Hill400_Hillside
aiStrategicArea.addNeighbour Hill400_bunker_2
aiStrategicArea.addNeighbour Hill400_bunker_3
aiStrategicArea.setOrderPosition Infantry 875/203
aiStrategicArea.setOrderPosition Tank 875/203
aiStrategicArea.setOrderPosition Car 875/203
aiStrategicArea.setOrderPosition Boat 875/203
aiStrategicArea.setOrderPosition LandingCraft 875/203
aiStrategicArea.setOrderPosition Amphibius 875/203
aiStrategicArea.addAllowedVehicleGroup land
aiStrategicArea.addAllowedVehicleGroup infantry
aiStrategicArea.addAllowedVehicleGroup any
aiStrategicArea.addAllowedVehicleGroup sea
aiStrategicArea.setSide 2
aiStrategicArea.setTakeable 1 0
aiStrategicArea.vehicleSearchRadius 80.0
aiStrategicArea.setActive Hill400_bunker_1
aiStrategicArea.addObjectTypeFlag ControlPoint
aiStrategicArea.addNeighbour Hill400
aiStrategicArea.addNeighbour Allied_strike
aiStrategicArea.addNeighbour Hill400_Hillside
aiStrategicArea.addNeighbour Hill400_bunker_2
aiStrategicArea.addNeighbour Hill400_bunker_3
aiStrategicArea.setOrderPosition Infantry 655/353
aiStrategicArea.setOrderPosition Tank 664/361
aiStrategicArea.setOrderPosition Car 655/353
aiStrategicArea.setOrderPosition Boat 655/353
aiStrategicArea.setOrderPosition LandingCraft 655/353
aiStrategicArea.setOrderPosition Amphibius 655/353
aiStrategicArea.addAllowedVehicleGroup land
aiStrategicArea.addAllowedVehicleGroup infantry
aiStrategicArea.addAllowedVehicleGroup any
aiStrategicArea.addAllowedVehicleGroup sea
aiStrategicArea.setSide 1
aiStrategicArea.vehicleSearchRadius 80.0
aiStrategicArea.setActive Hill400_Hillside
aiStrategicArea.addObjectTypeFlag ControlPoint
aiStrategicArea.addNeighbour Hill400
aiStrategicArea.addNeighbour Allied_strike
aiStrategicArea.addNeighbour Hill400_bunker_1
aiStrategicArea.addNeighbour Hill400_bunker_2
aiStrategicArea.addNeighbour Hill400_bunker_3
aiStrategicArea.setOrderPosition Infantry 689/488
aiStrategicArea.setOrderPosition Tank 702/488
aiStrategicArea.setOrderPosition Car 689/488
aiStrategicArea.setOrderPosition Boat 689/488
aiStrategicArea.setOrderPosition LandingCraft 689/488
aiStrategicArea.setOrderPosition Amphibius 689/488
aiStrategicArea.addAllowedVehicleGroup land
aiStrategicArea.addAllowedVehicleGroup infantry
aiStrategicArea.addAllowedVehicleGroup any
aiStrategicArea.addAllowedVehicleGroup sea
aiStrategicArea.setSide 1
aiStrategicArea.vehicleSearchRadius 80.0
aiStrategicArea.setActive Hill400_bunker_2
aiStrategicArea.addObjectTypeFlag ControlPoint
aiStrategicArea.addNeighbour Hill400
aiStrategicArea.addNeighbour Allied_strike
aiStrategicArea.addNeighbour Hill400_bunker_1
aiStrategicArea.addNeighbour Hill400_Hillside
aiStrategicArea.addNeighbour Hill400_bunker_3
aiStrategicArea.setOrderPosition Infantry 643/532
aiStrategicArea.setOrderPosition Tank 633/532
aiStrategicArea.setOrderPosition Car 643/532
aiStrategicArea.setOrderPosition Boat 643/532
aiStrategicArea.setOrderPosition LandingCraft 643/532
aiStrategicArea.setOrderPosition Amphibius 643/532
aiStrategicArea.addAllowedVehicleGroup land
aiStrategicArea.addAllowedVehicleGroup infantry
aiStrategicArea.addAllowedVehicleGroup any
aiStrategicArea.addAllowedVehicleGroup sea
aiStrategicArea.setSide 1
aiStrategicArea.vehicleSearchRadius 80.0
aiStrategicArea.setActive Hill400_bunker_3
aiStrategicArea.addObjectTypeFlag ControlPoint
aiStrategicArea.addNeighbour Hill400
aiStrategicArea.addNeighbour Allied_strike
aiStrategicArea.addNeighbour Hill400_bunker_1
aiStrategicArea.addNeighbour Hill400_Hillside
aiStrategicArea.addNeighbour Hill400_bunker_2
aiStrategicArea.setOrderPosition Infantry 544/544
aiStrategicArea.setOrderPosition Tank 540/560
aiStrategicArea.setOrderPosition Car 544/544
aiStrategicArea.setOrderPosition Boat 544/544
aiStrategicArea.setOrderPosition LandingCraft 544/544
aiStrategicArea.setOrderPosition Amphibius 544/544
aiStrategicArea.addAllowedVehicleGroup land
aiStrategicArea.addAllowedVehicleGroup infantry
aiStrategicArea.addAllowedVehicleGroup any
aiStrategicArea.addAllowedVehicleGroup sea
aiStrategicArea.setSide 1
aiStrategicArea.vehicleSearchRadius 80.0
endIf
rem *** Create vehicle groups ***
aiSettings.createVehicleGroup land
aiSettings.createVehicleGroup infantry
aiSettings.createVehicleGroup any
aiSettings.createVehicleGroup sea
rem *** Add vehicles to the groups ***
aiSettings.addVehicleToVehicleGroup 0 land
aiSettings.addVehicleToVehicleGroup 1 any
aiSettings.addVehicleToVehicleGroup 2 sea
aiSettings.addVehicleToVehicleGroup 3 infantry
aiSettings.addVehicleToVehicleGroup 4 any
aiSettings.addVehicleToVehicleGroup 5 land
aiSettings.addVehicleToVehicleGroup 6 land
aiSettings.addVehicleToVehicleGroup 7 any
aiSettings.addVehicleToVehicleGroup 8 any
aiSettings.addVehicleToVehicleGroup 9 any
aiSettings.addVehicleToVehicleGroup 10 any
aiSettings.addVehicleToVehicleGroup 11 any
aiSettings.addVehicleToVehicleGroup 12 sea
aiSettings.addVehicleToVehicleGroup 13 any
aiSettings.addVehicleToVehicleGroup 14 land
aiSettings.addVehicleToVehicleGroup 15 any
aiSettings.addVehicleToVehicleGroup 16 any
aiSettings.addVehicleToVehicleGroup 17 any
rem *** Create categories ***
aiStrategicArea.createNewCategory land
aiStrategicArea.createNewCategory sea
rem *** Create strategic areas ***
aiStrategicArea.create Hill400 358.6/476.8 408.6/526.8 100 land
aiStrategicArea.create Allied_strike 864.8/192.6 874.8/202.6 50 land
aiStrategicArea.create Hill400_bunker_1 634.8/332.6 654.8/352.6 75 land
aiStrategicArea.create Hill400_Hillside 669.2/468.4 689.2/488.4 50 land
aiStrategicArea.create Hill400_bunker_2 612.9/502.2 642.9/532.2 75 land
aiStrategicArea.create Hill400_bunker_3 504/504.5 544/544.5 75 land
aiStrategicArea.setActive Hill400
aiStrategicArea.addObjectTypeFlag ControlPoint
aiStrategicArea.addNeighbour Allied_strike
aiStrategicArea.addNeighbour Hill400_bunker_1
aiStrategicArea.addNeighbour Hill400_Hillside
aiStrategicArea.addNeighbour Hill400_bunker_2
aiStrategicArea.addNeighbour Hill400_bunker_3
aiStrategicArea.setOrderPosition Infantry 409/527
aiStrategicArea.setOrderPosition Tank 414/510
aiStrategicArea.setOrderPosition Car 409/527
aiStrategicArea.setOrderPosition Boat 409/527
aiStrategicArea.setOrderPosition LandingCraft 409/527
aiStrategicArea.setOrderPosition Amphibius 409/527
aiStrategicArea.addAllowedVehicleGroup land
aiStrategicArea.addAllowedVehicleGroup infantry
aiStrategicArea.addAllowedVehicleGroup any
aiStrategicArea.addAllowedVehicleGroup sea
aiStrategicArea.setSide 1
aiStrategicArea.vehicleSearchRadius 80.0
aiStrategicArea.setActive Allied_strike
aiStrategicArea.addObjectTypeFlag Base
aiStrategicArea.addObjectTypeFlag ControlPoint
aiStrategicArea.addNeighbour Hill400
aiStrategicArea.addNeighbour Hill400_bunker_1
aiStrategicArea.addNeighbour Hill400_Hillside
aiStrategicArea.addNeighbour Hill400_bunker_2
aiStrategicArea.addNeighbour Hill400_bunker_3
aiStrategicArea.setOrderPosition Infantry 875/203
aiStrategicArea.setOrderPosition Tank 875/203
aiStrategicArea.setOrderPosition Car 875/203
aiStrategicArea.setOrderPosition Boat 875/203
aiStrategicArea.setOrderPosition LandingCraft 875/203
aiStrategicArea.setOrderPosition Amphibius 875/203
aiStrategicArea.addAllowedVehicleGroup land
aiStrategicArea.addAllowedVehicleGroup infantry
aiStrategicArea.addAllowedVehicleGroup any
aiStrategicArea.addAllowedVehicleGroup sea
aiStrategicArea.setSide 2
aiStrategicArea.setTakeable 1 0
aiStrategicArea.vehicleSearchRadius 80.0
aiStrategicArea.setActive Hill400_bunker_1
aiStrategicArea.addObjectTypeFlag ControlPoint
aiStrategicArea.addNeighbour Hill400
aiStrategicArea.addNeighbour Allied_strike
aiStrategicArea.addNeighbour Hill400_Hillside
aiStrategicArea.addNeighbour Hill400_bunker_2
aiStrategicArea.addNeighbour Hill400_bunker_3
aiStrategicArea.setOrderPosition Infantry 655/353
aiStrategicArea.setOrderPosition Tank 664/361
aiStrategicArea.setOrderPosition Car 655/353
aiStrategicArea.setOrderPosition Boat 655/353
aiStrategicArea.setOrderPosition LandingCraft 655/353
aiStrategicArea.setOrderPosition Amphibius 655/353
aiStrategicArea.addAllowedVehicleGroup land
aiStrategicArea.addAllowedVehicleGroup infantry
aiStrategicArea.addAllowedVehicleGroup any
aiStrategicArea.addAllowedVehicleGroup sea
aiStrategicArea.setSide 1
aiStrategicArea.vehicleSearchRadius 80.0
aiStrategicArea.setActive Hill400_Hillside
aiStrategicArea.addObjectTypeFlag ControlPoint
aiStrategicArea.addNeighbour Hill400
aiStrategicArea.addNeighbour Allied_strike
aiStrategicArea.addNeighbour Hill400_bunker_1
aiStrategicArea.addNeighbour Hill400_bunker_2
aiStrategicArea.addNeighbour Hill400_bunker_3
aiStrategicArea.setOrderPosition Infantry 689/488
aiStrategicArea.setOrderPosition Tank 702/488
aiStrategicArea.setOrderPosition Car 689/488
aiStrategicArea.setOrderPosition Boat 689/488
aiStrategicArea.setOrderPosition LandingCraft 689/488
aiStrategicArea.setOrderPosition Amphibius 689/488
aiStrategicArea.addAllowedVehicleGroup land
aiStrategicArea.addAllowedVehicleGroup infantry
aiStrategicArea.addAllowedVehicleGroup any
aiStrategicArea.addAllowedVehicleGroup sea
aiStrategicArea.setSide 1
aiStrategicArea.vehicleSearchRadius 80.0
aiStrategicArea.setActive Hill400_bunker_2
aiStrategicArea.addObjectTypeFlag ControlPoint
aiStrategicArea.addNeighbour Hill400
aiStrategicArea.addNeighbour Allied_strike
aiStrategicArea.addNeighbour Hill400_bunker_1
aiStrategicArea.addNeighbour Hill400_Hillside
aiStrategicArea.addNeighbour Hill400_bunker_3
aiStrategicArea.setOrderPosition Infantry 643/532
aiStrategicArea.setOrderPosition Tank 633/532
aiStrategicArea.setOrderPosition Car 643/532
aiStrategicArea.setOrderPosition Boat 643/532
aiStrategicArea.setOrderPosition LandingCraft 643/532
aiStrategicArea.setOrderPosition Amphibius 643/532
aiStrategicArea.addAllowedVehicleGroup land
aiStrategicArea.addAllowedVehicleGroup infantry
aiStrategicArea.addAllowedVehicleGroup any
aiStrategicArea.addAllowedVehicleGroup sea
aiStrategicArea.setSide 1
aiStrategicArea.vehicleSearchRadius 80.0
aiStrategicArea.setActive Hill400_bunker_3
aiStrategicArea.addObjectTypeFlag ControlPoint
aiStrategicArea.addNeighbour Hill400
aiStrategicArea.addNeighbour Allied_strike
aiStrategicArea.addNeighbour Hill400_bunker_1
aiStrategicArea.addNeighbour Hill400_Hillside
aiStrategicArea.addNeighbour Hill400_bunker_2
aiStrategicArea.setOrderPosition Infantry 544/544
aiStrategicArea.setOrderPosition Tank 540/560
aiStrategicArea.setOrderPosition Car 544/544
aiStrategicArea.setOrderPosition Boat 544/544
aiStrategicArea.setOrderPosition LandingCraft 544/544
aiStrategicArea.setOrderPosition Amphibius 544/544
aiStrategicArea.addAllowedVehicleGroup land
aiStrategicArea.addAllowedVehicleGroup infantry
aiStrategicArea.addAllowedVehicleGroup any
aiStrategicArea.addAllowedVehicleGroup sea
aiStrategicArea.setSide 1
aiStrategicArea.vehicleSearchRadius 80.0
endIf