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Archives/Bf1942/Levels/Hill_Four_Hundred.rfa
bf1942/levels/Hill_Four_Hundred/Init.con
rem *********************************************
rem Created by Battlecraft 1942. Copyright (c)2003,2004 Digital Illusions CE
rem *********************************************
ShaderManager.setTextureParam envmap bf1942\levels\Hill_Four_Hundred\Textures\ENVMAP_G_.rcm
renderer.globalLodPercent 1
renderer.globalAmbientColor 0.149020/0.149020/0.149020
renderer.ambientColor 0.149020/0.129412/0.149020
renderer.diffuseColor 0.294118/0.294118/0.247059
renderer.specularColor 0.294118/0.294118/0.294118
renderer.vertexFogEnable 1
renderer.fogColorVec 0.674510/0.627451/0.619608
renderer.animatedMeshAmbientColor 0.15
textureManager.alternativePath Texture

shadow.shadowColor 0.550000

Game.setViewDistance 210
Game.spawnPlayers 1
renderer.fogstart 0
renderer.fogend 200

ObjectTemplate.create Flag BlueFlag
ObjectTemplate.team 1
ObjectTemplate.networkableInfo FlagBodyInfo
ObjectTemplate.radius 5
ObjectTemplate.TimeToReSpawn 10
ObjectTemplate.addTemplate AnimatedGeFlag

ObjectTemplate.create Flag RedFlag
ObjectTemplate.team 2
ObjectTemplate.networkableInfo FlagBodyInfo
ObjectTemplate.radius 5
ObjectTemplate.TimeToReSpawn 10
ObjectTemplate.addTemplate AnimatedUsFlag

game.setTeamSkin 1 GermanSoldier
game.setKit 1 0 German_Scout
game.setKit 1 1 German_Assault
game.setKit 1 2 German_AT
game.setKit 1 3 German_Medic
game.setKit 1 4 German_Engineer

game.setTeamSkin 2 USSoldier
game.setKit 2 0 US_Scout
game.setKit 2 1 US_Assault
game.setKit 2 2 US_AT
game.setKit 2 3 US_Medic
game.setKit 2 4 US_Engineer
game.setLevelCheck 2242588848
game.setActiveCombatArea 256 0 768 768

shaderManager.setDefaultShaderSolidColor 0.2/0.2/0.2

run Init/SkyAndSun
run Init/Terrain

game.assaultTeam 2

run Sounds/Environment

game.setBeforeSpawnCameraPosition 1 418.295593/118.634705/434.363312
game.setBeforeSpawnCameraPosition 2 418.295593/118.634705/434.363312