This page is under construction
Archives/Bf1942/Levels/Beach_Party.rfa
bf1942/levels/Beach_Party/Textures/ENVMAP_G_.rcm
[CubeMap]
PositiveX = bf1942\levels\LC_Test_II\Textures\env_LC_Test_II_04.dds
NegativeX = bf1942\levels\LC_Test_II\Textures\env_LC_Test_II_02.dds
PositiveY = bf1942\levels\LC_Test_II\Textures\env_LC_Test_II_05.dds
NegativeY = bf1942\levels\LC_Test_II\Textures\env_LC_Test_II_06.dds
PositiveZ = bf1942\levels\LC_Test_II\Textures\env_LC_Test_II_03.dds
NegativeZ = bf1942\levels\LC_Test_II\Textures\env_LC_Test_II_01.dds