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Archives/bf1942/levels/Air_Raid_Alert_-Kure-1945.rfa
bf1942/levels/Air_Raid_Alert_-Kure-1945/StandardMesh/objective_repport_m1.rs
subshader "repport_M1_Material0" "StandardMesh/Default"
{
lighting true;
lightingSpecular false;
materialDiffuse 1.0 1.0 1.0;
texture "texture/hamnt_b";
}
subshader "repport_M1_Material1" "StandardMesh/Default"
{
lighting true;
lightingSpecular false;
materialDiffuse 1.0 1.0 1.0;
texture "texture/hamns_b";
}
subshader "repport_M1_Material2" "StandardMesh/Default"
{
lighting true;
lightingSpecular false;
materialDiffuse 1.0 1.0 1.0;
texture "texture/hamnb_b";
}
{
lighting true;
lightingSpecular false;
materialDiffuse 1.0 1.0 1.0;
texture "texture/hamnt_b";
}
subshader "repport_M1_Material1" "StandardMesh/Default"
{
lighting true;
lightingSpecular false;
materialDiffuse 1.0 1.0 1.0;
texture "texture/hamns_b";
}
subshader "repport_M1_Material2" "StandardMesh/Default"
{
lighting true;
lightingSpecular false;
materialDiffuse 1.0 1.0 1.0;
texture "texture/hamnb_b";
}