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Archives/bf1942/levels/Air_Raid_Alert_-Kure-1945.rfa
bf1942/levels/Air_Raid_Alert_-Kure-1945/objects/B29/Objects.con
rem *** B29Complex ***
ObjectTemplate.create Bundle B29Complex
ObjectTemplate.hasMobilePhysics 1
ObjectTemplate.hasCollisionPhysics 1
ObjectTemplate.hasResponsePhysics 1
rem -------------------------------------
ObjectTemplate.addTemplate lodB29Cockpit
ObjectTemplate.addTemplate AlliedAirSpawnSelfReloaderSpawner
ObjectTemplate.addTemplate Attitude_indicator_USA_Bundle
ObjectTemplate.addTemplate B29_CameraRotator
ObjectTemplate.setPosition -0.64/0.46/4.7
ObjectTemplate.addTemplate B29_BombSight_Bundle
ObjectTemplate.setPosition -0.64/-1.94/4.7
ObjectTemplate.setRotation 0/-30.00/0
ObjectTemplate.AddTemplate B29_stickrotation
ObjectTemplate.setPosition -0.6404/-0.26/5.306
ObjectTemplate.AddTemplate B29_stickrotation
ObjectTemplate.setPosition 0.643/-0.26/5.306
ObjectTemplate.addTemplate B29_Entry
ObjectTemplate.setPosition 0/0/4
ObjectTemplate.addTemplate B29_Bay_Left
ObjectTemplate.setPosition -0.798/-0.839/1.054
ObjectTemplate.setRotation 0.5/0.5/0
ObjectTemplate.addTemplate B29_Bay_Right
ObjectTemplate.setPosition 0.798/-0.839/1.054
ObjectTemplate.setRotation -0.5/0.5/0
ObjectTemplate.addTemplate B29_Body_Wing
ObjectTemplate.setPosition 0/0/-0.799
ObjectTemplate.setRotation 0/0/-90
ObjectTemplate.addTemplate B29AirbreakR
ObjectTemplate.setPosition 3/0.4/1
ObjectTemplate.addTemplate B29AirbreakL
ObjectTemplate.setPosition -3/0.4/1
ObjectTemplate.addTemplate B29_Rudder_Front1
ObjectTemplate.setPosition -17.88/0.582/-6.0
ObjectTemplate.setRotation 0/0/-3.7
ObjectTemplate.addTemplate B29_Rudder_Front2
ObjectTemplate.setPosition 17.88/0.57/-6.0
ObjectTemplate.setRotation 0/0/3.7
ObjectTemplate.addTemplate B29_Rudder_Back3
ObjectTemplate.setPosition -3.57/1.08/-21.13
ObjectTemplate.addTemplate B29_Rudder_Back4
ObjectTemplate.setPosition 3.57/1.08/-21.15
ObjectTemplate.addTemplate B29_Rudder_Back5
ObjectTemplate.setPosition 0/3.55/-21.14
ObjectTemplate.setRotation 0/0/-90
ObjectTemplate.addTemplate B29_CentralTurretControl_PCO1
beginrem
ObjectTemplate.addTemplate B29_TopTurret_PCO1
ObjectTemplate.setPosition 0/1.4288/-10.7845
ObjectTemplate.addTemplate B29_BottomFrontTurret_PCO2
ObjectTemplate.setPosition 0/-1.4622/2.1011
ObjectTemplate.addTemplate B29_BottomBackTurret_PCO3
ObjectTemplate.setPosition 0/-0.4676/-17.983
ObjectTemplate.setRotation -180/0/0
endrem
ObjectTemplate.addTemplate B29_RearGunner_PCO4
ObjectTemplate.setPosition 0/1/-23.24
ObjectTemplate.setRotation -180/0/0
ObjectTemplate.addTemplate B29_Engine1
ObjectTemplate.setPosition -10.64/0.25/-0.43
ObjectTemplate.addTemplate B29_Engine2
ObjectTemplate.setPosition -4.86/-0.089/0.33
ObjectTemplate.addTemplate B29_Engine3
ObjectTemplate.setPosition 4.86/-0.089/0.33
ObjectTemplate.addTemplate B29_Engine4
ObjectTemplate.setPosition 10.64/0.25/-0.43
ObjectTemplate.addTemplate bombsightdummyFireArm
ObjectTemplate.addTemplate B29BombHolder
ObjectTemplate.setPosition 0/-1.299/1.057
rem -------------------------------------
rem ***********************************************************************************
rem *** B29_CentralTurretControl_PCO1 ***
ObjectTemplate.create PlayerControlObject B29_CentralTurretControl_PCO1
ObjectTemplate.setNetworkableInfo B29BodyInfo
ObjectTemplate.aiTemplate B29TopMG
rem -------------------------------------
ObjectTemplate.addTemplate B29_Turret_CentralTurretControl_CamX
ObjectTemplate.addTemplate B29_Entry
ObjectTemplate.addTemplate B29_Turret_TopFrontX
ObjectTemplate.setPosition 0/1.4246/2.6205
ObjectTemplate.addTemplate B29_Turret_TopBackX
ObjectTemplate.setPosition 0/1.4288/-10.7845
ObjectTemplate.addTemplate B29_Turret_BottomFrontX
ObjectTemplate.setPosition 0/-1.4622/2.1011
ObjectTemplate.addTemplate B29_Turret_BottomBackX
ObjectTemplate.setPosition 0/-0.4676/-17.983
ObjectTemplate.addTemplate AirSelfRepairer_HeavyBomber_Engine
ObjectTemplate.setPosition 0/0/0
rem -------------------------------------
ObjectTemplate.setSoldierExitLocation -1.5/0/0 0/0/0
ObjectTemplate.GUIIndex 28
ObjectTemplate.setPcoId 1
ObjectTemplate.setVehicleIcon "Vehicle/icon_B29.tga"
ObjectTemplate.setVehicleIconPos 71/72
ObjectTemplate.setNumberOfWeaponIcons 1
ObjectTemplate.setPrimaryAmmoIcon "Ammo/icon_12,7mmM2.tga"
ObjectTemplate.setPrimaryAmmoBar ABAmmoBar
ObjectTemplate.setCrossHairType CHTNone
rem SightTweak
rem ObjectTemplate.setCrossHairType CHTIcon
ObjectTemplate.setVehicleCategory VCLand
ObjectTemplate.setVehicleType VTBomber
ObjectTemplate.setToolTipType TTBomber
ObjectTemplate.setHasTurretIcon 1
rem *** B29_Turret_CentralTurretControl_CamX ***
ObjectTemplate.create RotationalBundle B29_Turret_CentralTurretControl_CamX
ObjectTemplate.setNetworkableInfo B29VentralTurretInfo
ObjectTemplate.setAttachToListener 1
ObjectTemplate.loadSoundScript ../../../../../objects/Vehicles/Air/B29/Sounds/B29TurretVentral.ssc
rem -------------------------------------
ObjectTemplate.addTemplate B29_Turret_CentralTurretControl_CamY
rem -------------------------------------
ObjectTemplate.setMaxSpeed 80/0/0
ObjectTemplate.setAcceleration 5000/0/0
ObjectTemplate.setInputToYaw c_PIMouseLookX
rem *** B29_Turret_CentralTurretControl_CamY ***
ObjectTemplate.create RotationalBundle B29_Turret_CentralTurretControl_CamY
ObjectTemplate.setNetworkableInfo B29MG1Info
ObjectTemplate.setAttachToListener 1
ObjectTemplate.loadSoundScript ../../../../../objects/Vehicles/Air/B29/Sounds/B29TurretVentral.ssc
rem -------------------------------------
ObjectTemplate.addTemplate B29_Turret_TopCamera
ObjectTemplate.setPosition 0/0/25
ObjectTemplate.addTemplate AirSight_K-3
ObjectTemplate.setPosition 0/0/25
rem -------------------------------------
ObjectTemplate.setMinRotation 0/-50/0
ObjectTemplate.setMaxRotation 0/50/0
ObjectTemplate.setMaxSpeed 0/80/0
ObjectTemplate.setAcceleration 0/5000/0
ObjectTemplate.setInputToPitch c_PIMouseLookY
rem *** B29_Turret_TopCamera ***
ObjectTemplate.create Camera B29_Turret_TopCamera
rem *** B29_Turret_TopFrontX ***
ObjectTemplate.create RotationalBundle B29_Turret_TopFrontX
ObjectTemplate.setNetworkableInfo B29VentralTurretInfo
ObjectTemplate.setAttachToListener 1
ObjectTemplate.geometry B29_Tur_Top_M1
rem -------------------------------------
ObjectTemplate.addTemplate B29_Turret_TopFrontY
ObjectTemplate.setPosition 0/0.2/0.025
rem -------------------------------------
ObjectTemplate.setMaxSpeed 80/0/0
ObjectTemplate.setAcceleration 5000/0/0
ObjectTemplate.setInputToYaw c_PIMouseLookX
rem *** B29_Turret_TopFrontY ***
ObjectTemplate.create RotationalBundle B29_Turret_TopFrontY
ObjectTemplate.setNetworkableInfo B29MG1Info
ObjectTemplate.setAttachToListener 1
ObjectTemplate.geometry B29_gun_upperfront_m1
rem -------------------------------------
ObjectTemplate.addTemplate B29_Guns_TopFront
rem -------------------------------------
ObjectTemplate.setMinRotation 0/-50/0
ObjectTemplate.setMaxRotation 0/50/0
ObjectTemplate.setMaxSpeed 0/80/0
ObjectTemplate.setAcceleration 0/5000/0
ObjectTemplate.setInputToPitch c_PIMouseLookY
rem *** B29_Turret_TopBackX ***
ObjectTemplate.create RotationalBundle B29_Turret_TopBackX
ObjectTemplate.setNetworkableInfo B29VentralTurretInfo
ObjectTemplate.setAttachToListener 1
ObjectTemplate.geometry B29_Tur_Top_M1
rem -------------------------------------
ObjectTemplate.addTemplate B29_Turret_TopBackY
ObjectTemplate.setPosition 0/0.2/0.025
rem -------------------------------------
ObjectTemplate.setMaxSpeed 80/0/0
ObjectTemplate.setAcceleration 5000/0/0
ObjectTemplate.setInputToYaw c_PIMouseLookX
rem *** B29_Turret_TopBackY ***
ObjectTemplate.create RotationalBundle B29_Turret_TopBackY
ObjectTemplate.setNetworkableInfo B29MG1Info
ObjectTemplate.setAttachToListener 1
ObjectTemplate.geometry B29_gun_upper_m1
rem -------------------------------------
ObjectTemplate.addTemplate B29_Guns_TopBack
rem -------------------------------------
ObjectTemplate.setMinRotation 0/-50/0
ObjectTemplate.setMaxRotation 0/50/0
ObjectTemplate.setMaxSpeed 0/80/0
ObjectTemplate.setAcceleration 0/5000/0
ObjectTemplate.setInputToPitch c_PIMouseLookY
rem *** B29_Turret_BottomFrontX ***
ObjectTemplate.create RotationalBundle B29_Turret_BottomFrontX
ObjectTemplate.setNetworkableInfo B29DorsalTurretInfo
ObjectTemplate.loadSoundScript Sounds/B29TurretDorsal.ssc
ObjectTemplate.geometry B29_Tur_Dwn_M1
rem -------------------------------------
ObjectTemplate.addTemplate B29_Turret_BottomFrontY
ObjectTemplate.setPosition 0/-0.2/0.025
rem -------------------------------------
ObjectTemplate.setMaxSpeed 80/0/0
ObjectTemplate.setAcceleration 5000/0/0
ObjectTemplate.setInputToYaw c_PIMouseLookX
rem *** B29_Turret_BottomFrontY ***
ObjectTemplate.create RotationalBundle B29_Turret_BottomFrontY
ObjectTemplate.setNetworkableInfo B29MG2Info
ObjectTemplate.setAttachToListener 1
ObjectTemplate.loadSoundScript Sounds/B29TurretVentral.ssc
ObjectTemplate.geometry B29_gun_lower_m1
rem -------------------------------------
ObjectTemplate.addTemplate B29_Guns_Bottom
rem -------------------------------------
ObjectTemplate.setMinRotation 0/-50/0
ObjectTemplate.setMaxRotation 0/50/0
ObjectTemplate.setMaxSpeed 0/80/0
ObjectTemplate.setAcceleration 0/5000/0
ObjectTemplate.setInputToPitch c_PIMouseLookY
rem *** B29_Turret_BottomBackX ***
ObjectTemplate.create RotationalBundle B29_Turret_BottomBackX
ObjectTemplate.setNetworkableInfo B29DorsalTurretInfo
ObjectTemplate.geometry B29_Tur_Dwn_M1
rem -------------------------------------
ObjectTemplate.addTemplate B29_Turret_BottomBackY
ObjectTemplate.setPosition 0/-0.2/0.025
rem -------------------------------------
ObjectTemplate.setMaxSpeed 80/0/0
ObjectTemplate.setAcceleration 5000/0/0
ObjectTemplate.setInputToYaw c_PIMouseLookX
rem *** B29_Turret_BottomBackY ***
ObjectTemplate.create RotationalBundle B29_Turret_BottomBackY
ObjectTemplate.setNetworkableInfo B29MG2Info
ObjectTemplate.setAttachToListener 1
ObjectTemplate.geometry B29_gun_lower_m1
rem -------------------------------------
ObjectTemplate.addTemplate B29_Guns_Bottom
rem -------------------------------------
ObjectTemplate.setMinRotation 0/-50/0
ObjectTemplate.setMaxRotation 0/50/0
ObjectTemplate.setMaxSpeed 0/80/0
ObjectTemplate.setAcceleration 0/5000/0
ObjectTemplate.setInputToPitch c_PIMouseLookY
rem ***********************************************************************************
rem *** B29_RearGunner_PCO4 ***
ObjectTemplate.create PlayerControlObject B29_RearGunner_PCO4
ObjectTemplate.NameTagOffset 0/0/0
ObjectTemplate.setNetworkableInfo B29BodyInfo
ObjectTemplate.setAttachToListener 1
ObjectTemplate.aiTemplate B29RearMG
rem -------------------------------------
ObjectTemplate.addTemplate B29_Turret_RearX
ObjectTemplate.addTemplate B29_Entry
ObjectTemplate.addTemplate B29_Turret_RearCamX
ObjectTemplate.setPosition 0/0.6515/-0.4
ObjectTemplate.addTemplate B29_Entry
ObjectTemplate.setPosition 0/-1/-23.24
ObjectTemplate.addTemplate AirSelfRepairer_HeavyBomber_Engine
ObjectTemplate.setPosition 0/-1/-23.24
rem -------------------------------------
ObjectTemplate.setSoldierExitLocation -1.5/0/0 0/0/0
ObjectTemplate.GUIIndex 30
ObjectTemplate.setPcoId 2
ObjectTemplate.setVehicleIcon "Vehicle/icon_B29.tga"
ObjectTemplate.setVehicleIconPos 105/60
ObjectTemplate.setNumberOfWeaponIcons 2
ObjectTemplate.setPrimaryAmmoIcon "Ammo/icon_20mmAN-M2.tga"
ObjectTemplate.setPrimaryAmmoBar ABAmmoBar
ObjectTemplate.setSecondaryAmmoIcon "Ammo/icon_12,7mmM2.tga"
ObjectTemplate.setSecondaryAmmoBar ABAmmoBar
ObjectTemplate.setCrossHairType CHTNone
rem SightTweak
rem ObjectTemplate.setCrossHairType CHTIcon
ObjectTemplate.setVehicleCategory VCLand
ObjectTemplate.setVehicleType VTBomber
ObjectTemplate.setToolTipType TTBomber
ObjectTemplate.setHasTurretIcon 1
rem ***********************************************************************************
ObjectTemplate.create Bundle B29Complex
ObjectTemplate.hasMobilePhysics 1
ObjectTemplate.hasCollisionPhysics 1
ObjectTemplate.hasResponsePhysics 1
rem -------------------------------------
ObjectTemplate.addTemplate lodB29Cockpit
ObjectTemplate.addTemplate AlliedAirSpawnSelfReloaderSpawner
ObjectTemplate.addTemplate Attitude_indicator_USA_Bundle
ObjectTemplate.addTemplate B29_CameraRotator
ObjectTemplate.setPosition -0.64/0.46/4.7
ObjectTemplate.addTemplate B29_BombSight_Bundle
ObjectTemplate.setPosition -0.64/-1.94/4.7
ObjectTemplate.setRotation 0/-30.00/0
ObjectTemplate.AddTemplate B29_stickrotation
ObjectTemplate.setPosition -0.6404/-0.26/5.306
ObjectTemplate.AddTemplate B29_stickrotation
ObjectTemplate.setPosition 0.643/-0.26/5.306
ObjectTemplate.addTemplate B29_Entry
ObjectTemplate.setPosition 0/0/4
ObjectTemplate.addTemplate B29_Bay_Left
ObjectTemplate.setPosition -0.798/-0.839/1.054
ObjectTemplate.setRotation 0.5/0.5/0
ObjectTemplate.addTemplate B29_Bay_Right
ObjectTemplate.setPosition 0.798/-0.839/1.054
ObjectTemplate.setRotation -0.5/0.5/0
ObjectTemplate.addTemplate B29_Body_Wing
ObjectTemplate.setPosition 0/0/-0.799
ObjectTemplate.setRotation 0/0/-90
ObjectTemplate.addTemplate B29AirbreakR
ObjectTemplate.setPosition 3/0.4/1
ObjectTemplate.addTemplate B29AirbreakL
ObjectTemplate.setPosition -3/0.4/1
ObjectTemplate.addTemplate B29_Rudder_Front1
ObjectTemplate.setPosition -17.88/0.582/-6.0
ObjectTemplate.setRotation 0/0/-3.7
ObjectTemplate.addTemplate B29_Rudder_Front2
ObjectTemplate.setPosition 17.88/0.57/-6.0
ObjectTemplate.setRotation 0/0/3.7
ObjectTemplate.addTemplate B29_Rudder_Back3
ObjectTemplate.setPosition -3.57/1.08/-21.13
ObjectTemplate.addTemplate B29_Rudder_Back4
ObjectTemplate.setPosition 3.57/1.08/-21.15
ObjectTemplate.addTemplate B29_Rudder_Back5
ObjectTemplate.setPosition 0/3.55/-21.14
ObjectTemplate.setRotation 0/0/-90
ObjectTemplate.addTemplate B29_CentralTurretControl_PCO1
beginrem
ObjectTemplate.addTemplate B29_TopTurret_PCO1
ObjectTemplate.setPosition 0/1.4288/-10.7845
ObjectTemplate.addTemplate B29_BottomFrontTurret_PCO2
ObjectTemplate.setPosition 0/-1.4622/2.1011
ObjectTemplate.addTemplate B29_BottomBackTurret_PCO3
ObjectTemplate.setPosition 0/-0.4676/-17.983
ObjectTemplate.setRotation -180/0/0
endrem
ObjectTemplate.addTemplate B29_RearGunner_PCO4
ObjectTemplate.setPosition 0/1/-23.24
ObjectTemplate.setRotation -180/0/0
ObjectTemplate.addTemplate B29_Engine1
ObjectTemplate.setPosition -10.64/0.25/-0.43
ObjectTemplate.addTemplate B29_Engine2
ObjectTemplate.setPosition -4.86/-0.089/0.33
ObjectTemplate.addTemplate B29_Engine3
ObjectTemplate.setPosition 4.86/-0.089/0.33
ObjectTemplate.addTemplate B29_Engine4
ObjectTemplate.setPosition 10.64/0.25/-0.43
ObjectTemplate.addTemplate bombsightdummyFireArm
ObjectTemplate.addTemplate B29BombHolder
ObjectTemplate.setPosition 0/-1.299/1.057
rem -------------------------------------
rem ***********************************************************************************
rem *** B29_CentralTurretControl_PCO1 ***
ObjectTemplate.create PlayerControlObject B29_CentralTurretControl_PCO1
ObjectTemplate.setNetworkableInfo B29BodyInfo
ObjectTemplate.aiTemplate B29TopMG
rem -------------------------------------
ObjectTemplate.addTemplate B29_Turret_CentralTurretControl_CamX
ObjectTemplate.addTemplate B29_Entry
ObjectTemplate.addTemplate B29_Turret_TopFrontX
ObjectTemplate.setPosition 0/1.4246/2.6205
ObjectTemplate.addTemplate B29_Turret_TopBackX
ObjectTemplate.setPosition 0/1.4288/-10.7845
ObjectTemplate.addTemplate B29_Turret_BottomFrontX
ObjectTemplate.setPosition 0/-1.4622/2.1011
ObjectTemplate.addTemplate B29_Turret_BottomBackX
ObjectTemplate.setPosition 0/-0.4676/-17.983
ObjectTemplate.addTemplate AirSelfRepairer_HeavyBomber_Engine
ObjectTemplate.setPosition 0/0/0
rem -------------------------------------
ObjectTemplate.setSoldierExitLocation -1.5/0/0 0/0/0
ObjectTemplate.GUIIndex 28
ObjectTemplate.setPcoId 1
ObjectTemplate.setVehicleIcon "Vehicle/icon_B29.tga"
ObjectTemplate.setVehicleIconPos 71/72
ObjectTemplate.setNumberOfWeaponIcons 1
ObjectTemplate.setPrimaryAmmoIcon "Ammo/icon_12,7mmM2.tga"
ObjectTemplate.setPrimaryAmmoBar ABAmmoBar
ObjectTemplate.setCrossHairType CHTNone
rem SightTweak
rem ObjectTemplate.setCrossHairType CHTIcon
ObjectTemplate.setVehicleCategory VCLand
ObjectTemplate.setVehicleType VTBomber
ObjectTemplate.setToolTipType TTBomber
ObjectTemplate.setHasTurretIcon 1
rem *** B29_Turret_CentralTurretControl_CamX ***
ObjectTemplate.create RotationalBundle B29_Turret_CentralTurretControl_CamX
ObjectTemplate.setNetworkableInfo B29VentralTurretInfo
ObjectTemplate.setAttachToListener 1
ObjectTemplate.loadSoundScript ../../../../../objects/Vehicles/Air/B29/Sounds/B29TurretVentral.ssc
rem -------------------------------------
ObjectTemplate.addTemplate B29_Turret_CentralTurretControl_CamY
rem -------------------------------------
ObjectTemplate.setMaxSpeed 80/0/0
ObjectTemplate.setAcceleration 5000/0/0
ObjectTemplate.setInputToYaw c_PIMouseLookX
rem *** B29_Turret_CentralTurretControl_CamY ***
ObjectTemplate.create RotationalBundle B29_Turret_CentralTurretControl_CamY
ObjectTemplate.setNetworkableInfo B29MG1Info
ObjectTemplate.setAttachToListener 1
ObjectTemplate.loadSoundScript ../../../../../objects/Vehicles/Air/B29/Sounds/B29TurretVentral.ssc
rem -------------------------------------
ObjectTemplate.addTemplate B29_Turret_TopCamera
ObjectTemplate.setPosition 0/0/25
ObjectTemplate.addTemplate AirSight_K-3
ObjectTemplate.setPosition 0/0/25
rem -------------------------------------
ObjectTemplate.setMinRotation 0/-50/0
ObjectTemplate.setMaxRotation 0/50/0
ObjectTemplate.setMaxSpeed 0/80/0
ObjectTemplate.setAcceleration 0/5000/0
ObjectTemplate.setInputToPitch c_PIMouseLookY
rem *** B29_Turret_TopCamera ***
ObjectTemplate.create Camera B29_Turret_TopCamera
rem *** B29_Turret_TopFrontX ***
ObjectTemplate.create RotationalBundle B29_Turret_TopFrontX
ObjectTemplate.setNetworkableInfo B29VentralTurretInfo
ObjectTemplate.setAttachToListener 1
ObjectTemplate.geometry B29_Tur_Top_M1
rem -------------------------------------
ObjectTemplate.addTemplate B29_Turret_TopFrontY
ObjectTemplate.setPosition 0/0.2/0.025
rem -------------------------------------
ObjectTemplate.setMaxSpeed 80/0/0
ObjectTemplate.setAcceleration 5000/0/0
ObjectTemplate.setInputToYaw c_PIMouseLookX
rem *** B29_Turret_TopFrontY ***
ObjectTemplate.create RotationalBundle B29_Turret_TopFrontY
ObjectTemplate.setNetworkableInfo B29MG1Info
ObjectTemplate.setAttachToListener 1
ObjectTemplate.geometry B29_gun_upperfront_m1
rem -------------------------------------
ObjectTemplate.addTemplate B29_Guns_TopFront
rem -------------------------------------
ObjectTemplate.setMinRotation 0/-50/0
ObjectTemplate.setMaxRotation 0/50/0
ObjectTemplate.setMaxSpeed 0/80/0
ObjectTemplate.setAcceleration 0/5000/0
ObjectTemplate.setInputToPitch c_PIMouseLookY
rem *** B29_Turret_TopBackX ***
ObjectTemplate.create RotationalBundle B29_Turret_TopBackX
ObjectTemplate.setNetworkableInfo B29VentralTurretInfo
ObjectTemplate.setAttachToListener 1
ObjectTemplate.geometry B29_Tur_Top_M1
rem -------------------------------------
ObjectTemplate.addTemplate B29_Turret_TopBackY
ObjectTemplate.setPosition 0/0.2/0.025
rem -------------------------------------
ObjectTemplate.setMaxSpeed 80/0/0
ObjectTemplate.setAcceleration 5000/0/0
ObjectTemplate.setInputToYaw c_PIMouseLookX
rem *** B29_Turret_TopBackY ***
ObjectTemplate.create RotationalBundle B29_Turret_TopBackY
ObjectTemplate.setNetworkableInfo B29MG1Info
ObjectTemplate.setAttachToListener 1
ObjectTemplate.geometry B29_gun_upper_m1
rem -------------------------------------
ObjectTemplate.addTemplate B29_Guns_TopBack
rem -------------------------------------
ObjectTemplate.setMinRotation 0/-50/0
ObjectTemplate.setMaxRotation 0/50/0
ObjectTemplate.setMaxSpeed 0/80/0
ObjectTemplate.setAcceleration 0/5000/0
ObjectTemplate.setInputToPitch c_PIMouseLookY
rem *** B29_Turret_BottomFrontX ***
ObjectTemplate.create RotationalBundle B29_Turret_BottomFrontX
ObjectTemplate.setNetworkableInfo B29DorsalTurretInfo
ObjectTemplate.loadSoundScript Sounds/B29TurretDorsal.ssc
ObjectTemplate.geometry B29_Tur_Dwn_M1
rem -------------------------------------
ObjectTemplate.addTemplate B29_Turret_BottomFrontY
ObjectTemplate.setPosition 0/-0.2/0.025
rem -------------------------------------
ObjectTemplate.setMaxSpeed 80/0/0
ObjectTemplate.setAcceleration 5000/0/0
ObjectTemplate.setInputToYaw c_PIMouseLookX
rem *** B29_Turret_BottomFrontY ***
ObjectTemplate.create RotationalBundle B29_Turret_BottomFrontY
ObjectTemplate.setNetworkableInfo B29MG2Info
ObjectTemplate.setAttachToListener 1
ObjectTemplate.loadSoundScript Sounds/B29TurretVentral.ssc
ObjectTemplate.geometry B29_gun_lower_m1
rem -------------------------------------
ObjectTemplate.addTemplate B29_Guns_Bottom
rem -------------------------------------
ObjectTemplate.setMinRotation 0/-50/0
ObjectTemplate.setMaxRotation 0/50/0
ObjectTemplate.setMaxSpeed 0/80/0
ObjectTemplate.setAcceleration 0/5000/0
ObjectTemplate.setInputToPitch c_PIMouseLookY
rem *** B29_Turret_BottomBackX ***
ObjectTemplate.create RotationalBundle B29_Turret_BottomBackX
ObjectTemplate.setNetworkableInfo B29DorsalTurretInfo
ObjectTemplate.geometry B29_Tur_Dwn_M1
rem -------------------------------------
ObjectTemplate.addTemplate B29_Turret_BottomBackY
ObjectTemplate.setPosition 0/-0.2/0.025
rem -------------------------------------
ObjectTemplate.setMaxSpeed 80/0/0
ObjectTemplate.setAcceleration 5000/0/0
ObjectTemplate.setInputToYaw c_PIMouseLookX
rem *** B29_Turret_BottomBackY ***
ObjectTemplate.create RotationalBundle B29_Turret_BottomBackY
ObjectTemplate.setNetworkableInfo B29MG2Info
ObjectTemplate.setAttachToListener 1
ObjectTemplate.geometry B29_gun_lower_m1
rem -------------------------------------
ObjectTemplate.addTemplate B29_Guns_Bottom
rem -------------------------------------
ObjectTemplate.setMinRotation 0/-50/0
ObjectTemplate.setMaxRotation 0/50/0
ObjectTemplate.setMaxSpeed 0/80/0
ObjectTemplate.setAcceleration 0/5000/0
ObjectTemplate.setInputToPitch c_PIMouseLookY
rem ***********************************************************************************
rem *** B29_RearGunner_PCO4 ***
ObjectTemplate.create PlayerControlObject B29_RearGunner_PCO4
ObjectTemplate.NameTagOffset 0/0/0
ObjectTemplate.setNetworkableInfo B29BodyInfo
ObjectTemplate.setAttachToListener 1
ObjectTemplate.aiTemplate B29RearMG
rem -------------------------------------
ObjectTemplate.addTemplate B29_Turret_RearX
ObjectTemplate.addTemplate B29_Entry
ObjectTemplate.addTemplate B29_Turret_RearCamX
ObjectTemplate.setPosition 0/0.6515/-0.4
ObjectTemplate.addTemplate B29_Entry
ObjectTemplate.setPosition 0/-1/-23.24
ObjectTemplate.addTemplate AirSelfRepairer_HeavyBomber_Engine
ObjectTemplate.setPosition 0/-1/-23.24
rem -------------------------------------
ObjectTemplate.setSoldierExitLocation -1.5/0/0 0/0/0
ObjectTemplate.GUIIndex 30
ObjectTemplate.setPcoId 2
ObjectTemplate.setVehicleIcon "Vehicle/icon_B29.tga"
ObjectTemplate.setVehicleIconPos 105/60
ObjectTemplate.setNumberOfWeaponIcons 2
ObjectTemplate.setPrimaryAmmoIcon "Ammo/icon_20mmAN-M2.tga"
ObjectTemplate.setPrimaryAmmoBar ABAmmoBar
ObjectTemplate.setSecondaryAmmoIcon "Ammo/icon_12,7mmM2.tga"
ObjectTemplate.setSecondaryAmmoBar ABAmmoBar
ObjectTemplate.setCrossHairType CHTNone
rem SightTweak
rem ObjectTemplate.setCrossHairType CHTIcon
ObjectTemplate.setVehicleCategory VCLand
ObjectTemplate.setVehicleType VTBomber
ObjectTemplate.setToolTipType TTBomber
ObjectTemplate.setHasTurretIcon 1
rem ***********************************************************************************