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Archives/bf1942/levels/Air_Raid_Alert_-Kure-1945.rfa
bf1942/levels/Air_Raid_Alert_-Kure-1945/objects/Bunker_Hill/Objects.con
Var v_is_coop
console.useRelativePaths 0
run bf1942/game/is_coop.con
console.useRelativePaths 1

rem *** Bunker_Hill ***
ObjectTemplate.create PlayerControlObject Bunker_Hill
ObjectTemplate.setNetworkableInfo Bunker_HillBodyInfo
ObjectTemplate.saveInSeparateFile 1
ObjectTemplate.hasMobilePhysics 1
ObjectTemplate.drag 2.6
ObjectTemplate.mass 25000000
ObjectTemplate.hasCollisionPhysics 1
ObjectTemplate.hasResponsePhysics 1
ObjectTemplate.hasArmor 1
ObjectTemplate.hitpoints 23810
ObjectTemplate.maxhitpoints 23810
ObjectTemplate.material 807
ObjectTemplate.criticalDamage 5081
ObjectTemplate.hpLostWhileCriticalDamage 50
ObjectTemplate.explosionForceMod 5
ObjectTemplate.dontClearTeamOnExit 1
ObjectTemplate.addArmorEffect 11408 em_EnterpriseDamage 0/0/0
ObjectTemplate.addArmorEffect 7204 em_EnterpriseDamage 0/0/0
ObjectTemplate.addArmorEffect 7204 e_waterBoatSink 0/10/0
ObjectTemplate.addArmorEffect 5081 em_EnterpriseDamage 0/0/0
ObjectTemplate.addArmorEffect 5081 e_waterBoatSink 0/10/0
ObjectTemplate.addArmorEffect 5081 e_waterBoatSinkEf 19/6/-5
ObjectTemplate.addArmorEffect 5081 e_waterBoatSinkEf 17/2/-45
ObjectTemplate.addArmorEffect 5081 e_waterBoatSinkEf 14/2/-85
ObjectTemplate.addArmorEffect 5081 e_waterBoatSinkEf 10/2/-125
ObjectTemplate.addArmorEffect 5081 e_waterBoatSinkEf 13/3/25
ObjectTemplate.addArmorEffect 5081 e_waterBoatSinkEf 18/3/45
ObjectTemplate.addArmorEffect 5081 e_waterBoatSinkEf 16/2/65
ObjectTemplate.addArmorEffect 5081 e_waterBoatSinkEf 14/2/85
ObjectTemplate.addArmorEffect 5081 e_waterBoatSinkEf 0/3/125
ObjectTemplate.addArmorEffect 5081 e_waterBoatSinkEf 0/6/35
ObjectTemplate.addArmorEffect 5081 e_waterBoatSinkEf 0/5/-25
ObjectTemplate.addArmorEffect 5081 e_waterBoatSinkEf 0/15/-5
ObjectTemplate.addArmorEffect 5081 e_waterBoatSinkEf 0/3/-90
ObjectTemplate.addArmorEffect 5081 e_waterBoatSinkEf -19/6/-5
ObjectTemplate.addArmorEffect 5081 e_waterBoatSinkEf -17/3/-35
ObjectTemplate.addArmorEffect 5081 e_waterBoatSinkEf -14/2/-75
ObjectTemplate.addArmorEffect 5081 e_waterBoatSinkEf -10/2/-125
ObjectTemplate.addArmorEffect 5081 e_waterBoatSinkEf -13/3/25
ObjectTemplate.addArmorEffect 5081 e_waterBoatSinkEf -18/3/45
ObjectTemplate.addArmorEffect 5081 e_waterBoatSinkEf -16/2/65
ObjectTemplate.addArmorEffect 5081 e_waterBoatSinkEf -14/2/85
ObjectTemplate.aiTemplate Enterprise
rem -------------------------------------
ObjectTemplate.addTemplate lodBunker_Hill

ObjectTemplate.addTemplate Enterprise_Floater
ObjectTemplate.setPosition -20/14.8/125
ObjectTemplate.addTemplate Essex_FloaterBreakerFL

ObjectTemplate.addTemplate Enterprise_Floater
ObjectTemplate.setPosition 20/14.8/125
ObjectTemplate.addTemplate Essex_FloaterBreakerFR

ObjectTemplate.addTemplate Enterprise_Floater
ObjectTemplate.setPosition -20/14.8/-125
ObjectTemplate.addTemplate Essex_FloaterBreakerBL

ObjectTemplate.addTemplate Enterprise_Floater
ObjectTemplate.setPosition 20/14.8/-125
ObjectTemplate.addTemplate Essex_FloaterBreakerBR
rem -------------------------------------
ObjectTemplate.setSoldierExitLocation 5/28/10 0/0/0
ObjectTemplate.GUIIndex 35
ObjectTemplate.setVehicleIcon "Vehicle/icon_CV-17BunkerHill.tga"
ObjectTemplate.setVehicleIconPos 58/80
ObjectTemplate.setNumberOfWeaponIcons 1
ObjectTemplate.setPrimaryAmmoIcon "Ammo/icon_127mmMark12AA.tga"
ObjectTemplate.setPrimaryAmmoBar ABReloadBarOnly
ObjectTemplate.setCrossHairType CHTNone
ObjectTemplate.setVehicleCategory VCSea
ObjectTemplate.setVehicleType VTCarrier
ObjectTemplate.setToolTipType TTCarrier
ObjectTemplate.setMinimapIcon "Minimap/minimap_icon_aircraft_carrier_64x64.tga"
ObjectTemplate.setMinimapIconSize 64
ObjectTemplate.sonarPos 1
ObjectTemplate.submarineData 0 0 0 0 0 19 200

rem *** lodBunker_Hill ***
ObjectTemplate.create LodObject lodBunker_Hill
ObjectTemplate.hasMobilePhysics 1
ObjectTemplate.hasCollisionPhysics 1
ObjectTemplate.hasResponsePhysics 1
rem -------------------------------------
ObjectTemplate.addTemplate Bunker_HillComplex
ObjectTemplate.addTemplate EnterpriseSimple
rem -------------------------------------
ObjectTemplate.lodSelector EnterpriseLodSelector

rem *** EnterpriseComplex ***
ObjectTemplate.create Bundle Bunker_HillComplex
rem ObjectTemplate.setNetworkableInfo Bunker_HillBodyInfo
ObjectTemplate.geometry Enterprise_hull_M1
ObjectTemplate.hasCollisionPhysics 1
ObjectTemplate.hasResponsePhysics 1
ObjectTemplate.hasMobilePhysics 1
rem -------------------------------------
ObjectTemplate.addTemplate BattleshipRadar

ObjectTemplate.addTemplate ClimbingNet_6m
ObjectTemplate.setPosition 14.21/3.82/-121.7
ObjectTemplate.setRotation -80.499/0/0
ObjectTemplate.addTemplate ClimbingNet_6m
ObjectTemplate.setPosition -13.01/3.82/-121.7
ObjectTemplate.setRotation 80.5/0/0
ObjectTemplate.addTemplate ClimbingNet_6m
ObjectTemplate.setPosition 11.42/3.8/106.584
ObjectTemplate.setRotation -93.5/0/0
ObjectTemplate.addTemplate ClimbingNet_6m
ObjectTemplate.setPosition -10.2/3.8/106.584
ObjectTemplate.setRotation 93.5/0/0

if v_is_coop == False
ObjectTemplate.addTemplate Bunker_Hill_AirCraftSoldierSpawn1
ObjectTemplate.setPosition -16/18.4/-140
ObjectTemplate.addTemplate Bunker_Hill_AirCraftSoldierSpawn2
ObjectTemplate.setPosition 16/18.4/-140
ObjectTemplate.addTemplate Bunker_Hill_AirCraftSoldierSpawn3
ObjectTemplate.setPosition -16/18.4/-130
ObjectTemplate.addTemplate Bunker_Hill_AirCraftSoldierSpawn4
ObjectTemplate.setPosition 16/18.4/-130
ObjectTemplate.addTemplate Bunker_Hill_AirCraftSoldierSpawn5
ObjectTemplate.setPosition 14/15.4/-108
ObjectTemplate.addTemplate Bunker_Hill_AirCraftSoldierSpawn6
ObjectTemplate.setPosition 14/15.4/-98

ObjectTemplate.addTemplate Bunker_Hill_HellcatSpawner
ObjectTemplate.setPosition 10.8658/20.7/-127.3985
ObjectTemplate.setRotation 0/-13/0
ObjectTemplate.addTemplate Bunker_Hill_corsairSpawner
ObjectTemplate.setPosition -10.1662/19.8/-127.3573
ObjectTemplate.setRotation 0/-12.7/0
ObjectTemplate.addTemplate Bunker_Hill_corsair20Spawner
ObjectTemplate.setPosition 0/20.2/58.5
ObjectTemplate.setRotation -15/-10/0
ObjectTemplate.addTemplate Bunker_Hill_corsair-bSpawner
ObjectTemplate.setPosition 0/8.8/-126
ObjectTemplate.setRotation 0/-10/0
ObjectTemplate.addTemplate Bunker_Hill_CorSpawner
ObjectTemplate.setPosition 7.5/19.8/74.5
ObjectTemplate.setRotation -10/-13/0
else
ObjectTemplate.addTemplate Bunker_Hill_LcvpSoldierSpawn1
ObjectTemplate.setPosition -13.7/15.4/78.64
ObjectTemplate.addTemplate Bunker_Hill_LcvpSoldierSpawn1
ObjectTemplate.setPosition -16.239/14.65/-100.446
ObjectTemplate.addTemplate Bunker_Hill_LcvpSoldierSpawn1
ObjectTemplate.setPosition 16.451/14.65/-101.36
ObjectTemplate.addTemplate Bunker_Hill_LcvpSoldierSpawn1
ObjectTemplate.setPosition 13.61/15.7/77.7

ObjectTemplate.addTemplate Bunker_Hill_AirCraftSoldierSpawn1
ObjectTemplate.setPosition -3.099/20.4/-116.499
ObjectTemplate.addTemplate Bunker_Hill_AirCraftSoldierSpawn1
ObjectTemplate.setPosition 3.3/20.4/-97.09
ObjectTemplate.addTemplate Bunker_Hill_LcvpSoldierSpawn1
ObjectTemplate.setPosition -13.949/12.4/-67.999
ObjectTemplate.addTemplate Bunker_Hill_LcvpSoldierSpawn1
ObjectTemplate.setPosition 13.95/12.4/-67.999

ObjectTemplate.addTemplate Bunker_Hill_HellcatSpawner
ObjectTemplate.setPosition 7.2/19.8/-127.3985
ObjectTemplate.setRotation -15/-13/0
ObjectTemplate.addTemplate Bunker_Hill_AvengerBSpawner
ObjectTemplate.setPosition -10.1662/20.5/-127.3573
ObjectTemplate.setRotation 0/-11.75/0
endIf

ObjectTemplate.addTemplate Bunker_Hill_lcvpSpawner
ObjectTemplate.setPosition -17.35/8.75/-69.748
ObjectTemplate.addTemplate Bunker_Hill_lcvpSpawner
ObjectTemplate.setPosition 18.47/8.75/-69.748

remObjectTemplate.addTemplate Enterprise_Engine
remObjectTemplate.setPosition 0/-3.999/-89.999
ObjectTemplate.addTemplate Enterprise_Rudder1
ObjectTemplate.setPosition 0/-6/-110
ObjectTemplate.setRotation 0/0/-90
ObjectTemplate.addTemplate Enterprise_HullWing
ObjectTemplate.setPosition 0/-6/110
ObjectTemplate.setRotation 0/0/-90
ObjectTemplate.addTemplate Enterprise_rod
ObjectTemplate.setPosition 0.649/-5.017/-126.06
ObjectTemplate.addTemplate Enterprise_Entry
ObjectTemplate.setPosition 11.4/26.6/30
ObjectTemplate.addTemplate Enterprise_rad
ObjectTemplate.setPosition 11.134/46.534/20.174

ObjectTemplate.addTemplate Essex_addGunBase

ObjectTemplate.addTemplate 5inchL38Dual_AA_360_X
ObjectTemplate.setPosition 11/21.15/40.5
ObjectTemplate.addTemplate 5inchL38Dual_AA_360_X2
ObjectTemplate.setPosition 11/18.5/47.5

ObjectTemplate.addTemplate Bunker_Hill_AABattery1
ObjectTemplate.setPosition -17/14.85/73.9
ObjectTemplate.addTemplate Bunker_Hill_AABattery2
ObjectTemplate.setPosition -20.6/14.4/-104
ObjectTemplate.addTemplate Bunker_Hill_AABattery3
ObjectTemplate.setPosition 20.3/14.4/-104
ObjectTemplate.addTemplate Bunker_Hill_AABattery4
ObjectTemplate.setPosition 17.3/14.85/73.9
ObjectTemplate.addTemplate Bunker_Hill_AABattery5
ObjectTemplate.setPosition 11/21.15/-22

if v_is_coop == False
ObjectTemplate.addTemplate Enterprise_Elevatoroperator5
else
ObjectTemplate.addTemplate EnterprisePlatedummy
endIf

ObjectTemplate.addTemplate e_WaterFrontBigB
ObjectTemplate.setPosition 0/0/130
ObjectTemplate.addTemplate e_waterBoatSvall
ObjectTemplate.setPosition 0/-1/135
ObjectTemplate.setRotation 90/0/0
ObjectTemplate.addTemplate e_waterBoatSvall
ObjectTemplate.setPosition 0/-1/-145
ObjectTemplate.setRotation 270/0/0
ObjectTemplate.addTemplate e_waterBackBig
ObjectTemplate.setPosition 0/0.5/-140
ObjectTemplate.addTemplate Ammobox
ObjectTemplate.setPosition 6.685/19.505/-8.397
ObjectTemplate.setRotation 87/0/0
ObjectTemplate.addTemplate Ammobox
ObjectTemplate.setPosition 11.7/19.505/-118.999
ObjectTemplate.addTemplate EnterpriseAirplaneSupplyDepot
ObjectTemplate.setPosition 0/15/-100
ObjectTemplate.addTemplate EnterpriseAirplaneSupplyDepot
ObjectTemplate.setPosition 0/15/-70
ObjectTemplate.addTemplate EnterpriseAirplaneSupplyDepot
ObjectTemplate.setPosition 0/15/-40
ObjectTemplate.addTemplate EnterpriseAirplaneSupplyDepot
ObjectTemplate.setPosition 0/15/-10
ObjectTemplate.addTemplate EnterpriseAirplaneSupplyDepot
ObjectTemplate.setPosition 0/15/20
ObjectTemplate.addTemplate EnterpriseAirplaneSupplyDepot
ObjectTemplate.setPosition 0/15/50
ObjectTemplate.addTemplate EnterpriseAirplaneSupplyDepot
ObjectTemplate.setPosition 0/15/70
ObjectTemplate.addTemplate EnterpriseAirplaneSupplyDepot
ObjectTemplate.setPosition 0/15/100
ObjectTemplate.addTemplate ShipLadder02
ObjectTemplate.setPosition -15.53/16/-51.85
ObjectTemplate.setRotation -92/3.5/0

ObjectTemplate.addTemplate ShipAlarm2

ObjectTemplate.addTemplate ShipSinkerSpawner
ObjectTemplate.setPosition 0/0/-1
rem -------------------------------------

rem *** Bunker_Hill_AirCraftSoldierSpawn1 ***
ObjectTemplate.create SpawnPoint Bunker_Hill_AirCraftSoldierSpawn1
ObjectTemplate.setSpawnRotation 0/0/0
ObjectTemplate.setSpawnPositionOffset 0/0/0
ObjectTemplate.setSpawnPreventionDelay 0
ObjectTemplate.setSpawnId 0
ObjectTemplate.setGroup 72
ObjectTemplate.setEnterOnSpawn 0
ObjectTemplate.setAIEnterOnSpawn 1
ObjectTemplate.setSpawnAsParaTroper 0

ObjectTemplate.create SpawnPoint Bunker_Hill_AirCraftSoldierSpawn2
ObjectTemplate.setSpawnRotation 0/0/0
ObjectTemplate.setSpawnPositionOffset 0/0/0
ObjectTemplate.setSpawnPreventionDelay 0
ObjectTemplate.setSpawnId 0
ObjectTemplate.setGroup 72
ObjectTemplate.setEnterOnSpawn 0
ObjectTemplate.setAIEnterOnSpawn 1
ObjectTemplate.setSpawnAsParaTroper 0

ObjectTemplate.create SpawnPoint Bunker_Hill_AirCraftSoldierSpawn3
ObjectTemplate.setSpawnRotation 0/0/0
ObjectTemplate.setSpawnPositionOffset 0/0/0
ObjectTemplate.setSpawnPreventionDelay 0
ObjectTemplate.setSpawnId 0
ObjectTemplate.setGroup 72
ObjectTemplate.setEnterOnSpawn 0
ObjectTemplate.setAIEnterOnSpawn 1
ObjectTemplate.setSpawnAsParaTroper 0

ObjectTemplate.create SpawnPoint Bunker_Hill_AirCraftSoldierSpawn4
ObjectTemplate.setSpawnRotation 0/0/0
ObjectTemplate.setSpawnPositionOffset 0/0/0
ObjectTemplate.setSpawnPreventionDelay 0
ObjectTemplate.setSpawnId 0
ObjectTemplate.setGroup 72
ObjectTemplate.setEnterOnSpawn 0
ObjectTemplate.setAIEnterOnSpawn 1
ObjectTemplate.setSpawnAsParaTroper 0

ObjectTemplate.create SpawnPoint Bunker_Hill_AirCraftSoldierSpawn5
ObjectTemplate.setSpawnRotation 0/0/0
ObjectTemplate.setSpawnPositionOffset 0/0/0
ObjectTemplate.setSpawnPreventionDelay 0
ObjectTemplate.setSpawnId 0
ObjectTemplate.setGroup 72
ObjectTemplate.setEnterOnSpawn 0
ObjectTemplate.setAIEnterOnSpawn 1
ObjectTemplate.setSpawnAsParaTroper 0

ObjectTemplate.create SpawnPoint Bunker_Hill_AirCraftSoldierSpawn6
ObjectTemplate.setSpawnRotation 0/0/0
ObjectTemplate.setSpawnPositionOffset 0/0/0
ObjectTemplate.setSpawnPreventionDelay 0
ObjectTemplate.setSpawnId 0
ObjectTemplate.setGroup 72
ObjectTemplate.setEnterOnSpawn 0
ObjectTemplate.setAIEnterOnSpawn 1
ObjectTemplate.setSpawnAsParaTroper 0

rem *** Bunker_Hill_lcvpSpawner ***
ObjectTemplate.create ObjectSpawner Bunker_Hill_lcvpSpawner
ObjectTemplate.setObjectTemplate 1 Lcvp
ObjectTemplate.setObjectTemplate 2 Lcvp
ObjectTemplate.minSpawnDelay 20
ObjectTemplate.maxSpawnDelay 20
ObjectTemplate.TimeToLive 30
ObjectTemplate.Distance 20
ObjectTemplate.spawnOffset 0/0/0
ObjectTemplate.holdObject 1
ObjectTemplate.team 1
ObjectTemplate.MaxNrOfObjectSpawned 3
ObjectTemplate.damageWhenLost 10

rem *** Bunker_Hill_corsair20Spawner ***
ObjectTemplate.create ObjectSpawner Bunker_Hill_corsair20Spawner
ObjectTemplate.setObjectTemplate 1 SBD
ObjectTemplate.setObjectTemplate 2 SBD
ObjectTemplate.minSpawnDelay 20
ObjectTemplate.maxSpawnDelay 30
ObjectTemplate.TimeToLive 120
ObjectTemplate.Distance 200
ObjectTemplate.spawnOffset 0/0/0
ObjectTemplate.holdObject 1
ObjectTemplate.team 2
if v_is_coop == False
ObjectTemplate.MaxNrOfObjectSpawned 4
else
ObjectTemplate.MaxNrOfObjectSpawned 4
endIf
ObjectTemplate.damageWhenLost 10

rem *** Bunker_Hill_HellcatSpawner ***
ObjectTemplate.create ObjectSpawner Bunker_Hill_HellcatSpawner
ObjectTemplate.setObjectTemplate 1 AvengerBomber
ObjectTemplate.setObjectTemplate 2 AvengerBomber
ObjectTemplate.minSpawnDelay 20
ObjectTemplate.maxSpawnDelay 30
ObjectTemplate.TimeToLive 120
ObjectTemplate.Distance 200
ObjectTemplate.spawnOffset 0/0/0
ObjectTemplate.holdObject 1
ObjectTemplate.team 2
if v_is_coop == False
ObjectTemplate.MaxNrOfObjectSpawned 3
else
ObjectTemplate.MaxNrOfObjectSpawned 3
endIf
ObjectTemplate.damageWhenLost 10

rem *** Bunker_Hill_CorSpawner ***
ObjectTemplate.create ObjectSpawner Bunker_Hill_CorSpawner
ObjectTemplate.setObjectTemplate 1 Corsair-R
ObjectTemplate.setObjectTemplate 2 Corsair-R
ObjectTemplate.minSpawnDelay 5
ObjectTemplate.maxSpawnDelay 7
ObjectTemplate.TimeToLive 120
ObjectTemplate.Distance 200
ObjectTemplate.spawnOffset 0/0/0
ObjectTemplate.holdObject 1
ObjectTemplate.team 2
ObjectTemplate.MaxNrOfObjectSpawned 3
ObjectTemplate.damageWhenLost 10

rem *** Bunker_Hill_corsairSpawner ***
ObjectTemplate.create ObjectSpawner Bunker_Hill_corsairSpawner
ObjectTemplate.setObjectTemplate 1 Hellcat
ObjectTemplate.setObjectTemplate 2 Hellcat
ObjectTemplate.minSpawnDelay 5
ObjectTemplate.maxSpawnDelay 7
ObjectTemplate.TimeToLive 120
ObjectTemplate.Distance 200
ObjectTemplate.spawnOffset 0/0/0
ObjectTemplate.holdObject 1
ObjectTemplate.team 2
if v_is_coop == False
ObjectTemplate.MaxNrOfObjectSpawned 10
else
ObjectTemplate.MaxNrOfObjectSpawned 10
endIf
ObjectTemplate.damageWhenLost 10

rem *** Bunker_Hill_corsair-bSpawner ***
ObjectTemplate.create ObjectSpawner Bunker_Hill_corsair-bSpawner
ObjectTemplate.setObjectTemplate 1 Avenger_TinyTim_WingFold
ObjectTemplate.setObjectTemplate 2 Avenger_TinyTim_WingFold
ObjectTemplate.minSpawnDelay 20
ObjectTemplate.maxSpawnDelay 30
ObjectTemplate.TimeToLive 120
ObjectTemplate.Distance 20
ObjectTemplate.spawnOffset 0/0/0
ObjectTemplate.holdObject 1
if v_is_coop == False
ObjectTemplate.MaxNrOfObjectSpawned 3
else
ObjectTemplate.MaxNrOfObjectSpawned 3
endIf
ObjectTemplate.team 2

rem *** BunkerHill_addGunBase ***
ObjectTemplate.create SimpleObject Bunker_Hill_addGunBase
ObjectTemplate.geometry bunkerhill_add_m1
ObjectTemplate.hasCollisionPhysics 1

rem *** Bunker_Hill_AABattery1 ***
ObjectTemplate.create PlayerControlObject Bunker_Hill_AABattery1
ObjectTemplate.aiTemplate EnterpriseAA2
ObjectTemplate.setNetworkableInfo Bunker_HillBodyInfo
ObjectTemplate.sonarPos 1
rem -------------------------------------
ObjectTemplate.addTemplate BattleshipRadar
ObjectTemplate.addTemplate QuadBofors_body
ObjectTemplate.addTemplate QuadBofors_body2
ObjectTemplate.setPosition 0/0/7.4
rem -------------------------------------
ObjectTemplate.setSoldierExitLocation 2/0.2/0 0/0/0
ObjectTemplate.GUIIndex 36
ObjectTemplate.setVehicleIcon "Vehicle/icon_CV-17BunkerHill.tga"
ObjectTemplate.setVehicleIconPos 57/102
ObjectTemplate.setNumberOfWeaponIcons 2
ObjectTemplate.setPrimaryAmmoIcon "Ammo/icon_40mmBofors.tga"
ObjectTemplate.setPrimaryAmmoBar ABAmmoBarHeatBar
ObjectTemplate.setSecondaryAmmoIcon "Ammo/icon_40mmBofors.tga"
ObjectTemplate.setSecondaryAmmoBar ABAmmoBarHeatBar
ObjectTemplate.setCrossHairType CHTNone
ObjectTemplate.setVehicleCategory VCSea
ObjectTemplate.setVehicleType VTCarrier
ObjectTemplate.setToolTipType TTCarrier


rem *** Bunker_Hill_AABattery2 ***
ObjectTemplate.create PlayerControlObject Bunker_Hill_AABattery2
ObjectTemplate.aiTemplate EnterpriseAA3
ObjectTemplate.setNetworkableInfo Bunker_HillBodyInfo
ObjectTemplate.sonarPos 1
rem -------------------------------------
ObjectTemplate.addTemplate BattleshipRadar
ObjectTemplate.addTemplate QuadBofors_body
ObjectTemplate.addTemplate QuadBofors_body2
ObjectTemplate.setPosition 0/0/7.4
rem -------------------------------------
ObjectTemplate.setSoldierExitLocation 2/0.2/0 0/0/0
ObjectTemplate.GUIIndex 37
ObjectTemplate.setVehicleIcon "Vehicle/icon_CV-17BunkerHill.tga"
ObjectTemplate.setVehicleIconPos 122/58
ObjectTemplate.setNumberOfWeaponIcons 2
ObjectTemplate.setPrimaryAmmoIcon "Ammo/icon_40mmBofors.tga"
ObjectTemplate.setPrimaryAmmoBar ABAmmoBarHeatBar
ObjectTemplate.setSecondaryAmmoIcon "Ammo/icon_40mmBofors.tga"
ObjectTemplate.setSecondaryAmmoBar ABAmmoBarHeatBar
ObjectTemplate.setCrossHairType CHTNone
ObjectTemplate.setVehicleCategory VCSea
ObjectTemplate.setVehicleType VTCarrier
ObjectTemplate.setToolTipType TTCarrier


rem *** Bunker_Hill_AABattery3 ***
ObjectTemplate.create PlayerControlObject Bunker_Hill_AABattery3
ObjectTemplate.aiTemplate EnterpriseAA4
ObjectTemplate.setNetworkableInfo Bunker_HillBodyInfo
ObjectTemplate.sonarPos 1
rem -------------------------------------
ObjectTemplate.addTemplate BattleshipRadar
ObjectTemplate.addTemplate QuadBofors_body
ObjectTemplate.addTemplate QuadBofors_body2
ObjectTemplate.setPosition 0/0/7.4
rem -------------------------------------
ObjectTemplate.setSoldierExitLocation -2/0.2/0 0/0/0
ObjectTemplate.GUIIndex 38
ObjectTemplate.setVehicleIcon "Vehicle/icon_CV-17BunkerHill.tga"
ObjectTemplate.setVehicleIconPos 101/50
ObjectTemplate.setNumberOfWeaponIcons 2
ObjectTemplate.setPrimaryAmmoIcon "Ammo/icon_40mmBofors.tga"
ObjectTemplate.setPrimaryAmmoBar ABAmmoBarHeatBar
ObjectTemplate.setSecondaryAmmoIcon "Ammo/icon_40mmBofors.tga"
ObjectTemplate.setSecondaryAmmoBar ABAmmoBarHeatBar
ObjectTemplate.setCrossHairType CHTNone
ObjectTemplate.setVehicleCategory VCSea
ObjectTemplate.setVehicleType VTCarrier
ObjectTemplate.setToolTipType TTCarrier


rem *** Bunker_Hill_AABattery4 ***
ObjectTemplate.create PlayerControlObject Bunker_Hill_AABattery4
ObjectTemplate.aiTemplate EnterpriseAA5
ObjectTemplate.setNetworkableInfo Bunker_HillBodyInfo
ObjectTemplate.sonarPos 1
rem -------------------------------------
ObjectTemplate.addTemplate BattleshipRadar
ObjectTemplate.addTemplate QuadBofors_body
ObjectTemplate.addTemplate QuadBofors_body2
ObjectTemplate.setPosition 0/0/7.4
rem -------------------------------------
ObjectTemplate.setSoldierExitLocation -2/0.2/0 0/0/0
ObjectTemplate.GUIIndex 39
ObjectTemplate.setVehicleIcon "Vehicle/icon_CV-17BunkerHill.tga"
ObjectTemplate.setVehicleIconPos 36/92
ObjectTemplate.setNumberOfWeaponIcons 2
ObjectTemplate.setPrimaryAmmoIcon "Ammo/icon_40mmBofors.tga"
ObjectTemplate.setPrimaryAmmoBar ABAmmoBarHeatBar
ObjectTemplate.setSecondaryAmmoIcon "Ammo/icon_40mmBofors.tga"
ObjectTemplate.setSecondaryAmmoBar ABAmmoBarHeatBar
ObjectTemplate.setCrossHairType CHTNone
ObjectTemplate.setVehicleCategory VCSea
ObjectTemplate.setVehicleType VTCarrier
ObjectTemplate.setToolTipType TTCarrier


rem *** Bunker_Hill_AABattery5 ***
ObjectTemplate.create PlayerControlObject Bunker_Hill_AABattery5
ObjectTemplate.aiTemplate EnterpriseAA6
ObjectTemplate.setNetworkableInfo Bunker_HillBodyInfo
ObjectTemplate.sonarPos 1
rem -------------------------------------
ObjectTemplate.addTemplate BattleshipRadar
ObjectTemplate.addTemplate 5inchL38Dual_AA_360_X
ObjectTemplate.setRotation -179.999/0/0
ObjectTemplate.addTemplate 5inchL38Dual_AA_360_X2
ObjectTemplate.setPosition 0/-2.65/-7
ObjectTemplate.setRotation -179.999/0/0

ObjectTemplate.addTemplate ShipAlarm2
rem -------------------------------------
ObjectTemplate.setSoldierExitLocation 4/-1/0 -179.99/0/0
ObjectTemplate.GUIIndex 39
ObjectTemplate.setVehicleIcon "Vehicle/icon_CV-17BunkerHill.tga"
ObjectTemplate.setVehicleIconPos 84/64
ObjectTemplate.setNumberOfWeaponIcons 1
ObjectTemplate.setPrimaryAmmoIcon "Ammo/icon_127mmMark12AA.tga"
ObjectTemplate.setPrimaryAmmoBar ABReloadBarOnly
ObjectTemplate.setCrossHairType CHTNone
ObjectTemplate.setVehicleCategory VCSea
ObjectTemplate.setVehicleType VTCarrier
ObjectTemplate.setToolTipType TTCarrier





rem **********************************************************
rem **********************************************************
rem *** Bunker Hill for Bougainville Use *********************
rem **********************************************************
rem **********************************************************

rem *** Bunker_Hill_Bougain ***
ObjectTemplate.create PlayerControlObject Bunker_Hill_Bougain
ObjectTemplate.setNetworkableInfo Bunker_HillBodyInfo
ObjectTemplate.saveInSeparateFile 1
ObjectTemplate.hasMobilePhysics 1
ObjectTemplate.drag 2.6
ObjectTemplate.mass 25000000
ObjectTemplate.hasCollisionPhysics 1
ObjectTemplate.hasResponsePhysics 1
ObjectTemplate.hasArmor 1
ObjectTemplate.hitpoints 20810
ObjectTemplate.maxhitpoints 20810
ObjectTemplate.material 141
ObjectTemplate.criticalDamage 2081
ObjectTemplate.hpLostWhileCriticalDamage 50
ObjectTemplate.explosionForceMod 5
ObjectTemplate.dontClearTeamOnExit 1
ObjectTemplate.addArmorEffect 8408 em_EnterpriseDamage 0/0/0
ObjectTemplate.addArmorEffect 4204 em_EnterpriseDamage 0/0/0
ObjectTemplate.addArmorEffect 4204 e_waterBoatSink 0/10/0
ObjectTemplate.addArmorEffect 2081 em_EnterpriseDamage 0/0/0
ObjectTemplate.addArmorEffect 2081 e_waterBoatSink 0/10/0
ObjectTemplate.addArmorEffect 2081 e_waterBoatSinkEf 19/6/-5
ObjectTemplate.addArmorEffect 2081 e_waterBoatSinkEf 17/2/-45
ObjectTemplate.addArmorEffect 2081 e_waterBoatSinkEf 14/2/-85
ObjectTemplate.addArmorEffect 2081 e_waterBoatSinkEf 10/2/-125
ObjectTemplate.addArmorEffect 2081 e_waterBoatSinkEf 13/3/25
ObjectTemplate.addArmorEffect 2081 e_waterBoatSinkEf 18/3/45
ObjectTemplate.addArmorEffect 2081 e_waterBoatSinkEf 16/2/65
ObjectTemplate.addArmorEffect 2081 e_waterBoatSinkEf 14/2/85
ObjectTemplate.addArmorEffect 2081 e_waterBoatSinkEf 0/3/125
ObjectTemplate.addArmorEffect 2081 e_waterBoatSinkEf 0/6/35
ObjectTemplate.addArmorEffect 2081 e_waterBoatSinkEf 0/5/-25
ObjectTemplate.addArmorEffect 2081 e_waterBoatSinkEf 0/15/-5
ObjectTemplate.addArmorEffect 2081 e_waterBoatSinkEf 0/3/-90
ObjectTemplate.addArmorEffect 2081 e_waterBoatSinkEf -19/6/-5
ObjectTemplate.addArmorEffect 2081 e_waterBoatSinkEf -17/3/-35
ObjectTemplate.addArmorEffect 2081 e_waterBoatSinkEf -14/2/-75
ObjectTemplate.addArmorEffect 2081 e_waterBoatSinkEf -10/2/-125
ObjectTemplate.addArmorEffect 2081 e_waterBoatSinkEf -13/3/25
ObjectTemplate.addArmorEffect 2081 e_waterBoatSinkEf -18/3/45
ObjectTemplate.addArmorEffect 2081 e_waterBoatSinkEf -16/2/65
ObjectTemplate.addArmorEffect 2081 e_waterBoatSinkEf -14/2/85
ObjectTemplate.aiTemplate Enterprise
rem -------------------------------------
ObjectTemplate.addTemplate lodBunker_Hill_Bougain

ObjectTemplate.addTemplate Enterprise_Floater
ObjectTemplate.setPosition -20/14.8/125
ObjectTemplate.addTemplate Essex_FloaterBreakerFL

ObjectTemplate.addTemplate Enterprise_Floater
ObjectTemplate.setPosition 20/14.8/125
ObjectTemplate.addTemplate Essex_FloaterBreakerFR

ObjectTemplate.addTemplate Enterprise_Floater
ObjectTemplate.setPosition -20/14.8/-125
ObjectTemplate.addTemplate Essex_FloaterBreakerBL

ObjectTemplate.addTemplate Enterprise_Floater
ObjectTemplate.setPosition 20/14.8/-125
ObjectTemplate.addTemplate Essex_FloaterBreakerBR
rem -------------------------------------
ObjectTemplate.setSoldierExitLocation 5/28/10 0/0/0
ObjectTemplate.GUIIndex 35
ObjectTemplate.setVehicleIcon "Vehicle/icon_CV-17BunkerHill.tga"
ObjectTemplate.setVehicleIconPos 58/80
ObjectTemplate.setNumberOfWeaponIcons 1
ObjectTemplate.setPrimaryAmmoIcon "Ammo/icon_127mmMark12AA.tga"
ObjectTemplate.setPrimaryAmmoBar ABReloadBarOnly
ObjectTemplate.setCrossHairType CHTNone
ObjectTemplate.setVehicleCategory VCSea
ObjectTemplate.setVehicleType VTCarrier
ObjectTemplate.setToolTipType TTCarrier
ObjectTemplate.setMinimapIcon "Minimap/minimap_icon_aircraft_carrier_64x64.tga"
ObjectTemplate.setMinimapIconSize 64
ObjectTemplate.sonarPos 1
ObjectTemplate.submarineData 0 0 0 0 0 19 200


rem *** lodBunker_Hill_Bougain ***
ObjectTemplate.create LodObject lodBunker_Hill_Bougain
ObjectTemplate.hasMobilePhysics 1
ObjectTemplate.hasCollisionPhysics 1
ObjectTemplate.hasResponsePhysics 1
rem -------------------------------------
ObjectTemplate.addTemplate Bunker_Hill_BougainComplex
ObjectTemplate.addTemplate EnterpriseSimple
rem -------------------------------------
ObjectTemplate.lodSelector EnterpriseLodSelector


rem *** Bunker_Hill_BougainComplex ***
ObjectTemplate.create Bundle Bunker_Hill_BougainComplex
rem ObjectTemplate.setNetworkableInfo Bunker_HillBodyInfo
ObjectTemplate.geometry Enterprise_hull_M1
ObjectTemplate.hasCollisionPhysics 1
ObjectTemplate.hasResponsePhysics 1
ObjectTemplate.hasMobilePhysics 1
rem -------------------------------------
ObjectTemplate.addTemplate BattleshipRadar

ObjectTemplate.addTemplate ClimbingNet_6m
ObjectTemplate.setPosition 14.21/3.82/-121.7
ObjectTemplate.setRotation -80.499/0/0
ObjectTemplate.addTemplate ClimbingNet_6m
ObjectTemplate.setPosition -13.01/3.82/-121.7
ObjectTemplate.setRotation 80.5/0/0
ObjectTemplate.addTemplate ClimbingNet_6m
ObjectTemplate.setPosition 11.42/3.8/106.584
ObjectTemplate.setRotation -93.5/0/0
ObjectTemplate.addTemplate ClimbingNet_6m
ObjectTemplate.setPosition -10.2/3.8/106.584
ObjectTemplate.setRotation 93.5/0/0

ObjectTemplate.addTemplate Bunker_Hill_Bougain_LcvpSoldierSpawn1
ObjectTemplate.setPosition 11/26/35
ObjectTemplate.addTemplate Bunker_Hill_Bougain_LcvpSoldierSpawn2
ObjectTemplate.setPosition 5.5/26.8/14
ObjectTemplate.addTemplate Bunker_Hill_Bougain_LcvpSoldierSpawn3
ObjectTemplate.setPosition 5.5/26.8/7
ObjectTemplate.addTemplate Bunker_Hill_Bougain_LcvpSoldierSpawn4
ObjectTemplate.setPosition 5.5/26.8/0
ObjectTemplate.addTemplate Bunker_Hill_Bougain_LcvpSoldierSpawn5
ObjectTemplate.setPosition 5.5/26.8/-12.5
ObjectTemplate.addTemplate Bunker_Hill_Bougain_LcvpSoldierSpawn6
ObjectTemplate.setPosition 16.5/24/30

ObjectTemplate.addTemplate Bunker_Hill_Bougain_AirCraftSoldierSpawn1
ObjectTemplate.setPosition -16/18.4/-140
ObjectTemplate.addTemplate Bunker_Hill_Bougain_AirCraftSoldierSpawn2
ObjectTemplate.setPosition 16/18.4/-140
ObjectTemplate.addTemplate Bunker_Hill_Bougain_AirCraftSoldierSpawn3
ObjectTemplate.setPosition -16/18.4/-130
ObjectTemplate.addTemplate Bunker_Hill_Bougain_AirCraftSoldierSpawn4
ObjectTemplate.setPosition 16/18.4/-130
ObjectTemplate.addTemplate Bunker_Hill_Bougain_AirCraftSoldierSpawn5
ObjectTemplate.setPosition 14/15.4/-108
ObjectTemplate.addTemplate Bunker_Hill_Bougain_AirCraftSoldierSpawn6
ObjectTemplate.setPosition 14/15.4/-98

ObjectTemplate.addTemplate Bunker_Hill_Bougain_AvengerBSpawner
ObjectTemplate.setPosition -10/20.5/-127
ObjectTemplate.setRotation 0/-11.75/0
ObjectTemplate.addTemplate Bunker_Hill_Bougain_HellcatSpawner
ObjectTemplate.setPosition 7/19.9/-127
ObjectTemplate.setRotation -3/-13/0
ObjectTemplate.addTemplate Bunker_Hill_Bougain_HellcatSpawner
ObjectTemplate.setPosition 8/19.9/60
ObjectTemplate.setRotation -4/-13/0

ObjectTemplate.addTemplate Bunker_Hill_Bougain_sbdSpawner
ObjectTemplate.setPosition 0/8.57/-115
ObjectTemplate.setRotation 0/-10/0
ObjectTemplate.addTemplate Bunker_Hill_Bougain_corsairSpawner
ObjectTemplate.setPosition 0/8.0/-126
ObjectTemplate.setRotation 0/-10/0

remObjectTemplate.addTemplate Enterprise_Engine
remObjectTemplate.setPosition 0/-3.999/-89.999
ObjectTemplate.addTemplate Enterprise_Rudder1
ObjectTemplate.setPosition 0/-6/-110
ObjectTemplate.setRotation 0/0/-90
ObjectTemplate.addTemplate Enterprise_HullWing
ObjectTemplate.setPosition 0/-6/110
ObjectTemplate.setRotation 0/0/-90
ObjectTemplate.addTemplate Enterprise_rod
ObjectTemplate.setPosition 0.649/-5.017/-126.06
ObjectTemplate.addTemplate Enterprise_Entry
ObjectTemplate.setPosition 11.4/26.6/30
ObjectTemplate.addTemplate Enterprise_rad
ObjectTemplate.setPosition 11.134/46.534/20.174

ObjectTemplate.addTemplate Essex_addGunBase

ObjectTemplate.addTemplate 5inchL38Dual_AA_360_X
ObjectTemplate.setPosition 11/21.15/40.5
ObjectTemplate.addTemplate 5inchL38Dual_AA_360_X2
ObjectTemplate.setPosition 11/18.5/47.5

ObjectTemplate.addTemplate Bunker_Hill_AABattery1
ObjectTemplate.setPosition -17/14.85/73.9
ObjectTemplate.addTemplate Bunker_Hill_AABattery2
ObjectTemplate.setPosition -20.6/14.4/-104
ObjectTemplate.addTemplate Bunker_Hill_AABattery3
ObjectTemplate.setPosition 20.3/14.4/-104
ObjectTemplate.addTemplate Bunker_Hill_AABattery4
ObjectTemplate.setPosition 17.3/14.85/73.9
ObjectTemplate.addTemplate Bunker_Hill_AABattery5
ObjectTemplate.setPosition 11/21.15/-22

ObjectTemplate.addTemplate Enterprise_Elevatoroperator5

ObjectTemplate.addTemplate e_WaterFrontBigB
ObjectTemplate.setPosition 0/0/130
ObjectTemplate.addTemplate e_waterBoatSvall
ObjectTemplate.setPosition 0/-1/135
ObjectTemplate.setRotation 90/0/0
ObjectTemplate.addTemplate e_waterBoatSvall
ObjectTemplate.setPosition 0/-1/-145
ObjectTemplate.setRotation 270/0/0
ObjectTemplate.addTemplate e_waterBackBig
ObjectTemplate.setPosition 0/0.5/-140
ObjectTemplate.addTemplate Ammobox
ObjectTemplate.setPosition 6.685/19.505/-8.397
ObjectTemplate.setRotation 87/0/0
ObjectTemplate.addTemplate Ammobox
ObjectTemplate.setPosition 11.7/19.505/-118.999
ObjectTemplate.addTemplate EnterpriseAirplaneSupplyDepot
ObjectTemplate.setPosition 0/15/-100
ObjectTemplate.addTemplate EnterpriseAirplaneSupplyDepot
ObjectTemplate.setPosition 0/15/-70
ObjectTemplate.addTemplate EnterpriseAirplaneSupplyDepot
ObjectTemplate.setPosition 0/15/-40
ObjectTemplate.addTemplate EnterpriseAirplaneSupplyDepot
ObjectTemplate.setPosition 0/15/-10
ObjectTemplate.addTemplate EnterpriseAirplaneSupplyDepot
ObjectTemplate.setPosition 0/15/20
ObjectTemplate.addTemplate EnterpriseAirplaneSupplyDepot
ObjectTemplate.setPosition 0/15/50
ObjectTemplate.addTemplate EnterpriseAirplaneSupplyDepot
ObjectTemplate.setPosition 0/15/70
ObjectTemplate.addTemplate EnterpriseAirplaneSupplyDepot
ObjectTemplate.setPosition 0/15/100
ObjectTemplate.addTemplate ShipLadder02
ObjectTemplate.setPosition -15.53/16/-51.85
ObjectTemplate.setRotation -92/3.5/0

ObjectTemplate.addTemplate ShipAlarm2

ObjectTemplate.addTemplate ShipSinkerSpawner
ObjectTemplate.setPosition 0/0/-1
rem -------------------------------------

rem *** Bunker_Hill_Bougain_AirCraftSoldierSpawn1 ***
ObjectTemplate.create SpawnPoint Bunker_Hill_Bougain_AirCraftSoldierSpawn1
ObjectTemplate.setSpawnRotation 0/0/0
ObjectTemplate.setSpawnPositionOffset 0/0/0
ObjectTemplate.setSpawnPreventionDelay 0
ObjectTemplate.setSpawnId 0
ObjectTemplate.setGroup 69
ObjectTemplate.setEnterOnSpawn 0
ObjectTemplate.setAIEnterOnSpawn 1
ObjectTemplate.setSpawnAsParaTroper 0

rem *** Bunker_Hill_Bougain_AirCraftSoldierSpawn2 ***
ObjectTemplate.create SpawnPoint Bunker_Hill_Bougain_AirCraftSoldierSpawn2
ObjectTemplate.setSpawnRotation 0/0/0
ObjectTemplate.setSpawnPositionOffset 0/0/0
ObjectTemplate.setSpawnPreventionDelay 0
ObjectTemplate.setSpawnId 0
ObjectTemplate.setGroup 69
ObjectTemplate.setEnterOnSpawn 0
ObjectTemplate.setAIEnterOnSpawn 1
ObjectTemplate.setSpawnAsParaTroper 0

rem *** Bunker_Hill_Bougain_AirCraftSoldierSpawn3 ***
ObjectTemplate.create SpawnPoint Bunker_Hill_Bougain_AirCraftSoldierSpawn3
ObjectTemplate.setSpawnRotation 0/0/0
ObjectTemplate.setSpawnPositionOffset 0/0/0
ObjectTemplate.setSpawnPreventionDelay 0
ObjectTemplate.setSpawnId 0
ObjectTemplate.setGroup 69
ObjectTemplate.setEnterOnSpawn 0
ObjectTemplate.setAIEnterOnSpawn 1
ObjectTemplate.setSpawnAsParaTroper 0

rem *** Bunker_Hill_Bougain_AirCraftSoldierSpawn4 ***
ObjectTemplate.create SpawnPoint Bunker_Hill_Bougain_AirCraftSoldierSpawn4
ObjectTemplate.setSpawnRotation 0/0/0
ObjectTemplate.setSpawnPositionOffset 0/0/0
ObjectTemplate.setSpawnPreventionDelay 0
ObjectTemplate.setSpawnId 0
ObjectTemplate.setGroup 69
ObjectTemplate.setEnterOnSpawn 0
ObjectTemplate.setAIEnterOnSpawn 1
ObjectTemplate.setSpawnAsParaTroper 0

rem *** Bunker_Hill_Bougain_AirCraftSoldierSpawn5 ***
ObjectTemplate.create SpawnPoint Bunker_Hill_Bougain_AirCraftSoldierSpawn5
ObjectTemplate.setSpawnRotation 0/0/0
ObjectTemplate.setSpawnPositionOffset 0/0/0
ObjectTemplate.setSpawnPreventionDelay 0
ObjectTemplate.setSpawnId 0
ObjectTemplate.setGroup 69
ObjectTemplate.setEnterOnSpawn 0
ObjectTemplate.setAIEnterOnSpawn 1
ObjectTemplate.setSpawnAsParaTroper 0

rem *** Bunker_Hill_Bougain_AirCraftSoldierSpawn6 ***
ObjectTemplate.create SpawnPoint Bunker_Hill_Bougain_AirCraftSoldierSpawn6
ObjectTemplate.setSpawnRotation 0/0/0
ObjectTemplate.setSpawnPositionOffset 0/0/0
ObjectTemplate.setSpawnPreventionDelay 0
ObjectTemplate.setSpawnId 0
ObjectTemplate.setGroup 69
ObjectTemplate.setEnterOnSpawn 0
ObjectTemplate.setAIEnterOnSpawn 1
ObjectTemplate.setSpawnAsParaTroper 0

rem *** Bunker_Hill_Bougain_LcvpSoldierSpawn1 ***
ObjectTemplate.create SpawnPoint Bunker_Hill_Bougain_LcvpSoldierSpawn1
ObjectTemplate.setSpawnRotation 0/0/0
ObjectTemplate.setSpawnPositionOffset 0/0/0
ObjectTemplate.setSpawnPreventionDelay 0
ObjectTemplate.setSpawnId 0
ObjectTemplate.setGroup 72
ObjectTemplate.setEnterOnSpawn 0
ObjectTemplate.setAIEnterOnSpawn 1
ObjectTemplate.setSpawnAsParaTroper 0

rem *** Bunker_Hill_Bougain_LcvpSoldierSpawn2 ***
ObjectTemplate.create SpawnPoint Bunker_Hill_Bougain_LcvpSoldierSpawn2
ObjectTemplate.setSpawnRotation 0/0/0
ObjectTemplate.setSpawnPositionOffset 0/0/0
ObjectTemplate.setSpawnPreventionDelay 0
ObjectTemplate.setSpawnId 0
ObjectTemplate.setGroup 72
ObjectTemplate.setEnterOnSpawn 0
ObjectTemplate.setAIEnterOnSpawn 1
ObjectTemplate.setSpawnAsParaTroper 0

rem *** Bunker_Hill_Bougain_LcvpSoldierSpawn3 ***
ObjectTemplate.create SpawnPoint Bunker_Hill_Bougain_LcvpSoldierSpawn3
ObjectTemplate.setSpawnRotation 0/0/0
ObjectTemplate.setSpawnPositionOffset 0/0/0
ObjectTemplate.setSpawnPreventionDelay 0
ObjectTemplate.setSpawnId 0
ObjectTemplate.setGroup 72
ObjectTemplate.setEnterOnSpawn 0
ObjectTemplate.setAIEnterOnSpawn 1
ObjectTemplate.setSpawnAsParaTroper 0

rem *** Bunker_Hill_Bougain_LcvpSoldierSpawn4 ***
ObjectTemplate.create SpawnPoint Bunker_Hill_Bougain_LcvpSoldierSpawn4
ObjectTemplate.setSpawnRotation 0/0/0
ObjectTemplate.setSpawnPositionOffset 0/0/0
ObjectTemplate.setSpawnPreventionDelay 0
ObjectTemplate.setSpawnId 0
ObjectTemplate.setGroup 72
ObjectTemplate.setEnterOnSpawn 0
ObjectTemplate.setAIEnterOnSpawn 1
ObjectTemplate.setSpawnAsParaTroper 0

rem *** Bunker_Hill_Bougain_LcvpSoldierSpawn5 ***
ObjectTemplate.create SpawnPoint Bunker_Hill_Bougain_LcvpSoldierSpawn5
ObjectTemplate.setSpawnRotation 0/0/0
ObjectTemplate.setSpawnPositionOffset 0/0/0
ObjectTemplate.setSpawnPreventionDelay 0
ObjectTemplate.setSpawnId 0
ObjectTemplate.setGroup 72
ObjectTemplate.setEnterOnSpawn 0
ObjectTemplate.setAIEnterOnSpawn 1
ObjectTemplate.setSpawnAsParaTroper 0

rem *** Bunker_Hill_Bougain_LcvpSoldierSpawn6 ***
ObjectTemplate.create SpawnPoint Bunker_Hill_Bougain_LcvpSoldierSpawn6
ObjectTemplate.setSpawnRotation 0/0/0
ObjectTemplate.setSpawnPositionOffset 0/0/0
ObjectTemplate.setSpawnPreventionDelay 0
ObjectTemplate.setSpawnId 0
ObjectTemplate.setGroup 72
ObjectTemplate.setEnterOnSpawn 0
ObjectTemplate.setAIEnterOnSpawn 1
ObjectTemplate.setSpawnAsParaTroper 0

rem *** Bunker_Hill_Bougain_HellcatSpawner ***
ObjectTemplate.create ObjectSpawner Bunker_Hill_Bougain_HellcatSpawner
ObjectTemplate.setObjectTemplate 1 Hellcat
ObjectTemplate.setObjectTemplate 2 Hellcat
ObjectTemplate.minSpawnDelay 10
ObjectTemplate.maxSpawnDelay 20
ObjectTemplate.TimeToLive 120
ObjectTemplate.Distance 200
ObjectTemplate.spawnOffset 0/0/0
ObjectTemplate.holdObject 1
ObjectTemplate.MaxNrOfObjectSpawned 3
ObjectTemplate.team 2

rem *** Bunker_Hill_Bougain_AvengerBSpawner ***
ObjectTemplate.create ObjectSpawner Bunker_Hill_Bougain_AvengerBSpawner
ObjectTemplate.setObjectTemplate 1 AvengerBomber
ObjectTemplate.setObjectTemplate 2 AvengerBomber
ObjectTemplate.minSpawnDelay 10
ObjectTemplate.maxSpawnDelay 20
ObjectTemplate.TimeToLive 120
ObjectTemplate.Distance 20
ObjectTemplate.spawnOffset 0/0/0
ObjectTemplate.holdObject 1
ObjectTemplate.MaxNrOfObjectSpawned 3
ObjectTemplate.team 2

rem *** Bunker_Hill_Bougain_sbdSpawner ***
ObjectTemplate.create ObjectSpawner Bunker_Hill_Bougain_sbdSpawner
ObjectTemplate.setObjectTemplate 1 SBD
ObjectTemplate.setObjectTemplate 2 SBD
ObjectTemplate.minSpawnDelay 10
ObjectTemplate.maxSpawnDelay 20
ObjectTemplate.TimeToLive 120
ObjectTemplate.Distance 20
ObjectTemplate.spawnOffset 0/0/0
ObjectTemplate.holdObject 1
ObjectTemplate.MaxNrOfObjectSpawned 3
ObjectTemplate.team 2

rem *** Bunker_Hill_Bougain_corsairSpawner ***
ObjectTemplate.create ObjectSpawner Bunker_Hill_Bougain_corsairSpawner
ObjectTemplate.setObjectTemplate 1 F4U-1A
ObjectTemplate.setObjectTemplate 2 F4U-1A
ObjectTemplate.minSpawnDelay 10
ObjectTemplate.maxSpawnDelay 20
ObjectTemplate.TimeToLive 120
ObjectTemplate.Distance 20
ObjectTemplate.spawnOffset 0/0/0
ObjectTemplate.holdObject 1
ObjectTemplate.MaxNrOfObjectSpawned 3
ObjectTemplate.team 2