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Archives/bf1942/levels/Air_Raid_Alert_-Kure-1945.rfa
bf1942/levels/Air_Raid_Alert_-Kure-1945/objects/CombinedTarget/Objects.con
rem CombinedTarget1_10000
rem CombinedTarget2_10000
rem CombinedTarget3_10000
rem CombinedTarget4_10000
rem CombinedTarget5_10000

rem CombinedTarget1_15000
rem CombinedTarget2_15000
rem CombinedTarget3_15000
rem CombinedTarget4_15000
rem CombinedTarget5_15000

rem CombinedTarget1_20000
rem CombinedTarget2_20000
rem CombinedTarget3_20000
rem CombinedTarget4_20000
rem CombinedTarget5_20000

rem CombinedTarget1_25000
rem CombinedTarget2_25000
rem CombinedTarget3_25000
rem CombinedTarget4_25000
rem CombinedTarget5_25000

rem CombinedTarget1_30000
rem CombinedTarget2_30000
rem CombinedTarget3_30000
rem CombinedTarget4_30000
rem CombinedTarget5_30000

rem CombinedTarget1_35000
rem CombinedTarget2_35000
rem CombinedTarget3_35000
rem CombinedTarget4_35000
rem CombinedTarget5_35000

ObjectTemplate.create PlayerControlObject CombinedTarget1_10000
ObjectTemplate.setNetworkableInfo CombinedTarget_BodyInfo
objectTemplate.cullRadiusScale 5
ObjectTemplate.hasCollisionPhysics 1
ObjectTemplate.hasResponsePhysics 1
ObjectTemplate.explosionRadius 1
ObjectTemplate.explosionDamage 1
ObjectTemplate.hasArmor 1
ObjectTemplate.hitpoints 10000
ObjectTemplate.maxhitpoints 10000
ObjectTemplate.material 45
ObjectTemplate.explosionForceMod 1
ObjectTemplate.explosionRadius 15
ObjectTemplate.explosionDamage 40
ObjectTemplate.damageFromWater 0
ObjectTemplate.timetoliveafterdeath 20
ObjectTemplate.fadeAtTimeToLiveAfterDeath 0
rem -------------------------------------
ObjectTemplate.addTemplate lod_CombinedTarget1
ObjectTemplate.setPosition 0/0.1/0
rem -------------------------------------
ObjectTemplate.setMinimapIcon "Minimap/minimap_icon_Factory_32x32.tga"
ObjectTemplate.setMinimapIconSize 32

ObjectTemplate.create PlayerControlObject CombinedTarget2_10000
ObjectTemplate.setNetworkableInfo CombinedTarget_BodyInfo
objectTemplate.cullRadiusScale 5
ObjectTemplate.hasCollisionPhysics 1
ObjectTemplate.hasResponsePhysics 1
ObjectTemplate.explosionRadius 1
ObjectTemplate.explosionDamage 1
ObjectTemplate.hasArmor 1
ObjectTemplate.hitpoints 10000
ObjectTemplate.maxhitpoints 10000
ObjectTemplate.material 45
ObjectTemplate.explosionForceMod 1
ObjectTemplate.explosionRadius 15
ObjectTemplate.explosionDamage 40
ObjectTemplate.damageFromWater 0
ObjectTemplate.timetoliveafterdeath 20
ObjectTemplate.fadeAtTimeToLiveAfterDeath 0
rem -------------------------------------
ObjectTemplate.addTemplate lod_CombinedTarget2
ObjectTemplate.setPosition 0/0.1/0
rem -------------------------------------
ObjectTemplate.setMinimapIcon "Minimap/minimap_icon_Factory_32x32.tga"
ObjectTemplate.setMinimapIconSize 32

ObjectTemplate.create PlayerControlObject CombinedTarget3_10000
ObjectTemplate.setNetworkableInfo CombinedTarget_BodyInfo
objectTemplate.cullRadiusScale 5
ObjectTemplate.hasCollisionPhysics 1
ObjectTemplate.hasResponsePhysics 1
ObjectTemplate.explosionRadius 1
ObjectTemplate.explosionDamage 1
ObjectTemplate.hasArmor 1
ObjectTemplate.hitpoints 10000
ObjectTemplate.maxhitpoints 10000
ObjectTemplate.material 45
ObjectTemplate.explosionForceMod 1
ObjectTemplate.explosionRadius 15
ObjectTemplate.explosionDamage 40
ObjectTemplate.damageFromWater 0
ObjectTemplate.timetoliveafterdeath 20
ObjectTemplate.fadeAtTimeToLiveAfterDeath 0
rem -------------------------------------
ObjectTemplate.addTemplate lod_CombinedTarget3
ObjectTemplate.setPosition 0/0.1/0
rem -------------------------------------
ObjectTemplate.setMinimapIcon "Minimap/minimap_icon_Factory_32x32.tga"
ObjectTemplate.setMinimapIconSize 32

ObjectTemplate.create PlayerControlObject CombinedTarget4_10000
ObjectTemplate.setNetworkableInfo CombinedTarget_BodyInfo
objectTemplate.cullRadiusScale 5
ObjectTemplate.hasCollisionPhysics 1
ObjectTemplate.hasResponsePhysics 1
ObjectTemplate.explosionRadius 1
ObjectTemplate.explosionDamage 1
ObjectTemplate.hasArmor 1
ObjectTemplate.hitpoints 10000
ObjectTemplate.maxhitpoints 10000
ObjectTemplate.material 45
ObjectTemplate.explosionForceMod 1
ObjectTemplate.explosionRadius 15
ObjectTemplate.explosionDamage 40
ObjectTemplate.damageFromWater 0
ObjectTemplate.timetoliveafterdeath 20
ObjectTemplate.fadeAtTimeToLiveAfterDeath 0
rem -------------------------------------
ObjectTemplate.addTemplate lod_CombinedTarget4
ObjectTemplate.setPosition 0/0.1/0
rem -------------------------------------
ObjectTemplate.setMinimapIcon "Minimap/minimap_icon_Factory_32x32.tga"
ObjectTemplate.setMinimapIconSize 32

ObjectTemplate.create PlayerControlObject CombinedTarget5_10000
ObjectTemplate.setNetworkableInfo CombinedTarget_BodyInfo
objectTemplate.cullRadiusScale 5
ObjectTemplate.hasCollisionPhysics 1
ObjectTemplate.hasResponsePhysics 1
ObjectTemplate.explosionRadius 1
ObjectTemplate.explosionDamage 1
ObjectTemplate.hasArmor 1
ObjectTemplate.hitpoints 10000
ObjectTemplate.maxhitpoints 10000
ObjectTemplate.material 45
ObjectTemplate.explosionForceMod 1
ObjectTemplate.explosionRadius 15
ObjectTemplate.explosionDamage 40
ObjectTemplate.damageFromWater 0
ObjectTemplate.timetoliveafterdeath 20
ObjectTemplate.fadeAtTimeToLiveAfterDeath 0
rem -------------------------------------
ObjectTemplate.addTemplate lod_CombinedTarget5
ObjectTemplate.setPosition 0/0.1/0
rem -------------------------------------
ObjectTemplate.setMinimapIcon "Minimap/minimap_icon_Factory_32x32.tga"
ObjectTemplate.setMinimapIconSize 32



ObjectTemplate.create PlayerControlObject CombinedTarget1_15000
ObjectTemplate.setNetworkableInfo CombinedTarget_BodyInfo
objectTemplate.cullRadiusScale 5
ObjectTemplate.hasCollisionPhysics 1
ObjectTemplate.hasResponsePhysics 1
ObjectTemplate.explosionRadius 1
ObjectTemplate.explosionDamage 1
ObjectTemplate.hasArmor 1
ObjectTemplate.hitpoints 15000
ObjectTemplate.maxhitpoints 15000
ObjectTemplate.material 45
ObjectTemplate.explosionForceMod 1
ObjectTemplate.explosionRadius 15
ObjectTemplate.explosionDamage 40
ObjectTemplate.damageFromWater 0
ObjectTemplate.timetoliveafterdeath 20
ObjectTemplate.fadeAtTimeToLiveAfterDeath 0
rem -------------------------------------
ObjectTemplate.addTemplate lod_CombinedTarget1
ObjectTemplate.setPosition 0/0.1/0
rem -------------------------------------
ObjectTemplate.setMinimapIcon "Minimap/minimap_icon_Factory_32x32.tga"
ObjectTemplate.setMinimapIconSize 32

ObjectTemplate.create PlayerControlObject CombinedTarget2_15000
ObjectTemplate.setNetworkableInfo CombinedTarget_BodyInfo
objectTemplate.cullRadiusScale 5
ObjectTemplate.hasCollisionPhysics 1
ObjectTemplate.hasResponsePhysics 1
ObjectTemplate.explosionRadius 1
ObjectTemplate.explosionDamage 1
ObjectTemplate.hasArmor 1
ObjectTemplate.hitpoints 15000
ObjectTemplate.maxhitpoints 15000
ObjectTemplate.material 45
ObjectTemplate.explosionForceMod 1
ObjectTemplate.explosionRadius 15
ObjectTemplate.explosionDamage 40
ObjectTemplate.damageFromWater 0
ObjectTemplate.timetoliveafterdeath 20
ObjectTemplate.fadeAtTimeToLiveAfterDeath 0
rem -------------------------------------
ObjectTemplate.addTemplate lod_CombinedTarget2
ObjectTemplate.setPosition 0/0.1/0
rem -------------------------------------
ObjectTemplate.setMinimapIcon "Minimap/minimap_icon_Factory_32x32.tga"
ObjectTemplate.setMinimapIconSize 32

ObjectTemplate.create PlayerControlObject CombinedTarget3_15000
ObjectTemplate.setNetworkableInfo CombinedTarget_BodyInfo
objectTemplate.cullRadiusScale 5
ObjectTemplate.hasCollisionPhysics 1
ObjectTemplate.hasResponsePhysics 1
ObjectTemplate.explosionRadius 1
ObjectTemplate.explosionDamage 1
ObjectTemplate.hasArmor 1
ObjectTemplate.hitpoints 15000
ObjectTemplate.maxhitpoints 15000
ObjectTemplate.material 45
ObjectTemplate.explosionForceMod 1
ObjectTemplate.explosionRadius 15
ObjectTemplate.explosionDamage 40
ObjectTemplate.damageFromWater 0
ObjectTemplate.timetoliveafterdeath 20
ObjectTemplate.fadeAtTimeToLiveAfterDeath 0
rem -------------------------------------
ObjectTemplate.addTemplate lod_CombinedTarget3
ObjectTemplate.setPosition 0/0.1/0
rem -------------------------------------
ObjectTemplate.setMinimapIcon "Minimap/minimap_icon_Factory_32x32.tga"
ObjectTemplate.setMinimapIconSize 32

ObjectTemplate.create PlayerControlObject CombinedTarget4_15000
ObjectTemplate.setNetworkableInfo CombinedTarget_BodyInfo
objectTemplate.cullRadiusScale 5
ObjectTemplate.hasCollisionPhysics 1
ObjectTemplate.hasResponsePhysics 1
ObjectTemplate.explosionRadius 1
ObjectTemplate.explosionDamage 1
ObjectTemplate.hasArmor 1
ObjectTemplate.hitpoints 15000
ObjectTemplate.maxhitpoints 15000
ObjectTemplate.material 45
ObjectTemplate.explosionForceMod 1
ObjectTemplate.explosionRadius 15
ObjectTemplate.explosionDamage 40
ObjectTemplate.damageFromWater 0
ObjectTemplate.timetoliveafterdeath 20
ObjectTemplate.fadeAtTimeToLiveAfterDeath 0
rem -------------------------------------
ObjectTemplate.addTemplate lod_CombinedTarget4
ObjectTemplate.setPosition 0/0.1/0
rem -------------------------------------
ObjectTemplate.setMinimapIcon "Minimap/minimap_icon_Factory_32x32.tga"
ObjectTemplate.setMinimapIconSize 32

ObjectTemplate.create PlayerControlObject CombinedTarget5_15000
ObjectTemplate.setNetworkableInfo CombinedTarget_BodyInfo
objectTemplate.cullRadiusScale 5
ObjectTemplate.hasCollisionPhysics 1
ObjectTemplate.hasResponsePhysics 1
ObjectTemplate.explosionRadius 1
ObjectTemplate.explosionDamage 1
ObjectTemplate.hasArmor 1
ObjectTemplate.hitpoints 15000
ObjectTemplate.maxhitpoints 15000
ObjectTemplate.material 45
ObjectTemplate.explosionForceMod 1
ObjectTemplate.explosionRadius 15
ObjectTemplate.explosionDamage 40
ObjectTemplate.damageFromWater 0
ObjectTemplate.timetoliveafterdeath 20
ObjectTemplate.fadeAtTimeToLiveAfterDeath 0
rem -------------------------------------
ObjectTemplate.addTemplate lod_CombinedTarget5
ObjectTemplate.setPosition 0/0.1/0
rem -------------------------------------
ObjectTemplate.setMinimapIcon "Minimap/minimap_icon_Factory_32x32.tga"
ObjectTemplate.setMinimapIconSize 32



ObjectTemplate.create PlayerControlObject CombinedTarget1_20000
ObjectTemplate.setNetworkableInfo CombinedTarget_BodyInfo
objectTemplate.cullRadiusScale 5
ObjectTemplate.hasCollisionPhysics 1
ObjectTemplate.hasResponsePhysics 1
ObjectTemplate.explosionRadius 1
ObjectTemplate.explosionDamage 1
ObjectTemplate.hasArmor 1
ObjectTemplate.hitpoints 20000
ObjectTemplate.maxhitpoints 20000
ObjectTemplate.material 45
ObjectTemplate.explosionForceMod 1
ObjectTemplate.explosionRadius 15
ObjectTemplate.explosionDamage 40
ObjectTemplate.damageFromWater 0
ObjectTemplate.timetoliveafterdeath 20
ObjectTemplate.fadeAtTimeToLiveAfterDeath 0
rem -------------------------------------
ObjectTemplate.addTemplate lod_CombinedTarget1
ObjectTemplate.setPosition 0/0.1/0
rem -------------------------------------
ObjectTemplate.setMinimapIcon "Minimap/minimap_icon_Factory_32x32.tga"
ObjectTemplate.setMinimapIconSize 32

ObjectTemplate.create PlayerControlObject CombinedTarget2_20000
ObjectTemplate.setNetworkableInfo CombinedTarget_BodyInfo
objectTemplate.cullRadiusScale 5
ObjectTemplate.hasCollisionPhysics 1
ObjectTemplate.hasResponsePhysics 1
ObjectTemplate.explosionRadius 1
ObjectTemplate.explosionDamage 1
ObjectTemplate.hasArmor 1
ObjectTemplate.hitpoints 20000
ObjectTemplate.maxhitpoints 20000
ObjectTemplate.material 45
ObjectTemplate.explosionForceMod 1
ObjectTemplate.explosionRadius 15
ObjectTemplate.explosionDamage 40
ObjectTemplate.damageFromWater 0
ObjectTemplate.timetoliveafterdeath 20
ObjectTemplate.fadeAtTimeToLiveAfterDeath 0
rem -------------------------------------
ObjectTemplate.addTemplate lod_CombinedTarget2
ObjectTemplate.setPosition 0/0.1/0
rem -------------------------------------
ObjectTemplate.setMinimapIcon "Minimap/minimap_icon_Factory_32x32.tga"
ObjectTemplate.setMinimapIconSize 32

ObjectTemplate.create PlayerControlObject CombinedTarget3_20000
ObjectTemplate.setNetworkableInfo CombinedTarget_BodyInfo
objectTemplate.cullRadiusScale 5
ObjectTemplate.hasCollisionPhysics 1
ObjectTemplate.hasResponsePhysics 1
ObjectTemplate.explosionRadius 1
ObjectTemplate.explosionDamage 1
ObjectTemplate.hasArmor 1
ObjectTemplate.hitpoints 20000
ObjectTemplate.maxhitpoints 20000
ObjectTemplate.material 45
ObjectTemplate.explosionForceMod 1
ObjectTemplate.explosionRadius 15
ObjectTemplate.explosionDamage 40
ObjectTemplate.damageFromWater 0
ObjectTemplate.timetoliveafterdeath 20
ObjectTemplate.fadeAtTimeToLiveAfterDeath 0
rem -------------------------------------
ObjectTemplate.addTemplate lod_CombinedTarget3
ObjectTemplate.setPosition 0/0.1/0
rem -------------------------------------
ObjectTemplate.setMinimapIcon "Minimap/minimap_icon_Factory_32x32.tga"
ObjectTemplate.setMinimapIconSize 32

ObjectTemplate.create PlayerControlObject CombinedTarget4_20000
ObjectTemplate.setNetworkableInfo CombinedTarget_BodyInfo
objectTemplate.cullRadiusScale 5
ObjectTemplate.hasCollisionPhysics 1
ObjectTemplate.hasResponsePhysics 1
ObjectTemplate.explosionRadius 1
ObjectTemplate.explosionDamage 1
ObjectTemplate.hasArmor 1
ObjectTemplate.hitpoints 20000
ObjectTemplate.maxhitpoints 20000
ObjectTemplate.material 45
ObjectTemplate.explosionForceMod 1
ObjectTemplate.explosionRadius 15
ObjectTemplate.explosionDamage 40
ObjectTemplate.damageFromWater 0
ObjectTemplate.timetoliveafterdeath 20
ObjectTemplate.fadeAtTimeToLiveAfterDeath 0
rem -------------------------------------
ObjectTemplate.addTemplate lod_CombinedTarget4
ObjectTemplate.setPosition 0/0.1/0
rem -------------------------------------
ObjectTemplate.setMinimapIcon "Minimap/minimap_icon_Factory_32x32.tga"
ObjectTemplate.setMinimapIconSize 32

ObjectTemplate.create PlayerControlObject CombinedTarget5_20000
ObjectTemplate.setNetworkableInfo CombinedTarget_BodyInfo
objectTemplate.cullRadiusScale 5
ObjectTemplate.hasCollisionPhysics 1
ObjectTemplate.hasResponsePhysics 1
ObjectTemplate.explosionRadius 1
ObjectTemplate.explosionDamage 1
ObjectTemplate.hasArmor 1
ObjectTemplate.hitpoints 20000
ObjectTemplate.maxhitpoints 20000
ObjectTemplate.material 45
ObjectTemplate.explosionForceMod 1
ObjectTemplate.explosionRadius 15
ObjectTemplate.explosionDamage 40
ObjectTemplate.damageFromWater 0
ObjectTemplate.timetoliveafterdeath 20
ObjectTemplate.fadeAtTimeToLiveAfterDeath 0
rem -------------------------------------
ObjectTemplate.addTemplate lod_CombinedTarget5
ObjectTemplate.setPosition 0/0.1/0
rem -------------------------------------
ObjectTemplate.setMinimapIcon "Minimap/minimap_icon_Factory_32x32.tga"
ObjectTemplate.setMinimapIconSize 32



ObjectTemplate.create PlayerControlObject CombinedTarget1_25000
ObjectTemplate.setNetworkableInfo CombinedTarget_BodyInfo
objectTemplate.cullRadiusScale 5
ObjectTemplate.hasCollisionPhysics 1
ObjectTemplate.hasResponsePhysics 1
ObjectTemplate.explosionRadius 1
ObjectTemplate.explosionDamage 1
ObjectTemplate.hasArmor 1
ObjectTemplate.hitpoints 25000
ObjectTemplate.maxhitpoints 25000
ObjectTemplate.material 45
ObjectTemplate.explosionForceMod 1
ObjectTemplate.explosionRadius 15
ObjectTemplate.explosionDamage 40
ObjectTemplate.damageFromWater 0
ObjectTemplate.timetoliveafterdeath 20
ObjectTemplate.fadeAtTimeToLiveAfterDeath 0
rem -------------------------------------
ObjectTemplate.addTemplate lod_CombinedTarget1
ObjectTemplate.setPosition 0/0.1/0
rem -------------------------------------
ObjectTemplate.setMinimapIcon "Minimap/minimap_icon_Factory_32x32.tga"
ObjectTemplate.setMinimapIconSize 32

ObjectTemplate.create PlayerControlObject CombinedTarget2_25000
ObjectTemplate.setNetworkableInfo CombinedTarget_BodyInfo
objectTemplate.cullRadiusScale 5
ObjectTemplate.hasCollisionPhysics 1
ObjectTemplate.hasResponsePhysics 1
ObjectTemplate.explosionRadius 1
ObjectTemplate.explosionDamage 1
ObjectTemplate.hasArmor 1
ObjectTemplate.hitpoints 25000
ObjectTemplate.maxhitpoints 25000
ObjectTemplate.material 45
ObjectTemplate.explosionForceMod 1
ObjectTemplate.explosionRadius 15
ObjectTemplate.explosionDamage 40
ObjectTemplate.damageFromWater 0
ObjectTemplate.timetoliveafterdeath 20
ObjectTemplate.fadeAtTimeToLiveAfterDeath 0
rem -------------------------------------
ObjectTemplate.addTemplate lod_CombinedTarget2
ObjectTemplate.setPosition 0/0.1/0
rem -------------------------------------
ObjectTemplate.setMinimapIcon "Minimap/minimap_icon_Factory_32x32.tga"
ObjectTemplate.setMinimapIconSize 32

ObjectTemplate.create PlayerControlObject CombinedTarget3_25000
ObjectTemplate.setNetworkableInfo CombinedTarget_BodyInfo
objectTemplate.cullRadiusScale 5
ObjectTemplate.hasCollisionPhysics 1
ObjectTemplate.hasResponsePhysics 1
ObjectTemplate.explosionRadius 1
ObjectTemplate.explosionDamage 1
ObjectTemplate.hasArmor 1
ObjectTemplate.hitpoints 25000
ObjectTemplate.maxhitpoints 25000
ObjectTemplate.material 45
ObjectTemplate.explosionForceMod 1
ObjectTemplate.explosionRadius 15
ObjectTemplate.explosionDamage 40
ObjectTemplate.damageFromWater 0
ObjectTemplate.timetoliveafterdeath 20
ObjectTemplate.fadeAtTimeToLiveAfterDeath 0
rem -------------------------------------
ObjectTemplate.addTemplate lod_CombinedTarget3
ObjectTemplate.setPosition 0/0.1/0
rem -------------------------------------
ObjectTemplate.setMinimapIcon "Minimap/minimap_icon_Factory_32x32.tga"
ObjectTemplate.setMinimapIconSize 32

ObjectTemplate.create PlayerControlObject CombinedTarget4_25000
ObjectTemplate.setNetworkableInfo CombinedTarget_BodyInfo
objectTemplate.cullRadiusScale 5
ObjectTemplate.hasCollisionPhysics 1
ObjectTemplate.hasResponsePhysics 1
ObjectTemplate.explosionRadius 1
ObjectTemplate.explosionDamage 1
ObjectTemplate.hasArmor 1
ObjectTemplate.hitpoints 25000
ObjectTemplate.maxhitpoints 25000
ObjectTemplate.material 45
ObjectTemplate.explosionForceMod 1
ObjectTemplate.explosionRadius 15
ObjectTemplate.explosionDamage 40
ObjectTemplate.damageFromWater 0
ObjectTemplate.timetoliveafterdeath 20
ObjectTemplate.fadeAtTimeToLiveAfterDeath 0
rem -------------------------------------
ObjectTemplate.addTemplate lod_CombinedTarget4
ObjectTemplate.setPosition 0/0.1/0
rem -------------------------------------
ObjectTemplate.setMinimapIcon "Minimap/minimap_icon_Factory_32x32.tga"
ObjectTemplate.setMinimapIconSize 32

ObjectTemplate.create PlayerControlObject CombinedTarget5_25000
ObjectTemplate.setNetworkableInfo CombinedTarget_BodyInfo
objectTemplate.cullRadiusScale 5
ObjectTemplate.hasCollisionPhysics 1
ObjectTemplate.hasResponsePhysics 1
ObjectTemplate.explosionRadius 1
ObjectTemplate.explosionDamage 1
ObjectTemplate.hasArmor 1
ObjectTemplate.hitpoints 25000
ObjectTemplate.maxhitpoints 25000
ObjectTemplate.material 45
ObjectTemplate.explosionForceMod 1
ObjectTemplate.explosionRadius 15
ObjectTemplate.explosionDamage 40
ObjectTemplate.damageFromWater 0
ObjectTemplate.timetoliveafterdeath 20
ObjectTemplate.fadeAtTimeToLiveAfterDeath 0
rem -------------------------------------
ObjectTemplate.addTemplate lod_CombinedTarget5
ObjectTemplate.setPosition 0/0.1/0
rem -------------------------------------
ObjectTemplate.setMinimapIcon "Minimap/minimap_icon_Factory_32x32.tga"
ObjectTemplate.setMinimapIconSize 32



ObjectTemplate.create PlayerControlObject CombinedTarget1_30000
ObjectTemplate.setNetworkableInfo CombinedTarget_BodyInfo
objectTemplate.cullRadiusScale 5
ObjectTemplate.hasCollisionPhysics 1
ObjectTemplate.hasResponsePhysics 1
ObjectTemplate.explosionRadius 1
ObjectTemplate.explosionDamage 1
ObjectTemplate.hasArmor 1
ObjectTemplate.hitpoints 30000
ObjectTemplate.maxhitpoints 30000
ObjectTemplate.material 45
ObjectTemplate.explosionForceMod 1
ObjectTemplate.explosionRadius 15
ObjectTemplate.explosionDamage 40
ObjectTemplate.damageFromWater 0
ObjectTemplate.timetoliveafterdeath 20
ObjectTemplate.fadeAtTimeToLiveAfterDeath 0
rem -------------------------------------
ObjectTemplate.addTemplate lod_CombinedTarget1
ObjectTemplate.setPosition 0/0.1/0
rem -------------------------------------
ObjectTemplate.setMinimapIcon "Minimap/minimap_icon_Factory_32x32.tga"
ObjectTemplate.setMinimapIconSize 32

ObjectTemplate.create PlayerControlObject CombinedTarget2_30000
ObjectTemplate.setNetworkableInfo CombinedTarget_BodyInfo
objectTemplate.cullRadiusScale 5
ObjectTemplate.hasCollisionPhysics 1
ObjectTemplate.hasResponsePhysics 1
ObjectTemplate.explosionRadius 1
ObjectTemplate.explosionDamage 1
ObjectTemplate.hasArmor 1
ObjectTemplate.hitpoints 30000
ObjectTemplate.maxhitpoints 30000
ObjectTemplate.material 45
ObjectTemplate.explosionForceMod 1
ObjectTemplate.explosionRadius 15
ObjectTemplate.explosionDamage 40
ObjectTemplate.damageFromWater 0
ObjectTemplate.timetoliveafterdeath 20
ObjectTemplate.fadeAtTimeToLiveAfterDeath 0
rem -------------------------------------
ObjectTemplate.addTemplate lod_CombinedTarget2
ObjectTemplate.setPosition 0/0.1/0
rem -------------------------------------
ObjectTemplate.setMinimapIcon "Minimap/minimap_icon_Factory_32x32.tga"
ObjectTemplate.setMinimapIconSize 32

ObjectTemplate.create PlayerControlObject CombinedTarget3_30000
ObjectTemplate.setNetworkableInfo CombinedTarget_BodyInfo
objectTemplate.cullRadiusScale 5
ObjectTemplate.hasCollisionPhysics 1
ObjectTemplate.hasResponsePhysics 1
ObjectTemplate.explosionRadius 1
ObjectTemplate.explosionDamage 1
ObjectTemplate.hasArmor 1
ObjectTemplate.hitpoints 30000
ObjectTemplate.maxhitpoints 30000
ObjectTemplate.material 45
ObjectTemplate.explosionForceMod 1
ObjectTemplate.explosionRadius 15
ObjectTemplate.explosionDamage 40
ObjectTemplate.damageFromWater 0
ObjectTemplate.timetoliveafterdeath 20
ObjectTemplate.fadeAtTimeToLiveAfterDeath 0
rem -------------------------------------
ObjectTemplate.addTemplate lod_CombinedTarget3
ObjectTemplate.setPosition 0/0.1/0
rem -------------------------------------
ObjectTemplate.setMinimapIcon "Minimap/minimap_icon_Factory_32x32.tga"
ObjectTemplate.setMinimapIconSize 32

ObjectTemplate.create PlayerControlObject CombinedTarget4_30000
ObjectTemplate.setNetworkableInfo CombinedTarget_BodyInfo
objectTemplate.cullRadiusScale 5
ObjectTemplate.hasCollisionPhysics 1
ObjectTemplate.hasResponsePhysics 1
ObjectTemplate.explosionRadius 1
ObjectTemplate.explosionDamage 1
ObjectTemplate.hasArmor 1
ObjectTemplate.hitpoints 30000
ObjectTemplate.maxhitpoints 30000
ObjectTemplate.material 45
ObjectTemplate.explosionForceMod 1
ObjectTemplate.explosionRadius 15
ObjectTemplate.explosionDamage 40
ObjectTemplate.damageFromWater 0
ObjectTemplate.timetoliveafterdeath 20
ObjectTemplate.fadeAtTimeToLiveAfterDeath 0
rem -------------------------------------
ObjectTemplate.addTemplate lod_CombinedTarget4
ObjectTemplate.setPosition 0/0.1/0
rem -------------------------------------
ObjectTemplate.setMinimapIcon "Minimap/minimap_icon_Factory_32x32.tga"
ObjectTemplate.setMinimapIconSize 32

ObjectTemplate.create PlayerControlObject CombinedTarget5_30000
ObjectTemplate.setNetworkableInfo CombinedTarget_BodyInfo
objectTemplate.cullRadiusScale 5
ObjectTemplate.hasCollisionPhysics 1
ObjectTemplate.hasResponsePhysics 1
ObjectTemplate.explosionRadius 1
ObjectTemplate.explosionDamage 1
ObjectTemplate.hasArmor 1
ObjectTemplate.hitpoints 30000
ObjectTemplate.maxhitpoints 30000
ObjectTemplate.material 45
ObjectTemplate.explosionForceMod 1
ObjectTemplate.explosionRadius 15
ObjectTemplate.explosionDamage 40
ObjectTemplate.damageFromWater 0
ObjectTemplate.timetoliveafterdeath 20
ObjectTemplate.fadeAtTimeToLiveAfterDeath 0
rem -------------------------------------
ObjectTemplate.addTemplate lod_CombinedTarget5
ObjectTemplate.setPosition 0/0.1/0
rem -------------------------------------
ObjectTemplate.setMinimapIcon "Minimap/minimap_icon_Factory_32x32.tga"
ObjectTemplate.setMinimapIconSize 32


ObjectTemplate.create PlayerControlObject CombinedTarget1_35000
ObjectTemplate.setNetworkableInfo CombinedTarget_BodyInfo
objectTemplate.cullRadiusScale 5
ObjectTemplate.hasCollisionPhysics 1
ObjectTemplate.hasResponsePhysics 1
ObjectTemplate.explosionRadius 1
ObjectTemplate.explosionDamage 1
ObjectTemplate.hasArmor 1
ObjectTemplate.hitpoints 35000
ObjectTemplate.maxhitpoints 35000
ObjectTemplate.material 45
ObjectTemplate.explosionForceMod 1
ObjectTemplate.explosionRadius 15
ObjectTemplate.explosionDamage 40
ObjectTemplate.damageFromWater 0
ObjectTemplate.timetoliveafterdeath 20
ObjectTemplate.fadeAtTimeToLiveAfterDeath 0
rem -------------------------------------
ObjectTemplate.addTemplate lod_CombinedTarget1
ObjectTemplate.setPosition 0/0.1/0
rem -------------------------------------
ObjectTemplate.setMinimapIcon "Minimap/minimap_icon_Factory_32x32.tga"
ObjectTemplate.setMinimapIconSize 32

ObjectTemplate.create PlayerControlObject CombinedTarget2_35000
ObjectTemplate.setNetworkableInfo CombinedTarget_BodyInfo
objectTemplate.cullRadiusScale 5
ObjectTemplate.hasCollisionPhysics 1
ObjectTemplate.hasResponsePhysics 1
ObjectTemplate.explosionRadius 1
ObjectTemplate.explosionDamage 1
ObjectTemplate.hasArmor 1
ObjectTemplate.hitpoints 35000
ObjectTemplate.maxhitpoints 35000
ObjectTemplate.material 45
ObjectTemplate.explosionForceMod 1
ObjectTemplate.explosionRadius 15
ObjectTemplate.explosionDamage 40
ObjectTemplate.damageFromWater 0
ObjectTemplate.timetoliveafterdeath 20
ObjectTemplate.fadeAtTimeToLiveAfterDeath 0
rem -------------------------------------
ObjectTemplate.addTemplate lod_CombinedTarget2
ObjectTemplate.setPosition 0/0.1/0
rem -------------------------------------
ObjectTemplate.setMinimapIcon "Minimap/minimap_icon_Factory_32x32.tga"
ObjectTemplate.setMinimapIconSize 32

ObjectTemplate.create PlayerControlObject CombinedTarget3_35000
ObjectTemplate.setNetworkableInfo CombinedTarget_BodyInfo
objectTemplate.cullRadiusScale 5
ObjectTemplate.hasCollisionPhysics 1
ObjectTemplate.hasResponsePhysics 1
ObjectTemplate.explosionRadius 1
ObjectTemplate.explosionDamage 1
ObjectTemplate.hasArmor 1
ObjectTemplate.hitpoints 35000
ObjectTemplate.maxhitpoints 35000
ObjectTemplate.material 45
ObjectTemplate.explosionForceMod 1
ObjectTemplate.explosionRadius 15
ObjectTemplate.explosionDamage 40
ObjectTemplate.damageFromWater 0
ObjectTemplate.timetoliveafterdeath 20
ObjectTemplate.fadeAtTimeToLiveAfterDeath 0
rem -------------------------------------
ObjectTemplate.addTemplate lod_CombinedTarget3
ObjectTemplate.setPosition 0/0.1/0
rem -------------------------------------
ObjectTemplate.setMinimapIcon "Minimap/minimap_icon_Factory_32x32.tga"
ObjectTemplate.setMinimapIconSize 32

ObjectTemplate.create PlayerControlObject CombinedTarget4_35000
ObjectTemplate.setNetworkableInfo CombinedTarget_BodyInfo
objectTemplate.cullRadiusScale 5
ObjectTemplate.hasCollisionPhysics 1
ObjectTemplate.hasResponsePhysics 1
ObjectTemplate.explosionRadius 1
ObjectTemplate.explosionDamage 1
ObjectTemplate.hasArmor 1
ObjectTemplate.hitpoints 35000
ObjectTemplate.maxhitpoints 35000
ObjectTemplate.material 45
ObjectTemplate.explosionForceMod 1
ObjectTemplate.explosionRadius 15
ObjectTemplate.explosionDamage 40
ObjectTemplate.damageFromWater 0
ObjectTemplate.timetoliveafterdeath 20
ObjectTemplate.fadeAtTimeToLiveAfterDeath 0
rem -------------------------------------
ObjectTemplate.addTemplate lod_CombinedTarget4
ObjectTemplate.setPosition 0/0.1/0
rem -------------------------------------
ObjectTemplate.setMinimapIcon "Minimap/minimap_icon_Factory_32x32.tga"
ObjectTemplate.setMinimapIconSize 32

ObjectTemplate.create PlayerControlObject CombinedTarget5_35000
ObjectTemplate.setNetworkableInfo CombinedTarget_BodyInfo
objectTemplate.cullRadiusScale 5
ObjectTemplate.hasCollisionPhysics 1
ObjectTemplate.hasResponsePhysics 1
ObjectTemplate.explosionRadius 1
ObjectTemplate.explosionDamage 1
ObjectTemplate.hasArmor 1
ObjectTemplate.hitpoints 35000
ObjectTemplate.maxhitpoints 35000
ObjectTemplate.material 45
ObjectTemplate.explosionForceMod 1
ObjectTemplate.explosionRadius 15
ObjectTemplate.explosionDamage 40
ObjectTemplate.damageFromWater 0
ObjectTemplate.timetoliveafterdeath 20
ObjectTemplate.fadeAtTimeToLiveAfterDeath 0
rem -------------------------------------
ObjectTemplate.addTemplate lod_CombinedTarget5
ObjectTemplate.setPosition 0/0.1/0
rem -------------------------------------
ObjectTemplate.setMinimapIcon "Minimap/minimap_icon_Factory_32x32.tga"
ObjectTemplate.setMinimapIconSize 32


rem *** lod_CombinedTarget1 ***
ObjectTemplate.create LodObject lod_CombinedTarget1
ObjectTemplate.hasMobilePhysics 0
ObjectTemplate.hasCollisionPhysics 1
ObjectTemplate.hasResponsePhysics 1
rem -------------------------------------
ObjectTemplate.addTemplate CombinedTarget1_Complex
ObjectTemplate.addTemplate CombinedTarget_Simple
rem -------------------------------------
ObjectTemplate.lodSelector CombinedTarget_LodSelector

rem *** CombinedTarget1_Complex ***
ObjectTemplate.create Bundle CombinedTarget1_Complex
ObjectTemplate.geometry ARAK1945_target1_m1
ObjectTemplate.setHasCollisionPhysics 1
rem -------------------------------------
ObjectTemplate.addTemplate CombinedTarget_Factory
ObjectTemplate.setPosition 0/-0.1/0
rem -------------------------------------



rem *** lod_CombinedTarget2 ***
ObjectTemplate.create LodObject lod_CombinedTarget2
ObjectTemplate.hasMobilePhysics 0
ObjectTemplate.hasCollisionPhysics 1
ObjectTemplate.hasResponsePhysics 1
rem -------------------------------------
ObjectTemplate.addTemplate CombinedTarget2_Complex
ObjectTemplate.addTemplate CombinedTarget_Simple
rem -------------------------------------
ObjectTemplate.lodSelector CombinedTarget_LodSelector

rem *** CombinedTarget2_Complex ***
ObjectTemplate.create Bundle CombinedTarget2_Complex
ObjectTemplate.geometry ARAK1945_target2_m1
ObjectTemplate.setHasCollisionPhysics 1
rem -------------------------------------
ObjectTemplate.addTemplate CombinedTarget_Air_Tower
ObjectTemplate.setPosition 0/-0.1/0
rem -------------------------------------



rem *** lod_CombinedTarget3 ***
ObjectTemplate.create LodObject lod_CombinedTarget3
ObjectTemplate.hasMobilePhysics 0
ObjectTemplate.hasCollisionPhysics 1
ObjectTemplate.hasResponsePhysics 1
rem -------------------------------------
ObjectTemplate.addTemplate CombinedTarget3_Complex
ObjectTemplate.addTemplate CombinedTarget_Simple
rem -------------------------------------
ObjectTemplate.lodSelector CombinedTarget_LodSelector

rem *** CombinedTarget3_Complex ***
ObjectTemplate.create Bundle CombinedTarget3_Complex
ObjectTemplate.geometry ARAK1945_target3_m1
ObjectTemplate.setHasCollisionPhysics 1
rem -------------------------------------
ObjectTemplate.addTemplate CombinedTarget_Factory
ObjectTemplate.setPosition 0/-0.1/0
ObjectTemplate.addTemplate CombinedTarget_repport
ObjectTemplate.setPosition -127.99/-85.71/12.2902
ObjectTemplate.setRotation 0/0/0
rem -------------------------------------



rem *** lod_CombinedTarget4 ***
ObjectTemplate.create LodObject lod_CombinedTarget4
ObjectTemplate.hasMobilePhysics 0
ObjectTemplate.hasCollisionPhysics 1
ObjectTemplate.hasResponsePhysics 1
rem -------------------------------------
ObjectTemplate.addTemplate CombinedTarget4_Complex
ObjectTemplate.addTemplate CombinedTarget_Simple
rem -------------------------------------
ObjectTemplate.lodSelector CombinedTarget_LodSelector

rem *** CombinedTarget4_Complex ***
ObjectTemplate.create Bundle CombinedTarget4_Complex
ObjectTemplate.geometry ARAK1945_target4_m1
ObjectTemplate.setHasCollisionPhysics 1
rem -------------------------------------
ObjectTemplate.addTemplate CombinedTarget_Factory
ObjectTemplate.setPosition 0/-0.1/0
ObjectTemplate.addTemplate CombinedTarget_storagebuild
ObjectTemplate.setPosition -31.8603/-0.16/-132.949
ObjectTemplate.setRotation 90/0/0
ObjectTemplate.addTemplate CombinedTarget_rh_Pacfac
ObjectTemplate.setPosition -30.0599/-0.258/-70.2699
ObjectTemplate.setRotation 90/0/0
ObjectTemplate.addTemplate CombinedTarget_barack
ObjectTemplate.setPosition -100.61/-0.09/-85.6898
ObjectTemplate.setRotation 90/0/0
ObjectTemplate.addTemplate CombinedTarget_rh_Pacfac
ObjectTemplate.setPosition -100.319/-0.258/-119.429
ObjectTemplate.setRotation 90/0/0
rem -------------------------------------



rem *** lod_CombinedTarget5 ***
ObjectTemplate.create LodObject lod_CombinedTarget5
ObjectTemplate.hasMobilePhysics 0
ObjectTemplate.hasCollisionPhysics 1
ObjectTemplate.hasResponsePhysics 1
rem -------------------------------------
ObjectTemplate.addTemplate CombinedTarget5_Complex
ObjectTemplate.addTemplate CombinedTarget_Simple
rem -------------------------------------
ObjectTemplate.lodSelector CombinedTarget_LodSelector

rem *** CombinedTarget5_Complex ***
ObjectTemplate.create Bundle CombinedTarget5_Complex
ObjectTemplate.geometry ARAK1945_target5_m1
ObjectTemplate.setHasCollisionPhysics 1
rem -------------------------------------
ObjectTemplate.addTemplate CombinedTarget_Factory
ObjectTemplate.setPosition 0/-0.1/0
ObjectTemplate.addTemplate CombinedTarget_rh_Pacfac
ObjectTemplate.setPosition -4.6198/-0.258/47.298
ObjectTemplate.setRotation 0/0/0
ObjectTemplate.addTemplate CombinedTarget_rh_Pacfac
ObjectTemplate.setPosition -4.9901/-0.258/100.9377
ObjectTemplate.setRotation -179.999/0/0
ObjectTemplate.addTemplate CombinedTarget_barack
ObjectTemplate.setPosition 55.02/-0.09/37.1476
ObjectTemplate.setRotation 90/0/0
ObjectTemplate.addTemplate CombinedTarget_barack
ObjectTemplate.setPosition 56.1802/-0.09/107.9879
ObjectTemplate.setRotation 90/0/0
ObjectTemplate.addTemplate CombinedTarget_barack
ObjectTemplate.setPosition 56.0499/-0.09/177.5279
ObjectTemplate.setRotation 90/0/0
ObjectTemplate.addTemplate CombinedTarget_barack
ObjectTemplate.setPosition 9.5299/-0.1/146.288
ObjectTemplate.setRotation 90/0/0
ObjectTemplate.addTemplate CombinedTarget_barack
ObjectTemplate.setPosition 10.07/0/205.9078
ObjectTemplate.setRotation 90/0/0

ObjectTemplate.addTemplate CombinedTarget_Tank
ObjectTemplate.setPosition -44.1499/-0.11/130.8976
ObjectTemplate.setRotation 90/0/0
ObjectTemplate.addTemplate CombinedTarget_Tank
ObjectTemplate.setPosition -23.5397/-0.11/131.9378
ObjectTemplate.setRotation 90/0/0
ObjectTemplate.addTemplate CombinedTarget_Tank
ObjectTemplate.setPosition -45.0497/-0.11/177.4479
ObjectTemplate.setRotation 90/0/0
ObjectTemplate.addTemplate CombinedTarget_Tank
ObjectTemplate.setPosition -24.1099/-0.11/177.8279
ObjectTemplate.setRotation 90/0/0
ObjectTemplate.addTemplate CombinedTarget_Tank
ObjectTemplate.setPosition -45.45/-0.11/221.0781
ObjectTemplate.setRotation 90/0/0
ObjectTemplate.addTemplate CombinedTarget_Tank
ObjectTemplate.setPosition -25.0001/-0.11/220.8678
ObjectTemplate.setRotation 90/0/0
rem -------------------------------------



rem *** CombinedTarget_Simple ***
ObjectTemplate.create SimpleObject CombinedTarget_Simple
ObjectTemplate.geometry

rem *** CombinedTarget_LodSelector ***
LodSelectorTemplate.create DistCompareSelector2 CombinedTarget_LodSelector
LodSelectorTemplate.addLodDistance 1500

rem *** CombinedTarget_Factory ***
ObjectTemplate.create Bundle CombinedTarget_Factory
ObjectTemplate.geometry Britain_Factory_M1
ObjectTemplate.setHasCollisionPhysics 1
ObjectTemplate.hasDynamicShadow 1
rem -------------------------------------
ObjectTemplate.addTemplate e_ExFumeFact
ObjectTemplate.setPosition 16/34/3.8
ObjectTemplate.setRotation 0/0/0
ObjectTemplate.addTemplate e_ExFumeFact
ObjectTemplate.setPosition 16.2/28/-3.2
ObjectTemplate.setRotation 0/0/0
ObjectTemplate.addTemplate ladder_5m_m1
ObjectTemplate.setPosition 13.022/2.5/12.3
ObjectTemplate.setRotation 180/0/0
ObjectTemplate.addTemplate ladder_5m_m1
ObjectTemplate.setPosition 11.307/8.2/11
ObjectTemplate.setRotation -90/0/0
rem -------------------------------------

rem *** CombinedTarget_Tank ***
ObjectTemplate.create SimpleObject CombinedTarget_Tank
ObjectTemplate.geometry objective_repport_tan1_m1
ObjectTemplate.setHasCollisionPhysics 1
ObjectTemplate.hasDynamicShadow 1

rem *** CombinedTarget_Garage ***
ObjectTemplate.create SimpleObject CombinedTarget_Garage
ObjectTemplate.geometry objective_rh_Pacfac_m1
ObjectTemplate.setHasCollisionPhysics 1
ObjectTemplate.hasDynamicShadow 1

rem *** CombinedTarget_Air_Tower ***
ObjectTemplate.create SimpleObject CombinedTarget_Air_Tower
ObjectTemplate.geometry objective_Air_Tower_m1
ObjectTemplate.setHasCollisionPhysics 1
ObjectTemplate.hasDynamicShadow 1

rem *** CombinedTarget_barack ***
ObjectTemplate.create SimpleObject CombinedTarget_barack
ObjectTemplate.geometry objective_barack_m1
ObjectTemplate.setHasCollisionPhysics 1
ObjectTemplate.hasDynamicShadow 1

rem *** CombinedTarget_repport ***
ObjectTemplate.create SimpleObject CombinedTarget_repport
ObjectTemplate.geometry objective_repport_m1
ObjectTemplate.setHasCollisionPhysics 1
ObjectTemplate.hasDynamicShadow 1

rem *** CombinedTarget_storagebuild ***
ObjectTemplate.create SimpleObject CombinedTarget_storagebuild
ObjectTemplate.geometry objective_storagebuild_m1
ObjectTemplate.setHasCollisionPhysics 1
ObjectTemplate.hasDynamicShadow 1

rem *** CombinedTarget_rh_Pacfac ***
ObjectTemplate.create SimpleObject CombinedTarget_rh_Pacfac
ObjectTemplate.geometry objective_rh_Pacfac_m1
ObjectTemplate.setHasCollisionPhysics 1
ObjectTemplate.hasDynamicShadow 1