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Archives/bf1942/levels/Air_Raid_Alert_-Kure-1945.rfa
bf1942/levels/Air_Raid_Alert_-Kure-1945/objects/ControlTower/Objects.con
rem *** ControlTower ***


ObjectTemplate.create PlayerControlObject ControlTower
ObjectTemplate.setNetworkableInfo TowerBodyInfo
rem -------------------------------------
objectTemplate.cullRadiusScale 5
ObjectTemplate.hasMobilePhysics 0
ObjectTemplate.explosionRadius 20
ObjectTemplate.explosionDamage 5
ObjectTemplate.drag 2
ObjectTemplate.dragOffset 0/0/0
ObjectTemplate.mass 4500
ObjectTemplate.hasCollisionPhysics 1
ObjectTemplate.hasResponsePhysics 1
ObjectTemplate.hasArmor 1
ObjectTemplate.speedMod 2
remObjectTemplate.hitpoints 3000
remObjectTemplate.maxhitpoints 3000
ObjectTemplate.hitpoints 9000
ObjectTemplate.maxhitpoints 9000
ObjectTemplate.aiTemplate ControlTower
ObjectTemplate.timeToLiveAfterDeath 9999
ObjectTemplate.material 45
ObjectTemplate.criticalDamage 500
ObjectTemplate.explosionForceMod 15
ObjectTemplate.hpLostWhileCriticalDamage 2
ObjectTemplate.hpLostWhileUpSideDown 5
ObjectTemplate.hpLostWhileDamageFromWater 5
rem -------------------------------------
ObjectTemplate.addArmorEffect 750 e_DefGunDamage -1.499/15.1/5
ObjectTemplate.addArmorEffect 500 e_DefGunDamage -1.499/15.1/5
ObjectTemplate.addArmorEffect 500 e_DefGunDamage -10.099/15.1/5
ObjectTemplate.addArmorEffect 250 e_DefGunDamage -1.499/15.1/5
ObjectTemplate.addArmorEffect 250 e_DefGunDamage -10.099/15.1/5
ObjectTemplate.addArmorEffect 250 e_DefGunDamage 8.5/15.1/5
ObjectTemplate.addArmorEffect 50 e_DefGunDamage -1.499/15.1/5
ObjectTemplate.addArmorEffect 50 e_DefGunDamage -10.099/15.1/5
ObjectTemplate.addArmorEffect 50 e_DefGunDamage 8.5/15.1/5
ObjectTemplate.addArmorEffect 50 e_PanzFire -18.498/3.3/-9.998
ObjectTemplate.addArmorEffect 0 e_ControlTower 0/0/0
ObjectTemplate.addArmorEffect -1 WaterWaterExplosion 0/-1/0
ObjectTemplate.damageFromWater 1
rem -------------------------------------
ObjectTemplate.addTemplate lodControlTower
rem -------------------------------------
ObjectTemplate.setPcoId 0
ObjectTemplate.GUIIndex 30
ObjectTemplate.setVehicleIcon "Vehicle/Icon_wespe.tga"
ObjectTemplate.setSoldierExitLocation 6/12/-7 180/0/0
ObjectTemplate.setVehicleIconPos 40/60
ObjectTemplate.setNumberOfWeaponIcons 0
ObjectTemplate.setVehicleCategory VCLand
ObjectTemplate.setVehicleType VTArtillery
ObjectTemplate.setToolTipType TTArtillery
ObjectTemplate.setMinimapIcon "Minimap/minimap_icon_ControlTower_32x32.dds"
ObjectTemplate.hasRestrictedExit 1


rem *** lodControlTower ***
ObjectTemplate.create LodObject lodControlTower
ObjectTemplate.hasMobilePhysics 0
ObjectTemplate.hasCollisionPhysics 1
ObjectTemplate.hasResponsePhysics 1
rem -------------------------------------
ObjectTemplate.addTemplate ControlTowerComplex
ObjectTemplate.addTemplate ControlTowerSimple
ObjectTemplate.addTemplate ControlTowerWreck
rem -------------------------------------
ObjectTemplate.lodSelector ControlTowerLodSelector

rem ---- ControlTowerComplex ----
ObjectTemplate.create Bundle ControlTowerComplex
ObjectTemplate.geometry Air_Tower_m1
ObjectTemplate.setHasCollisionPhysics 1
rem ------------------------------------------
beginrem
ObjectTemplate.addTemplate ControlTower_Spawn
ObjectTemplate.setPosition 30/0/5
ObjectTemplate.setRotation 90/0/0
ObjectTemplate.addTemplate ControlTower_Spawn
ObjectTemplate.setPosition -30/0/-2
ObjectTemplate.setRotation -90/0/0
ObjectTemplate.addTemplate ControlTower_Spawn
ObjectTemplate.setPosition 3.4/0/-30
ObjectTemplate.setRotation 180/0/0
endrem
rem ------------------------------------------


rem *** ControlTowerSimple ***
ObjectTemplate.create SimpleObject ControlTowerSimple
ObjectTemplate.geometry Air_Tower_L1



rem *** ControlTowerWreck ***
ObjectTemplate.create SimpleObject ControlTowerWreck
ObjectTemplate.geometry wreck_AirTower_m1

rem *** ControlTowerLodSelector ***
LodSelectorTemplate.create DistCompareSelector2 ControlTowerLodSelector
LodSelectorTemplate.hasDestroyedLod 1
LodSelectorTemplate.addLodDistance 300