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Archives/bf1942/levels/Air_Raid_Alert_-Kure-1945.rfa
bf1942/levels/Air_Raid_Alert_-Kure-1945/objects/ObjectiveFactory/Objects.con
rem *** Factory ***
ObjectTemplate.create PlayerControlObject Factory_Objective
ObjectTemplate.setNetworkableInfo FactoryBodyInfo
rem -------------------------------------
objectTemplate.cullRadiusScale 5
ObjectTemplate.hasMobilePhysics 0
ObjectTemplate.explosionRadius 20
ObjectTemplate.explosionDamage 5
ObjectTemplate.drag 2
ObjectTemplate.dragOffset 0/0/0
ObjectTemplate.mass 4500
ObjectTemplate.hasCollisionPhysics 1
ObjectTemplate.hasResponsePhysics 1
ObjectTemplate.hasArmor 1
ObjectTemplate.speedMod 2
remObjectTemplate.hitpoints 7000
remObjectTemplate.maxhitpoints 7000
ObjectTemplate.hitpoints 21000
ObjectTemplate.maxhitpoints 21000
rem ObjectTemplate.hitpoints 6000
rem ObjectTemplate.maxhitpoints 6000
rem ObjectTemplate.hitpoints 12000
rem ObjectTemplate.maxhitpoints 12000
rem ObjectTemplate.aiTemplate AlliedFactory
ObjectTemplate.timeToLiveAfterDeath 9999
ObjectTemplate.material 45
ObjectTemplate.criticalDamage 500
ObjectTemplate.explosionForceMod 15
ObjectTemplate.hpLostWhileCriticalDamage 2
ObjectTemplate.hpLostWhileUpSideDown 5
ObjectTemplate.hpLostWhileDamageFromWater 5
rem -------------------------------------
ObjectTemplate.addArmorEffect 6500 e_DefGunDamage -1.499/15.1/5
ObjectTemplate.addArmorEffect 4500 e_DefGunDamage -1.499/15.1/5
ObjectTemplate.addArmorEffect 4500 e_DefGunDamage -10.099/15.1/5
ObjectTemplate.addArmorEffect 2500 e_DefGunDamage -1.499/15.1/5
ObjectTemplate.addArmorEffect 2500 e_DefGunDamage -10.099/15.1/5
ObjectTemplate.addArmorEffect 2500 e_DefGunDamage 8.5/15.1/5
ObjectTemplate.addArmorEffect 500 e_DefGunDamage -1.499/15.1/5
ObjectTemplate.addArmorEffect 500 e_DefGunDamage -10.099/15.1/5
ObjectTemplate.addArmorEffect 500 e_DefGunDamage 8.5/15.1/5
ObjectTemplate.addArmorEffect 500 e_PanzFire -18.498/3.3/-9.998
ObjectTemplate.addArmorEffect 0 e_BritainFactory_SmokeStacks 12.5/14.5/0
ObjectTemplate.addArmorEffect -1 WaterWaterExplosion 0/-1/0
ObjectTemplate.damageFromWater 1
rem -------------------------------------
ObjectTemplate.addTemplate lodFactory_Objective
rem -------------------------------------
ObjectTemplate.setPcoId 0
ObjectTemplate.GUIIndex 30
ObjectTemplate.setVehicleIcon "Vehicle/Icon_wespe.tga"
ObjectTemplate.setSoldierExitLocation 6/12/-7 180/0/0
ObjectTemplate.setVehicleIconPos 40/60
ObjectTemplate.setNumberOfWeaponIcons 0
ObjectTemplate.setVehicleCategory VCLand
ObjectTemplate.setVehicleType VTArtillery
ObjectTemplate.setToolTipType TTArtillery
ObjectTemplate.setMinimapIcon "Minimap/minimap_icon_Factory_32x32.tga"
ObjectTemplate.hasRestrictedExit 1
rem *** lodFactory_Objective ***
ObjectTemplate.create LodObject lodFactory_Objective
ObjectTemplate.hasMobilePhysics 0
ObjectTemplate.hasCollisionPhysics 1
ObjectTemplate.hasResponsePhysics 1
rem -------------------------------------
ObjectTemplate.addTemplate Factory_ObjectiveComplex
ObjectTemplate.addTemplate FactorySimple
ObjectTemplate.addTemplate FactoryWreck
rem -------------------------------------
ObjectTemplate.lodSelector FactoryLodSelector
rem ----Factory_Objectivecomplex----
ObjectTemplate.create Bundle Factory_Objectivecomplex
ObjectTemplate.geometry Britain_factory_m1
ObjectTemplate.setHasCollisionPhysics 1
ObjectTemplate.addTemplate e_ExFumeFact
ObjectTemplate.setPosition 16/34/3.8
ObjectTemplate.setRotation 0/0/0
ObjectTemplate.addTemplate e_ExFumeFact
ObjectTemplate.setPosition 16.2/28/-3.2
ObjectTemplate.setRotation 0/0/0
ObjectTemplate.addTemplate ladder_5m_m1
ObjectTemplate.setPosition 13.022/2.5/12.3
ObjectTemplate.setRotation 180/0/0
ObjectTemplate.addTemplate ladder_5m_m1
ObjectTemplate.setPosition 11.307/8.2/11
ObjectTemplate.setRotation -90/0/0
ObjectTemplate.create PlayerControlObject Factory_Objective
ObjectTemplate.setNetworkableInfo FactoryBodyInfo
rem -------------------------------------
objectTemplate.cullRadiusScale 5
ObjectTemplate.hasMobilePhysics 0
ObjectTemplate.explosionRadius 20
ObjectTemplate.explosionDamage 5
ObjectTemplate.drag 2
ObjectTemplate.dragOffset 0/0/0
ObjectTemplate.mass 4500
ObjectTemplate.hasCollisionPhysics 1
ObjectTemplate.hasResponsePhysics 1
ObjectTemplate.hasArmor 1
ObjectTemplate.speedMod 2
remObjectTemplate.hitpoints 7000
remObjectTemplate.maxhitpoints 7000
ObjectTemplate.hitpoints 21000
ObjectTemplate.maxhitpoints 21000
rem ObjectTemplate.hitpoints 6000
rem ObjectTemplate.maxhitpoints 6000
rem ObjectTemplate.hitpoints 12000
rem ObjectTemplate.maxhitpoints 12000
rem ObjectTemplate.aiTemplate AlliedFactory
ObjectTemplate.timeToLiveAfterDeath 9999
ObjectTemplate.material 45
ObjectTemplate.criticalDamage 500
ObjectTemplate.explosionForceMod 15
ObjectTemplate.hpLostWhileCriticalDamage 2
ObjectTemplate.hpLostWhileUpSideDown 5
ObjectTemplate.hpLostWhileDamageFromWater 5
rem -------------------------------------
ObjectTemplate.addArmorEffect 6500 e_DefGunDamage -1.499/15.1/5
ObjectTemplate.addArmorEffect 4500 e_DefGunDamage -1.499/15.1/5
ObjectTemplate.addArmorEffect 4500 e_DefGunDamage -10.099/15.1/5
ObjectTemplate.addArmorEffect 2500 e_DefGunDamage -1.499/15.1/5
ObjectTemplate.addArmorEffect 2500 e_DefGunDamage -10.099/15.1/5
ObjectTemplate.addArmorEffect 2500 e_DefGunDamage 8.5/15.1/5
ObjectTemplate.addArmorEffect 500 e_DefGunDamage -1.499/15.1/5
ObjectTemplate.addArmorEffect 500 e_DefGunDamage -10.099/15.1/5
ObjectTemplate.addArmorEffect 500 e_DefGunDamage 8.5/15.1/5
ObjectTemplate.addArmorEffect 500 e_PanzFire -18.498/3.3/-9.998
ObjectTemplate.addArmorEffect 0 e_BritainFactory_SmokeStacks 12.5/14.5/0
ObjectTemplate.addArmorEffect -1 WaterWaterExplosion 0/-1/0
ObjectTemplate.damageFromWater 1
rem -------------------------------------
ObjectTemplate.addTemplate lodFactory_Objective
rem -------------------------------------
ObjectTemplate.setPcoId 0
ObjectTemplate.GUIIndex 30
ObjectTemplate.setVehicleIcon "Vehicle/Icon_wespe.tga"
ObjectTemplate.setSoldierExitLocation 6/12/-7 180/0/0
ObjectTemplate.setVehicleIconPos 40/60
ObjectTemplate.setNumberOfWeaponIcons 0
ObjectTemplate.setVehicleCategory VCLand
ObjectTemplate.setVehicleType VTArtillery
ObjectTemplate.setToolTipType TTArtillery
ObjectTemplate.setMinimapIcon "Minimap/minimap_icon_Factory_32x32.tga"
ObjectTemplate.hasRestrictedExit 1
rem *** lodFactory_Objective ***
ObjectTemplate.create LodObject lodFactory_Objective
ObjectTemplate.hasMobilePhysics 0
ObjectTemplate.hasCollisionPhysics 1
ObjectTemplate.hasResponsePhysics 1
rem -------------------------------------
ObjectTemplate.addTemplate Factory_ObjectiveComplex
ObjectTemplate.addTemplate FactorySimple
ObjectTemplate.addTemplate FactoryWreck
rem -------------------------------------
ObjectTemplate.lodSelector FactoryLodSelector
rem ----Factory_Objectivecomplex----
ObjectTemplate.create Bundle Factory_Objectivecomplex
ObjectTemplate.geometry Britain_factory_m1
ObjectTemplate.setHasCollisionPhysics 1
ObjectTemplate.addTemplate e_ExFumeFact
ObjectTemplate.setPosition 16/34/3.8
ObjectTemplate.setRotation 0/0/0
ObjectTemplate.addTemplate e_ExFumeFact
ObjectTemplate.setPosition 16.2/28/-3.2
ObjectTemplate.setRotation 0/0/0
ObjectTemplate.addTemplate ladder_5m_m1
ObjectTemplate.setPosition 13.022/2.5/12.3
ObjectTemplate.setRotation 180/0/0
ObjectTemplate.addTemplate ladder_5m_m1
ObjectTemplate.setPosition 11.307/8.2/11
ObjectTemplate.setRotation -90/0/0