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Archives/bf1942/levels/Air_Raid_Alert_-Kure-1945.rfa
bf1942/levels/Air_Raid_Alert_-Kure-1945/objects/P51H_spawnrotator/Objects.con
ObjectTemplate.create RotationalBundle P51H_SP67spawnrotation1
ObjectTemplate.setHasCollisionPhysics 0
ObjectTemplate.geometry bullet_m1
rem ---------------------------------------
ObjectTemplate.addTemplate AirP51H_SP67Spawner
ObjectTemplate.setPosition 140/300/0
ObjectTemplate.setRotation 180/0/0
ObjectTemplate.addTemplate P51H_SP67PilotSpawn
ObjectTemplate.setPosition 140/300/0
rem ---------------------------------------
ObjectTemplate.setMaxSpeed 110/0/0
ObjectTemplate.setAcceleration 10/0/0
ObjectTemplate.setContinousRotationSpeed 7/0/0

ObjectTemplate.create RotationalBundle P51H_SP74spawnrotation1
ObjectTemplate.setHasCollisionPhysics 0
ObjectTemplate.geometry bullet_m1
rem ---------------------------------------
ObjectTemplate.addTemplate AirP51H_SP74Spawner
ObjectTemplate.setPosition 140/300/0
ObjectTemplate.setRotation 180/0/0
ObjectTemplate.addTemplate P51H_SP74PilotSpawn
ObjectTemplate.setPosition 140/300/0
rem ---------------------------------------
ObjectTemplate.setMaxSpeed 110/0/0
ObjectTemplate.setAcceleration 10/0/0
ObjectTemplate.setContinousRotationSpeed 7/0/0

ObjectTemplate.create RotationalBundle P51H_SP81spawnrotation1
ObjectTemplate.setHasCollisionPhysics 0
ObjectTemplate.geometry bullet_m1
rem ---------------------------------------
ObjectTemplate.addTemplate AirP51H_SP81Spawner
ObjectTemplate.setPosition 140/300/0
ObjectTemplate.setRotation 180/0/0
ObjectTemplate.addTemplate P51H_SP81PilotSpawn
ObjectTemplate.setPosition 140/300/0
rem ---------------------------------------
ObjectTemplate.setMaxSpeed 110/0/0
ObjectTemplate.setAcceleration 10/0/0
ObjectTemplate.setContinousRotationSpeed 7/0/0