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Archives/bf1942/levels/Air_Raid_Alert_-Kure-1945.rfa
bf1942/levels/Air_Raid_Alert_-Kure-1945/objects/ise/Objects.con
rem *** Ise ***
rem *** +3000 criticalDamage for sink effect ***
ObjectTemplate.create PlayerControlObject Ise
ObjectTemplate.aiTemplate IseAI
ObjectTemplate.setNetworkableInfo IseBodyInfo
ObjectTemplate.saveInSeparateFile 1
objectTemplate.cullRadiusScale 5
ObjectTemplate.hasMobilePhysics 1
ObjectTemplate.drag 4.9
rem ObjectTemplate.mass 18700000
ObjectTemplate.mass 35000000
ObjectTemplate.hasCollisionPhysics 1
ObjectTemplate.hasResponsePhysics 1
ObjectTemplate.hasArmor 1
rem *** custommap mod ***
rem *** +10000 hitpoints ***
ObjectTemplate.hitpoints 40000
ObjectTemplate.MaxHitpoints 40000
rem ObjectTemplate.hitpoints 30000
rem ObjectTemplate.MaxHitpoints 30000
rem ObjectTemplate.hitpoints 15160
rem ObjectTemplate.MaxHitpoints 15160
ObjectTemplate.material 146
ObjectTemplate.criticalDamage 10000
rem ObjectTemplate.criticalDamage 4216
ObjectTemplate.hpLostWhileCriticalDamage 50
ObjectTemplate.explosionRadius 0
ObjectTemplate.explosionDamage 0
ObjectTemplate.explosionForceMod 0
ObjectTemplate.dontClearTeamOnExit 1
ObjectTemplate.TimeToLiveAfterDeath 30
ObjectTemplate.FadeAtTimeToLiveAfterDeath 0
ObjectTemplate.addArmorEffect 30000 em_ExFumePOW 0/23.89/4.34
ObjectTemplate.addArmorEffect 30000 em_ExFumePOW 0/23.89/1.21
rem ObjectTemplate.addArmorEffect 16380 em_ExFumePOW 0/23.89/4.34
rem ObjectTemplate.addArmorEffect 16380 em_ExFumePOW 0/23.89/1.21
ObjectTemplate.addArmorEffect 20000 em_ExFumePOW 0/23.89/4.34
ObjectTemplate.addArmorEffect 30000 em_ExFumePOW 0/23.89/1.21
rem ObjectTemplate.addArmorEffect 20000 em_PrinzEugenDamage 0/11.82/7.89
rem ObjectTemplate.addArmorEffect 20000 em_PrinzEugenDamage 0/9.66-43.68
rem ObjectTemplate.addArmorEffect 20000 em_PrinzEugenDamage 0/8.63/30.47
ObjectTemplate.addArmorEffect 15000 em_ShipDamaged_Fire -7/6/0
ObjectTemplate.addArmorEffect 15000 em_ShipDamaged_Smoke -7/6/0
ObjectTemplate.addArmorEffect 15000 Em_ShipDamaged_NightFlash -7/6/0
ObjectTemplate.addArmorEffect 15000 e_waterBoatSink 0/10/0
ObjectTemplate.addArmorEffect 10000 em_ShipDamaged_Fire -7/6/0
ObjectTemplate.addArmorEffect 10000 em_ShipDamaged_Smoke -7/6/0
ObjectTemplate.addArmorEffect 10000 Em_ShipDamaged_NightFlash -7/6/0
ObjectTemplate.addArmorEffect 10000 em_ShipDamaged_Fire 7/6/35
ObjectTemplate.addArmorEffect 10000 em_ShipDamaged_Smoke 7/6/35
ObjectTemplate.addArmorEffect 10000 Em_ShipDamaged_NightFlash 7/6/35
ObjectTemplate.addArmorEffect 10000 e_waterBoatSink 0/15/0
ObjectTemplate.addArmorEffect 10000 e_waterBoatSinkEf 14/0/85
ObjectTemplate.addArmorEffect 10000 e_waterBoatSinkEf 16/0/65
ObjectTemplate.addArmorEffect 10000 e_waterBoatSinkEf 18/0/45
ObjectTemplate.addArmorEffect 10000 e_waterBoatSinkEf 13/0/25
ObjectTemplate.addArmorEffect 10000 e_waterBoatSinkEf 19/0/-5
ObjectTemplate.addArmorEffect 10000 e_waterBoatSinkEf 17/0/-45
ObjectTemplate.addArmorEffect 10000 e_waterBoatSinkEf 14/0/-85
ObjectTemplate.addArmorEffect 10000 e_waterBoatSinkEf 0/5/35
ObjectTemplate.addArmorEffect 10000 e_waterBoatSinkEf 0/5/-25
ObjectTemplate.addArmorEffect 10000 e_waterBoatSinkEf 0/5/-5
ObjectTemplate.addArmorEffect 10000 e_waterBoatSinkEf 0/5/-50
ObjectTemplate.addArmorEffect 10000 e_waterBoatSinkEf -14/0/85
ObjectTemplate.addArmorEffect 10000 e_waterBoatSinkEf -16/0/65
ObjectTemplate.addArmorEffect 10000 e_waterBoatSinkEf -18/0/45
ObjectTemplate.addArmorEffect 10000 e_waterBoatSinkEf -13/0/25
ObjectTemplate.addArmorEffect 10000 e_waterBoatSinkEf -19/0/-5
ObjectTemplate.addArmorEffect 10000 e_waterBoatSinkEf -17/0/-35
ObjectTemplate.addArmorEffect 10000 e_waterBoatSinkEf -14/0/-75
ObjectTemplate.addArmorEffect 0 e_ExploShipDestroyedBundle_LargeShip 0/0/0
rem -------------------------------------
ObjectTemplate.addTemplate lodIse
ObjectTemplate.addTemplate IseFloater
ObjectTemplate.setPosition -10/11/100
ObjectTemplate.addTemplate IseFloaterBreakerFL
ObjectTemplate.addTemplate IseFloater
ObjectTemplate.setPosition -10/11/-100
ObjectTemplate.addTemplate IseFloaterBreakerBL
ObjectTemplate.addTemplate IseFloater
ObjectTemplate.setPosition 10/11/100
ObjectTemplate.addTemplate IseFloaterBreakerFR
ObjectTemplate.addTemplate IseFloater
ObjectTemplate.setPosition 10/11/-100
ObjectTemplate.addTemplate IseFloaterBreakerBR

ObjectTemplate.addTemplate e_waterfrontBigCBB
ObjectTemplate.setPosition 0/-2/110
ObjectTemplate.addTemplate e_waterBoatSvallNarrow
ObjectTemplate.setPosition 0/-2/113
ObjectTemplate.setRotation 90/0/0
ObjectTemplate.addTemplate e_waterBoatSvall
ObjectTemplate.setPosition 0/-2/-113
ObjectTemplate.setRotation 270/0/0
ObjectTemplate.addTemplate e_waterBackBigBB
ObjectTemplate.setPosition 0/-2/-110

ObjectTemplate.addTemplate Ise356_Dummy_X
ObjectTemplate.setPosition 0/10.7294/50.3951
ObjectTemplate.addTemplate Ise356_Dummy_X2
ObjectTemplate.setPosition 0/7.6325/62.9276

ObjectTemplate.addTemplate Ise356_Invis_X
ObjectTemplate.setPosition 0/10.6/50.3
ObjectTemplate.addTemplate Ise356_Invis_X2
ObjectTemplate.setPosition 0/7.55/62.9

ObjectTemplate.addTemplate IseRearPCO2
ObjectTemplate.setPosition 0/0/0
ObjectTemplate.setRotation 0/0/0
rem -------------------------------------
ObjectTemplate.setPcoId 0
ObjectTemplate.setSoldierExitLocation 5.57/7.034/56.74 30/0/0
ObjectTemplate.GUIIndex 55
ObjectTemplate.setVehicleIcon "Vehicle/Icon_Ise.tga"
ObjectTemplate.setVehicleIconPos 90/90
ObjectTemplate.setNumberOfWeaponIcons 2
ObjectTemplate.setPrimaryAmmoIcon "Ammo/icon_356mm41stYear_type.tga"
ObjectTemplate.setPrimaryAmmoBar ABAmmoBarReloadBar
ObjectTemplate.setSecondaryAmmoIcon "Ammo/icon_356mm41stYear_type.tga"
ObjectTemplate.setSecondaryAmmoBar ABAmmoBarReloadBar
ObjectTemplate.setCrossHairType CHTNone
ObjectTemplate.setVehicleCategory VCSea
ObjectTemplate.setVehicleType VTBattleship
ObjectTemplate.setToolTipType TTBattleship
ObjectTemplate.setMinimapIcon "Minimap/minimap_icon_battleship_64x64.tga"
ObjectTemplate.setMinimapIconSize 64
beginrem
ObjectTemplate.artPos 1
ObjectTemplate.DirBarXScale 110
ObjectTemplate.DirBarYScaleAbove 15
ObjectTemplate.DirBarYScaleBelow 1
ObjectTemplate.DirBarYScaleMin -92
ObjectTemplate.DirBarYScaleMax -75
endrem
ObjectTemplate.sonarPos 1

ObjectTemplate.submarineData 0 0 0 0 0 20 200



rem *** IseSoldierSpawn1 ***
ObjectTemplate.create SpawnPoint IseSoldierSpawn1
ObjectTemplate.setSpawnRotation 0/0/0
ObjectTemplate.setSpawnPositionOffset 0/0/0
ObjectTemplate.setSpawnPreventionDelay 0
ObjectTemplate.setSpawnId 0
ObjectTemplate.setGroup 77
ObjectTemplate.setEnterOnSpawn 0
ObjectTemplate.setAIEnterOnSpawn 1
ObjectTemplate.setSpawnAsParaTroper 0

rem *** IseSoldierSpawn2 ***
ObjectTemplate.create SpawnPoint IseSoldierSpawn2
ObjectTemplate.setSpawnRotation 0/0/0
ObjectTemplate.setSpawnPositionOffset 0/0/0
ObjectTemplate.setSpawnPreventionDelay 0
ObjectTemplate.setSpawnId 0
ObjectTemplate.setGroup 77
ObjectTemplate.setEnterOnSpawn 0
ObjectTemplate.setAIEnterOnSpawn 1
ObjectTemplate.setSpawnAsParaTroper 0

rem *** IseSoldierSpawn3 ***
ObjectTemplate.create SpawnPoint IseSoldierSpawn3
ObjectTemplate.setSpawnRotation 0/0/0
ObjectTemplate.setSpawnPositionOffset 0/0/0
ObjectTemplate.setSpawnPreventionDelay 0
ObjectTemplate.setSpawnId 0
ObjectTemplate.setGroup 77
ObjectTemplate.setEnterOnSpawn 0
ObjectTemplate.setAIEnterOnSpawn 1
ObjectTemplate.setSpawnAsParaTroper 0

rem *** IseSoldierSpawn4 ***
ObjectTemplate.create SpawnPoint IseSoldierSpawn4
ObjectTemplate.setSpawnRotation 0/0/0
ObjectTemplate.setSpawnPositionOffset 0/0/0
ObjectTemplate.setSpawnPreventionDelay 0
ObjectTemplate.setSpawnId 0
ObjectTemplate.setGroup 77
ObjectTemplate.setEnterOnSpawn 0
ObjectTemplate.setAIEnterOnSpawn 1
ObjectTemplate.setSpawnAsParaTroper 0

rem *** IseSoldierSpawn5 ***
ObjectTemplate.create SpawnPoint IseSoldierSpawn5
ObjectTemplate.setSpawnRotation 0/0/0
ObjectTemplate.setSpawnPositionOffset 0/0/0
ObjectTemplate.setSpawnPreventionDelay 0
ObjectTemplate.setSpawnId 0
ObjectTemplate.setGroup 77
ObjectTemplate.setEnterOnSpawn 0
ObjectTemplate.setAIEnterOnSpawn 1
ObjectTemplate.setSpawnAsParaTroper 0

rem *** IseSoldierSpawn6 ***
ObjectTemplate.create SpawnPoint IseSoldierSpawn6
ObjectTemplate.setSpawnRotation 0/0/0
ObjectTemplate.setSpawnPositionOffset 0/0/0
ObjectTemplate.setSpawnPreventionDelay 0
ObjectTemplate.setSpawnId 0
ObjectTemplate.setGroup 77
ObjectTemplate.setEnterOnSpawn 0
ObjectTemplate.setAIEnterOnSpawn 1
ObjectTemplate.setSpawnAsParaTroper 0

rem *** IseSoldierSpawn7 ***
ObjectTemplate.create SpawnPoint IseSoldierSpawn7
ObjectTemplate.setSpawnRotation 0/0/0
ObjectTemplate.setSpawnPositionOffset 0/0/0
ObjectTemplate.setSpawnPreventionDelay 0
ObjectTemplate.setSpawnId 0
ObjectTemplate.setGroup 77
ObjectTemplate.setEnterOnSpawn 0
ObjectTemplate.setAIEnterOnSpawn 1
ObjectTemplate.setSpawnAsParaTroper 0

rem *** IseSoldierSpawn8 ***
ObjectTemplate.create SpawnPoint IseSoldierSpawn8
ObjectTemplate.setSpawnRotation 0/0/0
ObjectTemplate.setSpawnPositionOffset 0/0/0
ObjectTemplate.setSpawnPreventionDelay 0
ObjectTemplate.setSpawnId 0
ObjectTemplate.setGroup 77
ObjectTemplate.setEnterOnSpawn 0
ObjectTemplate.setAIEnterOnSpawn 1
ObjectTemplate.setSpawnAsParaTroper 0

rem *** IseSoldierSpawn9 ***
ObjectTemplate.create SpawnPoint IseSoldierSpawn9
ObjectTemplate.setSpawnRotation 0/0/0
ObjectTemplate.setSpawnPositionOffset 0/0/0
ObjectTemplate.setSpawnPreventionDelay 0
ObjectTemplate.setSpawnId 0
ObjectTemplate.setGroup 77
ObjectTemplate.setEnterOnSpawn 0
ObjectTemplate.setAIEnterOnSpawn 1
ObjectTemplate.setSpawnAsParaTroper 0

rem *** IseSoldierSpawn10 ***
ObjectTemplate.create SpawnPoint IseSoldierSpawn10
ObjectTemplate.setSpawnRotation 0/0/0
ObjectTemplate.setSpawnPositionOffset 0/0/0
ObjectTemplate.setSpawnPreventionDelay 0
ObjectTemplate.setSpawnId 0
ObjectTemplate.setGroup 77
ObjectTemplate.setEnterOnSpawn 0
ObjectTemplate.setAIEnterOnSpawn 1
ObjectTemplate.setSpawnAsParaTroper 0

rem *** IseSoldierSpawn11 ***
ObjectTemplate.create SpawnPoint IseSoldierSpawn11
ObjectTemplate.setSpawnRotation 0/0/0
ObjectTemplate.setSpawnPositionOffset 0/0/0
ObjectTemplate.setSpawnPreventionDelay 0
ObjectTemplate.setSpawnId 0
ObjectTemplate.setGroup 77
ObjectTemplate.setEnterOnSpawn 0
ObjectTemplate.setAIEnterOnSpawn 1
ObjectTemplate.setSpawnAsParaTroper 0

rem *** IseSoldierSpawn12 ***
ObjectTemplate.create SpawnPoint IseSoldierSpawn12
ObjectTemplate.setSpawnRotation 0/0/0
ObjectTemplate.setSpawnPositionOffset 0/0/0
ObjectTemplate.setSpawnPreventionDelay 0
ObjectTemplate.setSpawnId 0
ObjectTemplate.setGroup 77
ObjectTemplate.setEnterOnSpawn 0
ObjectTemplate.setAIEnterOnSpawn 1
ObjectTemplate.setSpawnAsParaTroper 0

rem *** IseDaihatsuSpawner ***
ObjectTemplate.create ObjectSpawner IseDaihatsuSpawner
ObjectTemplate.setObjectTemplate 1
ObjectTemplate.setObjectTemplate 2
ObjectTemplate.minSpawnDelay 20
ObjectTemplate.maxSpawnDelay 20
ObjectTemplate.TimeToLive 30
ObjectTemplate.Distance 20
ObjectTemplate.spawnOffset 0/0/0
ObjectTemplate.team 1
ObjectTemplate.holdObject 1
ObjectTemplate.MaxNrOfObjectSpawned 3
ObjectTemplate.damageWhenLost 10