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Archives/bf1942/levels/3rd_Solomon_Sea.rfa
bf1942/levels/3rd_Solomon_Sea/ObjectiveMode/ObjectiveSpawners.con
rem ============================= OBJECTS to destroy ================

rem -----------------------------------------
rem --- CarrierSpawn1 ---
rem -----------------------------------------
Object.create ObjectiveSpawner01
Object.absolutePosition 6070/300/6070
Object.rotation 180.00/0.00/0.00
Object.setName AlliedFleet
Object.setTeam 2

rem -----------------------------------------
rem --- CarrierSpawn1 ---
rem -----------------------------------------
Object.create ObjectiveSpawner07
Object.absolutePosition 1/300/6000
Object.rotation 180.00/0.00/0.00
Object.setName AxisFleet
Object.setTeam 1


rem // Axis = 1 , Allied = 2
rem ============================= ATTACKERS ========================================

Object.create DestroyObjectiveSpawner01
object.setName ObjectiveSpawner01

Object.create DestroyObjectiveSpawner07
object.setName ObjectiveSpawner07


object.create AlliedANDCompositeObjectiveSpawner
object.setName AXIS

object.create AxisANDCompositeObjectiveSpawner
object.setName ALLIED