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Archives/bf1942/levels/3rd_Solomon_Sea.rfa
bf1942/levels/3rd_Solomon_Sea/Objects/152mm_SecondaryGun/Objects.con
rem *** 152mm_SecondaryGun_FL
rem *** 152mm_SecondaryGun_BL
rem *** 152mm_SecondaryGun_FR
rem *** 152mm_SecondaryGun_BR

ObjectTemplate.create SimpleObject 152mm_SecondaryGun_base
ObjectTemplate.geometry 152mm_SecondaryGun
ObjectTemplate.hasCollisionPhysics 1

ObjectTemplate.create SimpleObject 152mm_SecondaryGun_baseB
ObjectTemplate.geometry 152mm_SecondaryGun2
ObjectTemplate.hasCollisionPhysics 1

rem *** 8inchL50T3SingleTurret_Shipadd_Akagi_L ***
ObjectTemplate.create PlayerControlObject 152mm_SecondaryGun_FL
ObjectTemplate.setNetworkableInfo 8inchL50T3SingleTurret_BodyInfo
ObjectTemplate.saveInSeparateFile 1
objectTemplate.cullRadiusScale 5
ObjectTemplate.hasCollisionPhysics 1
ObjectTemplate.hasResponsePhysics 1
ObjectTemplate.hasMobilePhysics 1
ObjectTemplate.hitpoints 1060
ObjectTemplate.maxhitpoints 1060
objectTemplate.criticalDamage 0
ObjectTemplate.hpLostWhileCriticalDamage 0
ObjectTemplate.hpLostWhileDamageFromWater 100
ObjectTemplate.damageFromWater 1
ObjectTemplate.explosionRadius 4
ObjectTemplate.explosionDamage 1
ObjectTemplate.material 139
ObjectTemplate.hasArmor 1
ObjectTemplate.addArmorEffect 200 e_AA-GunDamage 0/0.3/0
ObjectTemplate.addArmorEffect 0 e_ScrapMetal_Plane 0/1.2/0
ObjectTemplate.addArmorEffect 0 e_ExplGas 0/1.2/0
ObjectTemplate.aiTemplate 5inchL40T89OpenAI
ObjectTemplate.timetoliveafterdeath 0.5
ObjectTemplate.geometry 6,1inchL60T3Single_thing_m1
rem -------------------------------------
ObjectTemplate.addTemplate 152mm_SecondaryGun_DummyEngine
ObjectTemplate.addTemplate 152mm_SecondaryGun_Entry
ObjectTemplate.setPosition 7.28/3.09/-5.94
ObjectTemplate.addTemplate 152mm_SecondaryGun_140_XPFL
ObjectTemplate.setRotation -29/0/0
ObjectTemplate.addTemplate 152mm_SecondaryGun_140_XFL_alt
ObjectTemplate.setPosition 1.26/0/11.21
ObjectTemplate.setRotation -29/0/0
ObjectTemplate.addTemplate 152mm_SecondaryGun_140_XPFL
ObjectTemplate.setPosition -1.3/0/-17.78
ObjectTemplate.setRotation -29/0/0

ObjectTemplate.addTemplate 152mm_SecondaryGun_140_XPFLI
ObjectTemplate.setRotation -29/0/0
ObjectTemplate.addTemplate 152mm_SecondaryGun_140_XPFLI
ObjectTemplate.setPosition -1.3/0/-17.78
ObjectTemplate.setRotation -29/0/0

ObjectTemplate.addTemplate 152mm_SecondaryGun_BL_PCO
ObjectTemplate.setPosition -1.32/0/-42.56
rem -------------------------------------
ObjectTemplate.setSoldierExitLocation 7/3.1/-6 -90/0/0
ObjectTemplate.GUIIndex 79
ObjectTemplate.setVehicleIcon "Vehicle/icon_15,2cmL50SecondaryGun.tga"
rem ObjectTemplate.setVehicleIconPos 81/56
ObjectTemplate.setNumberOfWeaponIcons 2
ObjectTemplate.setPrimaryAmmoIcon "Ammo/icon_152mm41stYearType.tga"
ObjectTemplate.setPrimaryAmmoBar ABReloadBarOnly
ObjectTemplate.setSecondaryAmmoIcon "Ammo/icon_152mm41stYearType.tga"
ObjectTemplate.setSecondaryAmmoBar ABReloadBarOnly
ObjectTemplate.setHasTurretIcon 1
ObjectTemplate.setCrossHairType CHTNone
ObjectTemplate.setVehicleCategory VCLand
ObjectTemplate.setVehicleType VTAAGun
ObjectTemplate.setToolTipType TTAAGun
ObjectTemplate.setMinimapIcon ""

rem ******TEST**************************
rem *** Yamato_Right_AA_PCO5 ***
ObjectTemplate.create PlayerControlObject 152mm_SecondaryGun_BL_PCO
ObjectTemplate.setNetworkableInfo 8inchL50T3SingleTurret_BodyInfo
ObjectTemplate.aiTemplate kongoRearAI
rem -------------------------------------
ObjectTemplate.addTemplate 152mm_SecondaryGun_DummyEngine
ObjectTemplate.addTemplate 152mm_SecondaryGun_Entry
ObjectTemplate.setPosition 5.33/0.34/-43.67
ObjectTemplate.addTemplate 152mm_SecondaryGun_140_XPBL
ObjectTemplate.setRotation 201/0/0
ObjectTemplate.addTemplate 152mm_SecondaryGun_140_XBL_alt
ObjectTemplate.setPosition 0.62/0/-17.72
ObjectTemplate.setRotation 201/0/0
ObjectTemplate.addTemplate 152mm_SecondaryGun_140_XBL_alt
ObjectTemplate.setPosition 3.15/0/-24.508
ObjectTemplate.setRotation 201/0/0
ObjectTemplate.addTemplate 152mm_SecondaryGun_140_XPBL
ObjectTemplate.setPosition 0.03/0/12.41
ObjectTemplate.setRotation 201/0/0

ObjectTemplate.addTemplate 152mm_SecondaryGun_140_XPBLI
ObjectTemplate.setRotation 201/0/0
ObjectTemplate.addTemplate 152mm_SecondaryGun_140_XPBLI
ObjectTemplate.setPosition 0.03/0/12.41
ObjectTemplate.setRotation 201/0/0
rem -------------------------------------
ObjectTemplate.setSoldierExitLocation 5.4/0.5/-44 90/0/0
ObjectTemplate.GUIIndex 80
ObjectTemplate.setVehicleIcon "Vehicle/icon_15,2cmL50SecondaryGun.tga"
rem ObjectTemplate.setVehicleIconPos 81/56
ObjectTemplate.setNumberOfWeaponIcons 2
ObjectTemplate.setPrimaryAmmoIcon "Ammo/icon_152mm41stYearType.tga"
ObjectTemplate.setPrimaryAmmoBar ABReloadBarOnly
ObjectTemplate.setSecondaryAmmoIcon "Ammo/icon_152mm41stYearType.tga"
ObjectTemplate.setSecondaryAmmoBar ABReloadBarOnly
ObjectTemplate.setHasTurretIcon 1
ObjectTemplate.setCrossHairType CHTNone
ObjectTemplate.setVehicleCategory VCLand
ObjectTemplate.setVehicleType VTAAGun
ObjectTemplate.setToolTipType TTAAGun
ObjectTemplate.setMinimapIcon ""


rem ************************************


rem *** 8inchL50T3SingleTurret_140_X ***
ObjectTemplate.create RotationalBundle 152mm_SecondaryGun_140_XPFL
ObjectTemplate.setNetworkableInfo 8inchL50T3SingleTurret_TurretInfo
ObjectTemplate.loadSoundScript ../Common/Sounds/smallturret.ssc
ObjectTemplate.geometry 152mm_SecondaryGunTow
ObjectTemplate.hasCollisionPhysics 1
rem -------------------------------------

ObjectTemplate.addTemplate 152mm_SecondaryGun_140_YPFL
ObjectTemplate.addTemplate 152mm_SecondaryGun_Entry
ObjectTemplate.setPosition 0/2/0


rem -------------------------------------
ObjectTemplate.setMinRotation -100/0/0
ObjectTemplate.setMaxRotation 0/0/0
ObjectTemplate.setMaxSpeed 3/0/0
ObjectTemplate.setAcceleration 10/0/0
ObjectTemplate.setInputToYaw c_PIMouseLookX

rem *** 8inchL50T3SingleTurret_140_Y ***
ObjectTemplate.create RotationalBundle 152mm_SecondaryGun_140_YPFL
ObjectTemplate.setNetworkableInfo 8inchL50T3SingleTurret_GunInfo
ObjectTemplate.loadSoundScript ../Common/Sounds/smalltower.ssc
rem ObjectTemplate.geometry kaga_hou
ObjectTemplate.hasCollisionPhysics 1
rem -------------------------------------

ObjectTemplate.addTemplate 152mm_SecondaryGun_140_ZFL
ObjectTemplate.setPosition 0.01/0.17/0.99


rem -------------------------------------
ObjectTemplate.setMinRotation 0/-25/0
ObjectTemplate.setMaxRotation 0/5/0
ObjectTemplate.setMaxSpeed 0/10/0
ObjectTemplate.setAcceleration 0/10/0
ObjectTemplate.setInputToPitch c_PIMouseLookY

rem *** 8inchL50T3SingleTurret_140_X ***
ObjectTemplate.create RotationalBundle 152mm_SecondaryGun_140_ZFL
ObjectTemplate.setNetworkableInfo 8inchL50T3SingleTurret_TurretInfo
ObjectTemplate.setAttachToListener 1
ObjectTemplate.hasResponsePhysics 1
ObjectTemplate.loadSoundScript ../Common/Sounds/smallturret.ssc
rem -------------------------------------
ObjectTemplate.addTemplate 152mm_SecondaryGun_140_Y_GunBarrel
ObjectTemplate.addTemplate 152mm_SecondaryGun_CameraBundle
ObjectTemplate.setPosition 0.4/0.38/1.845
rem -------------------------------------
ObjectTemplate.setMinRotation -15/0/0
ObjectTemplate.setMaxRotation 0/0/0
ObjectTemplate.setMaxSpeed 10/0/0
ObjectTemplate.setAcceleration 10/0/0
ObjectTemplate.setInputToYaw c_PIYaw

rem---------------------------------------------------------------------



rem *** 8inchL50T3SingleTurret_140_X ***
ObjectTemplate.create RotationalBundle 152mm_SecondaryGun_140_XPFLI
ObjectTemplate.setNetworkableInfo 8inchL50T3SingleTurret_TurretInfo
ObjectTemplate.hasCollisionPhysics 1
rem -------------------------------------
ObjectTemplate.addTemplate 152mm_SecondaryGun_140_YPFLI
ObjectTemplate.addTemplate 152mm_SecondaryGun_Entry
ObjectTemplate.setPosition 0/2/0
rem -------------------------------------
ObjectTemplate.setMinRotation -100/0/0
ObjectTemplate.setMaxRotation 0/0/0
ObjectTemplate.setMaxSpeed 3/0/0
ObjectTemplate.setAcceleration 10/0/0
ObjectTemplate.setInputToYaw c_PIMouseLookX

rem *** 8inchL50T3SingleTurret_140_Y ***
ObjectTemplate.create RotationalBundle 152mm_SecondaryGun_140_YPFLI
ObjectTemplate.setNetworkableInfo 8inchL50T3SingleTurret_GunInfo
ObjectTemplate.hasCollisionPhysics 1
rem -------------------------------------
ObjectTemplate.addTemplate 152mm_SecondaryGun_140_ZPFLI
rem -------------------------------------
ObjectTemplate.setMinRotation 0/-25/0
ObjectTemplate.setMaxRotation 0/5/0
ObjectTemplate.setMaxSpeed 0/10/0
ObjectTemplate.setAcceleration 0/10/0
ObjectTemplate.setInputToPitch c_PIMouseLookY

rem *** 8inchL50T3SingleTurret_140_X ***
ObjectTemplate.create RotationalBundle 152mm_SecondaryGun_140_ZPFLI
ObjectTemplate.setNetworkableInfo 8inchL50T3SingleTurret_TurretInfo
ObjectTemplate.setAttachToListener 1
ObjectTemplate.hasResponsePhysics 1
rem -------------------------------------
ObjectTemplate.addTemplate 152mm_SecondaryGun_140_Y_GunBarrel_PenetrateExploder
rem -------------------------------------
ObjectTemplate.setMinRotation -15/0/0
ObjectTemplate.setMaxRotation 0/0/0
ObjectTemplate.setMaxSpeed 10/0/0
ObjectTemplate.setAcceleration 10/0/0
ObjectTemplate.setInputToYaw c_PIYaw



rem---------------------------------------------------------------------



rem *** 8inchL50T3SingleTurret_140_X ***
ObjectTemplate.create RotationalBundle 152mm_SecondaryGun_140_XFL_alt
ObjectTemplate.setNetworkableInfo 8inchL50T3SingleTurret_TurretInfo
ObjectTemplate.loadSoundScript ../Common/Sounds/smallturret.ssc
ObjectTemplate.geometry 152mm_SecondaryGunTow
ObjectTemplate.hasCollisionPhysics 1
rem -------------------------------------
ObjectTemplate.addTemplate 152mm_SecondaryGun_140_YFL_alt
ObjectTemplate.setPosition 0.01/0.17/0.99
ObjectTemplate.addTemplate 152mm_SecondaryGun_Entry
ObjectTemplate.setPosition 0/2/0
rem -------------------------------------
ObjectTemplate.setMinRotation -100/0/0
ObjectTemplate.setMaxRotation 0/0/0
ObjectTemplate.setMaxSpeed 3/0/0
ObjectTemplate.setAcceleration 10/0/0
ObjectTemplate.setInputToYaw c_PIMouseLookX

rem *** 8inchL50T3SingleTurret_140_Y ***
ObjectTemplate.create RotationalBundle 152mm_SecondaryGun_140_YFL_alt
ObjectTemplate.setNetworkableInfo 8inchL50T3SingleTurret_GunInfo
ObjectTemplate.loadSoundScript ../Common/Sounds/smalltower.ssc
rem ObjectTemplate.geometry kaga_hou
ObjectTemplate.hasCollisionPhysics 1
rem -------------------------------------
ObjectTemplate.addTemplate 152mm_SecondaryGun_140_Y_GunBarrel_alt
ObjectTemplate.addTemplate 152mm_SecondaryGun_140_Y_GunBarrel_PenetrateExploder_alt

rem -------------------------------------
ObjectTemplate.setMinRotation 0/-25/0
ObjectTemplate.setMaxRotation 0/5/0
ObjectTemplate.setMaxSpeed 0/10/0
ObjectTemplate.setAcceleration 0/10/0
ObjectTemplate.setInputToPitch c_PIMouseLookY


rem---------------------------------------------------------------------



rem *** 8inchL50T3SingleTurret_Shipadd_Akagi_R ***
ObjectTemplate.create PlayerControlObject 152mm_SecondaryGun_BL
ObjectTemplate.setNetworkableInfo 8inchL50T3SingleTurret_BodyInfo
ObjectTemplate.saveInSeparateFile 1
objectTemplate.cullRadiusScale 5
ObjectTemplate.hasCollisionPhysics 1
ObjectTemplate.hasResponsePhysics 1
ObjectTemplate.hasMobilePhysics 1
ObjectTemplate.hitpoints 1060
ObjectTemplate.maxhitpoints 1060
objectTemplate.criticalDamage 0
ObjectTemplate.hpLostWhileCriticalDamage 0
ObjectTemplate.hpLostWhileDamageFromWater 100
ObjectTemplate.damageFromWater 1
ObjectTemplate.explosionRadius 4
ObjectTemplate.explosionDamage 1
ObjectTemplate.material 139
ObjectTemplate.hasArmor 1
ObjectTemplate.addArmorEffect 200 e_AA-GunDamage 0/0.3/0
ObjectTemplate.addArmorEffect 0 e_ScrapMetal_Plane 0/1.2/0
ObjectTemplate.addArmorEffect 0 e_ExplGas 0/1.2/0
ObjectTemplate.aiTemplate 5inchL40T89OpenAI
ObjectTemplate.timetoliveafterdeath 0.5
ObjectTemplate.geometry 6,1inchL60T3Single_thing_m1
rem -------------------------------------
ObjectTemplate.addTemplate 152mm_SecondaryGun_DummyEngine
ObjectTemplate.addTemplate 152mm_SecondaryGun_Entry
ObjectTemplate.setPosition 5.33/0.34/-43.67
ObjectTemplate.addTemplate 152mm_SecondaryGun_140_XPBL
ObjectTemplate.setRotation 201/0/0
ObjectTemplate.addTemplate 152mm_SecondaryGun_140_XBL_alt
ObjectTemplate.setPosition 0.62/0/-17.72
ObjectTemplate.setRotation 201/0/0
ObjectTemplate.addTemplate 152mm_SecondaryGun_140_XBL_alt
ObjectTemplate.setPosition 3.15/0/-24.508
ObjectTemplate.setRotation 201/0/0
ObjectTemplate.addTemplate 152mm_SecondaryGun_140_XPBL
ObjectTemplate.setPosition 0.03/0/12.41
ObjectTemplate.setRotation 201/0/0

ObjectTemplate.addTemplate 152mm_SecondaryGun_140_XPBLI
ObjectTemplate.setRotation 201/0/0
ObjectTemplate.addTemplate 152mm_SecondaryGun_140_XPBLI
ObjectTemplate.setPosition 0.03/0/12.41
ObjectTemplate.setRotation 201/0/0

rem -------------------------------------
ObjectTemplate.setSoldierExitLocation 5.4/0.5/-44 90/0/0
ObjectTemplate.GUIIndex 79
ObjectTemplate.setVehicleIcon "Vehicle/icon_15,2cmL50SecondaryGun.tga"
rem ObjectTemplate.setVehicleIconPos 81/56
ObjectTemplate.setNumberOfWeaponIcons 2
ObjectTemplate.setPrimaryAmmoIcon "Ammo/icon_152mm41stYearType.tga"
ObjectTemplate.setPrimaryAmmoBar ABReloadBarOnly
ObjectTemplate.setSecondaryAmmoIcon "Ammo/icon_152mm41stYearType.tga"
ObjectTemplate.setSecondaryAmmoBar ABReloadBarOnly
ObjectTemplate.setHasTurretIcon 1
ObjectTemplate.setCrossHairType CHTNone
ObjectTemplate.setVehicleCategory VCLand
ObjectTemplate.setVehicleType VTAAGun
ObjectTemplate.setToolTipType TTAAGun
ObjectTemplate.setMinimapIcon ""

rem---------------------------------------------------------------------





rem *** 8inchL50T3SingleTurret_140_X ***
ObjectTemplate.create RotationalBundle 152mm_SecondaryGun_140_XPBL
ObjectTemplate.setNetworkableInfo 8inchL50T3SingleTurret_TurretInfo
ObjectTemplate.loadSoundScript ../Common/Sounds/smallturret.ssc
ObjectTemplate.geometry 152mm_SecondaryGunTow
ObjectTemplate.hasCollisionPhysics 1
rem -------------------------------------
ObjectTemplate.addTemplate 152mm_SecondaryGun_140_YPBL
ObjectTemplate.addTemplate 152mm_SecondaryGun_Entry
ObjectTemplate.setPosition 0/2/0

rem -------------------------------------
ObjectTemplate.setMinRotation 0/0/0
ObjectTemplate.setMaxRotation 95/0/0
ObjectTemplate.setMaxSpeed 3/0/0
ObjectTemplate.setAcceleration 10/0/0
ObjectTemplate.setInputToYaw c_PIMouseLookX

rem *** 8inchL50T3SingleTurret_140_Y ***
ObjectTemplate.create RotationalBundle 152mm_SecondaryGun_140_YPBL
ObjectTemplate.setNetworkableInfo 8inchL50T3SingleTurret_GunInfo
ObjectTemplate.loadSoundScript ../Common/Sounds/smalltower.ssc
rem ObjectTemplate.geometry kaga_hou
ObjectTemplate.hasCollisionPhysics 1
rem -------------------------------------



ObjectTemplate.addTemplate 152mm_SecondaryGun_140_ZPBL
ObjectTemplate.setPosition 0.01/0.17/0.99


rem -------------------------------------
ObjectTemplate.setMinRotation 0/-25/0
ObjectTemplate.setMaxRotation 0/5/0
ObjectTemplate.setMaxSpeed 0/10/0
ObjectTemplate.setAcceleration 0/10/0
ObjectTemplate.setInputToPitch c_PIMouseLookY

rem *** 8inchL50T3SingleTurret_140_X ***
ObjectTemplate.create RotationalBundle 152mm_SecondaryGun_140_ZPBL
ObjectTemplate.setNetworkableInfo 8inchL50T3SingleTurret_TurretInfo
ObjectTemplate.setAttachToListener 1
ObjectTemplate.hasResponsePhysics 1
ObjectTemplate.loadSoundScript ../Common/Sounds/smallturret.ssc
rem -------------------------------------
ObjectTemplate.addTemplate 152mm_SecondaryGun_140_Y_GunBarrel
ObjectTemplate.addTemplate 152mm_SecondaryGun_CameraBundle
ObjectTemplate.setPosition 0.4/0.38/1.845
rem -------------------------------------
ObjectTemplate.setMinRotation 0/0/0
ObjectTemplate.setMaxRotation 25/0/0
ObjectTemplate.setMaxSpeed 10/0/0
ObjectTemplate.setAcceleration 10/0/0
ObjectTemplate.setInputToYaw c_PIYaw


rem---------------------------------------------------------------------





rem *** 8inchL50T3SingleTurret_140_X ***
ObjectTemplate.create RotationalBundle 152mm_SecondaryGun_140_XPBLI

ObjectTemplate.setNetworkableInfo 8inchL50T3SingleTurret_TurretInfo
ObjectTemplate.hasCollisionPhysics 1
rem -------------------------------------
ObjectTemplate.addTemplate 152mm_SecondaryGun_140_YBLI
ObjectTemplate.setPosition 0.01/0.17/0.99

ObjectTemplate.addTemplate 152mm_SecondaryGun_Entry
ObjectTemplate.setPosition 0/2/0


rem -------------------------------------
ObjectTemplate.setMinRotation 0/0/0
ObjectTemplate.setMaxRotation 95/0/0
ObjectTemplate.setMaxSpeed 3/0/0
ObjectTemplate.setAcceleration 10/0/0
ObjectTemplate.setInputToYaw c_PIMouseLookX

rem *** 8inchL50T3SingleTurret_140_Y ***
ObjectTemplate.create RotationalBundle 152mm_SecondaryGun_140_YBLI
ObjectTemplate.setNetworkableInfo 8inchL50T3SingleTurret_TurretInfo
ObjectTemplate.hasCollisionPhysics 1
rem -------------------------------------
ObjectTemplate.addTemplate 152mm_SecondaryGun_140_ZBLI
rem -------------------------------------
ObjectTemplate.setMinRotation 0/-25/0
ObjectTemplate.setMaxRotation 0/5/0
ObjectTemplate.setMaxSpeed 0/10/0
ObjectTemplate.setAcceleration 0/10/0
ObjectTemplate.setInputToPitch c_PIMouseLookY



rem *** 8inchL50T3SingleTurret_140_X ***
ObjectTemplate.create RotationalBundle 152mm_SecondaryGun_140_ZBLI
ObjectTemplate.setNetworkableInfo 8inchL50T3SingleTurret_TurretInfo
ObjectTemplate.setAttachToListener 1
ObjectTemplate.hasResponsePhysics 1
ObjectTemplate.loadSoundScript ../Common/Sounds/smallturret.ssc
rem -------------------------------------
ObjectTemplate.addTemplate 152mm_SecondaryGun_140_Y_GunBarrel_PenetrateExploder
rem -------------------------------------
ObjectTemplate.setMinRotation 0/0/0
ObjectTemplate.setMaxRotation 25/0/0
ObjectTemplate.setMaxSpeed 10/0/0
ObjectTemplate.setAcceleration 10/0/0
ObjectTemplate.setInputToYaw c_PIYaw


rem---------------------------------------------------------------------


rem *** 8inchL50T3SingleTurret_140_X ***
ObjectTemplate.create RotationalBundle 152mm_SecondaryGun_140_XBL_alt
ObjectTemplate.setNetworkableInfo 8inchL50T3SingleTurret_TurretInfo
ObjectTemplate.loadSoundScript ../Common/Sounds/smallturret.ssc
ObjectTemplate.geometry 152mm_SecondaryGunTow
ObjectTemplate.hasCollisionPhysics 1
rem -------------------------------------
ObjectTemplate.addTemplate 152mm_SecondaryGun_140_YBL_alt
ObjectTemplate.setPosition 0.01/0.17/0.99

ObjectTemplate.addTemplate 152mm_SecondaryGun_Entry
ObjectTemplate.setPosition 0/2/0
rem -------------------------------------
ObjectTemplate.setMinRotation 0/0/0
ObjectTemplate.setMaxRotation 95/0/0
ObjectTemplate.setMaxSpeed 3/0/0
ObjectTemplate.setAcceleration 10/0/0
ObjectTemplate.setInputToYaw c_PIMouseLookX

rem *** 8inchL50T3SingleTurret_140_Y ***
ObjectTemplate.create RotationalBundle 152mm_SecondaryGun_140_YBL_alt
ObjectTemplate.setNetworkableInfo 8inchL50T3SingleTurret_GunInfo
ObjectTemplate.loadSoundScript ../Common/Sounds/smalltower.ssc
rem ObjectTemplate.geometry kaga_hou
ObjectTemplate.hasCollisionPhysics 1
rem -------------------------------------
ObjectTemplate.addTemplate 152mm_SecondaryGun_140_Y_GunBarrel_alt
ObjectTemplate.addTemplate 152mm_SecondaryGun_140_Y_GunBarrel_PenetrateExploder_alt

rem -------------------------------------
ObjectTemplate.setMinRotation 0/-25/0
ObjectTemplate.setMaxRotation 0/5/0
ObjectTemplate.setMaxSpeed 0/10/0
ObjectTemplate.setAcceleration 0/10/0
ObjectTemplate.setInputToPitch c_PIMouseLookY



rem---------------------------------------------------------------------





rem *** 8inchL50T3SingleTurret_Shipadd_Kaga_L ***
ObjectTemplate.create PlayerControlObject 152mm_SecondaryGun_FR
ObjectTemplate.setNetworkableInfo 8inchL50T3SingleTurret_BodyInfo
ObjectTemplate.saveInSeparateFile 1
objectTemplate.cullRadiusScale 5
ObjectTemplate.hasCollisionPhysics 1
ObjectTemplate.hasResponsePhysics 1
ObjectTemplate.hasMobilePhysics 1
ObjectTemplate.hitpoints 1060
ObjectTemplate.maxhitpoints 1060
objectTemplate.criticalDamage 0
ObjectTemplate.hpLostWhileCriticalDamage 0
ObjectTemplate.hpLostWhileDamageFromWater 100
ObjectTemplate.damageFromWater 1
ObjectTemplate.explosionRadius 4
ObjectTemplate.explosionDamage 1
ObjectTemplate.material 139
ObjectTemplate.hasArmor 1
ObjectTemplate.addArmorEffect 200 e_AA-GunDamage 0/0.3/0
ObjectTemplate.addArmorEffect 0 e_ScrapMetal_Plane 0/1.2/0
ObjectTemplate.addArmorEffect 0 e_ExplGas 0/1.2/0
ObjectTemplate.aiTemplate 5inchL40T89OpenAI
ObjectTemplate.timetoliveafterdeath 0.5
ObjectTemplate.geometry 6,1inchL60T3Single_thing_m1
rem -------------------------------------
ObjectTemplate.addTemplate 152mm_SecondaryGun_DummyEngine
ObjectTemplate.addTemplate 152mm_SecondaryGun_Entry
ObjectTemplate.setPosition -7.24/3.09/-5.93
ObjectTemplate.addTemplate 152mm_SecondaryGun_140_XPFR
ObjectTemplate.setRotation 24/0/0
ObjectTemplate.addTemplate 152mm_SecondaryGun_140_XFR_Alt
ObjectTemplate.setPosition -1.39/0/11.71
ObjectTemplate.setRotation 24/0/0

ObjectTemplate.addTemplate 152mm_SecondaryGun_140_XPFR
ObjectTemplate.setPosition 1.14/0/-17.81
ObjectTemplate.setRotation 24/0/0

ObjectTemplate.addTemplate 152mm_SecondaryGun_140_XPFRI
ObjectTemplate.setRotation 24/0/0
ObjectTemplate.addTemplate 152mm_SecondaryGun_140_XPFRI
ObjectTemplate.setPosition 1.14/0/-17.81
ObjectTemplate.setRotation 24/0/0

ObjectTemplate.addTemplate 152mm_SecondaryGun_BR_PCO
ObjectTemplate.setPosition 1.18/0/-42.33
rem -------------------------------------
ObjectTemplate.setSoldierExitLocation -7.24/3.1/-6 -90/0/0
ObjectTemplate.GUIIndex 79
ObjectTemplate.setVehicleIcon "Vehicle/icon_15,2cmL50SecondaryGun.tga"
rem ObjectTemplate.setVehicleIconPos 81/56
ObjectTemplate.setNumberOfWeaponIcons 2
ObjectTemplate.setPrimaryAmmoIcon "Ammo/icon_152mm41stYearType.tga"
ObjectTemplate.setPrimaryAmmoBar ABReloadBarOnly
ObjectTemplate.setSecondaryAmmoIcon "Ammo/icon_152mm41stYearType.tga"
ObjectTemplate.setSecondaryAmmoBar ABReloadBarOnly
ObjectTemplate.setHasTurretIcon 1
ObjectTemplate.setCrossHairType CHTNone
ObjectTemplate.setVehicleCategory VCLand
ObjectTemplate.setVehicleType VTAAGun
ObjectTemplate.setToolTipType TTAAGun
ObjectTemplate.setMinimapIcon ""

rem ******TEST**************************
rem *** Yamato_Right_AA_PCO5 ***
ObjectTemplate.create PlayerControlObject 152mm_SecondaryGun_BR_PCO
ObjectTemplate.setNetworkableInfo 8inchL50T3SingleTurret_BodyInfo
ObjectTemplate.aiTemplate kongoRearAI
rem -------------------------------------
ObjectTemplate.addTemplate 152mm_SecondaryGun_DummyEngine
ObjectTemplate.addTemplate 152mm_SecondaryGun_Entry
ObjectTemplate.setPosition -5.57/0.34/-42.242
ObjectTemplate.addTemplate 152mm_SecondaryGun_140_XPBR
ObjectTemplate.setRotation 159/0/0
ObjectTemplate.addTemplate 152mm_SecondaryGun_140_XBR_alt
ObjectTemplate.setPosition -3.03/0/-24.678
ObjectTemplate.setRotation 159/0/0
ObjectTemplate.addTemplate 152mm_SecondaryGun_140_XBR_alt
ObjectTemplate.setPosition -0.62/0/-17.81
ObjectTemplate.setRotation 159/0/0
ObjectTemplate.addTemplate 152mm_SecondaryGun_140_XPBR
ObjectTemplate.setPosition -0.01/0/12.77
ObjectTemplate.setRotation 159/0/0


ObjectTemplate.addTemplate 152mm_SecondaryGun_140_XPBRI
ObjectTemplate.setRotation 159/0/0
ObjectTemplate.addTemplate 152mm_SecondaryGun_140_XPBRI
ObjectTemplate.setPosition -0.01/0/12.77
ObjectTemplate.setRotation 159/0/0


rem -------------------------------------
ObjectTemplate.setSoldierExitLocation -5.57/0.5/-42.2 90/0/0
ObjectTemplate.GUIIndex 80
ObjectTemplate.setVehicleIcon "Vehicle/icon_15,2cmL50SecondaryGun.tga"
rem ObjectTemplate.setVehicleIconPos 81/56
ObjectTemplate.setNumberOfWeaponIcons 2
ObjectTemplate.setPrimaryAmmoIcon "Ammo/icon_152mm41stYearType.tga"
ObjectTemplate.setPrimaryAmmoBar ABReloadBarOnly
ObjectTemplate.setSecondaryAmmoIcon "Ammo/icon_152mm41stYearType.tga"
ObjectTemplate.setSecondaryAmmoBar ABReloadBarOnly
ObjectTemplate.setHasTurretIcon 1
ObjectTemplate.setCrossHairType CHTNone
ObjectTemplate.setVehicleCategory VCLand
ObjectTemplate.setVehicleType VTAAGun
ObjectTemplate.setToolTipType TTAAGun
ObjectTemplate.setMinimapIcon ""



rem ************************************




rem *** 8inchL50T3SingleTurret_140_X ***
ObjectTemplate.create RotationalBundle 152mm_SecondaryGun_140_XPFR
ObjectTemplate.setNetworkableInfo 8inchL50T3SingleTurret_TurretInfo
ObjectTemplate.loadSoundScript ../Common/Sounds/smallturret.ssc
ObjectTemplate.geometry 152mm_SecondaryGunTow
ObjectTemplate.hasCollisionPhysics 1
rem -------------------------------------
ObjectTemplate.addTemplate 152mm_SecondaryGun_140_YPFR
ObjectTemplate.setPosition 0.01/0.17/0.99

ObjectTemplate.addTemplate 152mm_SecondaryGun_Entry
ObjectTemplate.setPosition 0/2/0
rem -------------------------------------
ObjectTemplate.setMinRotation 0/0/0
ObjectTemplate.setMaxRotation 110/0/0
ObjectTemplate.setMaxSpeed 3/0/0
ObjectTemplate.setAcceleration 10/0/0
ObjectTemplate.setInputToYaw c_PIMouseLookX



rem *** 8inchL50T3SingleTurret_140_Y ***
ObjectTemplate.create RotationalBundle 152mm_SecondaryGun_140_YPFR
ObjectTemplate.setNetworkableInfo 8inchL50T3SingleTurret_GunInfo
ObjectTemplate.loadSoundScript ../Common/Sounds/smalltower.ssc
rem ObjectTemplate.geometry kaga_hou
ObjectTemplate.hasCollisionPhysics 1
rem -------------------------------------

ObjectTemplate.addTemplate 152mm_SecondaryGun_140_ZPFR
rem -------------------------------------
ObjectTemplate.setMinRotation 0/-25/0
ObjectTemplate.setMaxRotation 0/5/0
ObjectTemplate.setMaxSpeed 0/10/0
ObjectTemplate.setAcceleration 0/10/0
ObjectTemplate.setInputToPitch c_PIMouseLookY




rem *** 8inchL50T3SingleTurret_140_X ***
ObjectTemplate.create RotationalBundle 152mm_SecondaryGun_140_ZPFR
ObjectTemplate.setNetworkableInfo 8inchL50T3SingleTurret_GunInfo
ObjectTemplate.setAttachToListener 1
ObjectTemplate.hasResponsePhysics 1
ObjectTemplate.loadSoundScript ../Common/Sounds/smallturret.ssc
rem -------------------------------------
ObjectTemplate.addTemplate 152mm_SecondaryGun_140_Y_GunBarrel
ObjectTemplate.addTemplate 152mm_SecondaryGun_CameraBundle
ObjectTemplate.setPosition 0.4/0.38/1.845

rem -------------------------------------
ObjectTemplate.setMinRotation 0/0/0
ObjectTemplate.setMaxRotation 15/0/0
ObjectTemplate.setMaxSpeed 10/0/0
ObjectTemplate.setAcceleration 10/0/0
ObjectTemplate.setInputToYaw c_PIYaw

rem ************************************




rem *** 8inchL50T3SingleTurret_140_X ***
ObjectTemplate.create RotationalBundle 152mm_SecondaryGun_140_XPFRI
ObjectTemplate.setNetworkableInfo 8inchL50T3SingleTurret_GunInfo
ObjectTemplate.hasCollisionPhysics 1
rem -------------------------------------
ObjectTemplate.addTemplate 152mm_SecondaryGun_140_YFRI
ObjectTemplate.setPosition 0.01/0.17/0.99

ObjectTemplate.addTemplate 152mm_SecondaryGun_Entry
ObjectTemplate.setPosition 0/2/0
rem -------------------------------------
ObjectTemplate.setMinRotation 0/0/0
ObjectTemplate.setMaxRotation 110/0/0
ObjectTemplate.setMaxSpeed 3/0/0
ObjectTemplate.setAcceleration 10/0/0
ObjectTemplate.setInputToYaw c_PIMouseLookX



rem *** 8inchL50T3SingleTurret_140_Y ***
ObjectTemplate.create RotationalBundle 152mm_SecondaryGun_140_YFRI
ObjectTemplate.setNetworkableInfo 8inchL50T3SingleTurret_GunInfo
ObjectTemplate.hasCollisionPhysics 1
rem -------------------------------------
ObjectTemplate.addTemplate 152mm_SecondaryGun_140_ZFRI
rem -------------------------------------
ObjectTemplate.setMinRotation 0/-25/0
ObjectTemplate.setMaxRotation 0/5/0
ObjectTemplate.setMaxSpeed 0/10/0
ObjectTemplate.setAcceleration 0/10/0
ObjectTemplate.setInputToPitch c_PIMouseLookY



rem *** 8inchL50T3SingleTurret_140_X ***
ObjectTemplate.create RotationalBundle 152mm_SecondaryGun_140_ZFRI
ObjectTemplate.setNetworkableInfo 8inchL50T3SingleTurret_GunInfo
ObjectTemplate.setAttachToListener 1
ObjectTemplate.hasResponsePhysics 1
rem -------------------------------------

ObjectTemplate.addTemplate 152mm_SecondaryGun_140_Y_GunBarrel_PenetrateExploder

rem -------------------------------------
ObjectTemplate.setMinRotation 0/0/0
ObjectTemplate.setMaxRotation 15/0/0
ObjectTemplate.setMaxSpeed 10/0/0
ObjectTemplate.setAcceleration 10/0/0
ObjectTemplate.setInputToYaw c_PIYaw



rem *** 8inchL50T3SingleTurret_140_X ***
ObjectTemplate.create RotationalBundle 152mm_SecondaryGun_140_XFR_alt
ObjectTemplate.setNetworkableInfo 8inchL50T3SingleTurret_TurretInfo
ObjectTemplate.loadSoundScript ../Common/Sounds/smallturret.ssc
ObjectTemplate.geometry 152mm_SecondaryGunTow
ObjectTemplate.hasCollisionPhysics 1
rem -------------------------------------
ObjectTemplate.addTemplate 152mm_SecondaryGun_140_YFR_alt
ObjectTemplate.setPosition 0.01/0.17/0.99

ObjectTemplate.addTemplate 152mm_SecondaryGun_Entry
ObjectTemplate.setPosition 0/2/0
rem -------------------------------------
ObjectTemplate.setMinRotation 0/0/0
ObjectTemplate.setMaxRotation 110/0/0
ObjectTemplate.setMaxSpeed 3/0/0
ObjectTemplate.setAcceleration 10/0/0
ObjectTemplate.setInputToYaw c_PIMouseLookX

rem *** 8inchL50T3SingleTurret_140_Y ***
ObjectTemplate.create RotationalBundle 152mm_SecondaryGun_140_YFR_alt
ObjectTemplate.setNetworkableInfo 8inchL50T3SingleTurret_GunInfo
ObjectTemplate.loadSoundScript ../Common/Sounds/smalltower.ssc
rem ObjectTemplate.geometry kaga_hou
ObjectTemplate.hasCollisionPhysics 1
rem -------------------------------------
ObjectTemplate.addTemplate 152mm_SecondaryGun_140_Y_GunBarrel_alt
ObjectTemplate.addTemplate 152mm_SecondaryGun_140_Y_GunBarrel_PenetrateExploder_alt

rem -------------------------------------
ObjectTemplate.setMinRotation 0/-25/0
ObjectTemplate.setMaxRotation 0/5/0
ObjectTemplate.setMaxSpeed 0/10/0
ObjectTemplate.setAcceleration 0/10/0
ObjectTemplate.setInputToPitch c_PIMouseLookY













rem *** 8inchL50T3SingleTurret_Shipadd_Kaga_R ***
ObjectTemplate.create PlayerControlObject 152mm_SecondaryGun_BR
ObjectTemplate.setNetworkableInfo 8inchL50T3SingleTurret_BodyInfo
ObjectTemplate.saveInSeparateFile 1
objectTemplate.cullRadiusScale 5
ObjectTemplate.hasCollisionPhysics 1
ObjectTemplate.hasResponsePhysics 1
ObjectTemplate.hasMobilePhysics 1
ObjectTemplate.hitpoints 1060
ObjectTemplate.maxhitpoints 1060
objectTemplate.criticalDamage 0
ObjectTemplate.hpLostWhileCriticalDamage 0
ObjectTemplate.hpLostWhileDamageFromWater 100
ObjectTemplate.damageFromWater 1
ObjectTemplate.explosionRadius 4
ObjectTemplate.explosionDamage 1
ObjectTemplate.material 139
ObjectTemplate.hasArmor 1
ObjectTemplate.addArmorEffect 200 e_AA-GunDamage 0/0.3/0
ObjectTemplate.addArmorEffect 0 e_ScrapMetal_Plane 0/1.2/0
ObjectTemplate.addArmorEffect 0 e_ExplGas 0/1.2/0
ObjectTemplate.aiTemplate 5inchL40T89OpenAI
ObjectTemplate.timetoliveafterdeath 0.5
ObjectTemplate.geometry 6,1inchL60T3Single_thing_m1
rem -------------------------------------
ObjectTemplate.addTemplate 152mm_SecondaryGun_DummyEngine
ObjectTemplate.addTemplate 152mm_SecondaryGun_Entry
ObjectTemplate.setPosition -5.57/0.34/-42.242
ObjectTemplate.addTemplate 152mm_SecondaryGun_140_XPBR
ObjectTemplate.setRotation 159/0/0
ObjectTemplate.addTemplate 152mm_SecondaryGun_140_XBR_alt
ObjectTemplate.setPosition -3.03/0/-24.678
ObjectTemplate.setRotation 159/0/0
ObjectTemplate.addTemplate 152mm_SecondaryGun_140_XBR_alt
ObjectTemplate.setPosition -0.62/0/-17.81
ObjectTemplate.setRotation 159/0/0
ObjectTemplate.addTemplate 152mm_SecondaryGun_140_XPBR
ObjectTemplate.setPosition -0.01/0/12.77
ObjectTemplate.setRotation 159/0/0


ObjectTemplate.addTemplate 152mm_SecondaryGun_140_XPBRI
ObjectTemplate.setRotation 159/0/0
ObjectTemplate.addTemplate 152mm_SecondaryGun_140_XPBRI
ObjectTemplate.setPosition -0.01/0/12.77
ObjectTemplate.setRotation 159/0/0


rem -------------------------------------
ObjectTemplate.setSoldierExitLocation -5.57/0.5/-42.2 90/0/0
ObjectTemplate.GUIIndex 79
ObjectTemplate.setVehicleIcon "Vehicle/icon_15,2cmL50SecondaryGun.tga"
rem ObjectTemplate.setVehicleIconPos 81/56
ObjectTemplate.setNumberOfWeaponIcons 2
ObjectTemplate.setPrimaryAmmoIcon "Ammo/icon_152mm41stYearType.tga"
ObjectTemplate.setPrimaryAmmoBar ABReloadBarOnly
ObjectTemplate.setSecondaryAmmoIcon "Ammo/icon_152mm41stYearType.tga"
ObjectTemplate.setSecondaryAmmoBar ABReloadBarOnly
ObjectTemplate.setHasTurretIcon 1
ObjectTemplate.setCrossHairType CHTNone
ObjectTemplate.setVehicleCategory VCLand
ObjectTemplate.setVehicleType VTAAGun
ObjectTemplate.setToolTipType TTAAGun
ObjectTemplate.setMinimapIcon ""





rem *** 8inchL50T3SingleTurret_140_X ***
ObjectTemplate.create RotationalBundle 152mm_SecondaryGun_140_XPBR
ObjectTemplate.setNetworkableInfo 8inchL50T3SingleTurret_TurretInfo
ObjectTemplate.loadSoundScript ../Common/Sounds/smallturret.ssc
ObjectTemplate.geometry 152mm_SecondaryGunTow
ObjectTemplate.hasCollisionPhysics 1
rem -------------------------------------
ObjectTemplate.addTemplate 152mm_SecondaryGun_140_YBR
ObjectTemplate.setPosition 0.01/0.17/0.99

ObjectTemplate.addTemplate 152mm_SecondaryGun_Entry
ObjectTemplate.setPosition 0/2/0
rem -------------------------------------
ObjectTemplate.setMinRotation -100/0/0
ObjectTemplate.setMaxRotation 0/0/0
ObjectTemplate.setMaxSpeed 3/0/0
ObjectTemplate.setAcceleration 10/0/0
ObjectTemplate.setInputToYaw c_PIMouseLookX

rem *** 8inchL50T3SingleTurret_140_Y ***
ObjectTemplate.create RotationalBundle 152mm_SecondaryGun_140_YBR
ObjectTemplate.setNetworkableInfo 8inchL50T3SingleTurret_GunInfo
ObjectTemplate.loadSoundScript ../Common/Sounds/smalltower.ssc
rem ObjectTemplate.geometry kaga_hou
ObjectTemplate.hasCollisionPhysics 1
rem -------------------------------------
ObjectTemplate.addTemplate 152mm_SecondaryGun_140_ZBR
rem -------------------------------------
ObjectTemplate.setMinRotation 0/-25/0
ObjectTemplate.setMaxRotation 0/5/0
ObjectTemplate.setMaxSpeed 0/10/0
ObjectTemplate.setAcceleration 0/10/0
ObjectTemplate.setInputToPitch c_PIMouseLookY

rem *** 8inchL50T3SingleTurret_140_X ***
ObjectTemplate.create RotationalBundle 152mm_SecondaryGun_140_ZBR

ObjectTemplate.setNetworkableInfo 8inchL50T3SingleTurret_TurretInfo
ObjectTemplate.setAttachToListener 1
ObjectTemplate.hasResponsePhysics 1
ObjectTemplate.loadSoundScript ../Common/Sounds/smallturret.ssc
rem -------------------------------------
ObjectTemplate.addTemplate 152mm_SecondaryGun_140_Y_GunBarrel
ObjectTemplate.addTemplate 152mm_SecondaryGun_CameraBundle
ObjectTemplate.setPosition 0.4/0.38/1.845
rem -------------------------------------
ObjectTemplate.setMinRotation -15/0/0
ObjectTemplate.setMaxRotation 0/0/0
ObjectTemplate.setMaxSpeed 10/0/0
ObjectTemplate.setAcceleration 10/0/0
ObjectTemplate.setInputToYaw c_PIYaw





rem *** 8inchL50T3SingleTurret_140_X ***
ObjectTemplate.create RotationalBundle 152mm_SecondaryGun_140_XPBRI

ObjectTemplate.setNetworkableInfo 8inchL50T3SingleTurret_TurretInfo
ObjectTemplate.hasCollisionPhysics 1
rem -------------------------------------
ObjectTemplate.addTemplate 152mm_SecondaryGun_140_YBRI
ObjectTemplate.setPosition 0.01/0.17/0.99

ObjectTemplate.addTemplate 152mm_SecondaryGun_Entry
ObjectTemplate.setPosition 0/2/0
rem -------------------------------------
ObjectTemplate.setMinRotation -100/0/0
ObjectTemplate.setMaxRotation 0/0/0
ObjectTemplate.setMaxSpeed 3/0/0
ObjectTemplate.setAcceleration 10/0/0
ObjectTemplate.setInputToYaw c_PIMouseLookX

rem *** 8inchL50T3SingleTurret_140_Y ***
ObjectTemplate.create RotationalBundle 152mm_SecondaryGun_140_YBRI

ObjectTemplate.setNetworkableInfo 8inchL50T3SingleTurret_TurretInfo
ObjectTemplate.hasCollisionPhysics 1
rem -------------------------------------

ObjectTemplate.addTemplate 152mm_SecondaryGun_140_ZBRI
rem -------------------------------------
ObjectTemplate.setMinRotation 0/-25/0
ObjectTemplate.setMaxRotation 0/5/0
ObjectTemplate.setMaxSpeed 0/10/0
ObjectTemplate.setAcceleration 0/10/0
ObjectTemplate.setInputToPitch c_PIMouseLookY

rem *** 8inchL50T3SingleTurret_140_X ***
ObjectTemplate.create RotationalBundle 152mm_SecondaryGun_140_ZBRI

ObjectTemplate.setNetworkableInfo 8inchL50T3SingleTurret_TurretInfo
ObjectTemplate.setAttachToListener 1
ObjectTemplate.hasResponsePhysics 1
rem -------------------------------------

ObjectTemplate.addTemplate 152mm_SecondaryGun_140_Y_GunBarrel_PenetrateExploder
rem -------------------------------------
ObjectTemplate.setMinRotation -15/0/0
ObjectTemplate.setMaxRotation 0/0/0
ObjectTemplate.setMaxSpeed 10/0/0
ObjectTemplate.setAcceleration 10/0/0
ObjectTemplate.setInputToYaw c_PIYaw


rem *** 8inchL50T3SingleTurret_140_X ***
ObjectTemplate.create RotationalBundle 152mm_SecondaryGun_140_XBR_alt
ObjectTemplate.setNetworkableInfo 8inchL50T3SingleTurret_TurretInfo
ObjectTemplate.loadSoundScript ../Common/Sounds/smallturret.ssc
ObjectTemplate.geometry 152mm_SecondaryGunTow
ObjectTemplate.hasCollisionPhysics 1
rem -------------------------------------
ObjectTemplate.addTemplate 152mm_SecondaryGun_140_YBR_alt
ObjectTemplate.setPosition 0.01/0.17/0.99

ObjectTemplate.addTemplate 152mm_SecondaryGun_Entry
ObjectTemplate.setPosition 0/2/0
rem -------------------------------------
ObjectTemplate.setMinRotation -100/0/0
ObjectTemplate.setMaxRotation 0/0/0
ObjectTemplate.setMaxSpeed 3/0/0
ObjectTemplate.setAcceleration 10/0/0
ObjectTemplate.setInputToYaw c_PIMouseLookX

rem *** 8inchL50T3SingleTurret_140_Y ***
ObjectTemplate.create RotationalBundle 152mm_SecondaryGun_140_YBR_alt
ObjectTemplate.setNetworkableInfo 8inchL50T3SingleTurret_GunInfo
ObjectTemplate.loadSoundScript ../Common/Sounds/smalltower.ssc
rem ObjectTemplate.geometry kaga_hou
ObjectTemplate.hasCollisionPhysics 1
rem -------------------------------------
ObjectTemplate.addTemplate 152mm_SecondaryGun_140_Y_GunBarrel_alt
ObjectTemplate.addTemplate 152mm_SecondaryGun_140_Y_GunBarrel_PenetrateExploder_alt

rem -------------------------------------
ObjectTemplate.setMinRotation 0/-25/0
ObjectTemplate.setMaxRotation 0/5/0
ObjectTemplate.setMaxSpeed 0/10/0
ObjectTemplate.setAcceleration 0/10/0
ObjectTemplate.setInputToPitch c_PIMouseLookY




rem *** 8inchL50T3SingleTurret_Entry ***
ObjectTemplate.create EntryPoint 152mm_SecondaryGun_Entry
ObjectTemplate.setEntryRadius 5

rem *** 8inchL50T3SingleTurret_CameraBundle ***
ObjectTemplate.create Bundle 152mm_SecondaryGun_CameraBundle
rem -------------------------------------
ObjectTemplate.addTemplate 152mm_SecondaryGunTurretCamera
ObjectTemplate.addTemplate lod152mm_SecondaryGunTurretCockpit
ObjectTemplate.setPosition 0.538/-0.02/0.098
rem -------------------------------------

rem *** lod8inchL50T3SingleTurretCockpit ***
ObjectTemplate.create LodObject lod152mm_SecondaryGunTurretCockpit
rem -------------------------------------
ObjectTemplate.addTemplate 152mm_SecondaryGunTurretCockpitExternal
ObjectTemplate.addTemplate 152mm_SecondaryGunTurretCockpitInternal
ObjectTemplate.setPosition 0/0.004/0
rem -------------------------------------
ObjectTemplate.lodSelector lod152mm_SecondaryGunTurretcockpitSelector


rem *** 8inchL50T3SingleTurretCockpitExternal ***
ObjectTemplate.create SimpleObject 152mm_SecondaryGunTurretCockpitExternal
ObjectTemplate.geometry

rem *** 8inchL50T3SingleTurretCockpitInternal ***
ObjectTemplate.create SimpleObject 152mm_SecondaryGunTurretCockpitInternal
ObjectTemplate.geometry 1p_shipgun_Aimdevice_m1

rem *** lod8inchL50T3SingleTurretcockpitSelector ***
LodSelectorTemplate.create DistCompareSelector lod152mm_SecondaryGunTurretcockpitSelector
LodSelectorTemplate.addLodDistance 20
LodSelectorTemplate.addLodComparison 0

rem *** 8inchL50T3SingleTurretCamera ***
ObjectTemplate.create Camera 152mm_SecondaryGunTurretCamera
ObjectTemplate.CVMExternTrace 1