This page is under construction
Archives/bf1942/levels/3rd_Solomon_Sea.rfa
bf1942/levels/3rd_Solomon_Sea/Objects/Common/Effects.con

rem *** e_Greenlight ***
ObjectTemplate.create EffectBundle e_Greenlight
ObjectTemplate.timeToLive CRD_NONE/-1/0/0
rem -------------------------------------
ObjectTemplate.addTemplate em_Greenlight_glow
ObjectTemplate.addTemplate em_Greenlight_glow2
rem -------------------------------------

rem *** em_Greenlight_glow ***
ObjectTemplate.create Emitter em_Greenlight_glow
ObjectTemplate.template fx_Greenlight_glow
ObjectTemplate.addEmitterSpeed 1
ObjectTemplate.emitterSpeedScale 1
ObjectTemplate.timeToLive CRD_NONE/0.1/0/0
ObjectTemplate.startRotation CRD_NONE/1/0/0
ObjectTemplate.showInThirdPerson 1

rem *** fx_Greenlight_glow ***
ObjectTemplate.create SpriteParticle fx_Greenlight_glow
ObjectTemplate.timeToLive CRD_NONE/0.1/0.07/0
ObjectTemplate.size CRD_NONE/0.5/0/0
ObjectTemplate.gravityModifier CRD_NONE/0/0/0
ObjectTemplate.texture e_fire4
ObjectTemplate.initRotation CRD_NONE/1/0/0
ObjectTemplate.destBlendMode BMOne
ObjectTemplate.colorRGBAOverTime 0/128/255/128/64

rem *** em_Greenlight_glow2 ***
ObjectTemplate.create Emitter em_Greenlight_glow2
ObjectTemplate.addEmitterSpeed 1
ObjectTemplate.emitterSpeedScale 1
ObjectTemplate.timeToLive CRD_NONE/0.1/0/0
ObjectTemplate.startRotation CRD_NONE/1/0/0
ObjectTemplate.showInThirdPerson 1

rem *** fx_Greenlight_glow2 ***
ObjectTemplate.create SpriteParticle fx_Greenlight_glow2
ObjectTemplate.timeToLive CRD_NONE/0.1/0.07/0
ObjectTemplate.size CRD_NONE/15/0/0
ObjectTemplate.gravityModifier CRD_NONE/0/0/0
ObjectTemplate.texture e_fire4
ObjectTemplate.initRotation CRD_NONE/1/0/0
ObjectTemplate.destBlendMode BMOne
ObjectTemplate.colorRGBAOverTime 0/80/255/200/48

rem *** e_Redlight ***
ObjectTemplate.create EffectBundle e_Redlight
ObjectTemplate.timeToLive CRD_NONE/-1/0/0
rem -------------------------------------
ObjectTemplate.addTemplate em_Redlight_glow
ObjectTemplate.addTemplate em_Redlight_glow2
rem -------------------------------------

rem *** em_Redlight_glow ***
ObjectTemplate.create Emitter em_Redlight_glow
ObjectTemplate.template fx_Redlight_glow
ObjectTemplate.addEmitterSpeed 1
ObjectTemplate.emitterSpeedScale 1
ObjectTemplate.timeToLive CRD_NONE/0.1/0/0
ObjectTemplate.startRotation CRD_NONE/1/0/0
ObjectTemplate.showInThirdPerson 1

rem *** fx_Redlight_glow ***
ObjectTemplate.create SpriteParticle fx_Redlight_glow
ObjectTemplate.timeToLive CRD_NONE/0.1/0.07/0
ObjectTemplate.size CRD_NONE/0.5/0/0
ObjectTemplate.gravityModifier CRD_NONE/0/0/0
ObjectTemplate.texture e_fire4
ObjectTemplate.initRotation CRD_NONE/1/0/0
ObjectTemplate.destBlendMode BMOne
ObjectTemplate.colorRGBAOverTime 0/255/70/0/64

rem *** em_Redlight_glow2 ***
ObjectTemplate.create Emitter em_Redlight_glow2
ObjectTemplate.addEmitterSpeed 1
ObjectTemplate.emitterSpeedScale 1
ObjectTemplate.timeToLive CRD_NONE/0.1/0/0
ObjectTemplate.startRotation CRD_NONE/1/0/0
ObjectTemplate.showInThirdPerson 1

rem *** fx_Redlight_glow2 ***
ObjectTemplate.create SpriteParticle fx_Redlight_glow2
ObjectTemplate.timeToLive CRD_NONE/0.1/0.07/0
ObjectTemplate.size CRD_NONE/15/0/0
ObjectTemplate.gravityModifier CRD_NONE/0/0/0
ObjectTemplate.texture e_fire4
ObjectTemplate.initRotation CRD_NONE/1/0/0
ObjectTemplate.destBlendMode BMOne
ObjectTemplate.colorRGBAOverTime 0/255/100/0/48