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Archives/bf1942/levels/3rd_Solomon_Sea.rfa
bf1942/levels/3rd_Solomon_Sea/Objects/Devastator/Weapons.con
rem *** DevastatorBombRack ***
ObjectTemplate.create FireArms DevastatorBombRack
ObjectTemplate.setNetworkableInfo PlaneFireArmInfo
ObjectTemplate.aiTemplate DevastatorBombs
ObjectTemplate.projectileTemplate 56,9cmMark13AirTorpedo
ObjectTemplate.projectilePosition 0/-0.6/0
ObjectTemplate.magSize 1
ObjectTemplate.numOfMag 4
ObjectTemplate.velocity 0
ObjectTemplate.reloadtime 10
ObjectTemplate.roundOfFire 4
ObjectTemplate.autoReload 1
ObjectTemplate.setInputFire c_PIAltFire
ObjectTemplate.addFireArmsPosition 0/-1.141/0.398 0/0/0
ObjectTemplate.AmmoType 9


rem *** Ju88ABombRack50x28Prm ***
ObjectTemplate.create FireArms BombRack50x28Prm
ObjectTemplate.setNetworkableInfo PlaneFireArmInfo
ObjectTemplate.aiTemplate Ju88ABombs
ObjectTemplate.projectileTemplate SC50RandomLevelbomb
ObjectTemplate.projectilePosition 0/-5/0
ObjectTemplate.magSize 1
ObjectTemplate.numOfMag -1
ObjectTemplate.velocity 0
ObjectTemplate.autoReload 1
ObjectTemplate.reloadtime 30
ObjectTemplate.roundOfFire 2
ObjectTemplate.setAsynchronyFire 1
ObjectTemplate.addFireArmsPosition 0/0/0 0/0/0
ObjectTemplate.AmmoType 10
objectTemplate.heatAddWhenFire 0.33
objectTemplate.coolDownPerSec 0.1
objectTemplate.timeDelayOnOverHeat 2
ObjectTemplate.setInputFire c_PIAltFire


ObjectTemplate.create Projectile SC50RandomLevelbomb
ObjectTemplate.createNotInGrid 1
ObjectTemplate.loadSoundScript Sounds/Bomb.ssc
ObjectTemplate.geometry Coal_Lamp_m1
ObjectTemplate.hasMobilePhysics 1
ObjectTemplate.hasCollisionPhysics 1
ObjectTemplate.hasResponsePhysics 1
ObjectTemplate.hasOnTimeEffect 1
ObjectTemplate.invisibleAtEndEffect 1
ObjectTemplate.timeToLive CRD_NONE/1.1/0/0
ObjectTemplate.damageType 1
ObjectTemplate.material 567
ObjectTemplate.material2 600
ObjectTemplate.radius 0
ObjectTemplate.stopAtEndEffect 1
ObjectTemplate.dieAfterColl 0
ObjectTemplate.hasCollisionEffect 1
ObjectTemplate.mass 50
ObjectTemplate.drag 0.08
ObjectTemplate.setHasPointPhysics 0
ObjectTemplate.YModOnExplosion 2.0
rem -------------------------------------------------
ObjectTemplate.addTemplate RandomLevelBomb_WingRotator1
ObjectTemplate.setPosition 0/0/1.5
ObjectTemplate.setRotation 0/0/0

ObjectTemplate.addTemplate ParaFlare_Spawner
ObjectTemplate.setPosition 0/0/-1

ObjectTemplate.addTemplate Bomb_wing
ObjectTemplate.setPosition 0/0/-1.5
rem -------------------------------------------------

rem *** ParaFlare_ ***
ObjectTemplate.create ObjectSpawner ParaFlare_Spawner
ObjectTemplate.setObjectTemplate 1 ParaFlare
ObjectTemplate.setObjectTemplate 2 ParaFlare
ObjectTemplate.holdObject 1
ObjectTemplate.SpawnDelayAtStart 1
ObjectTemplate.minSpawnDelay 1
ObjectTemplate.maxSpawnDelay 1
ObjectTemplate.TimeToLive 0
ObjectTemplate.Distance 0
ObjectTemplate.spawnOffset 0/0/0
ObjectTemplate.team 1
ObjectTemplate.teamOnVehicle 1
ObjectTemplate.MaxNrOfObjectSpawned 1

ObjectTemplate.create SimpleObject Coal_Lamp_m1
ObjectTemplate.geometry Coal_Lamp_m1

GeometryTemplate.create StandardMesh Coal_Lamp_m1
GeometryTemplate.file Coal_Lamp_m1
GeometryTemplate.setLodDistance 0 0
GeometryTemplate.setLodDistance 1 25
GeometryTemplate.setLodDistance 2 50
GeometryTemplate.setLodDistance 3 75
GeometryTemplate.setLodDistance 4 300
GeometryTemplate.setLodDistance 5 500

rem *** ParaFlare ***
ObjectTemplate.create PlayerControlObject ParaFlare
ObjectTemplate.setNetworkableInfo ParaFlare_body_info
ObjectTemplate.saveInSeparateFile 1
ObjectTemplate.hasMobilePhysics 1
ObjectTemplate.hasDynamicShadow 1
ObjectTemplate.CullRadiusScale 10
ObjectTemplate.drag 50
ObjectTemplate.mass 2500
ObjectTemplate.inertiaModifier 10/0.5/10
ObjectTemplate.hasCollisionPhysics 1
ObjectTemplate.hasResponsePhysics 1
ObjectTemplate.explosionRadius 8
ObjectTemplate.explosionDamage 5
ObjectTemplate.hasArmor 1
ObjectTemplate.angleMod 1
ObjectTemplate.speedMod 0.01
ObjectTemplate.hitpoints 81
ObjectTemplate.maxhitpoints 81
ObjectTemplate.material 22
ObjectTemplate.criticalDamage 100
ObjectTemplate.hpLostWhileCriticalDamage 0.25
ObjectTemplate.explosionForceMod 15
ObjectTemplate.hpLostWhileUpSideDown 10
ObjectTemplate.hpLostWhileDamageFromWater 100
ObjectTemplate.addArmorEffect 80 e_ParaFlare 0/0/0
ObjectTemplate.addArmorEffect 0 e_ExplGas 0/0/0
ObjectTemplate.addArmorEffect -1 WaterWaterExplosion 0/0/0
ObjectTemplate.damageFromWater 1
ObjectTemplate.aiTemplate ParaFlare
ObjectTemplate.geometry ParaFlare_dummy_m1
ObjectTemplate.gravityModifier 0.0005
rem -------------------------------------
rem ObjectTemplate.addTemplate ParaFlare_COL
ObjectTemplate.addTemplate Coal_Lamp_m1
ObjectTemplate.addTemplate ParaFlare_Parachute
ObjectTemplate.setRotation 0/0/0
ObjectTemplate.addTemplate ParaFlare_Engine
rem -------------------------------------
ObjectTemplate.setSoldierExitLocation -3/0.1/-2.8 0/0/0
ObjectTemplate.GUIIndex 101
ObjectTemplate.setVehicleIcon "Vehicle/icon_ParaFlare.tga"
ObjectTemplate.setVehicleIconPos 75/79
ObjectTemplate.setNumberOfWeaponIcons 2
ObjectTemplate.setPrimaryAmmoIcon "Ammo/icon_7,7mmType97.tga"
ObjectTemplate.setPrimaryAmmoBar ABAmmoBarOnly
ObjectTemplate.setSecondaryAmmoIcon "Ammo/icon_20mmType99-1mod1.tga"
ObjectTemplate.setSecondaryAmmoBar ABAmmoBarOnly
ObjectTemplate.setCrossHairType CHTNone
rem SightTweak
rem ObjectTemplate.setCrossHairType CHTIcon
ObjectTemplate.setVehicleCategory VCAir
ObjectTemplate.setVehicleType VTFighter
ObjectTemplate.setToolTipType TTFighter
ObjectTemplate.setMinimapIcon "Minimap/minimap_icon_Target_16x16.tga"