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Archives/bf1942/levels/3rd_Solomon_Sea.rfa
bf1942/levels/3rd_Solomon_Sea/Objects/Takao_Class/Objects.con
rem Atago



rem *** Mogami ***
rem *** +3000 criticalDamage for sink effect ***
ObjectTemplate.create PlayerControlObject Atago
ObjectTemplate.aiTemplate takaoAI
ObjectTemplate.setNetworkableInfo takaoBodyInfo
ObjectTemplate.saveInSeparateFile 1
objectTemplate.cullRadiusScale 5
ObjectTemplate.hasMobilePhysics 1

ObjectTemplate.drag 3.5

ObjectTemplate.mass 18700000
ObjectTemplate.hasCollisionPhysics 1
ObjectTemplate.hasResponsePhysics 1
ObjectTemplate.hasArmor 1
ObjectTemplate.hitpoints 14500
ObjectTemplate.MaxHitpoints 14500
ObjectTemplate.material 140
ObjectTemplate.criticalDamage 4216
ObjectTemplate.hpLostWhileCriticalDamage 50
ObjectTemplate.explosionForceMod 5
ObjectTemplate.dontClearTeamOnExit 1
ObjectTemplate.addArmorEffect 14500 em_ExFumePOW 0/19.8/16.71
ObjectTemplate.addArmorEffect 14500 em_ExFumePOW 0/22.1/20.51
ObjectTemplate.addArmorEffect 14500 em_ExFumePOW 0/21.2/7.73

ObjectTemplate.addArmorEffect 10380 em_ShipDamaged_Fire 0/10/-75
ObjectTemplate.addArmorEffect 10380 em_ShipDamaged_Smoke 0/10/-75
ObjectTemplate.addArmorEffect 10380 Em_ShipDamaged_NightFlash 0/10/-75



ObjectTemplate.addArmorEffect 8162 em_ShipDamaged_Fire 0/9/0
ObjectTemplate.addArmorEffect 8162 em_ShipDamaged_Smoke 0/9/0
ObjectTemplate.addArmorEffect 8162 Em_ShipDamaged_NightFlash 0/9/0



ObjectTemplate.addArmorEffect 8162 em_ShokakuDamage 0/0/0
ObjectTemplate.addArmorEffect 8162 em_ExFumePOW 0/23.3/5.5
ObjectTemplate.addArmorEffect 8162 em_PrinzEugenDamage 0/0/0
ObjectTemplate.addArmorEffect 8162 em_PrinzEugenDamage 0/0/20
ObjectTemplate.addArmorEffect 8162 em_PrinzEugenDamage 0/0/-30


ObjectTemplate.addArmorEffect 8162 em_ShipDamaged_Fire 0/8/80
ObjectTemplate.addArmorEffect 8162 em_ShipDamaged_Smoke 0/8/80
ObjectTemplate.addArmorEffect 8162 Em_ShipDamaged_NightFlash 0/8/80


ObjectTemplate.addArmorEffect 5067 em_ShokakuDamage 0/0/0
ObjectTemplate.addArmorEffect 5067 em_PrinzEugenDamage 0/0/0
ObjectTemplate.addArmorEffect 5067 em_PrinzEugenDamage 0/0/20
ObjectTemplate.addArmorEffect 5067 em_PrinzEugenDamage 0/0/-30
ObjectTemplate.addArmorEffect 5067 e_waterBoatSink 0/10/0




ObjectTemplate.addArmorEffect 4216 em_ShokakuDamage 0/0/0
ObjectTemplate.addArmorEffect 4216 em_PrinzEugenDamage 0/0/0
ObjectTemplate.addArmorEffect 4216 em_PrinzEugenDamage 0/0/20
ObjectTemplate.addArmorEffect 4216 em_PrinzEugenDamage 0/0/-30
ObjectTemplate.addArmorEffect 4216 e_waterBoatSink 0/10/0
ObjectTemplate.addArmorEffect 4216 e_waterBoatSinkEf 14/2/85
ObjectTemplate.addArmorEffect 4216 e_waterBoatSinkEf 16/2/65
ObjectTemplate.addArmorEffect 4216 e_waterBoatSinkEf 18/3/45
ObjectTemplate.addArmorEffect 4216 e_waterBoatSinkEf 13/3/25
ObjectTemplate.addArmorEffect 4216 e_waterBoatSinkEf 19/6/-5
ObjectTemplate.addArmorEffect 4216 e_waterBoatSinkEf 17/2/-45
ObjectTemplate.addArmorEffect 4216 e_waterBoatSinkEf 14/2/-85
ObjectTemplate.addArmorEffect 4216 e_waterBoatSinkEf 0/6/35
ObjectTemplate.addArmorEffect 4216 e_waterBoatSinkEf 0/5/-25
ObjectTemplate.addArmorEffect 4216 e_waterBoatSinkEf 0/15/-5
ObjectTemplate.addArmorEffect 4216 e_waterBoatSinkEf 0/3/-90
ObjectTemplate.addArmorEffect 4216 e_waterBoatSinkEf -14/2/85
ObjectTemplate.addArmorEffect 4216 e_waterBoatSinkEf -16/2/65
ObjectTemplate.addArmorEffect 4216 e_waterBoatSinkEf -18/3/45
ObjectTemplate.addArmorEffect 4216 e_waterBoatSinkEf -13/3/25
ObjectTemplate.addArmorEffect 4216 e_waterBoatSinkEf -19/6/-5
ObjectTemplate.addArmorEffect 4216 e_waterBoatSinkEf -17/3/-35
ObjectTemplate.addArmorEffect 4216 e_waterBoatSinkEf -14/2/-75

ObjectTemplate.addArmorEffect 0 e_ExploShipDestroyedBundle_MediumShip 0/0/0
ObjectTemplate.addArmorEffect 0 AxisFleet_killerPCOSpawner 0/50/0
rem -------------------------------------
ObjectTemplate.addTemplate lodAtago
ObjectTemplate.addTemplate takaoFloater
ObjectTemplate.setPosition -10/11/100
ObjectTemplate.addTemplate takaoFloaterBreakerFL
ObjectTemplate.addTemplate takaoFloater
ObjectTemplate.setPosition -10/11/-100
ObjectTemplate.addTemplate takaoFloaterBreakerBL
ObjectTemplate.addTemplate takaoFloater
ObjectTemplate.setPosition 10/11/100
ObjectTemplate.addTemplate takaoFloaterBreakerFR
ObjectTemplate.addTemplate takaoFloater
ObjectTemplate.setPosition 10/11/-100
ObjectTemplate.addTemplate takaoFloaterBreakerBR
rem -------------------------------------
ObjectTemplate.setPcoId 0
ObjectTemplate.setSoldierExitLocation 3/8.4/70.9 0/0/0
ObjectTemplate.GUIIndex 52
ObjectTemplate.setVehicleIcon "Vehicle/Icon_ATAGO.tga"
ObjectTemplate.setVehicleIconPos 90/99
ObjectTemplate.setNumberOfWeaponIcons 2
ObjectTemplate.setPrimaryAmmoIcon "Ammo/icon_203mm3rdYearType-2.tga"
ObjectTemplate.setPrimaryAmmoBar ABReloadBarOnly
ObjectTemplate.setSecondaryAmmoIcon "Ammo/icon_Repair_Party.tga"
ObjectTemplate.setSecondaryAmmoBar ABAmmoBarReloadBar
ObjectTemplate.setCrossHairType CHTNone
ObjectTemplate.setVehicleCategory VCSea
ObjectTemplate.setVehicleType VTBattleship
ObjectTemplate.setToolTipType TTBattleship
ObjectTemplate.setMinimapIcon "Minimap/minimap_icon_cruiser_64x64"
ObjectTemplate.setMinimapIconSize 64
ObjectTemplate.sonarPos 1
ObjectTemplate.submarineData 0 0 0 0 0 13.5 200


rem *** MogamiFloaterBreakerFL ***
ObjectTemplate.create RotationalBundle takaoFloaterBreakerFL
ObjectTemplate.setNetworkableInfo takaoBodyInfo
ObjectTemplate.saveInSeparateFile 1
objectTemplate.cullRadiusScale 5
ObjectTemplate.hasMobilePhysics 1
ObjectTemplate.explosionRadius 0
ObjectTemplate.explosionDamage 0
ObjectTemplate.hasCollisionPhysics 1
ObjectTemplate.hasResponsePhysics 1
ObjectTemplate.drag 2
ObjectTemplate.mass 1000
ObjectTemplate.hasArmor 1
ObjectTemplate.hitpoints 502800
ObjectTemplate.maxhitpoints 502800
ObjectTemplate.material 146
ObjectTemplate.criticalDamage 500000
ObjectTemplate.hpLostWhileCriticalDamage 0
ObjectTemplate.timetoliveafterdeath 0
ObjectTemplate.fadeAtTimeToLiveAfterDeath 0
ObjectTemplate.damageFromWater 0
ObjectTemplate.hpLostWhileUpSideDown 0
ObjectTemplate.hpLostWhileDamageFromWater 0
ObjectTemplate.geometry takao_floater_FL_m1
ObjectTemplate.addArmorEffect 500000 e_waterBoatSink -6/15/40
ObjectTemplate.addArmorEffect 500000 e_waterBoatSinkEf30sec -8/0/60
ObjectTemplate.addArmorEffect 500000 e_waterBoatSinkEf30sec -10/0/40
ObjectTemplate.addArmorEffect 500000 e_waterBoatSinkEf30sec -10/0/20
ObjectTemplate.addArmorEffect 500000 e_waterBoatSinkEf30sec -12/0/0
rem ------------------------------------
ObjectTemplate.addTemplate takaoFloater
ObjectTemplate.setPosition -10/11/100
rem ------------------------------------

rem *** MogamiFloaterBreakerBL ***
ObjectTemplate.create RotationalBundle takaoFloaterBreakerBL
ObjectTemplate.setNetworkableInfo takaoBodyInfo
ObjectTemplate.saveInSeparateFile 1
objectTemplate.cullRadiusScale 5
ObjectTemplate.hasMobilePhysics 1
ObjectTemplate.explosionRadius 0
ObjectTemplate.explosionDamage 0
ObjectTemplate.hasCollisionPhysics 1
ObjectTemplate.hasResponsePhysics 1
ObjectTemplate.drag 2
ObjectTemplate.mass 1000
ObjectTemplate.hasArmor 1
ObjectTemplate.hitpoints 502800
ObjectTemplate.maxhitpoints 502800
ObjectTemplate.material 146
ObjectTemplate.criticalDamage 500000
ObjectTemplate.hpLostWhileCriticalDamage 0
ObjectTemplate.timetoliveafterdeath 0
ObjectTemplate.fadeAtTimeToLiveAfterDeath 0
ObjectTemplate.damageFromWater 0
ObjectTemplate.hpLostWhileUpSideDown 0
ObjectTemplate.hpLostWhileDamageFromWater 0
ObjectTemplate.geometry takao_floater_BL_m1
ObjectTemplate.addArmorEffect 500000 e_waterBoatSink -6/15/-40
ObjectTemplate.addArmorEffect 500000 e_waterBoatSinkEf30sec -8/0/-60
ObjectTemplate.addArmorEffect 500000 e_waterBoatSinkEf30sec -10/0/-40
ObjectTemplate.addArmorEffect 500000 e_waterBoatSinkEf30sec -10/0/-20
ObjectTemplate.addArmorEffect 500000 e_waterBoatSinkEf30sec -12/0/0
rem ------------------------------------
ObjectTemplate.addTemplate takaoFloater
ObjectTemplate.setPosition -10/11/-100
rem ------------------------------------

rem *** MogamiFloaterBreakerFR ***
ObjectTemplate.create RotationalBundle takaoFloaterBreakerFR
ObjectTemplate.setNetworkableInfo takaoBodyInfo
ObjectTemplate.saveInSeparateFile 1
objectTemplate.cullRadiusScale 5
ObjectTemplate.hasMobilePhysics 1
ObjectTemplate.explosionRadius 0
ObjectTemplate.explosionDamage 0
ObjectTemplate.hasCollisionPhysics 1
ObjectTemplate.hasResponsePhysics 1
ObjectTemplate.drag 2
ObjectTemplate.mass 1000
ObjectTemplate.hasArmor 1
ObjectTemplate.hitpoints 502800
ObjectTemplate.maxhitpoints 502800
ObjectTemplate.material 146
ObjectTemplate.criticalDamage 500000
ObjectTemplate.hpLostWhileCriticalDamage 0
ObjectTemplate.timetoliveafterdeath 0
ObjectTemplate.fadeAtTimeToLiveAfterDeath 0
ObjectTemplate.damageFromWater 0
ObjectTemplate.hpLostWhileUpSideDown 0
ObjectTemplate.hpLostWhileDamageFromWater 0
ObjectTemplate.geometry takao_floater_FR_m1
ObjectTemplate.addArmorEffect 500000 e_waterBoatSink 6/15/40
ObjectTemplate.addArmorEffect 500000 e_waterBoatSinkEf30sec 8/0/60
ObjectTemplate.addArmorEffect 500000 e_waterBoatSinkEf30sec 10/0/40
ObjectTemplate.addArmorEffect 500000 e_waterBoatSinkEf30sec 10/0/20
ObjectTemplate.addArmorEffect 500000 e_waterBoatSinkEf30sec 12/0/0
rem ------------------------------------
ObjectTemplate.addTemplate takaoFloater
ObjectTemplate.setPosition 10/11/100
rem ------------------------------------

rem *** MogamiFloaterBreakerBR ***
ObjectTemplate.create RotationalBundle takaoFloaterBreakerBR
ObjectTemplate.setNetworkableInfo takaoBodyInfo
ObjectTemplate.saveInSeparateFile 1
objectTemplate.cullRadiusScale 5
ObjectTemplate.hasMobilePhysics 1
ObjectTemplate.explosionRadius 0
ObjectTemplate.explosionDamage 0
ObjectTemplate.hasCollisionPhysics 1
ObjectTemplate.hasResponsePhysics 1
ObjectTemplate.drag 2
ObjectTemplate.mass 1000
ObjectTemplate.hasArmor 1
ObjectTemplate.hitpoints 502800
ObjectTemplate.maxhitpoints 502800
ObjectTemplate.material 146
ObjectTemplate.criticalDamage 500000
ObjectTemplate.hpLostWhileCriticalDamage 0
ObjectTemplate.timetoliveafterdeath 0
ObjectTemplate.fadeAtTimeToLiveAfterDeath 0
ObjectTemplate.damageFromWater 0
ObjectTemplate.hpLostWhileUpSideDown 0
ObjectTemplate.hpLostWhileDamageFromWater 0
ObjectTemplate.geometry mogami_floater_BR_m1
ObjectTemplate.addArmorEffect 500000 e_waterBoatSink 6/15/-40
ObjectTemplate.addArmorEffect 500000 e_waterBoatSinkEf30sec 8/0/-60
ObjectTemplate.addArmorEffect 500000 e_waterBoatSinkEf30sec 10/0/-40
ObjectTemplate.addArmorEffect 500000 e_waterBoatSinkEf30sec 10/0/-20
ObjectTemplate.addArmorEffect 500000 e_waterBoatSinkEf30sec 12/0/0
rem ------------------------------------
ObjectTemplate.addTemplate takaoFloater
ObjectTemplate.setPosition 10/11/-100
rem ------------------------------------


rem *** lodMogami ***
ObjectTemplate.create LodObject lodAtago
ObjectTemplate.hasMobilePhysics 1
ObjectTemplate.hasCollisionPhysics 1
ObjectTemplate.hasResponsePhysics 1
rem -------------------------------------
ObjectTemplate.addTemplate AtagoComplex
ObjectTemplate.addTemplate takaoSimple
rem -------------------------------------
ObjectTemplate.lodSelector takaoLodSelector


rem *** MogamiComplex ***
ObjectTemplate.create Bundle AtagoComplex
rem ObjectTemplate.setNetworkableInfo takaoBodyInfo
ObjectTemplate.geometry takao_hull
ObjectTemplate.hasMobilePhysics 1
ObjectTemplate.hasCollisionPhysics 1
ObjectTemplate.hasResponsePhysics 1
rem -------------------------------------
ObjectTemplate.addTemplate BattleshipRadar

ObjectTemplate.addTemplate takao_antena
ObjectTemplate.addTemplate takao_AF
ObjectTemplate.addTemplate takao_3rdtow
ObjectTemplate.addTemplate atago_bridge

ObjectTemplate.addTemplate AtagoSoldierSpawn1
ObjectTemplate.setPosition -5.13/8.22/65.14
ObjectTemplate.addTemplate AtagoSoldierSpawn2
ObjectTemplate.setPosition 5.13/8.22/65.14
ObjectTemplate.addTemplate AtagoSoldierSpawn3
ObjectTemplate.setPosition -7.91/10.28/17.34
ObjectTemplate.addTemplate AtagoSoldierSpawn4
ObjectTemplate.setPosition 7.91/10.28/17.34
ObjectTemplate.addTemplate AtagoSoldierSpawn5
ObjectTemplate.setPosition -8.63/7.54/-9.59
ObjectTemplate.addTemplate AtagoSoldierSpawn6
ObjectTemplate.setPosition 8.63/7.54/-9.59
ObjectTemplate.addTemplate AtagoSoldierSpawn7
ObjectTemplate.setPosition -6.77/7.54/-9.59
ObjectTemplate.addTemplate AtagoSoldierSpawn8
ObjectTemplate.setPosition 6.77/7.54/-9.59
ObjectTemplate.addTemplate AtagoSoldierSpawn9
ObjectTemplate.setPosition -6.36/10.28/-0.78
ObjectTemplate.addTemplate AtagoSoldierSpawn10
ObjectTemplate.setPosition 6.36/10.28/-0.78
beginrem
ObjectTemplate.addTemplate MogamiDaihatsuSpawner
ObjectTemplate.setPosition 11.65/8.8/15.1
ObjectTemplate.setRotation 0/2.5/0
ObjectTemplate.addTemplate MogamiDaihatsuSpawner
ObjectTemplate.setPosition -11.65/8.8/15.1
ObjectTemplate.setRotation 0/2.5/0
ObjectTemplate.addTemplate ClimbingNet_3m
ObjectTemplate.setPosition -9.5/2.2/-44.4
ObjectTemplate.setRotation 88/0/0
ObjectTemplate.addTemplate ClimbingNet_3m
ObjectTemplate.setPosition 9.5/2.2/-44.4
ObjectTemplate.setRotation -88/0/0
endrem

ObjectTemplate.addTemplate AnimatedJapFlag
ObjectTemplate.setPosition 0.1/32.5/-30.3
ObjectTemplate.setRotation 75.756/0/-9
ObjectTemplate.addTemplate AnimatedJapFlag
ObjectTemplate.setPosition -0.2/11/-90.3
ObjectTemplate.setRotation 75.756/0/-10

ObjectTemplate.addTemplate takaoEngine
ObjectTemplate.setPosition 0/-5/-40
ObjectTemplate.addTemplate takaoHullWing
ObjectTemplate.setPosition 0/-6/90
ObjectTemplate.setRotation 0/0/-90
ObjectTemplate.addTemplate takaoRudder
ObjectTemplate.setPosition 0/-6/-90
ObjectTemplate.setRotation 0/0/-90
ObjectTemplate.addTemplate takaoEntry
ObjectTemplate.setPosition 0/7/63.01
ObjectTemplate.addTemplate takaoEntry
ObjectTemplate.setPosition 0/7/70.9

ObjectTemplate.addTemplate takao203_Dummy_X
ObjectTemplate.setPosition 0/10.9714/63.01

ObjectTemplate.addTemplate atagoDM
ObjectTemplate.setPosition 0/6.68/-10

ObjectTemplate.addTemplate takao203_Dummy_X2
ObjectTemplate.setPosition 0/8.4/70.9


ObjectTemplate.addTemplate takao203_Invis_X
ObjectTemplate.setPosition 0/10.9714/63.01
ObjectTemplate.addTemplate takao203_Invis_X
ObjectTemplate.setPosition 0/8.4/70.9




ObjectTemplate.addTemplate takaoRearPCO2
ObjectTemplate.setPosition 0/10.9714/-35.323


ObjectTemplate.addTemplate takaoRearPCO3
ObjectTemplate.setPosition 0/8.4/54.07


ObjectTemplate.addTemplate takaoLeftAAPCO4
ObjectTemplate.setPosition -7.47/9.25/22.88
rem ObjectTemplate.setRotation -90/0/0
ObjectTemplate.addTemplate takaoRightAAPCO5
ObjectTemplate.setPosition 7.4/9.25/22.88
rem ObjectTemplate.setRotation 90/0/0

ObjectTemplate.addTemplate takaoLeftTorpedoPCO6
ObjectTemplate.setPosition -8.66/7.37/27
ObjectTemplate.addTemplate takaoRightTorpedoPCO7
ObjectTemplate.setPosition 7.98/7.37/27




ObjectTemplate.addTemplate e_WaterFrontBigC
ObjectTemplate.setPosition 0/-3/120
ObjectTemplate.addTemplate e_waterBoatSvallNarrow
ObjectTemplate.setPosition 0/-3/120
ObjectTemplate.setRotation 90/0/0
ObjectTemplate.addTemplate e_waterBoatSvall
ObjectTemplate.setPosition 0/-3/-108
ObjectTemplate.setRotation 270/0/0
ObjectTemplate.addTemplate e_waterBackBig
ObjectTemplate.setPosition 0/-3/-103



rem ObjectTemplate.addTemplate JPCAIconSpawner
rem -------------------------------------

rem *** MogamiAADirectorSte ***
ObjectTemplate.create SimpleObject takao_3rdtow
ObjectTemplate.geometry takao_3rdtow
ObjectTemplate.hasCollisionPhysics 1

rem *** MogamiAADirectorSte ***
ObjectTemplate.create SimpleObject takao_antena
ObjectTemplate.geometry takao_antena
ObjectTemplate.hasCollisionPhysics 1

rem *** MogamiAADirectorSte ***
ObjectTemplate.create SimpleObject atago_bridge
ObjectTemplate.geometry atago_bridge
ObjectTemplate.hasCollisionPhysics 1

rem *** MogamiAADirectorSte ***
ObjectTemplate.create SimpleObject takao_AF
ObjectTemplate.geometry takao_AF
ObjectTemplate.hasCollisionPhysics 1

rem *** Ise356_Invis_X ***
ObjectTemplate.create RotationalBundle atagoDM
ObjectTemplate.setNetworkableInfo kongoTurretXInfo
rem -------------------------------------
ObjectTemplate.addTemplate atagoDMFire
ObjectTemplate.setPosition 0/2/2
rem -------------------------------------


rem *** MogamiDaihatsuSpawner ***
ObjectTemplate.create ObjectSpawner MogamiDaihatsuSpawner
ObjectTemplate.setObjectTemplate 1 Daihatsu
ObjectTemplate.setObjectTemplate 2 Daihatsu
ObjectTemplate.minSpawnDelay 20
ObjectTemplate.maxSpawnDelay 20
ObjectTemplate.TimeToLive 30
ObjectTemplate.Distance 20
ObjectTemplate.spawnOffset 0/0/0
ObjectTemplate.team 1
ObjectTemplate.holdObject 1
ObjectTemplate.MaxNrOfObjectSpawned 3
ObjectTemplate.damageWhenLost 10

rem *** MogamiEntry ***
ObjectTemplate.create EntryPoint takaoEntry
ObjectTemplate.setEntryRadius 5

rem ===============================================
rem Dummy Gun
rem ===============================================
rem *** Mogami203_Dummy_X ***
ObjectTemplate.create RotationalBundle takao203_Dummy_X
ObjectTemplate.setNetworkableInfo takaoTurretXInfo
ObjectTemplate.loadSoundScript ../../../../../objects/Vehicles/Sea/Common/Sounds/BigTower.ssc
ObjectTemplate.geometry Mogami_20,3cm3rdYear_towRF_m1
ObjectTemplate.hasCollisionPhysics 1
rem -------------------------------------
ObjectTemplate.addTemplate takao203_Dummy_Y
ObjectTemplate.setPosition 0/0.95/2
ObjectTemplate.addTemplate takao_maintrretantena
ObjectTemplate.setPosition 0/1.3715/0
ObjectTemplate.addTemplate MogamiEntry
rem -------------------------------------
ObjectTemplate.setMinRotation -155/0/0
ObjectTemplate.setMaxRotation 155/0/0
ObjectTemplate.setMaxSpeed 20/0/0
ObjectTemplate.setAcceleration 10/0/0
ObjectTemplate.setInputToYaw c_PIMouseLookX


rem *** MogamiAADirectorSte ***
ObjectTemplate.create SimpleObject takao_maintrretantena
ObjectTemplate.geometry atago_maintrretantena
ObjectTemplate.hasCollisionPhysics 1


rem *** Mogami203_Dummy_X ***
ObjectTemplate.create RotationalBundle takao203_Dummy_X_B
ObjectTemplate.setNetworkableInfo takaoTurretXInfo
ObjectTemplate.loadSoundScript ../../../../../objects/Vehicles/Sea/Common/Sounds/BigTower.ssc
ObjectTemplate.geometry Mogami_20,3cm3rdYear_towRF_m1
ObjectTemplate.hasCollisionPhysics 1
rem -------------------------------------
ObjectTemplate.addTemplate takao203_Dummy_Y
ObjectTemplate.setPosition 0/0.95/2
ObjectTemplate.addTemplate MogamiEntry
rem -------------------------------------
ObjectTemplate.setMinRotation -130/0/0
ObjectTemplate.setMaxRotation 130/0/0
ObjectTemplate.setMaxSpeed 20/0/0
ObjectTemplate.setAcceleration 10/0/0
ObjectTemplate.setInputToYaw c_PIMouseLookX

rem *** Mogami203_Dummy_X ***
ObjectTemplate.create RotationalBundle takao203_Dummy_X_B2
ObjectTemplate.setNetworkableInfo takaoTurretXInfo
ObjectTemplate.loadSoundScript ../../../../../objects/Vehicles/Sea/Common/Sounds/BigTower.ssc
ObjectTemplate.geometry Mogami_20,3cm3rdYear_tow_m1
ObjectTemplate.hasCollisionPhysics 1
rem -------------------------------------
ObjectTemplate.addTemplate takao203_Dummy_Y
ObjectTemplate.setPosition 0/0.95/2
ObjectTemplate.addTemplate MogamiEntry
rem -------------------------------------
ObjectTemplate.setMinRotation -130/0/0
ObjectTemplate.setMaxRotation 130/0/0
ObjectTemplate.setMaxSpeed 20/0/0
ObjectTemplate.setAcceleration 10/0/0
ObjectTemplate.setInputToYaw c_PIMouseLookX



rem *** Mogami203_Dummy_X2 ***
ObjectTemplate.create RotationalBundle takao203_Dummy_X2
ObjectTemplate.setNetworkableInfo takaoTurretXInfo
ObjectTemplate.loadSoundScript ../../../../../objects/Vehicles/Sea/Common/Sounds/BigTower.ssc
ObjectTemplate.geometry Mogami_20,3cm3rdYear_tow_m1
ObjectTemplate.hasCollisionPhysics 1
rem -------------------------------------
ObjectTemplate.addTemplate takao203_Dummy_Y
ObjectTemplate.setPosition 0/0.95/2
ObjectTemplate.addTemplate MogamiEntry
rem -------------------------------------
ObjectTemplate.setMinRotation -155/0/0
ObjectTemplate.setMaxRotation 155/0/0
ObjectTemplate.setMaxSpeed 20/0/0
ObjectTemplate.setAcceleration 10/0/0
ObjectTemplate.setInputToYaw c_PIMouseLookX

rem *** Mogami203_Dummy_Y ***
ObjectTemplate.create RotationalBundle takao203_Dummy_Y
ObjectTemplate.setNetworkableInfo takaoTurretYInfo
ObjectTemplate.loadSoundScript ../../../../../objects/Vehicles/Sea/Common/Sounds/BigTurret.ssc
rem -------------------------------------
ObjectTemplate.addTemplate takao203CannonBarrel_Dummy
ObjectTemplate.addTemplate Mogami_203CameraBundle
ObjectTemplate.setPosition 0/1.0/1.5
rem -------------------------------------
ObjectTemplate.setMinRotation 0/-50/0
ObjectTemplate.setMaxRotation 0/5/0
ObjectTemplate.setMaxSpeed 0/24/0
ObjectTemplate.setAcceleration 0/10/0
ObjectTemplate.setInputToPitch c_PIMouseLookY

rem ===============================================
rem Invisible Real Gun
rem ===============================================
rem *** Mogami203_Invis_X ***
ObjectTemplate.create RotationalBundle takao203_Invis_X
ObjectTemplate.setNetworkableInfo takaoTurretXInfo
rem -------------------------------------
ObjectTemplate.addTemplate takao203_Invis_Y
ObjectTemplate.setPosition 0/0.95/2
rem -------------------------------------
ObjectTemplate.setMinRotation -155/0/0
ObjectTemplate.setMaxRotation 155/0/0
ObjectTemplate.setMaxSpeed 20/0/0
ObjectTemplate.setAcceleration 10/0/0
ObjectTemplate.setInputToYaw c_PIMouseLookX

rem *** Mogami203_Invis_X ***
ObjectTemplate.create RotationalBundle takao203_Invis_X_B
ObjectTemplate.setNetworkableInfo takaoTurretXInfo
rem -------------------------------------
ObjectTemplate.addTemplate takao203_Invis_Y
ObjectTemplate.setPosition 0/0.95/2
rem -------------------------------------
ObjectTemplate.setMinRotation -130/0/0
ObjectTemplate.setMaxRotation 130/0/0
ObjectTemplate.setMaxSpeed 20/0/0
ObjectTemplate.setAcceleration 10/0/0
ObjectTemplate.setInputToYaw c_PIMouseLookX


rem *** Mogami203_Invis_Y ***
ObjectTemplate.create RotationalBundle takao203_Invis_Y
ObjectTemplate.setNetworkableInfo takaoTurretYInfo
rem -------------------------------------
ObjectTemplate.addTemplate takao203_Invis_GunSelector
ObjectTemplate.setPosition 0/-40/0
ObjectTemplate.setRotation 0/36.00/0
ObjectTemplate.addTemplate takao203_BulletCatcherBundle
ObjectTemplate.setPosition 0/-40/0
ObjectTemplate.setRotation 0/72.00/180
rem -------------------------------------
ObjectTemplate.setMinRotation 0/-50/0
ObjectTemplate.setMaxRotation 0/5/0
ObjectTemplate.setMaxSpeed 0/24/0
ObjectTemplate.setAcceleration 0/10/0
ObjectTemplate.setInputToPitch c_PIMouseLookY

rem *** Mogami203_Invis_GunSelector ***
ObjectTemplate.create RotationalBundle takao203_Invis_GunSelector
ObjectTemplate.setNetworkableInfo takaoGunSelectorInfo
rem ----------------------------------
ObjectTemplate.addTemplate takao203CannonBarrel_IncenShrapnel
ObjectTemplate.setRotation 0/36.00/180
ObjectTemplate.addTemplate takao203CannonBarrel_APHE
ObjectTemplate.setRotation 0/-36.00/0
rem ----------------------------------
ObjectTemplate.setMinRotation 0/0/-180
ObjectTemplate.setMaxRotation 0/0/0
ObjectTemplate.setMaxSpeed 0/0/900000
ObjectTemplate.setAcceleration 0/0/90000000
ObjectTemplate.setInputToRoll c_PIPitch

rem *** Mogami203_BulletCatcherBundle ***
ObjectTemplate.create Bundle takao203_BulletCatcherBundle
rem -------------------------------------
ObjectTemplate.addTemplate takao203_BulletCatcherPos2
ObjectTemplate.setPosition 0/1/1
rem -------------------------------------

rem *** Mogami203_BulletCatcherPos2 ***
ObjectTemplate.create Bundle takao203_BulletCatcherPos2
rem -------------------------------------
ObjectTemplate.addTemplate BulletCatcher40m
ObjectTemplate.setPosition -0.85/0/9
ObjectTemplate.addTemplate BulletCatcher40m
ObjectTemplate.setPosition 0.85/0/9
rem -------------------------------------


rem *** MogamiRearPCO2 ***
ObjectTemplate.create PlayerControlObject takaoRearPCO2
ObjectTemplate.setNetworkableInfo takaoBodyInfo
ObjectTemplate.aiTemplate takaoRearAI
rem -------------------------------------
ObjectTemplate.addTemplate BattleshipRadar

ObjectTemplate.addTemplate takao203_Dummy_X_B
ObjectTemplate.setPosition 0/0/0
ObjectTemplate.setRotation 180/0/0
ObjectTemplate.addTemplate takao203_Dummy_X_B2
ObjectTemplate.setPosition 0/-2.57/-7.756
ObjectTemplate.setRotation 180/0/0

ObjectTemplate.addTemplate takao203_Invis_X_B
ObjectTemplate.setPosition 0/0/0
ObjectTemplate.setRotation 180/0/0
ObjectTemplate.addTemplate takao203_Invis_X_B
ObjectTemplate.setPosition 0/-2.57/-7.756
ObjectTemplate.setRotation 180/0/0

ObjectTemplate.addTemplate MogamiEntry203Tow
ObjectTemplate.setPosition 0/0/0
ObjectTemplate.addTemplate MogamiEntry203Tow
ObjectTemplate.setPosition 0/-3.6/-7.756

ObjectTemplate.addTemplate ShipAlarm1
ObjectTemplate.setPosition 0/0/-50.4
rem -------------------------------------
ObjectTemplate.setSoldierExitLocation 4/-2.57/-7 90/0/0
ObjectTemplate.GUIIndex 53
ObjectTemplate.setVehicleIcon "Vehicle/Icon_ATAGO.tga"
ObjectTemplate.setVehicleIconPos 40/80
ObjectTemplate.setNumberOfWeaponIcons 1
ObjectTemplate.setPrimaryAmmoIcon "Ammo/icon_203mm3rdYearType-2.tga"
ObjectTemplate.setPrimaryAmmoBar ABReloadBarOnly
ObjectTemplate.setCrossHairType CHTNone
ObjectTemplate.setVehicleCategory VCSea
ObjectTemplate.setVehicleType VTBattleship
ObjectTemplate.setToolTipType TTBattleship
ObjectTemplate.setMinimapIcon "minimap_icon_cruiser_64x64.tga"
ObjectTemplate.setMinimapIconSize 64
ObjectTemplate.sonarPos 1

rem *** MogamiRearPCO2 ***
ObjectTemplate.create PlayerControlObject takaoRearPCO3
ObjectTemplate.setNetworkableInfo takaoBodyInfo
ObjectTemplate.aiTemplate takaoRearAI
rem -------------------------------------
ObjectTemplate.addTemplate BattleshipRadar
ObjectTemplate.addTemplate takao203_Dummy_X2
ObjectTemplate.setPosition 0/0/0
ObjectTemplate.setRotation 180/0/0
ObjectTemplate.addTemplate takao203_Invis_X
ObjectTemplate.setPosition 0/0/0
ObjectTemplate.setRotation 180/0/0
ObjectTemplate.addTemplate MogamiEntry203Tow
ObjectTemplate.setPosition 0/0/0

ObjectTemplate.addTemplate ShipAlarm1
ObjectTemplate.setPosition 0/0/-50.4
rem -------------------------------------
ObjectTemplate.setSoldierExitLocation 4/0/0 90/0/0
ObjectTemplate.GUIIndex 54
ObjectTemplate.setVehicleIcon "Vehicle/Icon_ATAGO.tga"
ObjectTemplate.setVehicleIconPos 73/90
ObjectTemplate.setNumberOfWeaponIcons 1
ObjectTemplate.setPrimaryAmmoIcon "Ammo/icon_203mm3rdYearType-2.tga"
ObjectTemplate.setPrimaryAmmoBar ABReloadBarOnly
ObjectTemplate.setCrossHairType CHTNone
ObjectTemplate.setVehicleCategory VCSea
ObjectTemplate.setVehicleType VTBattleship
ObjectTemplate.setToolTipType TTBattleship
ObjectTemplate.setMinimapIcon "minimap_icon_cruiser_64x64.tga"
ObjectTemplate.setMinimapIconSize 64
ObjectTemplate.sonarPos 1



rem *** MogamiEntry203Tow ***
ObjectTemplate.create EntryPoint MogamiEntry203Tow
ObjectTemplate.setEntryRadius 5



rem *** MogamiLeftAAPCO3 ***
ObjectTemplate.create PlayerControlObject takaoLeftAAPCO4
ObjectTemplate.setNetworkableInfo takaoBodyInfo
ObjectTemplate.aiTemplate takaoAALeftAI
rem -------------------------------------
ObjectTemplate.addTemplate BattleshipRadar
ObjectTemplate.addTemplate 5inchL40T89Open_180_Dummy_X
ObjectTemplate.setRotation -90/0/0
ObjectTemplate.addTemplate 5inchL40T89Open_180_Dummy_X
ObjectTemplate.setPosition 0/0/-17.89
ObjectTemplate.setRotation -90/0/0

ObjectTemplate.addTemplate 25mm2AAL_180_Alt
ObjectTemplate.setPosition 3.51/3.95/-2.84
ObjectTemplate.setRotation -90/0/0
ObjectTemplate.addTemplate 25mm2AAL_180_Alt
ObjectTemplate.setPosition 3.51/3.95/-15.98
ObjectTemplate.setRotation -90/0/0
ObjectTemplate.addTemplate 13mm1AAL_180_Alt
ObjectTemplate.setPosition 2.66/5.84/18.15
ObjectTemplate.setRotation -90/0/0

ObjectTemplate.addTemplate 5inchL40T89Open_180_Invis_X
ObjectTemplate.setRotation -90/0/0
ObjectTemplate.addTemplate 5inchL40T89Open_180_Invis_X2
ObjectTemplate.setPosition 0/0/-17.89
ObjectTemplate.setRotation -90/0/0
ObjectTemplate.addTemplate takao_CatapultL_base
ObjectTemplate.setPosition -3.44/1.19/-37.63
ObjectTemplate.setRotation 0/0/0
rem -------------------------------------
ObjectTemplate.setSoldierExitLocation 0/1.2/-2 0/0/0
ObjectTemplate.GUIIndex 55
ObjectTemplate.setVehicleIcon "Vehicle/icon_ATAGO_CTP.tga"
ObjectTemplate.setVehicleIconPos 60/87
ObjectTemplate.setNumberOfWeaponIcons 2
ObjectTemplate.setPrimaryAmmoIcon "Ammo/icon_127mmType89.tga"
ObjectTemplate.setPrimaryAmmoBar ABReloadBarOnly
ObjectTemplate.setSecondaryAmmoIcon "Ammo/icon_25mmType96.tga"
ObjectTemplate.setSecondaryAmmoBar ABAmmoBarReloadBar
ObjectTemplate.setCrossHairType CHTNone
ObjectTemplate.setVehicleCategory VCSea
ObjectTemplate.setVehicleType VTBattleship
ObjectTemplate.setToolTipType TTBattleship
ObjectTemplate.setMinimapIcon "Minimap/minimap_icon_cruiser_64x64.tga"
ObjectTemplate.setMinimapIconSize 64
ObjectTemplate.sonarPos 1


MG131


rem *** 180*85-7deg lowspeed, secondary fire ***
ObjectTemplate.create Bundle 13mm1AAL_180_Alt
ObjectTemplate.geometry FlaMG131Zwilling_tripod_m1
ObjectTemplate.hasCollisionPhysics 1
rem -------------------------------------
ObjectTemplate.addTemplate 13mm1AAL_180_Alt_X
ObjectTemplate.setPosition 0/1.01/0
ObjectTemplate.addTemplate 25mm1AA_Entry
rem -------------------------------------

rem *** 25mm1AAL_180_Alt_X ***
ObjectTemplate.create RotationalBundle 13mm1AAL_180_Alt_X
ObjectTemplate.setNetworkableInfo 25mm1AA_BodyInfo
ObjectTemplate.loadSoundScript Sounds/25mmSingleAA_X.ssc
ObjectTemplate.geometry FlaMG131Zwilling_tripodpole_m1
rem -------------------------------------
ObjectTemplate.addTemplate 13mm1AAL_180_Alt_Y
ObjectTemplate.setPosition 0/0.4/-0.24
rem -------------------------------------
ObjectTemplate.setMinRotation -90/0/0
ObjectTemplate.setMaxRotation 90/0/0
ObjectTemplate.setMaxSpeed 40/0/0
ObjectTemplate.setAcceleration 150.0/0/0
ObjectTemplate.setInputToYaw c_PIMouseLookX

rem *** 25mm1AAL_180_Alt_Y ***
ObjectTemplate.create RotationalBundle 13mm1AAL_180_Alt_Y
ObjectTemplate.networkableInfo 25mm1AA_GunInfo
ObjectTemplate.loadSoundScript Sounds/25mmSingleAA_Y.ssc
rem ----------------------------------------------------------
rem ObjectTemplate.addTemplate 25mm1AACockpitExternal
ObjectTemplate.addTemplate MG131_Alt_AA
ObjectTemplate.addTemplate FlaMG131_tripod
ObjectTemplate.setPosition 0/0.4/0
rem ----------------------------------------------------------
ObjectTemplate.setMinRotation 0/-85/0
ObjectTemplate.setMaxRotation 0/7/0
ObjectTemplate.setMaxSpeed 0/40/0
ObjectTemplate.setAcceleration 0/150.0/0
ObjectTemplate.setInputToPitch c_PIMouseLookY

rem *** Mogami_CatapultR ***
ObjectTemplate.create Bundle FlaMG131_tripod
ObjectTemplate.geometry FlaMG131_tripodX_m1
ObjectTemplate.hasCollisionPhysics 1

rem *** Mogami_CatapultR ***
ObjectTemplate.create Bundle takao_CatapultL_base
ObjectTemplate.geometry 25mm_base_m1
ObjectTemplate.hasCollisionPhysics 1
rem -------------------------------------
ObjectTemplate.addTemplate takao_CatapultL
ObjectTemplate.setPosition 0/1.2/0
rem -------------------------------------






rem *** MogamiRightAAPCO4 ***
ObjectTemplate.create PlayerControlObject takaoRightAAPCO5
ObjectTemplate.setNetworkableInfo takaoBodyInfo
ObjectTemplate.aiTemplate takaoAARightAI
rem -------------------------------------
ObjectTemplate.addTemplate BattleshipRadar
ObjectTemplate.addTemplate 5inchL40T89Open_180_Dummy_X
ObjectTemplate.setRotation 90/0/0
ObjectTemplate.addTemplate 5inchL40T89Open_180_Dummy_X
ObjectTemplate.setPosition 0/0/-17.89
ObjectTemplate.setRotation 90/0/0


ObjectTemplate.addTemplate 25mm2AAL_180_Alt
ObjectTemplate.setPosition -4.82/3.95/-2.84
ObjectTemplate.setRotation 90/0/0
ObjectTemplate.addTemplate 25mm2AAL_180_Alt
ObjectTemplate.setPosition -4.79/3.95/-15.98
ObjectTemplate.setRotation 90/0/0
ObjectTemplate.addTemplate 13mm1AAL_180_Alt
ObjectTemplate.setPosition -2.55/5.84/18.15
ObjectTemplate.setRotation 90/0/0


ObjectTemplate.addTemplate 5inchL40T89Open_180_Invis_X
ObjectTemplate.setRotation 90/0/0
ObjectTemplate.addTemplate 5inchL40T89Open_180_Invis_X2
ObjectTemplate.setPosition 0/0/-17.89
ObjectTemplate.setRotation 90/0/0
ObjectTemplate.addTemplate takao_CatapultR_base
ObjectTemplate.setPosition 2.47/1.19/-37.63
ObjectTemplate.setRotation 0/0/0
rem -------------------------------------
ObjectTemplate.setSoldierExitLocation 0/1.2/-2 0/0/0
ObjectTemplate.GUIIndex 56
ObjectTemplate.setVehicleIcon "Vehicle/icon_ATAGO_CTP.tga"
ObjectTemplate.setVehicleIconPos 40/87
ObjectTemplate.setNumberOfWeaponIcons 2
ObjectTemplate.setPrimaryAmmoIcon "Ammo/icon_127mmType89.tga"
ObjectTemplate.setPrimaryAmmoBar ABReloadBarOnly
ObjectTemplate.setSecondaryAmmoIcon "Ammo/icon_25mmType96.tga"
ObjectTemplate.setSecondaryAmmoBar ABAmmoBarReloadBar
ObjectTemplate.setCrossHairType CHTNone
ObjectTemplate.setVehicleCategory VCSea
ObjectTemplate.setVehicleType VTBattleship
ObjectTemplate.setToolTipType TTBattleship
ObjectTemplate.setMinimapIcon "Minimap/minimap_icon_cruiser_64x64.tga"
ObjectTemplate.setMinimapIconSize 64
ObjectTemplate.sonarPos 1


rem *** Mogami_CatapultR ***
ObjectTemplate.create Bundle takao_CatapultR_base
ObjectTemplate.geometry 25mm_base_m1
ObjectTemplate.hasCollisionPhysics 1
rem -------------------------------------
ObjectTemplate.addTemplate takao_CatapultR
ObjectTemplate.setPosition 0/1.2/0
rem -------------------------------------


rem *** MogamiEntrySub ***
ObjectTemplate.create EntryPoint MogamiEntrySub
ObjectTemplate.setEntryRadius 2




rem *** Mogami_CatapultL ***
ObjectTemplate.create RotationalBundle takao_CatapultL
ObjectTemplate.setNetworkableInfo takaoCatapultInfo
ObjectTemplate.loadSoundScript ../../../../../objects/Vehicles/Sea/Common/Sounds/MidTurret.ssc
ObjectTemplate.geometry Mogami_Catapult_m1
ObjectTemplate.hasCollisionPhysics 1
rem -------------------------------------
ObjectTemplate.addTemplate takaoPeteSpawner
ObjectTemplate.setPosition 0/3.35/-5
ObjectTemplate.addTemplate JumpstartSupply
ObjectTemplate.setPosition 0/3.35/-5
rem -------------------------------------
ObjectTemplate.setMinRotation -45/0/0
ObjectTemplate.setMaxRotation 0/0/0
ObjectTemplate.setMaxSpeed 10/0/0
ObjectTemplate.setAcceleration 200/0/0
ObjectTemplate.setInputToYaw c_PIYaw

rem *** Mogami_CatapultR ***
ObjectTemplate.create RotationalBundle takao_CatapultR
ObjectTemplate.setNetworkableInfo takaoCatapultInfo
ObjectTemplate.loadSoundScript ../../../../../objects/Vehicles/Sea/Common/Sounds/MidTurret.ssc
ObjectTemplate.geometry Mogami_Catapult_m1
ObjectTemplate.hasCollisionPhysics 1
rem -------------------------------------
ObjectTemplate.addTemplate takaoPeteSpawner
ObjectTemplate.setPosition 0/3.35/-5
ObjectTemplate.addTemplate JumpstartSupply
ObjectTemplate.setPosition 0/3.35/-5
rem -------------------------------------
ObjectTemplate.setMinRotation 0/0/0
ObjectTemplate.setMaxRotation 45/0/0
ObjectTemplate.setMaxSpeed 10/0/0
ObjectTemplate.setAcceleration 200/0/0
ObjectTemplate.setInputToYaw c_PIYaw

rem *** MogamiPeteSpawner ***
ObjectTemplate.create ObjectSpawner takaoPeteSpawner
ObjectTemplate.setObjectTemplate 1 F1M2
ObjectTemplate.setObjectTemplate 2 F1M2
ObjectTemplate.minSpawnDelay 20
ObjectTemplate.maxSpawnDelay 40
ObjectTemplate.TimeToLive 120
ObjectTemplate.Distance 200
ObjectTemplate.spawnOffset 0/0/0
ObjectTemplate.holdObject 1
ObjectTemplate.team 1
ObjectTemplate.MaxNrOfObjectSpawned 1
ObjectTemplate.teamOnVehicle 1

rem *** MogamiLeftTorpedoPCO5 ***
ObjectTemplate.create PlayerControlObject takaoLeftTorpedoPCO6
ObjectTemplate.setNetworkableInfo takaoBodyInfo
ObjectTemplate.aiTemplate takaoTorpedoLauncherLeft
rem -------------------------------------
ObjectTemplate.addTemplate takaoTorpedoLeftCam
ObjectTemplate.addTemplate takaoTorpedoLeftAlt
ObjectTemplate.setPosition 0/0/-16.2

ObjectTemplate.addTemplate MogamiEntrySub
ObjectTemplate.setPosition 0/3/0

ObjectTemplate.addTemplate takaoTorpedoLeftCam_HullDamage
ObjectTemplate.addTemplate takaoTorpedoLeftAlt_HullDamage
ObjectTemplate.setPosition 0/0/-16.6
rem -------------------------------------
ObjectTemplate.setSoldierExitLocation 0/3.5/0 0/0/0
ObjectTemplate.GUIIndex 57
ObjectTemplate.setVehicleIcon "Vehicle/Icon_ATAGO.tga"
ObjectTemplate.setVehicleIconPos 60/95
ObjectTemplate.setNumberOfWeaponIcons 2
ObjectTemplate.setPrimaryAmmoIcon "Ammo/icon_TP61cmType93_RpdRld.tga"
ObjectTemplate.setPrimaryAmmoBar ABAmmoBarReloadBar
ObjectTemplate.setSecondaryAmmoIcon "Ammo/icon_TP61cmType93_RpdRld.tga"
ObjectTemplate.setSecondaryAmmoBar ABAmmoBarReloadBar
ObjectTemplate.setCrossHairType CHTIcon
ObjectTemplate.setVehicleCategory VCSea
ObjectTemplate.setVehicleType VTBattleship
ObjectTemplate.setToolTipType TTBattleship
ObjectTemplate.setMinimapIcon "Minimap/minimap_icon_cruiser_64x64.tga"
ObjectTemplate.setMinimapIconSize 64

---------------------------------------------------


rem *** MogamiTorpedoLeftCam ***
ObjectTemplate.create RotationalBundle takaoTorpedoLeftCam
ObjectTemplate.setNetworkableInfo takaoTorpedoInfo
ObjectTemplate.loadSoundScript ../../../../../objects/Vehicles/Sea/Common/Sounds/MidTurret.ssc
ObjectTemplate.geometry takao_torpedo_m1
ObjectTemplate.hasCollisionPhysics 1
rem -------------------------------------
ObjectTemplate.addTemplate takaoTorpedorampe
ObjectTemplate.setPosition 0/0/0
ObjectTemplate.addTemplate MogamiCamera0
ObjectTemplate.setPosition 0/1.1/2
rem -------------------------------------
ObjectTemplate.setMinRotation -125/0/0
ObjectTemplate.setMaxRotation 0/0/0
ObjectTemplate.setMaxSpeed 50/0/0
ObjectTemplate.setAcceleration 70/0/0
ObjectTemplate.setInputToYaw c_PIMouseLookX

rem *** MogamiTorpedoLeftAlt ***
ObjectTemplate.create RotationalBundle takaoTorpedoLeftAlt
ObjectTemplate.setNetworkableInfo takaoTorpedoInfo
ObjectTemplate.loadSoundScript ../../../../../objects/Vehicles/Sea/Common/Sounds/MidTurret.ssc
ObjectTemplate.geometry takao_torpedo_m1
ObjectTemplate.hasCollisionPhysics 1
rem -------------------------------------
ObjectTemplate.addTemplate takaoTorpedorampe_Alt
ObjectTemplate.setPosition 0/0/0
rem -------------------------------------
ObjectTemplate.setMinRotation -125/0/0
ObjectTemplate.setMaxRotation 0/0/0
ObjectTemplate.setMaxSpeed 50/0/0
ObjectTemplate.setAcceleration 70/0/0
ObjectTemplate.setInputToYaw c_PIMouseLookX

--------------------------------------------------------


rem *** MogamiTorpedoLeftCam ***
ObjectTemplate.create RotationalBundle takaoTorpedoRCam
ObjectTemplate.setNetworkableInfo takaoTorpedoInfo
ObjectTemplate.loadSoundScript ../../../../../objects/Vehicles/Sea/Common/Sounds/MidTurret.ssc
ObjectTemplate.geometry takao_torpedo_m1
ObjectTemplate.hasCollisionPhysics 1
rem -------------------------------------
ObjectTemplate.addTemplate takaoTorpedorampe
ObjectTemplate.setPosition 0/0/0
ObjectTemplate.addTemplate MogamiCamera0
ObjectTemplate.setPosition 0/1.1/2
rem -------------------------------------
ObjectTemplate.setMinRotation 0/0/0
ObjectTemplate.setMaxRotation 125/0/0
ObjectTemplate.setMaxSpeed 50/0/0
ObjectTemplate.setAcceleration 70/0/0
ObjectTemplate.setInputToYaw c_PIMouseLookX

rem *** MogamiTorpedoLeftAlt ***
ObjectTemplate.create RotationalBundle takaoTorpedoRAlt
ObjectTemplate.setNetworkableInfo takaoTorpedoInfo
ObjectTemplate.loadSoundScript ../../../../../objects/Vehicles/Sea/Common/Sounds/MidTurret.ssc
ObjectTemplate.geometry takao_torpedo_m1
ObjectTemplate.hasCollisionPhysics 1
rem -------------------------------------
ObjectTemplate.addTemplate takaoTorpedorampe_Alt
ObjectTemplate.setPosition 0/0/0
rem -------------------------------------
ObjectTemplate.setMinRotation 0/0/0
ObjectTemplate.setMaxRotation 125/0/0
ObjectTemplate.setMaxSpeed 50/0/0
ObjectTemplate.setAcceleration 70/0/0
ObjectTemplate.setInputToYaw c_PIMouseLookX

-----------------------------------------------------------------

rem *** MogamiTorpedoLeftCam ***
ObjectTemplate.create RotationalBundle takaoTorpedoLeftCam_HullDamage
ObjectTemplate.setNetworkableInfo takaoTorpedoInfo
ObjectTemplate.hasCollisionPhysics 1
rem -------------------------------------
ObjectTemplate.addTemplate takaoTorpedorampe_HullDamage
ObjectTemplate.setPosition 0/0/0
rem -------------------------------------
ObjectTemplate.setMinRotation -125/0/0
ObjectTemplate.setMaxRotation 0/0/0
ObjectTemplate.setMaxSpeed 50/0/0
ObjectTemplate.setAcceleration 70/0/0
ObjectTemplate.setInputToYaw c_PIMouseLookX

rem *** MogamiTorpedoLeftAlt ***
ObjectTemplate.create RotationalBundle takaoTorpedoLeftAlt_HullDamage
ObjectTemplate.setNetworkableInfo takaoTorpedoInfo
ObjectTemplate.hasCollisionPhysics 1
rem -------------------------------------
ObjectTemplate.addTemplate takaoTorpedorampe_HullDamage_alt
ObjectTemplate.setPosition 0/0/0
rem -------------------------------------
ObjectTemplate.setMinRotation -125/0/0
ObjectTemplate.setMaxRotation 0/0/0
ObjectTemplate.setMaxSpeed 50/0/0
ObjectTemplate.setAcceleration 70/0/0
ObjectTemplate.setInputToYaw c_PIMouseLookX

------------------------------------------------------

rem *** MogamiTorpedoLeftCam ***
ObjectTemplate.create RotationalBundle takaoTorpedoRightCam_HullDamage
ObjectTemplate.setNetworkableInfo takaoTorpedoInfo
ObjectTemplate.hasCollisionPhysics 1
rem -------------------------------------
ObjectTemplate.addTemplate takaoTorpedorampe_HullDamage
ObjectTemplate.setPosition 0/0/0
rem -------------------------------------
ObjectTemplate.setMinRotation 0/0/0
ObjectTemplate.setMaxRotation 125/0/0
ObjectTemplate.setMaxSpeed 50/0/0
ObjectTemplate.setAcceleration 70/0/0
ObjectTemplate.setInputToYaw c_PIMouseLookX

rem *** MogamiTorpedoLeftAlt ***
ObjectTemplate.create RotationalBundle takaoiTorpedoRightAlt_HullDamage
ObjectTemplate.setNetworkableInfo takaoTorpedoInfo
ObjectTemplate.hasCollisionPhysics 1
rem -------------------------------------
ObjectTemplate.addTemplate takaoTorpedorampe_HullDamage_alt
ObjectTemplate.setPosition 0/0/0
rem -------------------------------------
ObjectTemplate.setMinRotation 0/0/0
ObjectTemplate.setMaxRotation 125/0/0
ObjectTemplate.setMaxSpeed 50/0/0
ObjectTemplate.setAcceleration 70/0/0
ObjectTemplate.setInputToYaw c_PIMouseLookX

------------------------------------------------








rem *** MogamiRightTorpedoPCO6 ***
ObjectTemplate.create PlayerControlObject takaoRightTorpedoPCO7
ObjectTemplate.setNetworkableInfo takaoBodyInfo
ObjectTemplate.aiTemplate takaoTorpedoLauncherRight
rem -------------------------------------
ObjectTemplate.addTemplate takaoTorpedoRCam
ObjectTemplate.addTemplate takaoTorpedoRAlt
ObjectTemplate.setPosition 0/0/-16.6

ObjectTemplate.addTemplate MogamiEntrySub
ObjectTemplate.setPosition 0/3/0

ObjectTemplate.addTemplate takaoTorpedoRightCam_HullDamage
ObjectTemplate.addTemplate takaoiTorpedoRightAlt_HullDamage
ObjectTemplate.setPosition 0/0/-16.6
rem -------------------------------------
ObjectTemplate.setSoldierExitLocation 0/3.5/0 0/0/0
ObjectTemplate.GUIIndex 58
ObjectTemplate.setVehicleIcon "Vehicle/Icon_ATAGO.tga"
ObjectTemplate.setVehicleIconPos 40/95
ObjectTemplate.setNumberOfWeaponIcons 2
ObjectTemplate.setPrimaryAmmoIcon "Ammo/icon_TP61cmType93_RpdRld.tga"
ObjectTemplate.setPrimaryAmmoBar ABAmmoBarReloadBar
ObjectTemplate.setSecondaryAmmoIcon "Ammo/icon_TP61cmType93_RpdRld.tga"
ObjectTemplate.setSecondaryAmmoBar ABAmmoBarReloadBar
ObjectTemplate.setCrossHairType CHTIcon
ObjectTemplate.setVehicleCategory VCSea
ObjectTemplate.setVehicleType VTBattleship
ObjectTemplate.setToolTipType TTBattleship
ObjectTemplate.setMinimapIcon "Minimap/minimap_icon_cruiser_64x64.tga"
ObjectTemplate.setMinimapIconSize 64



rem *** MogamiSimple ***
ObjectTemplate.create SimpleObject takaoSimple
ObjectTemplate.geometry takao_hull_L1


rem *** MogamiLodSelector ***
LodSelectorTemplate.create DistCompareSelector2 takaoLodSelector
LodSelectorTemplate.addLodDistance 500





rem *** Mogami ***
rem *** +3000 criticalDamage for sink effect ***
ObjectTemplate.create PlayerControlObject Chokai
ObjectTemplate.aiTemplate takaoAI
ObjectTemplate.setNetworkableInfo takaoBodyInfo
ObjectTemplate.saveInSeparateFile 1
objectTemplate.cullRadiusScale 5
ObjectTemplate.hasMobilePhysics 1

ObjectTemplate.drag 3.5

ObjectTemplate.mass 18700000
ObjectTemplate.hasCollisionPhysics 1
ObjectTemplate.hasResponsePhysics 1
ObjectTemplate.hasArmor 1
ObjectTemplate.hitpoints 14500
ObjectTemplate.MaxHitpoints 14500
ObjectTemplate.material 140
ObjectTemplate.criticalDamage 4216
ObjectTemplate.hpLostWhileCriticalDamage 50
ObjectTemplate.explosionForceMod 5
ObjectTemplate.dontClearTeamOnExit 1
ObjectTemplate.addArmorEffect 14500 em_ExFumePOW 0/19.8/16.71
ObjectTemplate.addArmorEffect 14500 em_ExFumePOW 0/22.1/20.51
ObjectTemplate.addArmorEffect 14500 em_ExFumePOW 0/21.2/7.73

ObjectTemplate.addArmorEffect 10380 em_ShipDamaged_Fire 0/10/-75
ObjectTemplate.addArmorEffect 10380 em_ShipDamaged_Smoke 0/10/-75
ObjectTemplate.addArmorEffect 10380 Em_ShipDamaged_NightFlash 0/10/-75



ObjectTemplate.addArmorEffect 8162 em_ShipDamaged_Fire 0/9/0
ObjectTemplate.addArmorEffect 8162 em_ShipDamaged_Smoke 0/9/0
ObjectTemplate.addArmorEffect 8162 Em_ShipDamaged_NightFlash 0/9/0



ObjectTemplate.addArmorEffect 8162 em_ShokakuDamage 0/0/0
ObjectTemplate.addArmorEffect 8162 em_ExFumePOW 0/23.3/5.5
ObjectTemplate.addArmorEffect 8162 em_PrinzEugenDamage 0/0/0
ObjectTemplate.addArmorEffect 8162 em_PrinzEugenDamage 0/0/20
ObjectTemplate.addArmorEffect 8162 em_PrinzEugenDamage 0/0/-30


ObjectTemplate.addArmorEffect 8162 em_ShipDamaged_Fire 0/8/80
ObjectTemplate.addArmorEffect 8162 em_ShipDamaged_Smoke 0/8/80
ObjectTemplate.addArmorEffect 8162 Em_ShipDamaged_NightFlash 0/8/80


ObjectTemplate.addArmorEffect 5067 em_ShokakuDamage 0/0/0
ObjectTemplate.addArmorEffect 5067 em_PrinzEugenDamage 0/0/0
ObjectTemplate.addArmorEffect 5067 em_PrinzEugenDamage 0/0/20
ObjectTemplate.addArmorEffect 5067 em_PrinzEugenDamage 0/0/-30
ObjectTemplate.addArmorEffect 5067 e_waterBoatSink 0/10/0




ObjectTemplate.addArmorEffect 4216 em_ShokakuDamage 0/0/0
ObjectTemplate.addArmorEffect 4216 em_PrinzEugenDamage 0/0/0
ObjectTemplate.addArmorEffect 4216 em_PrinzEugenDamage 0/0/20
ObjectTemplate.addArmorEffect 4216 em_PrinzEugenDamage 0/0/-30
ObjectTemplate.addArmorEffect 4216 e_waterBoatSink 0/10/0
ObjectTemplate.addArmorEffect 4216 e_waterBoatSinkEf 14/2/85
ObjectTemplate.addArmorEffect 4216 e_waterBoatSinkEf 16/2/65
ObjectTemplate.addArmorEffect 4216 e_waterBoatSinkEf 18/3/45
ObjectTemplate.addArmorEffect 4216 e_waterBoatSinkEf 13/3/25
ObjectTemplate.addArmorEffect 4216 e_waterBoatSinkEf 19/6/-5
ObjectTemplate.addArmorEffect 4216 e_waterBoatSinkEf 17/2/-45
ObjectTemplate.addArmorEffect 4216 e_waterBoatSinkEf 14/2/-85
ObjectTemplate.addArmorEffect 4216 e_waterBoatSinkEf 0/6/35
ObjectTemplate.addArmorEffect 4216 e_waterBoatSinkEf 0/5/-25
ObjectTemplate.addArmorEffect 4216 e_waterBoatSinkEf 0/15/-5
ObjectTemplate.addArmorEffect 4216 e_waterBoatSinkEf 0/3/-90
ObjectTemplate.addArmorEffect 4216 e_waterBoatSinkEf -14/2/85
ObjectTemplate.addArmorEffect 4216 e_waterBoatSinkEf -16/2/65
ObjectTemplate.addArmorEffect 4216 e_waterBoatSinkEf -18/3/45
ObjectTemplate.addArmorEffect 4216 e_waterBoatSinkEf -13/3/25
ObjectTemplate.addArmorEffect 4216 e_waterBoatSinkEf -19/6/-5
ObjectTemplate.addArmorEffect 4216 e_waterBoatSinkEf -17/3/-35
ObjectTemplate.addArmorEffect 4216 e_waterBoatSinkEf -14/2/-75

ObjectTemplate.addArmorEffect 0 e_ExploShipDestroyedBundle_MediumShip 0/0/0
ObjectTemplate.addArmorEffect 0 AxisFleet_killerPCOSpawner 0/50/0
rem -------------------------------------
ObjectTemplate.addTemplate lodChokai
ObjectTemplate.addTemplate takaoFloater
ObjectTemplate.setPosition -10/11/100
ObjectTemplate.addTemplate takaoFloaterBreakerFL
ObjectTemplate.addTemplate takaoFloater
ObjectTemplate.setPosition -10/11/-100
ObjectTemplate.addTemplate takaoFloaterBreakerBL
ObjectTemplate.addTemplate takaoFloater
ObjectTemplate.setPosition 10/11/100
ObjectTemplate.addTemplate takaoFloaterBreakerFR
ObjectTemplate.addTemplate takaoFloater
ObjectTemplate.setPosition 10/11/-100
ObjectTemplate.addTemplate takaoFloaterBreakerBR
rem -------------------------------------
ObjectTemplate.setPcoId 0
ObjectTemplate.setSoldierExitLocation 3/8.4/70.9 0/0/0
ObjectTemplate.GUIIndex 52
ObjectTemplate.setVehicleIcon "Vehicle/Icon_ATAGO.tga"
ObjectTemplate.setVehicleIconPos 90/99
ObjectTemplate.setNumberOfWeaponIcons 2
ObjectTemplate.setPrimaryAmmoIcon "Ammo/icon_203mm3rdYearType-2.tga"
ObjectTemplate.setPrimaryAmmoBar ABReloadBarOnly
ObjectTemplate.setSecondaryAmmoIcon "Ammo/icon_Repair_Party.tga"
ObjectTemplate.setSecondaryAmmoBar ABAmmoBarReloadBar
ObjectTemplate.setCrossHairType CHTNone
ObjectTemplate.setVehicleCategory VCSea
ObjectTemplate.setVehicleType VTBattleship
ObjectTemplate.setToolTipType TTBattleship
ObjectTemplate.setMinimapIcon "Minimap/minimap_icon_cruiser_64x64"
ObjectTemplate.setMinimapIconSize 64
ObjectTemplate.sonarPos 1
ObjectTemplate.submarineData 0 0 0 0 0 13.5 200





rem *** lodMogami ***
ObjectTemplate.create LodObject lodChokai
ObjectTemplate.hasMobilePhysics 1
ObjectTemplate.hasCollisionPhysics 1
ObjectTemplate.hasResponsePhysics 1
rem -------------------------------------
ObjectTemplate.addTemplate ChokaiComplex
ObjectTemplate.addTemplate ChokaiSimple
rem -------------------------------------
ObjectTemplate.lodSelector takaoLodSelector


rem *** MogamiComplex ***
ObjectTemplate.create Bundle ChokaiComplex
rem ObjectTemplate.setNetworkableInfo takaoBodyInfo
ObjectTemplate.geometry takao_hull
ObjectTemplate.hasMobilePhysics 1
ObjectTemplate.hasCollisionPhysics 1
ObjectTemplate.hasResponsePhysics 1
rem -------------------------------------
ObjectTemplate.addTemplate BattleshipRadar

ObjectTemplate.addTemplate Chokai_antena
ObjectTemplate.addTemplate takao_3rdtow
ObjectTemplate.addTemplate Chokai_bridge

ObjectTemplate.addTemplate ChokaiSoldierSpawn1
ObjectTemplate.setPosition -5.13/8.22/65.14
ObjectTemplate.addTemplate ChokaiSoldierSpawn2
ObjectTemplate.setPosition 5.13/8.22/65.14
ObjectTemplate.addTemplate ChokaiSoldierSpawn3
ObjectTemplate.setPosition -7.91/10.28/17.34
ObjectTemplate.addTemplate ChokaiSoldierSpawn4
ObjectTemplate.setPosition 7.91/10.28/17.34
ObjectTemplate.addTemplate ChokaiSoldierSpawn5
ObjectTemplate.setPosition -8.63/7.54/-9.59
ObjectTemplate.addTemplate chokaiSoldierSpawn6
ObjectTemplate.setPosition 8.63/7.54/-9.59
ObjectTemplate.addTemplate ChokaiSoldierSpawn7
ObjectTemplate.setPosition -6.77/7.54/-9.59
ObjectTemplate.addTemplate ChokaiSoldierSpawn8
ObjectTemplate.setPosition 6.77/7.54/-9.59
ObjectTemplate.addTemplate ChokaiSoldierSpawn9
ObjectTemplate.setPosition -6.36/10.28/-0.78
ObjectTemplate.addTemplate ChokaiSoldierSpawn10
ObjectTemplate.setPosition 6.36/10.28/-0.78
beginrem
ObjectTemplate.addTemplate MogamiDaihatsuSpawner
ObjectTemplate.setPosition 11.65/8.8/15.1
ObjectTemplate.setRotation 0/2.5/0
ObjectTemplate.addTemplate MogamiDaihatsuSpawner
ObjectTemplate.setPosition -11.65/8.8/15.1
ObjectTemplate.setRotation 0/2.5/0
ObjectTemplate.addTemplate ClimbingNet_3m
ObjectTemplate.setPosition -9.5/2.2/-44.4
ObjectTemplate.setRotation 88/0/0
ObjectTemplate.addTemplate ClimbingNet_3m
ObjectTemplate.setPosition 9.5/2.2/-44.4
ObjectTemplate.setRotation -88/0/0
endrem

ObjectTemplate.addTemplate AnimatedJapFlag
ObjectTemplate.setPosition -0.2/11/-90.3
ObjectTemplate.setRotation 75.756/0/-10

ObjectTemplate.addTemplate takaoEngine
ObjectTemplate.setPosition 0/-5/-40
ObjectTemplate.addTemplate takaoHullWing
ObjectTemplate.setPosition 0/-6/90
ObjectTemplate.setRotation 0/0/-90
ObjectTemplate.addTemplate takaoRudder
ObjectTemplate.setPosition 0/-6/-90
ObjectTemplate.setRotation 0/0/-90
ObjectTemplate.addTemplate takaoEntry
ObjectTemplate.setPosition 0/7/63.01
ObjectTemplate.addTemplate takaoEntry
ObjectTemplate.setPosition 0/7/70.9

ObjectTemplate.addTemplate takao203_Dummy_X
ObjectTemplate.setPosition 0/10.9714/63.01

ObjectTemplate.addTemplate ChokaiDM
ObjectTemplate.setPosition 0/6.68/-10

ObjectTemplate.addTemplate takao203_Dummy_X2
ObjectTemplate.setPosition 0/8.4/70.9


ObjectTemplate.addTemplate takao203_Invis_X
ObjectTemplate.setPosition 0/10.9714/63.01
ObjectTemplate.addTemplate takao203_Invis_X
ObjectTemplate.setPosition 0/8.4/70.9




ObjectTemplate.addTemplate ChokaiRearPCO2
ObjectTemplate.setPosition 0/10.9714/-35.323


ObjectTemplate.addTemplate ChokaiRearPCO3
ObjectTemplate.setPosition 0/8.4/54.07


ObjectTemplate.addTemplate ChokaiLeftAAPCO4
ObjectTemplate.setPosition -7.47/9.25/22.88
rem ObjectTemplate.setRotation -90/0/0
ObjectTemplate.addTemplate ChokaiRightAAPCO5
ObjectTemplate.setPosition 7.4/9.25/22.88
rem ObjectTemplate.setRotation 90/0/0

ObjectTemplate.addTemplate ChokaiLeftTorpedoPCO6
ObjectTemplate.setPosition -8.66/7.37/27
ObjectTemplate.addTemplate ChokaiRightTorpedoPCO7
ObjectTemplate.setPosition 7.98/7.37/27




ObjectTemplate.addTemplate e_WaterFrontBigC
ObjectTemplate.setPosition 0/-3/120
ObjectTemplate.addTemplate e_waterBoatSvallNarrow
ObjectTemplate.setPosition 0/-3/120
ObjectTemplate.setRotation 90/0/0
ObjectTemplate.addTemplate e_waterBoatSvall
ObjectTemplate.setPosition 0/-3/-108
ObjectTemplate.setRotation 270/0/0
ObjectTemplate.addTemplate e_waterBackBig
ObjectTemplate.setPosition 0/-3/-103

rem ObjectTemplate.addTemplate JPCAIconSpawner
rem -------------------------------------

rem *** MogamiAADirectorSte ***
ObjectTemplate.create SimpleObject Chokai_antena
ObjectTemplate.geometry Chokai_antena
ObjectTemplate.hasCollisionPhysics 1

rem *** MogamiAADirectorSte ***
ObjectTemplate.create SimpleObject Chokai_bridge
ObjectTemplate.geometry Chokai_bridge
ObjectTemplate.hasCollisionPhysics 1



rem *** MogamiRearPCO2 ***
ObjectTemplate.create PlayerControlObject ChokaiRearPCO2
ObjectTemplate.setNetworkableInfo takaoBodyInfo
ObjectTemplate.aiTemplate takaoRearAI
rem -------------------------------------
ObjectTemplate.addTemplate BattleshipRadar

ObjectTemplate.addTemplate takao203_Dummy_X_B
ObjectTemplate.setPosition 0/0/0
ObjectTemplate.setRotation 180/0/0
ObjectTemplate.addTemplate takao203_Dummy_X_B2
ObjectTemplate.setPosition 0/-2.57/-7.756
ObjectTemplate.setRotation 180/0/0

ObjectTemplate.addTemplate takao203_Invis_X_B
ObjectTemplate.setPosition 0/0/0
ObjectTemplate.setRotation 180/0/0
ObjectTemplate.addTemplate takao203_Invis_X_B
ObjectTemplate.setPosition 0/-2.57/-7.756
ObjectTemplate.setRotation 180/0/0

ObjectTemplate.addTemplate MogamiEntry203Tow
ObjectTemplate.setPosition 0/0/0
ObjectTemplate.addTemplate MogamiEntry203Tow
ObjectTemplate.setPosition 0/-3.6/-7.756

ObjectTemplate.addTemplate ShipAlarm1
ObjectTemplate.setPosition 0/0/-50.4
rem -------------------------------------
ObjectTemplate.setSoldierExitLocation 4/-2.57/-7 90/0/0
ObjectTemplate.GUIIndex 53
ObjectTemplate.setVehicleIcon "Vehicle/Icon_ATAGO.tga"
ObjectTemplate.setVehicleIconPos 40/80
ObjectTemplate.setNumberOfWeaponIcons 1
ObjectTemplate.setPrimaryAmmoIcon "Ammo/icon_203mm3rdYearType-2.tga"
ObjectTemplate.setPrimaryAmmoBar ABReloadBarOnly
ObjectTemplate.setCrossHairType CHTNone
ObjectTemplate.setVehicleCategory VCSea
ObjectTemplate.setVehicleType VTBattleship
ObjectTemplate.setToolTipType TTBattleship
ObjectTemplate.setMinimapIcon "minimap_icon_cruiser_64x64.tga"
ObjectTemplate.setMinimapIconSize 64
ObjectTemplate.sonarPos 1

rem *** MogamiRearPCO2 ***
ObjectTemplate.create PlayerControlObject ChokaiRearPCO3
ObjectTemplate.setNetworkableInfo takaoBodyInfo
ObjectTemplate.aiTemplate takaoRearAI
rem -------------------------------------
ObjectTemplate.addTemplate BattleshipRadar
ObjectTemplate.addTemplate takao203_Dummy_X2
ObjectTemplate.setPosition 0/0/0
ObjectTemplate.setRotation 180/0/0
ObjectTemplate.addTemplate takao203_Invis_X
ObjectTemplate.setPosition 0/0/0
ObjectTemplate.setRotation 180/0/0
ObjectTemplate.addTemplate MogamiEntry203Tow
ObjectTemplate.setPosition 0/0/0

ObjectTemplate.addTemplate ShipAlarm1
ObjectTemplate.setPosition 0/0/-50.4
rem -------------------------------------
ObjectTemplate.setSoldierExitLocation 4/0/0 90/0/0
ObjectTemplate.GUIIndex 54
ObjectTemplate.setVehicleIcon "Vehicle/Icon_ATAGO.tga"
ObjectTemplate.setVehicleIconPos 73/90
ObjectTemplate.setNumberOfWeaponIcons 1
ObjectTemplate.setPrimaryAmmoIcon "Ammo/icon_203mm3rdYearType-2.tga"
ObjectTemplate.setPrimaryAmmoBar ABReloadBarOnly
ObjectTemplate.setCrossHairType CHTNone
ObjectTemplate.setVehicleCategory VCSea
ObjectTemplate.setVehicleType VTBattleship
ObjectTemplate.setToolTipType TTBattleship
ObjectTemplate.setMinimapIcon "minimap_icon_cruiser_64x64.tga"
ObjectTemplate.setMinimapIconSize 64
ObjectTemplate.sonarPos 1








rem *** MogamiLeftAAPCO3 ***
ObjectTemplate.create PlayerControlObject ChokaiLeftAAPCO4
ObjectTemplate.setNetworkableInfo takaoBodyInfo
ObjectTemplate.aiTemplate takaoAALeftAI
rem -------------------------------------
ObjectTemplate.addTemplate BattleshipRadar
ObjectTemplate.addTemplate 120mmL45_180_Dummy_X
ObjectTemplate.setPosition 0/1.2/0
ObjectTemplate.setRotation -90/0/0


ObjectTemplate.addTemplate 25mm2AAL_180_Alt_Chokai
ObjectTemplate.setPosition 3.51/3.95/-2.84
ObjectTemplate.setRotation -90/0/0
ObjectTemplate.addTemplate 25mm2AAL_180_Alt_Chokai
ObjectTemplate.setPosition 3.51/3.95/-15.98
ObjectTemplate.setRotation -90/0/0

ObjectTemplate.addTemplate 120mmL45_180_Dummy_X
ObjectTemplate.setPosition 0/1.2/-17.89
ObjectTemplate.setRotation -90/0/0

ObjectTemplate.addTemplate 120mmL45_180_Invis_X
ObjectTemplate.setPosition 0/1.2/0
ObjectTemplate.setRotation -90/0/0
ObjectTemplate.addTemplate 120mmL45_180_Invis_X
ObjectTemplate.setPosition 0/1.2/-17.89
ObjectTemplate.setRotation -90/0/0
ObjectTemplate.addTemplate Chokai_CatapultL_base
ObjectTemplate.setPosition -3.44/1.19/-37.63
ObjectTemplate.setRotation 0/0/0
rem -------------------------------------
ObjectTemplate.setSoldierExitLocation 0/1.2/-2 0/0/0
ObjectTemplate.GUIIndex 55
ObjectTemplate.setVehicleIcon "Vehicle/icon_ATAGO_CTP.tga"
ObjectTemplate.setVehicleIconPos 60/87
ObjectTemplate.setNumberOfWeaponIcons 2
ObjectTemplate.setPrimaryAmmoIcon "Ammo/icon_127mmType89.tga"
ObjectTemplate.setPrimaryAmmoBar ABReloadBarOnly
ObjectTemplate.setSecondaryAmmoIcon "Ammo/icon_25mmType96.tga"
ObjectTemplate.setSecondaryAmmoBar ABAmmoBarReloadBar
ObjectTemplate.setCrossHairType CHTNone
ObjectTemplate.setVehicleCategory VCSea
ObjectTemplate.setVehicleType VTBattleship
ObjectTemplate.setToolTipType TTBattleship
ObjectTemplate.setMinimapIcon "Minimap/minimap_icon_cruiser_64x64.tga"
ObjectTemplate.setMinimapIconSize 64
ObjectTemplate.sonarPos 1

rem *** Mogami_CatapultR ***
ObjectTemplate.create Bundle Chokai_CatapultL_base
ObjectTemplate.geometry 25mm_base_m1
ObjectTemplate.hasCollisionPhysics 1
rem -------------------------------------
ObjectTemplate.addTemplate Chokai_CatapultL
ObjectTemplate.setPosition 0/1.2/0
rem -------------------------------------


rem *** Mogami_CatapultL ***
ObjectTemplate.create RotationalBundle Chokai_CatapultL
ObjectTemplate.setNetworkableInfo takaoCatapultInfo
ObjectTemplate.loadSoundScript ../../../../../objects/Vehicles/Sea/Common/Sounds/MidTurret.ssc
ObjectTemplate.geometry Mogami_Catapult_m1
ObjectTemplate.hasCollisionPhysics 1
rem -------------------------------------
ObjectTemplate.addTemplate takaoPeteSpawner
ObjectTemplate.setPosition 0/3.35/-5
ObjectTemplate.addTemplate JumpstartSupply
ObjectTemplate.setPosition 0/3.35/-5
ObjectTemplate.addTemplate ShipLadder04
ObjectTemplate.setPosition 1.0/-2/-5
ObjectTemplate.setRotation -90/0/0
rem -------------------------------------
ObjectTemplate.setMinRotation -45/0/0
ObjectTemplate.setMaxRotation 0/0/0
ObjectTemplate.setMaxSpeed 10/0/0
ObjectTemplate.setAcceleration 200/0/0
ObjectTemplate.setInputToYaw c_PIYaw




rem *** MogamiRightAAPCO4 ***
ObjectTemplate.create PlayerControlObject ChokaiRightAAPCO5
ObjectTemplate.setNetworkableInfo takaoBodyInfo
ObjectTemplate.aiTemplate takaoAARightAI
rem -------------------------------------
ObjectTemplate.addTemplate BattleshipRadar
ObjectTemplate.addTemplate 120mmL45_180_Dummy_X
ObjectTemplate.setPosition 0/1.2/0
ObjectTemplate.setRotation 90/0/0

ObjectTemplate.addTemplate 25mm2AAL_180_Alt_Chokai
ObjectTemplate.setPosition -4.82/3.95/-2.84
ObjectTemplate.setRotation 90/0/0
ObjectTemplate.addTemplate 25mm2AAL_180_Alt_Chokai
ObjectTemplate.setPosition -4.79/3.95/-15.98
ObjectTemplate.setRotation 90/0/0

ObjectTemplate.addTemplate 120mmL45_180_Dummy_X
ObjectTemplate.setPosition 0/1.2/-17.89
ObjectTemplate.setRotation 90/0/0

ObjectTemplate.addTemplate 120mmL45_180_Invis_X
ObjectTemplate.setPosition 0/1.2/0
ObjectTemplate.setRotation 90/0/0
ObjectTemplate.addTemplate 120mmL45_180_Invis_X
ObjectTemplate.setPosition 0/1.2/-17.89
ObjectTemplate.setRotation 90/0/0
ObjectTemplate.addTemplate Chokai_CatapultR_base
ObjectTemplate.setPosition 2.47/1.19/-37.63
ObjectTemplate.setRotation 0/0/0
rem -------------------------------------
ObjectTemplate.setSoldierExitLocation 0/1.2/-2 0/0/0
ObjectTemplate.GUIIndex 56
ObjectTemplate.setVehicleIcon "Vehicle/icon_ATAGO_CTP.tga"
ObjectTemplate.setVehicleIconPos 40/87
ObjectTemplate.setNumberOfWeaponIcons 2
ObjectTemplate.setPrimaryAmmoIcon "Ammo/icon_127mmType89.tga"
ObjectTemplate.setPrimaryAmmoBar ABReloadBarOnly
ObjectTemplate.setSecondaryAmmoIcon "Ammo/icon_25mmType96.tga"
ObjectTemplate.setSecondaryAmmoBar ABAmmoBarReloadBar
ObjectTemplate.setCrossHairType CHTNone
ObjectTemplate.setVehicleCategory VCSea
ObjectTemplate.setVehicleType VTBattleship
ObjectTemplate.setToolTipType TTBattleship
ObjectTemplate.setMinimapIcon "Minimap/minimap_icon_cruiser_64x64.tga"
ObjectTemplate.setMinimapIconSize 64
ObjectTemplate.sonarPos 1

*******************************************************************

rem *** 25mm2AAL_180_Alt ***
rem *** 180*85-7deg lowspeed, secondary fire ***
ObjectTemplate.create Bundle 25mm2AAL_180_Alt_Chokai
ObjectTemplate.geometry 25mm_base_m1
ObjectTemplate.hasCollisionPhysics 1
rem -------------------------------------
ObjectTemplate.addTemplate 25mm2AAL_180_Alt_X_Chokai
ObjectTemplate.addTemplate 25mmAA_Entry
rem -------------------------------------

rem *** 25mm2AAL_180_Alt_X ***
ObjectTemplate.create RotationalBundle 25mm2AAL_180_Alt_X_Chokai
ObjectTemplate.setNetworkableInfo 25mmAA_BodyInfo
ObjectTemplate.setAttachToListener 1
ObjectTemplate.loadSoundScript Sounds/25mmAACarriage.ssc
ObjectTemplate.geometry 25mm_carrige_m1
ObjectTemplate.hasCollisionPhysics 1
rem -------------------------------------
ObjectTemplate.addTemplate 25mm2AAL_Alt_Y_Chokai
ObjectTemplate.setPosition 0/0.97/-0.208
ObjectTemplate.addTemplate 25mmAA_handle
ObjectTemplate.setPosition 0.857/0.595/0.216
ObjectTemplate.setRotation 0/-25/0
ObjectTemplate.addTemplate 25mmAA_Crank
ObjectTemplate.setPosition -0.517/0.572/0.225
rem -------------------------------------
ObjectTemplate.setMinRotation -90/0/0
ObjectTemplate.setMaxRotation 90/0/0
ObjectTemplate.setMaxSpeed 40/0/0
ObjectTemplate.setAcceleration 150.0/0/0
ObjectTemplate.setInputToYaw c_PIMouseLookX

rem *** 25mm2AAL_Alt_Y ***
ObjectTemplate.create RotationalBundle 25mm2AAL_Alt_Y_Chokai
ObjectTemplate.setNetworkableInfo 25mmAA_BodyInfo
ObjectTemplate.setAttachToListener 1
ObjectTemplate.loadSoundScript Sounds/25mmAAgunbase.ssc
rem -------------------------------------
ObjectTemplate.addTemplate 25mmAACockpitExternal
ObjectTemplate.addTemplate 25mm2AA_gunbarrel_L_Alt
ObjectTemplate.addTemplate 25mm2AA_gunbarrel_R_Alt
rem -------------------------------------
ObjectTemplate.setMinRotation 0/-75/0
ObjectTemplate.setMaxRotation 0/7/0
ObjectTemplate.setMaxSpeed 0/40/0
ObjectTemplate.setAcceleration 0/150.0/0
ObjectTemplate.setInputToPitch c_PIMouseLookY











***********************120mmL45*******************************:


rem *** Yubari_Cruiser_Cannon ***
ObjectTemplate.create RotationalBundle 120mmL45_180_Dummy_X
ObjectTemplate.setNetworkableInfo Yubari_CruiserTurretInfo
ObjectTemplate.loadSoundScript Sounds/SmallTurret.ssc
ObjectTemplate.geometry 120-45_10th_baseB1
ObjectTemplate.hasCollisionPhysics 1
rem ---------------------------------------------------
ObjectTemplate.addTemplate 120mmL45_180_Dummy_Y
ObjectTemplate.addTemplate 5inchL40T89Open_Entry
rem ---------------------------------------------------
ObjectTemplate.setMinRotation -90/0/0
ObjectTemplate.setMaxRotation 90/0/0
ObjectTemplate.setMaxSpeed 40/0/0
ObjectTemplate.setAcceleration 150.0/0/0
ObjectTemplate.setInputToYaw c_PIMouseLookX

rem *** Yubari_Cruiser_Cannon_Barrel ***
ObjectTemplate.create RotationalBundle 120mmL45_180_Dummy_Y
ObjectTemplate.setNetworkableInfo Yubari_CruiserCannonInfo
ObjectTemplate.loadSoundScript Sounds/SmallTower.ssc
ObjectTemplate.geometry 120-45_10th_Gunbase
ObjectTemplate.hasCollisionPhysics 1
rem -----------------------------------------------------
ObjectTemplate.addTemplate 120mmL45gun_home
ObjectTemplate.addTemplate 5inchL40T89Open_CameraBundle
ObjectTemplate.setPosition -0.8/0/1
rem -----------------------------------------------------
ObjectTemplate.setMinRotation 0/-75/0
ObjectTemplate.setMaxRotation 0/7/0
ObjectTemplate.setMaxSpeed 0/40/0
ObjectTemplate.setAcceleration 0/150.0/0
ObjectTemplate.setInputToPitch c_PIMouseLookY

rem *** 5inchL38Dual_Invis_GunSelectorHEAA ***
ObjectTemplate.create RotationalBundle 120mmL45gunHEAA
ObjectTemplate.setNetworkableInfo Yubari_CruiserCannonInfo
rem ----------------------------------
ObjectTemplate.addTemplate 120mmL45gun
ObjectTemplate.setRotation 0/36/180
ObjectTemplate.addTemplate 120mmL45gunAA
ObjectTemplate.setRotation 0/-36/0
rem ----------------------------------
ObjectTemplate.setMinRotation 0/0/-180
ObjectTemplate.setMaxRotation 0/0/0
ObjectTemplate.setMaxSpeed 0/0/900000
ObjectTemplate.setAcceleration 0/0/90000000
ObjectTemplate.setInputToRoll c_PIPitch



rem *** Yubari_Cruiser_Cannon ***
ObjectTemplate.create RotationalBundle 120mmL45_180_Invis_X
ObjectTemplate.setNetworkableInfo Yubari_CruiserTurretInfo
ObjectTemplate.loadSoundScript Sounds/SmallTurret.ssc
ObjectTemplate.hasCollisionPhysics 1
rem ---------------------------------------------------
ObjectTemplate.addTemplate 120mmL45_180_Invis_Y
rem ---------------------------------------------------
ObjectTemplate.setMinRotation -90/0/0
ObjectTemplate.setMaxRotation 90/0/0
ObjectTemplate.setMaxSpeed 40/0/0
ObjectTemplate.setAcceleration 150.0/0/0
ObjectTemplate.setInputToYaw c_PIMouseLookX

rem *** Yubari_Cruiser_Cannon_Barrel ***
ObjectTemplate.create RotationalBundle 120mmL45_180_Invis_Y
ObjectTemplate.setNetworkableInfo Yubari_CruiserCannonInfo
ObjectTemplate.loadSoundScript Sounds/SmallTower.ssc
ObjectTemplate.hasCollisionPhysics 1
rem -----------------------------------------------------
ObjectTemplate.addTemplate 120mmL45gunHEAA
ObjectTemplate.setPosition 0/-35/0
ObjectTemplate.setRotation 0/36.00/0
rem -----------------------------------------------------
ObjectTemplate.setMinRotation 0/-75/0
ObjectTemplate.setMaxRotation 0/7/0
ObjectTemplate.setMaxSpeed 0/40/0
ObjectTemplate.setAcceleration 0/150.0/0
ObjectTemplate.setInputToPitch c_PIMouseLookY
***********************120mmL45 END*******************************:












rem *** Mogami_CatapultR ***
ObjectTemplate.create Bundle Chokai_CatapultR_base
ObjectTemplate.geometry 25mm_base_m1
ObjectTemplate.hasCollisionPhysics 1
rem -------------------------------------
ObjectTemplate.addTemplate Chokai_CatapultR
ObjectTemplate.setPosition 0/1.2/0
rem -------------------------------------


rem *** Mogami_CatapultR ***
ObjectTemplate.create RotationalBundle Chokai_CatapultR
ObjectTemplate.setNetworkableInfo takaoCatapultInfo
ObjectTemplate.loadSoundScript ../../../../../objects/Vehicles/Sea/Common/Sounds/MidTurret.ssc
ObjectTemplate.geometry Mogami_Catapult_m1
ObjectTemplate.hasCollisionPhysics 1
rem -------------------------------------
ObjectTemplate.addTemplate takaoPeteSpawner
ObjectTemplate.setPosition 0/3.35/-5
ObjectTemplate.addTemplate JumpstartSupply
ObjectTemplate.setPosition 0/3.35/-5
ObjectTemplate.addTemplate ShipLadder04
ObjectTemplate.setPosition -1.0/-2/-5
ObjectTemplate.setRotation 90/0/0
rem -------------------------------------
ObjectTemplate.setMinRotation 0/0/0
ObjectTemplate.setMaxRotation 45/0/0
ObjectTemplate.setMaxSpeed 10/0/0
ObjectTemplate.setAcceleration 200/0/0
ObjectTemplate.setInputToYaw c_PIYaw






rem *** MogamiLeftTorpedoPCO5 ***
ObjectTemplate.create PlayerControlObject ChokaiLeftTorpedoPCO6
ObjectTemplate.setNetworkableInfo takaoBodyInfo
ObjectTemplate.aiTemplate takaoTorpedoLauncherLeft
rem -------------------------------------
ObjectTemplate.addTemplate ChokaiTorpedoLeftCam
ObjectTemplate.addTemplate ChokaiTorpedoLeftAlt
ObjectTemplate.setPosition 0/0/-16.2

ObjectTemplate.addTemplate MogamiEntrySub
ObjectTemplate.setPosition 0/3/0

ObjectTemplate.addTemplate ChokaiTorpedoLeftCam_HullDamage
ObjectTemplate.addTemplate ChokaiTorpedoLeftAlt_HullDamage
ObjectTemplate.setPosition 0/0/-16.6
rem -------------------------------------
ObjectTemplate.setSoldierExitLocation 0/3.5/0 0/0/0
ObjectTemplate.GUIIndex 57
ObjectTemplate.setVehicleIcon "Vehicle/Icon_ATAGO.tga"
ObjectTemplate.setVehicleIconPos 60/95
ObjectTemplate.setNumberOfWeaponIcons 2
ObjectTemplate.setPrimaryAmmoIcon "Ammo/icon_TP61cmType93_RpdRld.tga"
ObjectTemplate.setPrimaryAmmoBar ABAmmoBarReloadBar
ObjectTemplate.setSecondaryAmmoIcon "Ammo/icon_TP61cmType93_RpdRld.tga"
ObjectTemplate.setSecondaryAmmoBar ABAmmoBarReloadBar
ObjectTemplate.setCrossHairType CHTIcon
ObjectTemplate.setVehicleCategory VCSea
ObjectTemplate.setVehicleType VTBattleship
ObjectTemplate.setToolTipType TTBattleship
ObjectTemplate.setMinimapIcon "Minimap/minimap_icon_cruiser_64x64.tga"
ObjectTemplate.setMinimapIconSize 64

---------------------------------------------------


rem *** MogamiTorpedoLeftCam ***
ObjectTemplate.create RotationalBundle ChokaiTorpedoLeftCam
ObjectTemplate.setNetworkableInfo takaoTorpedoInfo
ObjectTemplate.loadSoundScript ../../../../../objects/Vehicles/Sea/Common/Sounds/MidTurret.ssc
ObjectTemplate.geometry chokai_torpedo_m1
ObjectTemplate.hasCollisionPhysics 1
rem -------------------------------------
ObjectTemplate.addTemplate ChokaiTorpedorampe
ObjectTemplate.setPosition 0/0/0
ObjectTemplate.addTemplate MogamiCamera0
ObjectTemplate.setPosition 0/1.1/2
rem -------------------------------------
ObjectTemplate.setMinRotation -125/0/0
ObjectTemplate.setMaxRotation 0/0/0
ObjectTemplate.setMaxSpeed 50/0/0
ObjectTemplate.setAcceleration 70/0/0
ObjectTemplate.setInputToYaw c_PIMouseLookX

rem *** MogamiTorpedoLeftAlt ***
ObjectTemplate.create RotationalBundle ChokaiTorpedoLeftAlt
ObjectTemplate.setNetworkableInfo takaoTorpedoInfo
ObjectTemplate.loadSoundScript ../../../../../objects/Vehicles/Sea/Common/Sounds/MidTurret.ssc
ObjectTemplate.geometry chokai_torpedo_m1
ObjectTemplate.hasCollisionPhysics 1
rem -------------------------------------
ObjectTemplate.addTemplate ChokaiTorpedorampe_Alt
ObjectTemplate.setPosition 0/0/0
rem -------------------------------------
ObjectTemplate.setMinRotation -125/0/0
ObjectTemplate.setMaxRotation 0/0/0
ObjectTemplate.setMaxSpeed 50/0/0
ObjectTemplate.setAcceleration 70/0/0
ObjectTemplate.setInputToYaw c_PIMouseLookX

--------------------------------------------------------


rem *** MogamiTorpedoLeftCam ***
ObjectTemplate.create RotationalBundle ChokaiTorpedoRCam
ObjectTemplate.setNetworkableInfo takaoTorpedoInfo
ObjectTemplate.loadSoundScript ../../../../../objects/Vehicles/Sea/Common/Sounds/MidTurret.ssc
ObjectTemplate.geometry chokai_torpedo_m1
ObjectTemplate.hasCollisionPhysics 1
rem -------------------------------------
ObjectTemplate.addTemplate ChokaiTorpedorampe
ObjectTemplate.setPosition 0/0/0
ObjectTemplate.addTemplate MogamiCamera0
ObjectTemplate.setPosition 0/1.1/2
rem -------------------------------------
ObjectTemplate.setMinRotation 0/0/0
ObjectTemplate.setMaxRotation 125/0/0
ObjectTemplate.setMaxSpeed 50/0/0
ObjectTemplate.setAcceleration 70/0/0
ObjectTemplate.setInputToYaw c_PIMouseLookX

rem *** MogamiTorpedoLeftAlt ***
ObjectTemplate.create RotationalBundle ChokaiTorpedoRAlt
ObjectTemplate.setNetworkableInfo takaoTorpedoInfo
ObjectTemplate.loadSoundScript ../../../../../objects/Vehicles/Sea/Common/Sounds/MidTurret.ssc
ObjectTemplate.geometry chokai_torpedo_m1
ObjectTemplate.hasCollisionPhysics 1
rem -------------------------------------
ObjectTemplate.addTemplate ChokaiTorpedorampe_Alt
ObjectTemplate.setPosition 0/0/0
rem -------------------------------------
ObjectTemplate.setMinRotation 0/0/0
ObjectTemplate.setMaxRotation 125/0/0
ObjectTemplate.setMaxSpeed 50/0/0
ObjectTemplate.setAcceleration 70/0/0
ObjectTemplate.setInputToYaw c_PIMouseLookX

-----------------------------------------------------------------

rem *** MogamiTorpedoLeftCam ***
ObjectTemplate.create RotationalBundle ChokaiTorpedoLeftCam_HullDamage
ObjectTemplate.setNetworkableInfo takaoTorpedoInfo
ObjectTemplate.hasCollisionPhysics 1
rem -------------------------------------
ObjectTemplate.addTemplate ChokaiTorpedorampe_HullDamage
ObjectTemplate.setPosition 0/0/0
rem -------------------------------------
ObjectTemplate.setMinRotation -125/0/0
ObjectTemplate.setMaxRotation 0/0/0
ObjectTemplate.setMaxSpeed 50/0/0
ObjectTemplate.setAcceleration 70/0/0
ObjectTemplate.setInputToYaw c_PIMouseLookX

rem *** MogamiTorpedoLeftAlt ***
ObjectTemplate.create RotationalBundle ChokaiTorpedoLeftAlt_HullDamage
ObjectTemplate.setNetworkableInfo takaoTorpedoInfo
ObjectTemplate.hasCollisionPhysics 1
rem -------------------------------------
ObjectTemplate.addTemplate ChokaiTorpedorampe_HullDamage_alt
ObjectTemplate.setPosition 0/0/0
rem -------------------------------------
ObjectTemplate.setMinRotation -125/0/0
ObjectTemplate.setMaxRotation 0/0/0
ObjectTemplate.setMaxSpeed 50/0/0
ObjectTemplate.setAcceleration 70/0/0
ObjectTemplate.setInputToYaw c_PIMouseLookX

------------------------------------------------------

rem *** MogamiTorpedoLeftCam ***
ObjectTemplate.create RotationalBundle ChokaiTorpedoRightCam_HullDamage
ObjectTemplate.setNetworkableInfo takaoTorpedoInfo
ObjectTemplate.hasCollisionPhysics 1
rem -------------------------------------
ObjectTemplate.addTemplate ChokaiTorpedorampe_HullDamage
ObjectTemplate.setPosition 0/0/0
rem -------------------------------------
ObjectTemplate.setMinRotation 0/0/0
ObjectTemplate.setMaxRotation 125/0/0
ObjectTemplate.setMaxSpeed 50/0/0
ObjectTemplate.setAcceleration 70/0/0
ObjectTemplate.setInputToYaw c_PIMouseLookX

rem *** MogamiTorpedoLeftAlt ***
ObjectTemplate.create RotationalBundle ChokaiTorpedoRightAlt_HullDamage
ObjectTemplate.setNetworkableInfo takaoTorpedoInfo
ObjectTemplate.hasCollisionPhysics 1
rem -------------------------------------
ObjectTemplate.addTemplate ChokaiTorpedorampe_HullDamage_alt
ObjectTemplate.setPosition 0/0/0
rem -------------------------------------
ObjectTemplate.setMinRotation 0/0/0
ObjectTemplate.setMaxRotation 125/0/0
ObjectTemplate.setMaxSpeed 50/0/0
ObjectTemplate.setAcceleration 70/0/0
ObjectTemplate.setInputToYaw c_PIMouseLookX

------------------------------------------------








rem *** MogamiRightTorpedoPCO6 ***
ObjectTemplate.create PlayerControlObject ChokaiRightTorpedoPCO7
ObjectTemplate.setNetworkableInfo takaoBodyInfo
ObjectTemplate.aiTemplate takaoTorpedoLauncherRight
rem -------------------------------------
ObjectTemplate.addTemplate ChokaiTorpedoRCam
ObjectTemplate.addTemplate ChokaiTorpedoRAlt
ObjectTemplate.setPosition 0/0/-16.6

ObjectTemplate.addTemplate MogamiEntrySub
ObjectTemplate.setPosition 0/3/0

ObjectTemplate.addTemplate ChokaiTorpedoRightCam_HullDamage
ObjectTemplate.addTemplate ChokaiTorpedoRightAlt_HullDamage
ObjectTemplate.setPosition 0/0/-16.6
rem -------------------------------------
ObjectTemplate.setSoldierExitLocation 0/3.5/0 0/0/0
ObjectTemplate.GUIIndex 58
ObjectTemplate.setVehicleIcon "Vehicle/Icon_ATAGO.tga"
ObjectTemplate.setVehicleIconPos 40/95
ObjectTemplate.setNumberOfWeaponIcons 2
ObjectTemplate.setPrimaryAmmoIcon "Ammo/icon_TP61cmType93_RpdRld.tga"
ObjectTemplate.setPrimaryAmmoBar ABAmmoBarReloadBar
ObjectTemplate.setSecondaryAmmoIcon "Ammo/icon_TP61cmType93_RpdRld.tga"
ObjectTemplate.setSecondaryAmmoBar ABAmmoBarReloadBar
ObjectTemplate.setCrossHairType CHTIcon
ObjectTemplate.setVehicleCategory VCSea
ObjectTemplate.setVehicleType VTBattleship
ObjectTemplate.setToolTipType TTBattleship
ObjectTemplate.setMinimapIcon "Minimap/minimap_icon_cruiser_64x64.tga"
ObjectTemplate.setMinimapIconSize 64



rem *** MogamiSimple ***
ObjectTemplate.create SimpleObject ChokaiSimple
ObjectTemplate.geometry chokai_hull_l1



rem *** Ise356_Invis_X ***
ObjectTemplate.create RotationalBundle ChokaiDM
ObjectTemplate.setNetworkableInfo kongoTurretXInfo
rem -------------------------------------
ObjectTemplate.addTemplate ChokaiDMFire
ObjectTemplate.setPosition 0/2/2
rem -------------------------------------




rem *** Mogami ***
rem *** +3000 criticalDamage for sink effect ***
ObjectTemplate.create PlayerControlObject takao
ObjectTemplate.aiTemplate takaoAI
ObjectTemplate.setNetworkableInfo takaoBodyInfo
ObjectTemplate.saveInSeparateFile 1
objectTemplate.cullRadiusScale 5
ObjectTemplate.hasMobilePhysics 1

ObjectTemplate.drag 3.5

ObjectTemplate.mass 18700000
ObjectTemplate.hasCollisionPhysics 1
ObjectTemplate.hasResponsePhysics 1
ObjectTemplate.hasArmor 1
ObjectTemplate.hitpoints 14500
ObjectTemplate.MaxHitpoints 14500
ObjectTemplate.material 140
ObjectTemplate.criticalDamage 4216
ObjectTemplate.hpLostWhileCriticalDamage 50
ObjectTemplate.explosionForceMod 5
ObjectTemplate.dontClearTeamOnExit 1


ObjectTemplate.addArmorEffect 14500 em_ExFumePOW 0/19.8/16.71
ObjectTemplate.addArmorEffect 14500 em_ExFumePOW 0/22.1/20.51
ObjectTemplate.addArmorEffect 14500 em_ExFumePOW 0/21.2/7.73

ObjectTemplate.addArmorEffect 10380 em_ShipDamaged_Fire 0/10/-75
ObjectTemplate.addArmorEffect 10380 em_ShipDamaged_Smoke 0/10/-75
ObjectTemplate.addArmorEffect 10380 Em_ShipDamaged_NightFlash 0/10/-75



ObjectTemplate.addArmorEffect 8162 em_ShipDamaged_Fire 0/9/0
ObjectTemplate.addArmorEffect 8162 em_ShipDamaged_Smoke 0/9/0
ObjectTemplate.addArmorEffect 8162 Em_ShipDamaged_NightFlash 0/9/0



ObjectTemplate.addArmorEffect 8162 em_ShokakuDamage 0/0/0
ObjectTemplate.addArmorEffect 8162 em_ExFumePOW 0/23.3/5.5
ObjectTemplate.addArmorEffect 8162 em_PrinzEugenDamage 0/0/0
ObjectTemplate.addArmorEffect 8162 em_PrinzEugenDamage 0/0/20
ObjectTemplate.addArmorEffect 8162 em_PrinzEugenDamage 0/0/-30


ObjectTemplate.addArmorEffect 8162 em_ShipDamaged_Fire 0/8/80
ObjectTemplate.addArmorEffect 8162 em_ShipDamaged_Smoke 0/8/80
ObjectTemplate.addArmorEffect 8162 Em_ShipDamaged_NightFlash 0/8/80


ObjectTemplate.addArmorEffect 5067 em_ShokakuDamage 0/0/0
ObjectTemplate.addArmorEffect 5067 em_PrinzEugenDamage 0/0/0
ObjectTemplate.addArmorEffect 5067 em_PrinzEugenDamage 0/0/20
ObjectTemplate.addArmorEffect 5067 em_PrinzEugenDamage 0/0/-30
ObjectTemplate.addArmorEffect 5067 e_waterBoatSink 0/10/0




ObjectTemplate.addArmorEffect 4216 em_ShokakuDamage 0/0/0
ObjectTemplate.addArmorEffect 4216 em_PrinzEugenDamage 0/0/0
ObjectTemplate.addArmorEffect 4216 em_PrinzEugenDamage 0/0/20
ObjectTemplate.addArmorEffect 4216 em_PrinzEugenDamage 0/0/-30
ObjectTemplate.addArmorEffect 4216 e_waterBoatSink 0/10/0
ObjectTemplate.addArmorEffect 4216 e_waterBoatSinkEf 14/2/85
ObjectTemplate.addArmorEffect 4216 e_waterBoatSinkEf 16/2/65
ObjectTemplate.addArmorEffect 4216 e_waterBoatSinkEf 18/3/45
ObjectTemplate.addArmorEffect 4216 e_waterBoatSinkEf 13/3/25
ObjectTemplate.addArmorEffect 4216 e_waterBoatSinkEf 19/6/-5
ObjectTemplate.addArmorEffect 4216 e_waterBoatSinkEf 17/2/-45
ObjectTemplate.addArmorEffect 4216 e_waterBoatSinkEf 14/2/-85
ObjectTemplate.addArmorEffect 4216 e_waterBoatSinkEf 0/6/35
ObjectTemplate.addArmorEffect 4216 e_waterBoatSinkEf 0/5/-25
ObjectTemplate.addArmorEffect 4216 e_waterBoatSinkEf 0/15/-5
ObjectTemplate.addArmorEffect 4216 e_waterBoatSinkEf 0/3/-90
ObjectTemplate.addArmorEffect 4216 e_waterBoatSinkEf -14/2/85
ObjectTemplate.addArmorEffect 4216 e_waterBoatSinkEf -16/2/65
ObjectTemplate.addArmorEffect 4216 e_waterBoatSinkEf -18/3/45
ObjectTemplate.addArmorEffect 4216 e_waterBoatSinkEf -13/3/25
ObjectTemplate.addArmorEffect 4216 e_waterBoatSinkEf -19/6/-5
ObjectTemplate.addArmorEffect 4216 e_waterBoatSinkEf -17/3/-35
ObjectTemplate.addArmorEffect 4216 e_waterBoatSinkEf -14/2/-75

ObjectTemplate.addArmorEffect 0 e_ExploShipDestroyedBundle_MediumShip 0/0/0
ObjectTemplate.addArmorEffect 0 AxisFleet_killerPCOSpawner 0/50/0
rem -------------------------------------
ObjectTemplate.addTemplate lodtakao
ObjectTemplate.addTemplate takaoFloater
ObjectTemplate.setPosition -10/11/100
ObjectTemplate.addTemplate takaoFloaterBreakerFL
ObjectTemplate.addTemplate takaoFloater
ObjectTemplate.setPosition -10/11/-100
ObjectTemplate.addTemplate takaoFloaterBreakerBL
ObjectTemplate.addTemplate takaoFloater
ObjectTemplate.setPosition 10/11/100
ObjectTemplate.addTemplate takaoFloaterBreakerFR
ObjectTemplate.addTemplate takaoFloater
ObjectTemplate.setPosition 10/11/-100
ObjectTemplate.addTemplate takaoFloaterBreakerBR
rem -------------------------------------
ObjectTemplate.setPcoId 0
ObjectTemplate.setSoldierExitLocation 3/8.4/70.9 0/0/0
ObjectTemplate.GUIIndex 52
ObjectTemplate.setVehicleIcon "Vehicle/Icon_ATAGO.tga"
ObjectTemplate.setVehicleIconPos 90/99
ObjectTemplate.setNumberOfWeaponIcons 2
ObjectTemplate.setPrimaryAmmoIcon "Ammo/icon_203mm3rdYearType-2.tga"
ObjectTemplate.setPrimaryAmmoBar ABReloadBarOnly
ObjectTemplate.setSecondaryAmmoIcon "Ammo/icon_Repair_Party.tga"
ObjectTemplate.setSecondaryAmmoBar ABAmmoBarReloadBar
ObjectTemplate.setCrossHairType CHTNone
ObjectTemplate.setVehicleCategory VCSea
ObjectTemplate.setVehicleType VTBattleship
ObjectTemplate.setToolTipType TTBattleship
ObjectTemplate.setMinimapIcon "Minimap/minimap_icon_cruiser_64x64"
ObjectTemplate.setMinimapIconSize 64
ObjectTemplate.sonarPos 1
ObjectTemplate.submarineData 0 0 0 0 0 13.5 200


rem *** lodMogami ***
ObjectTemplate.create LodObject lodtakao
ObjectTemplate.hasMobilePhysics 1
ObjectTemplate.hasCollisionPhysics 1
ObjectTemplate.hasResponsePhysics 1
rem -------------------------------------
ObjectTemplate.addTemplate takaoComplex
ObjectTemplate.addTemplate takaoSimple
rem -------------------------------------
ObjectTemplate.lodSelector takaoLodSelector


rem *** MogamiComplex ***
ObjectTemplate.create Bundle takaoComplex
rem ObjectTemplate.setNetworkableInfo takaoBodyInfo
ObjectTemplate.geometry takao_hull
ObjectTemplate.hasMobilePhysics 1
ObjectTemplate.hasCollisionPhysics 1
ObjectTemplate.hasResponsePhysics 1
rem -------------------------------------
ObjectTemplate.addTemplate BattleshipRadar

ObjectTemplate.addTemplate takao_antena
ObjectTemplate.addTemplate takao_AF
ObjectTemplate.addTemplate takao_3rdtow
ObjectTemplate.addTemplate atago_bridge

ObjectTemplate.addTemplate takaoSoldierSpawn1
ObjectTemplate.setPosition -5.13/8.22/65.14
ObjectTemplate.addTemplate takaoSoldierSpawn2
ObjectTemplate.setPosition 5.13/8.22/65.14
ObjectTemplate.addTemplate takaoSoldierSpawn3
ObjectTemplate.setPosition -7.91/10.28/17.34
ObjectTemplate.addTemplate takaoSoldierSpawn4
ObjectTemplate.setPosition 7.91/10.28/17.34
ObjectTemplate.addTemplate takaoSoldierSpawn5
ObjectTemplate.setPosition -8.63/7.54/-9.59
ObjectTemplate.addTemplate takaoSoldierSpawn6
ObjectTemplate.setPosition 8.63/7.54/-9.59
ObjectTemplate.addTemplate takaoSoldierSpawn7
ObjectTemplate.setPosition -6.77/7.54/-9.59
ObjectTemplate.addTemplate takaoSoldierSpawn8
ObjectTemplate.setPosition 6.77/7.54/-9.59
ObjectTemplate.addTemplate takaoSoldierSpawn9
ObjectTemplate.setPosition -6.36/10.28/-0.78
ObjectTemplate.addTemplate takaoSoldierSpawn10
ObjectTemplate.setPosition 6.36/10.28/-0.78
beginrem
ObjectTemplate.addTemplate MogamiDaihatsuSpawner
ObjectTemplate.setPosition 11.65/8.8/15.1
ObjectTemplate.setRotation 0/2.5/0
ObjectTemplate.addTemplate MogamiDaihatsuSpawner
ObjectTemplate.setPosition -11.65/8.8/15.1
ObjectTemplate.setRotation 0/2.5/0
ObjectTemplate.addTemplate ClimbingNet_3m
ObjectTemplate.setPosition -9.5/2.2/-44.4
ObjectTemplate.setRotation 88/0/0
ObjectTemplate.addTemplate ClimbingNet_3m
ObjectTemplate.setPosition 9.5/2.2/-44.4
ObjectTemplate.setRotation -88/0/0
endrem

ObjectTemplate.addTemplate AnimatedJapFlag
ObjectTemplate.setPosition 0.1/32.5/-30.3
ObjectTemplate.setRotation 75.756/0/-9
ObjectTemplate.addTemplate AnimatedJapFlag
ObjectTemplate.setPosition -0.2/11/-90.3
ObjectTemplate.setRotation 75.756/0/-10

ObjectTemplate.addTemplate takaoEngine
ObjectTemplate.setPosition 0/-5/-40
ObjectTemplate.addTemplate takaoHullWing
ObjectTemplate.setPosition 0/-6/90
ObjectTemplate.setRotation 0/0/-90
ObjectTemplate.addTemplate takaoRudder
ObjectTemplate.setPosition 0/-6/-90
ObjectTemplate.setRotation 0/0/-90
ObjectTemplate.addTemplate takaoEntry
ObjectTemplate.setPosition 0/7/63.01
ObjectTemplate.addTemplate takaoEntry
ObjectTemplate.setPosition 0/7/70.9

ObjectTemplate.addTemplate takao203_Dummy_X
ObjectTemplate.setPosition 0/10.9714/63.01

ObjectTemplate.addTemplate takaoDM
ObjectTemplate.setPosition 0/6.68/-10

ObjectTemplate.addTemplate takao203_Dummy_X2
ObjectTemplate.setPosition 0/8.4/70.9


ObjectTemplate.addTemplate takao203_Invis_X
ObjectTemplate.setPosition 0/10.9714/63.01
ObjectTemplate.addTemplate takao203_Invis_X
ObjectTemplate.setPosition 0/8.4/70.9




ObjectTemplate.addTemplate takaoRearPCO2
ObjectTemplate.setPosition 0/10.9714/-35.323


ObjectTemplate.addTemplate takaoRearPCO3
ObjectTemplate.setPosition 0/8.4/54.07


ObjectTemplate.addTemplate takaoLeftAAPCO4
ObjectTemplate.setPosition -7.47/9.25/22.88
rem ObjectTemplate.setRotation -90/0/0
ObjectTemplate.addTemplate takaoRightAAPCO5
ObjectTemplate.setPosition 7.4/9.25/22.88
rem ObjectTemplate.setRotation 90/0/0

ObjectTemplate.addTemplate takaoLeftTorpedoPCO6
ObjectTemplate.setPosition -8.66/7.37/27
ObjectTemplate.addTemplate takaoRightTorpedoPCO7
ObjectTemplate.setPosition 7.98/7.37/27




ObjectTemplate.addTemplate e_WaterFrontBigC
ObjectTemplate.setPosition 0/-3/120
ObjectTemplate.addTemplate e_waterBoatSvallNarrow
ObjectTemplate.setPosition 0/-3/120
ObjectTemplate.setRotation 90/0/0
ObjectTemplate.addTemplate e_waterBoatSvall
ObjectTemplate.setPosition 0/-3/-108
ObjectTemplate.setRotation 270/0/0
ObjectTemplate.addTemplate e_waterBackBig
ObjectTemplate.setPosition 0/-3/-103

rem ObjectTemplate.addTemplate JPCAIconSpawner
rem -------------------------------------

rem *** Ise356_Invis_X ***
ObjectTemplate.create RotationalBundle takaoDM
ObjectTemplate.setNetworkableInfo kongoTurretXInfo
rem -------------------------------------
ObjectTemplate.addTemplate takaoDMFire
ObjectTemplate.setPosition 0/2/2
rem -------------------------------------