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Archives/bf1942/levels/Alaska-1948.rfa
bf1942/levels/Alaska-1948/Textures/ENVMAP_G_.rcm
[CubeMap]
PositiveX = FHSW\levels\Snowball_Fight\Textures\env_Snowball_Fight_04.dds
NegativeX = FHSW\levels\Snowball_Fight\Textures\env_Snowball_Fight_02.dds
PositiveY = FHSW\levels\Snowball_Fight\Textures\env_Snowball_Fight_05.dds
NegativeY = FHSW\levels\Snowball_Fight\Textures\env_Snowball_Fight_06.dds
PositiveZ = FHSW\levels\Snowball_Fight\Textures\env_Snowball_Fight_03.dds
NegativeZ = FHSW\levels\Snowball_Fight\Textures\env_Snowball_Fight_01.dds