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Archives/bf1942/levels/Alaska-1948.rfa
bf1942/levels/Alaska-1948/objects/ISU_APC_SP/Objects.con
rem *** ISU_APC_SP66 ***
ObjectTemplate.create PlayerControlObject ISU_APC_SP66
ObjectTemplate.setNetworkableInfo ISU_APC_BodyInfo
ObjectTemplate.saveInSeparateFile 1
objectTemplate.cullRadiusScale 4
ObjectTemplate.hasMobilePhysics 1
ObjectTemplate.hasDynamicShadow 1
ObjectTemplate.explosionRadius 8
ObjectTemplate.explosionDamage 3
ObjectTemplate.drag 2
ObjectTemplate.mass 46000
ObjectTemplate.hasCollisionPhysics 1
ObjectTemplate.hasResponsePhysics 1
ObjectTemplate.hasArmor 1
ObjectTemplate.speedMod 0.75
ObjectTemplate.exitTimer 1
ObjectTemplate.hitpoints 251
ObjectTemplate.maxhitpoints 251
ObjectTemplate.material 53
ObjectTemplate.criticalDamage 115
if v_is_coop == True
ObjectTemplate.hpLostWhileCriticalDamage 1
else
ObjectTemplate.hpLostWhileCriticalDamage 0
endIf
ObjectTemplate.explosionForceMod 6
ObjectTemplate.hpLostWhileUpSideDown 7
ObjectTemplate.hpLostWhileDamageFromWater 7
ObjectTemplate.addArmorEffect 160 e_PanzDamage 0/1.8/-2.4
ObjectTemplate.addArmorEffect 115 e_PanzFire 0/1.8/-2.4
ObjectTemplate.addArmorEffect 0 e_scrapmetal 0/0/0
ObjectTemplate.addArmorEffect -1 WaterWaterExplosion 0/0/0
ObjectTemplate.timetoliveafterdeath 45
ObjectTemplate.fadeAtTimeToLiveAfterDeath 0
ObjectTemplate.damageFromWater 0
ObjectTemplate.aiTemplate ISU122
rem -------------------------------------
ObjectTemplate.addTemplate lod_ISU_APC
rem ObjectTemplate.addTemplate ISU_APC_SoldierSpawn66
ObjectTemplate.addTemplate ISU_APC_EntrySpawnObjectSpawner64
ObjectTemplate.setPosition 0/1/0
rem -------------------------------------
ObjectTemplate.setSoldierExitLocation -2.3/0.5/0 0/0/0
ObjectTemplate.GUIIndex 75
ObjectTemplate.submarineData 1 0.03 10.0 1.5 2.4 1.4 5
ObjectTemplate.setVehicleIcon "Vehicle/icon_ISU_APC.dds"
ObjectTemplate.setVehicleIconPos 103/91
ObjectTemplate.setNumberOfWeaponIcons 1
ObjectTemplate.setPrimaryAmmoIcon "Ammo/Icon_MG42deploy.tga"
ObjectTemplate.setPrimaryAmmoBar ABAmmoBarReloadBar
ObjectTemplate.setCrossHairType CHTNone
ObjectTemplate.setVehicleCategory VCLand
ObjectTemplate.setVehicleType VTHeavyTank
ObjectTemplate.setToolTipType TTHeavyTank
ObjectTemplate.setMinimapIcon "Minimap/minimap_icon_apc_16x16.tga"
ObjectTemplate.hasRestrictedExit 1
rem *** ISU_APC_EntrySpawnObjectSpawner64***
ObjectTemplate.create ObjectSpawner ISU_APC_EntrySpawnObjectSpawner64
ObjectTemplate.setObjectTemplate 1 EntrySpawnObject64
ObjectTemplate.setObjectTemplate 2 EntrySpawnObject64
ObjectTemplate.minSpawnDelay 5
ObjectTemplate.maxSpawnDelay 5
ObjectTemplate.TimeToLive 1
ObjectTemplate.Distance 1
ObjectTemplate.spawnOffset 0/0/0
ObjectTemplate.holdObject 1
ObjectTemplate.team 1
ObjectTemplate.MaxNrOfObjectSpawned 1
ObjectTemplate.damageWhenLost 10
ObjectTemplate.create PlayerControlObject ISU_APC_SP66
ObjectTemplate.setNetworkableInfo ISU_APC_BodyInfo
ObjectTemplate.saveInSeparateFile 1
objectTemplate.cullRadiusScale 4
ObjectTemplate.hasMobilePhysics 1
ObjectTemplate.hasDynamicShadow 1
ObjectTemplate.explosionRadius 8
ObjectTemplate.explosionDamage 3
ObjectTemplate.drag 2
ObjectTemplate.mass 46000
ObjectTemplate.hasCollisionPhysics 1
ObjectTemplate.hasResponsePhysics 1
ObjectTemplate.hasArmor 1
ObjectTemplate.speedMod 0.75
ObjectTemplate.exitTimer 1
ObjectTemplate.hitpoints 251
ObjectTemplate.maxhitpoints 251
ObjectTemplate.material 53
ObjectTemplate.criticalDamage 115
if v_is_coop == True
ObjectTemplate.hpLostWhileCriticalDamage 1
else
ObjectTemplate.hpLostWhileCriticalDamage 0
endIf
ObjectTemplate.explosionForceMod 6
ObjectTemplate.hpLostWhileUpSideDown 7
ObjectTemplate.hpLostWhileDamageFromWater 7
ObjectTemplate.addArmorEffect 160 e_PanzDamage 0/1.8/-2.4
ObjectTemplate.addArmorEffect 115 e_PanzFire 0/1.8/-2.4
ObjectTemplate.addArmorEffect 0 e_scrapmetal 0/0/0
ObjectTemplate.addArmorEffect -1 WaterWaterExplosion 0/0/0
ObjectTemplate.timetoliveafterdeath 45
ObjectTemplate.fadeAtTimeToLiveAfterDeath 0
ObjectTemplate.damageFromWater 0
ObjectTemplate.aiTemplate ISU122
rem -------------------------------------
ObjectTemplate.addTemplate lod_ISU_APC
rem ObjectTemplate.addTemplate ISU_APC_SoldierSpawn66
ObjectTemplate.addTemplate ISU_APC_EntrySpawnObjectSpawner64
ObjectTemplate.setPosition 0/1/0
rem -------------------------------------
ObjectTemplate.setSoldierExitLocation -2.3/0.5/0 0/0/0
ObjectTemplate.GUIIndex 75
ObjectTemplate.submarineData 1 0.03 10.0 1.5 2.4 1.4 5
ObjectTemplate.setVehicleIcon "Vehicle/icon_ISU_APC.dds"
ObjectTemplate.setVehicleIconPos 103/91
ObjectTemplate.setNumberOfWeaponIcons 1
ObjectTemplate.setPrimaryAmmoIcon "Ammo/Icon_MG42deploy.tga"
ObjectTemplate.setPrimaryAmmoBar ABAmmoBarReloadBar
ObjectTemplate.setCrossHairType CHTNone
ObjectTemplate.setVehicleCategory VCLand
ObjectTemplate.setVehicleType VTHeavyTank
ObjectTemplate.setToolTipType TTHeavyTank
ObjectTemplate.setMinimapIcon "Minimap/minimap_icon_apc_16x16.tga"
ObjectTemplate.hasRestrictedExit 1
rem *** ISU_APC_EntrySpawnObjectSpawner64***
ObjectTemplate.create ObjectSpawner ISU_APC_EntrySpawnObjectSpawner64
ObjectTemplate.setObjectTemplate 1 EntrySpawnObject64
ObjectTemplate.setObjectTemplate 2 EntrySpawnObject64
ObjectTemplate.minSpawnDelay 5
ObjectTemplate.maxSpawnDelay 5
ObjectTemplate.TimeToLive 1
ObjectTemplate.Distance 1
ObjectTemplate.spawnOffset 0/0/0
ObjectTemplate.holdObject 1
ObjectTemplate.team 1
ObjectTemplate.MaxNrOfObjectSpawned 1
ObjectTemplate.damageWhenLost 10