This page is under construction
Archives/bf1942/levels/Alaska-1948.rfa
bf1942/levels/Alaska-1948/standardMesh/German_hippackq_m1.rs
subshader "mat1" "StandardMesh/Default"
{
   lighting true;
   lightingSpecular true;
   materialDiffuse 1 1 1;
   materialSpecular 0 0 0;
   materialSpecularPower 12.5;
   texture "texture/Ame1_sleeve_T";
}