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Archives/bf1942/levels/Alaska-1948.rfa
bf1942/levels/Alaska-1948/standardMesh/vOne.rs
subshader "mat1" "StandardMesh/Default"
{
lighting true;
materialDiffuse 0.588235 0.588235 0.588235;
lightingSpecular false;
transparent true;
twosided true;
texture "texture/v1";
}
{
lighting true;
materialDiffuse 0.588235 0.588235 0.588235;
lightingSpecular false;
transparent true;
twosided true;
texture "texture/v1";
}