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Archives/bf1942/levels/Alaska-1948.rfa
bf1942/levels/Alaska-1948/standardMesh/vTwo.rs
subshader "mat1" "StandardMesh/Default"
{
   lighting true;
   lightingSpecular false;
   materialDiffuse 0.588 0.588 0.588;
   texture "texture/V2aaaaac";
}

subshader "mat2" "StandardMesh/Default"
{
   lighting true;
   lightingSpecular false;
   materialDiffuse 0.588 0.588 0.588;
   texture "texture/v1_base_mae";
}