This page is under construction
Archives/bf1942/levels/Guadalcanal.rfa
bf1942/levels/Guadalcanal/AIpathFinding.con
rem *** Setup map parameters ***
rem *** searchMap name/waterHeight/waterDepth/maxSlope/brush/lowClipLevel/hiClipLevel/considerAITypes/(maxMapLevel)
rem *** searchType name/mapNum/minSearchLevel

rem *** Tank ***
ai.addSearchMap Tank0 0 0 25 3.0 0.3 2.5 0
ai.addSearchType Tank 0 0
ai.setMapSpawnPoints 0 2422.05/1245
ai.setSmoothing 0 20

rem *** Infantry ***
ai.addSearchMap Infantry1 0 1.5 30 1.0 0.4 2.0 1
ai.addSearchType Infantry 1 0
ai.setMapSpawnPoints 1 2422.05/1245
ai.setSmoothing 1 10

rem *** Load maps ***
ai.loadMaps