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Archives/bf1942/levels/Wake.rfa
bf1942/levels/Wake/Menu/init.con
Game.setLocalized 1

rem ** Allied Briefing **
game.setAlliedCampaign BRIEFING_ALLIED_CAMPAIGN_WAKE
game.setAlliedHints BRIEFING_ALLIED_HINTS_WAKE
game.setAlliedObjectives BRIEFING_ALLIED_OBJECTIVES_WAKE
game.setAlliedSkirmish BRIEFING_ALLIED_SKIRMISH_WAKE

rem ** Axis Briefing **
game.setAxisCampaign BRIEFING_AXIS_CAMPAIGN_WAKE
game.setAxisHints BRIEFING_AXIS_HINTS_WAKE
game.setAxisObjectives BRIEFING_AXIS_OBJECTIVES_WAKE
game.setAxisSkirmish BRIEFING_AXIS_SKIRMISH_WAKE

rem ** Allied Debriefing **
game.setAlliedDebriefingMajorVictory DEBRIEFING_ALLIED_MAJOR_VICTORY_WAKE
game.setAlliedDebriefingMinorVictory DEBRIEFING_ALLIED_MINOR_VICTORY_WAKE
game.setAlliedDebriefingMajorDefeat DEBRIEFING_ALLIED_MAJOR_DEFEAT_WAKE
game.setAlliedDebriefingMinorDefeat DEBRIEFING_ALLIED_MINOR_DEFEAT_WAKE

rem ** Axis Debriefing **
game.setAxisDebriefingMajorVictory DEBRIEFING_AXIS_MAJOR_VICTORY_WAKE
game.setAxisDebriefingMinorVictory DEBRIEFING_AXIS_MINOR_VICTORY_WAKE
game.setAxisDebriefingMajorDefeat DEBRIEFING_AXIS_MAJOR_DEFEAT_WAKE
game.setAxisDebriefingMinorDefeat DEBRIEFING_AXIS_MINOR_DEFEAT_WAKE

rem ** Multiplayer Briefing **
game.setMultiplayerBriefingObjectives "On December 8, 1941, a Japanese force was ordered to take the island of Wake, hoping to secure it within 48 hours. Civilian workers and an undersized Marine battalion resisted for two weeks, inflicting heavy casualties to the Imperial Landing Force..."

game.setMultiplayerBriefingMapType MULTIPLAYER_MAP_TYPE_ASSAULT_MAP

game.setLoadPicture Load/WAKEISLAND.tga
game.setServerInfoIcon serverInfo_Blue.dds
game.setMapId "FHSW"

game.setBackgroundMusic "music/Wake.bik"