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Archives/bf1942/levels/Omaha_Beach.rfa
bf1942/levels/omaha_beach/Sounds/Coastline.ssc
#templateLevel HIGH
newPatch
load @ROOT/Sound/@RTD/Water_waves.wav
loop
minDistance 5
volume .6
randomStartPitch 0.04 / 0.0
priority -10
*** Distance Volume ***
beginEffect
controlDestination Volume
controlSource Distance
envelope Ramp
param 40
param 90
param 1
param -1
endEffect
#templateLevel MEDIUM
newPatch
load @ROOT/Sound/@RTD/Water_waves.wav
loop
minDistance 5
volume .6
randomStartPitch 0.04 / 0.0
priority -10
*** Distance Volume ***
beginEffect
controlDestination Volume
controlSource Distance
envelope Ramp
param 5
param 15
param 1
param -1
endEffect