This page is under construction
Archives/bf1942/levels/Omaha_Beach.rfa
bf1942/levels/omaha_beach/Textures/ENVMAP_G_.rcm
[CubeMap]
PositiveX = bf1942\levels\Omaha_Beach\Textures\env_Omaha_04.dds
NegativeX = bf1942\levels\Omaha_Beach\Textures\env_Omaha_02.dds
PositiveY = bf1942\levels\Omaha_Beach\Textures\env_Omaha_05.dds
NegativeY = bf1942\levels\Omaha_Beach\Textures\env_Omaha_06.dds
PositiveZ = bf1942\levels\Omaha_Beach\Textures\env_Omaha_03.dds
NegativeZ = bf1942\levels\Omaha_Beach\Textures\env_Omaha_01.dds