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Archives/bf1942/levels/Omaha_Beach.rfa
bf1942/levels/omaha_beach/Textures/ENVMAP_G_.rcm
[CubeMap] PositiveX = bf1942\levels\Omaha_Beach\Textures\env_Omaha_04.dds NegativeX = bf1942\levels\Omaha_Beach\Textures\env_Omaha_02.dds PositiveY = bf1942\levels\Omaha_Beach\Textures\env_Omaha_05.dds NegativeY = bf1942\levels\Omaha_Beach\Textures\env_Omaha_06.dds PositiveZ = bf1942\levels\Omaha_Beach\Textures\env_Omaha_03.dds NegativeZ = bf1942\levels\Omaha_Beach\Textures\env_Omaha_01.dds